Still going to be inactive for awhile
Posted 2 months agoBeen busy and unable to draw much so don't expect too much from me for awhile!
Working Game Development & Planning
Posted 7 months agoI will be posting and updating this journal with my ideas for my final vore game idea/design.
Below I will develop over time the story, game mechanics, and more. Listing out the idea's in my head.
There won't be much for now, as I'm walking out the door for work. Stay tuned for more.
I will take suggestions in the comments below in helping shape the design of the game. Feedback is most welcome.
So far think of this game as a complex vore rpg, with a text quest story style story and navigation system.
With images and animations created for cut scenes, game overs, and other things for the game.
WORKING TITLE: Quantum Quirk: Chrono Calamity
Story:
You are Kismet an alien tourist from the 4th dimension that won a all expenses paid trip to visit a foreign world within the 3rd dimension. Calamity struck when the Spatial Shift Shuttle's automatic piloting systems failed to engage the limited dimensional navigation mode and crashed landed somewhere in a furry city. Leaving you stranded in a ridiculous reality limited to only 3 dimensions full of many unknown dangers. Shortly after the crash you were contacted by the space time rescue squad, however they warned you no one was coming and that rescue was not possible. As the ship and the nearby area around it was now trapped inside of a localized time paradox. The ship may have crashed landed in one place in the 3rd dimension but it's wreckage is spread across one week in time.
However do to the space time restrictions of the 3rd dimension this causes time and space to break down. Eventually causing the time bubble to burst and collapse into itself causing a time loop. If anyone came to help they would also be trapped inside the time loop and also cause it to expand and spread back into the 4th dimension. Maybe even causing a fixed time paradox and dooming the whole 3rd dimension to be destroyed. So it is up to you to save yourself and all of the inhabitants now trapped inside of the time loop. You must find the ship's time and dimensional stability gem that broke apart and scattered all over the nearby alley and streets and return it to the ship's core. Once the core is repaired the rescue teams can recover the ship and save you. Until then you are on your own and by the end of the week if the ship's stability gem is not returned it will cause the ship core to implode and cause a temporal paradox, making time loop back onto itself.
After each implosion you will find yourself back in the ship, moments after the crash as your body's superposition in space and time is fixed to that event however it seems your mind is not. Somehow you are able to maintain some fragmented memories between each loop and remember your dire mission to fix the ship's core but the time implosion does limit your ability to change anything permanently inside the time loop before the big reset. Eventually you discovered why you can remember things and maintain the knowledge that you are in a time loop. A gem fragment that had got stuck in your body during the crash, which is the only thing allowing you to remember the loops and from being trapped forever inside the paradox.
Over many loops you learned how to stabilize certain events and allow for things to slightly change during the loop and for it to survive the reset. The very item you seek to repair the ship and that also keeps you from forgetting everything is the stability gem itself. Use the gems to stabilize an event, like a task you did for someone to get something important to your survival in exchange or keep a door you unlocked to remain that way after the reset. You can place them at certain area's to cause things to remain the same between loops, even give them to your 3rd dimensional residents so they may remember and help you on your quest to bring a end to the time loop. Just be careful who you trust and where you use the stability gems, as if they fall into the wrong hands you may end up stranded forever or worse. Just remember even if it takes the whole week to find just one gem and return it to the ship's core, it will remain yours after the reset.
Your mission to collect the gems will not be easy however as once the loop is closed and rescue arrives whatever you did during the last loop is final. You are not allowed to be seen and your existence must remain a secret otherwise you will be jailed and fined for breaking the inter dimensional treaty of no interaction and contact between 3rd and 4th dimensional beings. After the "Cthulhu event" contact was forbidden to prevent 3rd dimensional being from going crazy and forming cults again. To help you follow the law you must use a quantum polymorph crystal to disguise yourself as just another resident of the city. Physically changing your body to appear as a different being entirely to protect your identity. However the crystal is damaged and can only be used once per day to change your form during the loop, leaving you trapped in your new body for 24 hours after use. You can also use the crystal to collect also new creature disguises, So you can shift into different creatures to help you on your journey to collect all the gems. Just be careful what or who you transform into as it may draw unwanted attention from predators or other threats...
Core Game Mechanics:
-Find stability gems and return them safely to the ship to collect them.
-Use stability gems to open up pathways throughout the city permanently so you can recover more gems.
-Create a stability gem necklace and give them to the city residents so they can remember you between loops and help you fix the paradox.
-Disguise and transform yourself to various predator and prey creatures to navigate through the dangerous city streets that always eats.
-HUNGER: Eat the residents or find another way to get substance by stealing or buy food from shops. If you start starving you can't focus on the mission and are vulnerable.
-Explore every place at different times to discover new events that may help or bring a end to your journey. (avoid being in the right place at the wrong time and getting eaten)
-Fighting is not easy and could draw the police, avoiding conflicts is important to avoid ending up in jail or someone's belly.
-ENERGY: You must find somewhere safe to sleep before 20 hours passes otherwise you will be slow and weak, becoming easy prey.
-TRUST: A important value to keep in check for those you allow to remember the loops and be friends with you, they may betray you if the value drops too low.
-CON (concealment): A simple disguise may not be enough to fool everyone, "acting natural" by upgrading your stealth is key to not getting caught by the more observant.
-Being digested or dying will instantly reset the loop, sometimes becoming easy prey is necessary if there is something you have to do on an earlier day.
-Being prey for predators that want endo will allow a safe place to rest and more importantly a way to "fast travel" to a later time in the week.
-Learn about the strange new world your in and how it works so you can survive and navigate it quickly.
-Level up stats in Strength, Charisma (persuasion and intimidation ability), Stealth (pickpocket, lock picking, blending in), and Vore.
Game Design Choices:
-Predator disguises are balanced by making many prey residents not trust you while other predators may want to challenge or fight you for being in their territory.
-Also some predator disguises will look too similar to some of the wanted criminals seen on the posters and the police will arrest and detain you on sight, wasting precious time.
-Abuse knowledge of what happens where and when so you can get desired outcomes, basically a puzzle to help further your journey through the city and discover new things.
-Lots of dead ends and bad places that can lead to the player being eaten or meeting other perilous fates like being transformed into inanimate objects or even being dated and mated.
-Allowing certain residents to remember loops is useful but also dangerous, as not everyone you bring out of the loop can be trusted and may want to make you their new favorite forever snack.
-Object vore or storing items on your ship is how you carry items between loop resets, space is limited and sometimes you may digest items if starving.
-Sleeping area's you find to rest in are not always safe, on certain days you may get eaten, robbed, kidnapped or worse a "surprise mating" (if sex enabled)
-You can mate or eat residents but this does go both ways, so be careful who you tango with and just try to focus on the mission.
-Predators may remember eating you before and comment on the situation, after all that stability gem ends up in their belly after your digested and gone~
-Some predators have stability gems and you must fight, trick, steal, or make a deal to get it from them.
-Not every boss should be fought head on, so plan carefully! They will remember every attempt to steal or fight them until you get the gem away from them.
-You must show someone you gave stability gem necklace to your true form at least once if you want to interact with them while using any disguise.
-Stability necklaces are limited resource and you need to take back eventually to fix the ship. Make sure their trust is high enough before asking for it back.
-Otherwise your trusted friends will not know or trust you and may even accidentally eating you for lunch instead of helping.
-After 24 hours without sleep the player will pass out and lead to them to become easy prey for Cycle.
Below I will develop over time the story, game mechanics, and more. Listing out the idea's in my head.
There won't be much for now, as I'm walking out the door for work. Stay tuned for more.
I will take suggestions in the comments below in helping shape the design of the game. Feedback is most welcome.
So far think of this game as a complex vore rpg, with a text quest story style story and navigation system.
With images and animations created for cut scenes, game overs, and other things for the game.
WORKING TITLE: Quantum Quirk: Chrono Calamity
Story:
You are Kismet an alien tourist from the 4th dimension that won a all expenses paid trip to visit a foreign world within the 3rd dimension. Calamity struck when the Spatial Shift Shuttle's automatic piloting systems failed to engage the limited dimensional navigation mode and crashed landed somewhere in a furry city. Leaving you stranded in a ridiculous reality limited to only 3 dimensions full of many unknown dangers. Shortly after the crash you were contacted by the space time rescue squad, however they warned you no one was coming and that rescue was not possible. As the ship and the nearby area around it was now trapped inside of a localized time paradox. The ship may have crashed landed in one place in the 3rd dimension but it's wreckage is spread across one week in time.
However do to the space time restrictions of the 3rd dimension this causes time and space to break down. Eventually causing the time bubble to burst and collapse into itself causing a time loop. If anyone came to help they would also be trapped inside the time loop and also cause it to expand and spread back into the 4th dimension. Maybe even causing a fixed time paradox and dooming the whole 3rd dimension to be destroyed. So it is up to you to save yourself and all of the inhabitants now trapped inside of the time loop. You must find the ship's time and dimensional stability gem that broke apart and scattered all over the nearby alley and streets and return it to the ship's core. Once the core is repaired the rescue teams can recover the ship and save you. Until then you are on your own and by the end of the week if the ship's stability gem is not returned it will cause the ship core to implode and cause a temporal paradox, making time loop back onto itself.
After each implosion you will find yourself back in the ship, moments after the crash as your body's superposition in space and time is fixed to that event however it seems your mind is not. Somehow you are able to maintain some fragmented memories between each loop and remember your dire mission to fix the ship's core but the time implosion does limit your ability to change anything permanently inside the time loop before the big reset. Eventually you discovered why you can remember things and maintain the knowledge that you are in a time loop. A gem fragment that had got stuck in your body during the crash, which is the only thing allowing you to remember the loops and from being trapped forever inside the paradox.
Over many loops you learned how to stabilize certain events and allow for things to slightly change during the loop and for it to survive the reset. The very item you seek to repair the ship and that also keeps you from forgetting everything is the stability gem itself. Use the gems to stabilize an event, like a task you did for someone to get something important to your survival in exchange or keep a door you unlocked to remain that way after the reset. You can place them at certain area's to cause things to remain the same between loops, even give them to your 3rd dimensional residents so they may remember and help you on your quest to bring a end to the time loop. Just be careful who you trust and where you use the stability gems, as if they fall into the wrong hands you may end up stranded forever or worse. Just remember even if it takes the whole week to find just one gem and return it to the ship's core, it will remain yours after the reset.
Your mission to collect the gems will not be easy however as once the loop is closed and rescue arrives whatever you did during the last loop is final. You are not allowed to be seen and your existence must remain a secret otherwise you will be jailed and fined for breaking the inter dimensional treaty of no interaction and contact between 3rd and 4th dimensional beings. After the "Cthulhu event" contact was forbidden to prevent 3rd dimensional being from going crazy and forming cults again. To help you follow the law you must use a quantum polymorph crystal to disguise yourself as just another resident of the city. Physically changing your body to appear as a different being entirely to protect your identity. However the crystal is damaged and can only be used once per day to change your form during the loop, leaving you trapped in your new body for 24 hours after use. You can also use the crystal to collect also new creature disguises, So you can shift into different creatures to help you on your journey to collect all the gems. Just be careful what or who you transform into as it may draw unwanted attention from predators or other threats...
Core Game Mechanics:
-Find stability gems and return them safely to the ship to collect them.
-Use stability gems to open up pathways throughout the city permanently so you can recover more gems.
-Create a stability gem necklace and give them to the city residents so they can remember you between loops and help you fix the paradox.
-Disguise and transform yourself to various predator and prey creatures to navigate through the dangerous city streets that always eats.
-HUNGER: Eat the residents or find another way to get substance by stealing or buy food from shops. If you start starving you can't focus on the mission and are vulnerable.
-Explore every place at different times to discover new events that may help or bring a end to your journey. (avoid being in the right place at the wrong time and getting eaten)
-Fighting is not easy and could draw the police, avoiding conflicts is important to avoid ending up in jail or someone's belly.
-ENERGY: You must find somewhere safe to sleep before 20 hours passes otherwise you will be slow and weak, becoming easy prey.
-TRUST: A important value to keep in check for those you allow to remember the loops and be friends with you, they may betray you if the value drops too low.
-CON (concealment): A simple disguise may not be enough to fool everyone, "acting natural" by upgrading your stealth is key to not getting caught by the more observant.
-Being digested or dying will instantly reset the loop, sometimes becoming easy prey is necessary if there is something you have to do on an earlier day.
-Being prey for predators that want endo will allow a safe place to rest and more importantly a way to "fast travel" to a later time in the week.
-Learn about the strange new world your in and how it works so you can survive and navigate it quickly.
-Level up stats in Strength, Charisma (persuasion and intimidation ability), Stealth (pickpocket, lock picking, blending in), and Vore.
Game Design Choices:
-Predator disguises are balanced by making many prey residents not trust you while other predators may want to challenge or fight you for being in their territory.
-Also some predator disguises will look too similar to some of the wanted criminals seen on the posters and the police will arrest and detain you on sight, wasting precious time.
-Abuse knowledge of what happens where and when so you can get desired outcomes, basically a puzzle to help further your journey through the city and discover new things.
-Lots of dead ends and bad places that can lead to the player being eaten or meeting other perilous fates like being transformed into inanimate objects or even being dated and mated.
-Allowing certain residents to remember loops is useful but also dangerous, as not everyone you bring out of the loop can be trusted and may want to make you their new favorite forever snack.
-Object vore or storing items on your ship is how you carry items between loop resets, space is limited and sometimes you may digest items if starving.
-Sleeping area's you find to rest in are not always safe, on certain days you may get eaten, robbed, kidnapped or worse a "surprise mating" (if sex enabled)
-You can mate or eat residents but this does go both ways, so be careful who you tango with and just try to focus on the mission.
-Predators may remember eating you before and comment on the situation, after all that stability gem ends up in their belly after your digested and gone~
-Some predators have stability gems and you must fight, trick, steal, or make a deal to get it from them.
-Not every boss should be fought head on, so plan carefully! They will remember every attempt to steal or fight them until you get the gem away from them.
-You must show someone you gave stability gem necklace to your true form at least once if you want to interact with them while using any disguise.
-Stability necklaces are limited resource and you need to take back eventually to fix the ship. Make sure their trust is high enough before asking for it back.
-Otherwise your trusted friends will not know or trust you and may even accidentally eating you for lunch instead of helping.
-After 24 hours without sleep the player will pass out and lead to them to become easy prey for Cycle.
Egg salad
Posted 10 months agoThat is all.
Small Break, going to be busy...
Posted 11 months ago..Not nutting or something. See you soon?
For real tho I will just be taking a break! <3
For real tho I will just be taking a break! <3
Plans for small game project
Posted a year agoUsing the code from the struggle mini and my coded comics I wanted to make a game like DeeperClub. (I played it recently and was inspired lol)
With images and animations depending on the scene, the struggle mini game but simplified without all the color spam.
Game based around my ratty girl, you have to do tasks to gain warp stone, recognition, and fear by making choices as the queen.
You make deals with other clans and negotiate terms or just eat them and use fear stat to keep control of your clan and others.
This is your "job" as queen to get currency to explore or do certain activities so you can slack off or find trouble.
Basically an excuse to have all those naughty scenes I made center around ratty girl that can lead to bad ends/game overs.
It's easy to have special characters as she will have options to choose what to do with capture beasts, meet foreign diplomats, or sneak off and find trouble.
You have to balance her lust and hunger stat, make sure the clan is fed using warp stone to buy supplies or invade the man thing village.
Forcing you to plan to sate her lust so she don't get herself snuffed but also make sure clan is happy.
Keep her clan strong but not too strong that they try to steal her throne and make her a breeder.
Main game play loop is making clan choices and exploring the nest for events to trigger like the ogre pens. >:3
After this project I want to finally put effort into my vore rpg.
Oh yeah she will have option to be herm or male during a warpstone spell going wrong at the start of the game if you so choose to be other gender as queen/king.
With images and animations depending on the scene, the struggle mini game but simplified without all the color spam.
Game based around my ratty girl, you have to do tasks to gain warp stone, recognition, and fear by making choices as the queen.
You make deals with other clans and negotiate terms or just eat them and use fear stat to keep control of your clan and others.
This is your "job" as queen to get currency to explore or do certain activities so you can slack off or find trouble.
Basically an excuse to have all those naughty scenes I made center around ratty girl that can lead to bad ends/game overs.
It's easy to have special characters as she will have options to choose what to do with capture beasts, meet foreign diplomats, or sneak off and find trouble.
You have to balance her lust and hunger stat, make sure the clan is fed using warp stone to buy supplies or invade the man thing village.
Forcing you to plan to sate her lust so she don't get herself snuffed but also make sure clan is happy.
Keep her clan strong but not too strong that they try to steal her throne and make her a breeder.
Main game play loop is making clan choices and exploring the nest for events to trigger like the ogre pens. >:3
After this project I want to finally put effort into my vore rpg.
Oh yeah she will have option to be herm or male during a warpstone spell going wrong at the start of the game if you so choose to be other gender as queen/king.
Thought of new Kink! Any art of it?
Posted a year agoI like vore, I like ovipostion... (Post vore prey eggs, reformation eggs - insertions or laying) So why not both?
Basically imagine a prey hugging an egg or having one laid on them. Then being pushed in or out of a predator's butt, pussy, cock, or being swallowed.
Super tight can't wiggle free, get stuck inside or halfway in, a struggle for predator to get in or out of them.
Detailed bulge, outline of prey and egg because egg and prey are around the same size (or prey smaller) so being squeezed between flesh and egg is tight.
Theme ideas:
Normally not the predators intention to end up in that situation, but a lovely discovery or mistake during egg laying.
Prey trying to steal egg but mommy decides to take egg and prey into her to protect egg or the punish theft.
Predator trying to steal an egg but small prey trying to stop thief, like a kobold protecting their dragon master's egg.
Prey trying to hide from predator behind egg but gets sat on, the sudden wiggling causes predator to sit and shove egg in a hole by mistake but enjoys it too much to care what happened to egg.
Trying willing and safe unbirth with a girlfriend but goes wrong with egg causing mate to get lodged tight inside unable to get them pushed back out.
Female forced to carry both prey and egg for a long term or regress and suck them both into their ovary, or cum digest mate (or mate and egg in an unexpected orgasm).
egg and prey go in, only egg come out (or other way around)
Kink Name Ideas:
Ovi-wedge, Ovipositioned, ovistructed, ovi-crowding ,
ovi-jammed/ovi-jamming/ovi-jam, pickled egging,
nether nesting, ovi-lodging, egg salad, burdened birthing,
burden barrow, laboring prey, Ovi-orifacing, between an egg and a tight place,
egg saddling, yolk and folk, folking yoke, yolk jolt,
Omeletting slide, egg-cuted, Egg-tastic elastic, eggs-ercising,
sunny side downed, ovi be eggs-hausting stuffing, eggheading,
shell holed, shell shock, Prey Poaching
TLDR: Egg. Eggs make fun toys but something to wiggle between egg and flesh is even better!
Basically imagine a prey hugging an egg or having one laid on them. Then being pushed in or out of a predator's butt, pussy, cock, or being swallowed.
Super tight can't wiggle free, get stuck inside or halfway in, a struggle for predator to get in or out of them.
Detailed bulge, outline of prey and egg because egg and prey are around the same size (or prey smaller) so being squeezed between flesh and egg is tight.
Theme ideas:
Normally not the predators intention to end up in that situation, but a lovely discovery or mistake during egg laying.
Prey trying to steal egg but mommy decides to take egg and prey into her to protect egg or the punish theft.
Predator trying to steal an egg but small prey trying to stop thief, like a kobold protecting their dragon master's egg.
Prey trying to hide from predator behind egg but gets sat on, the sudden wiggling causes predator to sit and shove egg in a hole by mistake but enjoys it too much to care what happened to egg.
Trying willing and safe unbirth with a girlfriend but goes wrong with egg causing mate to get lodged tight inside unable to get them pushed back out.
Female forced to carry both prey and egg for a long term or regress and suck them both into their ovary, or cum digest mate (or mate and egg in an unexpected orgasm).
egg and prey go in, only egg come out (or other way around)
Kink Name Ideas:
Ovi-wedge, Ovipositioned, ovistructed, ovi-crowding ,
ovi-jammed/ovi-jamming/ovi-jam, pickled egging,
nether nesting, ovi-lodging, egg salad, burdened birthing,
burden barrow, laboring prey, Ovi-orifacing, between an egg and a tight place,
egg saddling, yolk and folk, folking yoke, yolk jolt,
Omeletting slide, egg-cuted, Egg-tastic elastic, eggs-ercising,
sunny side downed, ovi be eggs-hausting stuffing, eggheading,
shell holed, shell shock, Prey Poaching
TLDR: Egg. Eggs make fun toys but something to wiggle between egg and flesh is even better!
About me here and going forward
Posted a year agoIt's best to basically list things so here it goes:
-No more animation, sounds, or coding, that is for sure. I'm retired.
Too much work not enough payoff for the effort, basically chucking any work/motivation into the bin.
Without a way that isn't half-arsed measures to emulate or change coding platforms there is no way forward in this content.
-If somehow something of this nature does come out, it was do to a horny spree and is not likely to get updates or have more content created.
As I do still make SOME things in flash and mess around when I model and create stuff to make pictures that I post. TBH this has always been
the case, I get motivation/horny and pump something quickly out in a day or two then quickly lose interest and abandon it...
-No support or engagement with any previous flash animation/interaction content. No bugfixes, no help getting it work, nothing.
Being bugged about old content getting an update or support to get it work only reminds me of old wounds and is a big turn off.
I made some stuff that does not mean I'm tech support and need to personally be there to get the content working for you.
-Random fetish content may/could pop up here when I was in a mood and decide to share it.
As when this liznerd gets vorey I tend to open flash and draw something... >_> like recent rat comic.
-I may at random (become horny) ask/suggestions an idea for an image or mini image comic.
Don't expect anything to come of it, sometimes it's a horny liz-nerd just being curious at an idea to engage in.
Basically wondering if I should put more effort and post something with that idea or just be a lazy lizard.
-Content related to my friend's ocs will be limited or not publicly posted as it is a sore spot.
I love them and their characters/fetishs a lot and it hurts to BEE reminded of whats gone.
>_< sorry bee puns required at all times when about skeksi. I still have contact with them, which is great!
But now posting things here about their oc's is like sharing content about a ghost of the past.
-Please do not note me about rp (mainly being predator), I have little interest in rp to begin but will often take things too far (turbo horny) if I take up the offer.
I end up drawing pictures during rp and sharing pictures on the fly (since I have pose-able models of many characters I like) and do more work then relaxing.
-Any rp I have even engaged in has only been done with a few select close friends. I can count with 1 hand how many rp's I have ever done (5).
So it's unlikely getting a note to rp that I will respond but I do feel to mention all this because I'm am curious to find an rp partner that is
mainly a predator to engage with and see if I really can go all out with someone and enjoy doing rp more. (Rather then just give up doing it)
I know some that got to try rp out with me in the past and loved it a lot. I do make a good predator in rp BUT I have not been prey barely
at all and I feel like that's what me and my oc Blu is looking for in an rp. Even Kira has now turned from an all devouring queen into a prey slut...
She is basically considered a "switch" character, but mainly because I find it hot for her to be demeaned as prey and devoured in her carelessness.
All the predator oc's I have ever created was only to sate the horny lizard to have many predators to "self rp" and get ate by.
The Irony of being a total prey slut was I ended up creating so many predator oc's only to never end up role playing as prey... >_>
So a few questions I'm going to leave here after this information dump:
1. Anyone who watches me wish to try and rp someday and be my predator?
Kira/Blu being prey. (Discord required) -Note me or leave comment here for me to contact you privately later.
2. What would you be interested in seeing me post next?
Looking for more stuff with Kira or doctor Barkly? (ETC) with some ideas of what happens.
3. Is anyone looking for a liznerd with too many game ideas to spitball ideas with?
Basically I wouldn't mind low key help develop someone's game by coming up with mechanics and ideas for they to try.
-No more animation, sounds, or coding, that is for sure. I'm retired.
Too much work not enough payoff for the effort, basically chucking any work/motivation into the bin.
Without a way that isn't half-arsed measures to emulate or change coding platforms there is no way forward in this content.
-If somehow something of this nature does come out, it was do to a horny spree and is not likely to get updates or have more content created.
As I do still make SOME things in flash and mess around when I model and create stuff to make pictures that I post. TBH this has always been
the case, I get motivation/horny and pump something quickly out in a day or two then quickly lose interest and abandon it...
-No support or engagement with any previous flash animation/interaction content. No bugfixes, no help getting it work, nothing.
Being bugged about old content getting an update or support to get it work only reminds me of old wounds and is a big turn off.
I made some stuff that does not mean I'm tech support and need to personally be there to get the content working for you.
-Random fetish content may/could pop up here when I was in a mood and decide to share it.
As when this liznerd gets vorey I tend to open flash and draw something... >_> like recent rat comic.
-I may at random (become horny) ask/suggestions an idea for an image or mini image comic.
Don't expect anything to come of it, sometimes it's a horny liz-nerd just being curious at an idea to engage in.
Basically wondering if I should put more effort and post something with that idea or just be a lazy lizard.
-Content related to my friend's ocs will be limited or not publicly posted as it is a sore spot.
I love them and their characters/fetishs a lot and it hurts to BEE reminded of whats gone.
>_< sorry bee puns required at all times when about skeksi. I still have contact with them, which is great!
But now posting things here about their oc's is like sharing content about a ghost of the past.
-Please do not note me about rp (mainly being predator), I have little interest in rp to begin but will often take things too far (turbo horny) if I take up the offer.
I end up drawing pictures during rp and sharing pictures on the fly (since I have pose-able models of many characters I like) and do more work then relaxing.
-Any rp I have even engaged in has only been done with a few select close friends. I can count with 1 hand how many rp's I have ever done (5).
So it's unlikely getting a note to rp that I will respond but I do feel to mention all this because I'm am curious to find an rp partner that is
mainly a predator to engage with and see if I really can go all out with someone and enjoy doing rp more. (Rather then just give up doing it)
I know some that got to try rp out with me in the past and loved it a lot. I do make a good predator in rp BUT I have not been prey barely
at all and I feel like that's what me and my oc Blu is looking for in an rp. Even Kira has now turned from an all devouring queen into a prey slut...
She is basically considered a "switch" character, but mainly because I find it hot for her to be demeaned as prey and devoured in her carelessness.
All the predator oc's I have ever created was only to sate the horny lizard to have many predators to "self rp" and get ate by.
The Irony of being a total prey slut was I ended up creating so many predator oc's only to never end up role playing as prey... >_>
So a few questions I'm going to leave here after this information dump:
1. Anyone who watches me wish to try and rp someday and be my predator?
Kira/Blu being prey. (Discord required) -Note me or leave comment here for me to contact you privately later.
2. What would you be interested in seeing me post next?
Looking for more stuff with Kira or doctor Barkly? (ETC) with some ideas of what happens.
3. Is anyone looking for a liznerd with too many game ideas to spitball ideas with?
Basically I wouldn't mind low key help develop someone's game by coming up with mechanics and ideas for they to try.
Retiring from furaffinity 12/24/2023
Posted 2 years agoMy good friend
Skeksi has stopped uploading art months ago
because of the regression unbirth vore getting flagged as child content.
They just got suspended again today because of art from their gallery that is been there for a long time.
Since they are stuck in a repeat issue of constantly getting flagged for "child content" because their adult oc got regressed and a new mom apparently unbirth to rebirth is taboo.
It seems the site mods can't stop snooping and looking for excuses to slam the ban every chance they get so now they going to to deactivate their account after the suspension is over.
This will be your last chance to download and save their art before it is gone forever.
This also means that the libera rex flash content I made could be considered the same in the future and may get flagged so I may have to remove it at some point.
I myself am sick of seeing close friends losing motivation to draw and upload content and now nuking a good gallery of lovely tf kinks.
So I too will be leaving FA, if any suspension come my way for any reason then this account will be deactivated too.
Its been a wild ride over the years but between flash dying and no emulator updates since the change (with no way to upload more) it is coming to an end.
I no longer have the motivation to program or create content in flash, do to how far downhill this website has fallen.
I wish not to look elsewhere or learn a new coding language so I will be retiring, with the rare chance of random art posted here. (not likely)
This is goodbye and thanks for all the fish.
Skeksi has stopped uploading art months agobecause of the regression unbirth vore getting flagged as child content.
They just got suspended again today because of art from their gallery that is been there for a long time.
Since they are stuck in a repeat issue of constantly getting flagged for "child content" because their adult oc got regressed and a new mom apparently unbirth to rebirth is taboo.
It seems the site mods can't stop snooping and looking for excuses to slam the ban every chance they get so now they going to to deactivate their account after the suspension is over.
This will be your last chance to download and save their art before it is gone forever.
This also means that the libera rex flash content I made could be considered the same in the future and may get flagged so I may have to remove it at some point.
I myself am sick of seeing close friends losing motivation to draw and upload content and now nuking a good gallery of lovely tf kinks.
So I too will be leaving FA, if any suspension come my way for any reason then this account will be deactivated too.
Its been a wild ride over the years but between flash dying and no emulator updates since the change (with no way to upload more) it is coming to an end.
I no longer have the motivation to program or create content in flash, do to how far downhill this website has fallen.
I wish not to look elsewhere or learn a new coding language so I will be retiring, with the rare chance of random art posted here. (not likely)
This is goodbye and thanks for all the fish.
NNN the Backcooms
Posted 2 years agoThey say if you nut during No Nut November (while attempting the challenge) there is a chance you'll fall into the backcooms.
Then a (big hot sexy) monster will coom on your back over and over, then probably eat you after...
Sorry just random thought that popped in my head... the backcooms...
Overtime the backcooms will fill with cum from every person who failed the NNN, eventually you'll drown in coom as its cum from every NNN nut from all time past, future, and present.
Then a (big hot sexy) monster will coom on your back over and over, then probably eat you after...
Sorry just random thought that popped in my head... the backcooms...
Overtime the backcooms will fill with cum from every person who failed the NNN, eventually you'll drown in coom as its cum from every NNN nut from all time past, future, and present.
Dev Log of all game concepts (update 8/29/23)
Posted 2 years agoI want to have a place to record all my game ideas and concepts that I want to include or fine tune in my game development. Bellow is all my thoughts dumped into this journal.
Previous concepts not listed in this journal but are related in importance:
https://www.furaffinity.net/journal...../#jid:10199281
These ideas are not added here to reduced the bloat of this journal and some of those things are subject to change from current vision of the game.
This journal is to be the latest concept and planning for the game going forward.
Game World Concept:
Game takes place in a "Kindomhearts like world" inside a Eldritch monster's stomach.
This giant black hole like shadow being has a bottomless hunger and travels between realities or alternate dimensions and eats whole worlds to send fresh souls to it's stomach dimension.
Trapping many predators and prey in a endless cycle of being vored and reformed, with a fate worse then death if they die from starvation.
The bottomless and starving shadows are entities that exist in this stomach dimension, created from the lost souls of creatures that have starved to death in this corrupt world.
To survive in this world you must eat, but growing crops and finding food is hard, eating others seems to be the only real way to not starve in this dark corrupt world.
Their is dimension stable locations, fragments of devoured worlds and realities where you can find alternate versions of the same person.
(Perfect for people with oc's that have alternate forms, now all can exist and be found in the world.)
For two of the same person to exist at the same time, both characters in the player's party carry a paradox fragment (rare item) for both versions to exist at same time.
(If not they will merge and only one or the other will remain to exist in your party. Also yes you can eat yourself lol)
Their can only be ONE version of the same character. So no 2 snake versions of you, or 2 classic versions of you, just one of each alternate oc of said character.
Versions of a character can be lost forever if devoured by a bottomless or perma vored or entrapped inside another predator.
Sometimes prey remember who digested them after they respawn, other times they forget it ever even happened...
Game play concept:
A turn based combat vore rpg, with a action timer to decide who's turn it is next rather then going in order.
Enemies and player's party have a time bar that fills up, once full they can take their turn.
Timers pause between character actions and certain actions increase or reduce the timer duration until next turn.
Is pokemon/monster/card collector like game as you build a party by recruiting prey and predator characters.
You must do something to gain trust for your new ally to join your group, complete quests, feed them, release them after devouring, defeating in combat, rescuing from a predator's belly, etc.
4 vs 4+ enemies style combat, Enemies fill into empty spaces on the battlefield when there is more then 4 enemies in the current battle.
(as in you only can fight 4 enemies at once at any given time other enemies sit out until a spot opens up)
Story mode is when you and your party of selected predators try to defeat various bosses in the world to gather enough items to create a device to somehow defeat the eldritch monster that ate everyone.
Endless mode is enabled when you fail your mission, losing the main character (the player's main oc character) and so their is no way to beat the game but your party can carry on without you.
Sometimes you can break out of endless mode and return to story mode if somehow you get the main character back... This is not easy to do... rare items required.
Consider this a rare recovery from the "soft lock" you caused when oc was removed from your party be it by endo, entrapment, object transformation, regression, perma digested, etc.
Basically a self role play game with replayability , able to have unique situations occur to your oc based on choices made in the story or how your party of predators was built.
A times their will be interactions between party members and you or among themselves, causing someone to get eaten, entrapped, endo, perma, etc.
Story/role play vore scenes will be similar to my previous interactive comics allowing different outcomes based on the branching paths selected in the scenes.
Sometimes you need certain party members or items for these interactive story events to happen. Their outcome can effect gameplay, including soft locking the story.
There is all forms of vore (can disable certain types in settings), object transformation, body merge/tf with predator (like becoming their cock).
Kinky fates! like regression, perma endo, perma digestion, perma tf) Meaning you need to start a new game or get special item to undo a fate of a character.
Game play concepts explained:
It's like "pokemon" in a way because you need to find and get different creatures to join your party. As each predator/prey oc has special vore moves and abilities useful for your party.
Just make sure to consider a predator's normal diet and their preferred prey. (big predators on your team are useful, until they decide to turn on you!)
Bad team combos lead to your party running out of food and losing party members either by starvation or your own teammates eating each other to survive.
Certain creatures that join your group may have secret goals that could lead to certain party members or even you to become their prey at an unexpected time...
It's like "kindom hearts" because of the bottomless and the starving souls basically being "the heartless and nobodies" of this game.
Gameplay mechanics:
-turn based combat, timers determine who goes next in battle.
-Struggle mini games for a prey to escape a predator before, during, or after being swallowed.
-Mini games for the predator to swallow a prey, speed up digestion, or instantly absorb them.
-Resource management: Your party needs food, if you run out of food your teammates end up filling that role.
Without a big food supply or having party members who need to eat a lot means traveling in the over world map will be harder.
Exploit endo and reformation to reduce food needed to get to where you need to go. endo prey don't spend energy traveling if inside a predators belly.
-Discover interesting interaction between characters both enemies and teammates alike and see special vore scenes.
Below is a list of special conditions of a predator's body that grants unique abilites.
These special status conditions are applied to either their whole body or only certain parts of it.
These effects can be both a boon and a disadvantage depending on how you look at the outcome.
Areas with prey inside them are tracked in the predator's information sheet. If you want to know who is stuck where and how.
[Endo]
- Allows for safe storage of live prey, short or long term.
- Most predators cannot safely carry one prey and digest another at same time.
- Certain conditions can cause endo vore to become unsafe, like falling asleep or staying too long.
- While traveling inside predator the prey lose a lot less energy and hunger.
- Predators carrying prey get reduced dexterity and energy recharges slower.
- Depending where prey is stored can give bonuses or penilties.
[Perma]
-Allows for the predator to permanently digest a character not allowing to respawn.
-A rare item used on the predator can allow perma-digested prey to be allowed to return.
-Sometimes predator gains stat bonus or new ability after perma absorption or digestion.
-Sometimes prey has to be willing or unwilling for perma to take effect.
-Predator can gloat about who or how many prey they perma digested and may even have a tattoo or other visible feature to their body.
-Predator gains 1 star darkness attraction level.
[Entrapment]
-Allows for the predator to entrap a character alive temporality or permanently in a part of their body.
-Unlike endo this effect is after digestion, absorption, or a specail gland or organ does it's thing.
-A rare item used on the predator can allow entraped prey to be removed safely.
-Entrapment can give bonuses or penilties, effect appearance, or do nothing at all.
-Predator can sometimes not be in control of when or if the prey entraped can be released.
-Bottomless enemies will be more eager to target prey that has many souls contained within.
[Tattooifcation]
-Allows for the predator to entrap a characters soul temporality or permanently on a part of their body.
-Unlike endo this effect is after digestion or absorption, nothing else remains but the prey's soul.
-A rare item used on the predator can allow prey tattoo souls to be removed and allow them to respawn.
-Bottomless enemies will be more eager to target prey that has many souls contained within.
-Sometimes starving shadows can steal the soul of the prey after swallowing or attacking the predator.
-Just a cosmetic change, unlike entrapment, perma, or endo, their is almost never a bonus or penilty besides darkness attraction.
-Predator gains 0.5 stars in darkness attraction level for every soul trapped.
[Reformation]
-Allows for the predator or the prey themselves to refrom after being absorbed or digested by a teammate or enemy.
-Their can be conditions that limit or prevent this ability, they prevent the entity of the world from feeding off of this process.
-This allows getting a party member back without needing to find them again in the world.
-Sometimes starving shadows can steal the soul of the prey from the predator after swallowing and holding them in their body for a short time.
-The bottomless will be more eager to target and swallow prey or items that have reformation abilites.
-Reformation of prey will attact the bottomless, increasing the random chance for an encounter temporarily.
[Conversion]
-Allow the predator to convert prey into something useful like biofuel, energy, pearls, data, plushies, clones, or useful or useless items.
-Can be temporary or permanent and may prevent the soul of the prey to escape and respawn in the world.
-Unlike other ways to remove prey this does not cause the predator to gain any darnkness attraction rating.
-If a prey's soul is lost, the converted item can be used at a special alter to recover the lost soul.
-If all instances of a converted prey is used up or destroyed they are allowed to respawn again.
[Regression]
-A byproduct of unbirth where the prey is regressed to a simple egg to be birthed later.
-Prey may stay in the womb and grow into a child or the regressed egg can be stored away in the predator's ovary.
-Conditions may prevent a regressed prey to leave the ovary or womb of the predator, being considered endo.
-Stats of the predator can be effected when pregnant like reduce dexterity and increased hunger.
-Predator may gain special cravings and be more intrested in eating prey they didn't consider before.
-Some enemies will not be able to attack or swallow preganant predators at all and will flee if all other party members are gone.
-All enemies will only decide to attack a preganant predator if they are the last standing member in the party.
-Bottomless and starving shadows will not attack or eat preganant predators and will flee if attacked by the mother.
-Both the baby or egg and their mother must both go to the Time Dilation Nursery (TDN) for the prey to grow up and join the party.
-Motherly bond stat bonus grainted to the mother and their converted offspring when together in party. When either of them is eaten or takes damage they gain attack damage bonus.
Darkness Attraction:
-Is a 5 star rating system for both individual characters and a total rating for the player's party.
-The more darkness attraction a predator has the more likely they will be devoured by the bottomless or starving shadows.
-At 5 star rating their is little chance for a predator to escape the bottomless or starving shadows if devoured.
-Random encounters with the bottomless and starving shadows increase greatly during traveling at higher group attraction ratings.
-At 4 Stars or more for the player's party rating shadows can even appear in the middle or end of regualar random encounters.
-A rare item may reduce darkness rating or prevent starving shadows to appear in random encounters.
The Starving Shadows:
-A creature that starves to death turns into a starving shadow. Their soul lost forever until they devour another soul to break free from the curse.
-Their lost soul trades places with the digested prey so they can respawn in the world again but turns their prey into a starving shadow.
-Starving Shadows only fear bottomless and preganant predators and will flee if attacked by them.
-They desire to devour a prey to either digest or hold them inside their hollow body.
-They gain stat boosts when prey is trapped inside their body.
-They instantly regain full hp when prey is digested and will flee next turn.
-If they digest a prey and flee their soul will be freed from the darkness and can respawn as a real creature again.
-If they hold a live prey and flee they can be found in another random enounter later will their stats greatly increased.
-Starving Shadows with entrapped live prey will fight to keep prey theirs forever and attempt fleeing from any battle.
-Normally are soul thirsty monsters that will do anything to consume a meal but some seem to have more intelligence or retain memories from their previous life.
The bottomless:
-A Starving shadow in a more corrupt and dangerous form, a ravenous soul that is too far gone to ever break free from their curse.
-Their hunger cannot be stated and they are never full, they can eat any amount and size of prey. Even eat multiple prey at once.
-They can swallow and hold multiple prey at once and also flee from battle instantly with a full belly if no one escapes in time.
-If all party members are eaten they rapidly digest their meal and attempt to flee at same time.
-Bottomless only fear preganant predators and will flee if attacked by them. The reason for this is unknown.
-Can eat and instantly digest Starving shadows in their party for a stat boost that lasts the entire battle.
-Bottomless can escape from battle and grow more powerful from every soul eatten. They will return for more...
-Until it is defeated all souls trapped within them can't respawn.
That's it for now, had to dump all this concept out as I work on the game engine.
Comments, suggestions, etc, I would love to read! <3
Previous concepts not listed in this journal but are related in importance:
https://www.furaffinity.net/journal...../#jid:10199281
These ideas are not added here to reduced the bloat of this journal and some of those things are subject to change from current vision of the game.
This journal is to be the latest concept and planning for the game going forward.
Game World Concept:
Game takes place in a "Kindomhearts like world" inside a Eldritch monster's stomach.
This giant black hole like shadow being has a bottomless hunger and travels between realities or alternate dimensions and eats whole worlds to send fresh souls to it's stomach dimension.
Trapping many predators and prey in a endless cycle of being vored and reformed, with a fate worse then death if they die from starvation.
The bottomless and starving shadows are entities that exist in this stomach dimension, created from the lost souls of creatures that have starved to death in this corrupt world.
To survive in this world you must eat, but growing crops and finding food is hard, eating others seems to be the only real way to not starve in this dark corrupt world.
Their is dimension stable locations, fragments of devoured worlds and realities where you can find alternate versions of the same person.
(Perfect for people with oc's that have alternate forms, now all can exist and be found in the world.)
For two of the same person to exist at the same time, both characters in the player's party carry a paradox fragment (rare item) for both versions to exist at same time.
(If not they will merge and only one or the other will remain to exist in your party. Also yes you can eat yourself lol)
Their can only be ONE version of the same character. So no 2 snake versions of you, or 2 classic versions of you, just one of each alternate oc of said character.
Versions of a character can be lost forever if devoured by a bottomless or perma vored or entrapped inside another predator.
Sometimes prey remember who digested them after they respawn, other times they forget it ever even happened...
Game play concept:
A turn based combat vore rpg, with a action timer to decide who's turn it is next rather then going in order.
Enemies and player's party have a time bar that fills up, once full they can take their turn.
Timers pause between character actions and certain actions increase or reduce the timer duration until next turn.
Is pokemon/monster/card collector like game as you build a party by recruiting prey and predator characters.
You must do something to gain trust for your new ally to join your group, complete quests, feed them, release them after devouring, defeating in combat, rescuing from a predator's belly, etc.
4 vs 4+ enemies style combat, Enemies fill into empty spaces on the battlefield when there is more then 4 enemies in the current battle.
(as in you only can fight 4 enemies at once at any given time other enemies sit out until a spot opens up)
Story mode is when you and your party of selected predators try to defeat various bosses in the world to gather enough items to create a device to somehow defeat the eldritch monster that ate everyone.
Endless mode is enabled when you fail your mission, losing the main character (the player's main oc character) and so their is no way to beat the game but your party can carry on without you.
Sometimes you can break out of endless mode and return to story mode if somehow you get the main character back... This is not easy to do... rare items required.
Consider this a rare recovery from the "soft lock" you caused when oc was removed from your party be it by endo, entrapment, object transformation, regression, perma digested, etc.
Basically a self role play game with replayability , able to have unique situations occur to your oc based on choices made in the story or how your party of predators was built.
A times their will be interactions between party members and you or among themselves, causing someone to get eaten, entrapped, endo, perma, etc.
Story/role play vore scenes will be similar to my previous interactive comics allowing different outcomes based on the branching paths selected in the scenes.
Sometimes you need certain party members or items for these interactive story events to happen. Their outcome can effect gameplay, including soft locking the story.
There is all forms of vore (can disable certain types in settings), object transformation, body merge/tf with predator (like becoming their cock).
Kinky fates! like regression, perma endo, perma digestion, perma tf) Meaning you need to start a new game or get special item to undo a fate of a character.
Game play concepts explained:
It's like "pokemon" in a way because you need to find and get different creatures to join your party. As each predator/prey oc has special vore moves and abilities useful for your party.
Just make sure to consider a predator's normal diet and their preferred prey. (big predators on your team are useful, until they decide to turn on you!)
Bad team combos lead to your party running out of food and losing party members either by starvation or your own teammates eating each other to survive.
Certain creatures that join your group may have secret goals that could lead to certain party members or even you to become their prey at an unexpected time...
It's like "kindom hearts" because of the bottomless and the starving souls basically being "the heartless and nobodies" of this game.
Gameplay mechanics:
-turn based combat, timers determine who goes next in battle.
-Struggle mini games for a prey to escape a predator before, during, or after being swallowed.
-Mini games for the predator to swallow a prey, speed up digestion, or instantly absorb them.
-Resource management: Your party needs food, if you run out of food your teammates end up filling that role.
Without a big food supply or having party members who need to eat a lot means traveling in the over world map will be harder.
Exploit endo and reformation to reduce food needed to get to where you need to go. endo prey don't spend energy traveling if inside a predators belly.
-Discover interesting interaction between characters both enemies and teammates alike and see special vore scenes.
Below is a list of special conditions of a predator's body that grants unique abilites.
These special status conditions are applied to either their whole body or only certain parts of it.
These effects can be both a boon and a disadvantage depending on how you look at the outcome.
Areas with prey inside them are tracked in the predator's information sheet. If you want to know who is stuck where and how.
[Endo]
- Allows for safe storage of live prey, short or long term.
- Most predators cannot safely carry one prey and digest another at same time.
- Certain conditions can cause endo vore to become unsafe, like falling asleep or staying too long.
- While traveling inside predator the prey lose a lot less energy and hunger.
- Predators carrying prey get reduced dexterity and energy recharges slower.
- Depending where prey is stored can give bonuses or penilties.
[Perma]
-Allows for the predator to permanently digest a character not allowing to respawn.
-A rare item used on the predator can allow perma-digested prey to be allowed to return.
-Sometimes predator gains stat bonus or new ability after perma absorption or digestion.
-Sometimes prey has to be willing or unwilling for perma to take effect.
-Predator can gloat about who or how many prey they perma digested and may even have a tattoo or other visible feature to their body.
-Predator gains 1 star darkness attraction level.
[Entrapment]
-Allows for the predator to entrap a character alive temporality or permanently in a part of their body.
-Unlike endo this effect is after digestion, absorption, or a specail gland or organ does it's thing.
-A rare item used on the predator can allow entraped prey to be removed safely.
-Entrapment can give bonuses or penilties, effect appearance, or do nothing at all.
-Predator can sometimes not be in control of when or if the prey entraped can be released.
-Bottomless enemies will be more eager to target prey that has many souls contained within.
[Tattooifcation]
-Allows for the predator to entrap a characters soul temporality or permanently on a part of their body.
-Unlike endo this effect is after digestion or absorption, nothing else remains but the prey's soul.
-A rare item used on the predator can allow prey tattoo souls to be removed and allow them to respawn.
-Bottomless enemies will be more eager to target prey that has many souls contained within.
-Sometimes starving shadows can steal the soul of the prey after swallowing or attacking the predator.
-Just a cosmetic change, unlike entrapment, perma, or endo, their is almost never a bonus or penilty besides darkness attraction.
-Predator gains 0.5 stars in darkness attraction level for every soul trapped.
[Reformation]
-Allows for the predator or the prey themselves to refrom after being absorbed or digested by a teammate or enemy.
-Their can be conditions that limit or prevent this ability, they prevent the entity of the world from feeding off of this process.
-This allows getting a party member back without needing to find them again in the world.
-Sometimes starving shadows can steal the soul of the prey from the predator after swallowing and holding them in their body for a short time.
-The bottomless will be more eager to target and swallow prey or items that have reformation abilites.
-Reformation of prey will attact the bottomless, increasing the random chance for an encounter temporarily.
[Conversion]
-Allow the predator to convert prey into something useful like biofuel, energy, pearls, data, plushies, clones, or useful or useless items.
-Can be temporary or permanent and may prevent the soul of the prey to escape and respawn in the world.
-Unlike other ways to remove prey this does not cause the predator to gain any darnkness attraction rating.
-If a prey's soul is lost, the converted item can be used at a special alter to recover the lost soul.
-If all instances of a converted prey is used up or destroyed they are allowed to respawn again.
[Regression]
-A byproduct of unbirth where the prey is regressed to a simple egg to be birthed later.
-Prey may stay in the womb and grow into a child or the regressed egg can be stored away in the predator's ovary.
-Conditions may prevent a regressed prey to leave the ovary or womb of the predator, being considered endo.
-Stats of the predator can be effected when pregnant like reduce dexterity and increased hunger.
-Predator may gain special cravings and be more intrested in eating prey they didn't consider before.
-Some enemies will not be able to attack or swallow preganant predators at all and will flee if all other party members are gone.
-All enemies will only decide to attack a preganant predator if they are the last standing member in the party.
-Bottomless and starving shadows will not attack or eat preganant predators and will flee if attacked by the mother.
-Both the baby or egg and their mother must both go to the Time Dilation Nursery (TDN) for the prey to grow up and join the party.
-Motherly bond stat bonus grainted to the mother and their converted offspring when together in party. When either of them is eaten or takes damage they gain attack damage bonus.
Darkness Attraction:
-Is a 5 star rating system for both individual characters and a total rating for the player's party.
-The more darkness attraction a predator has the more likely they will be devoured by the bottomless or starving shadows.
-At 5 star rating their is little chance for a predator to escape the bottomless or starving shadows if devoured.
-Random encounters with the bottomless and starving shadows increase greatly during traveling at higher group attraction ratings.
-At 4 Stars or more for the player's party rating shadows can even appear in the middle or end of regualar random encounters.
-A rare item may reduce darkness rating or prevent starving shadows to appear in random encounters.
The Starving Shadows:
-A creature that starves to death turns into a starving shadow. Their soul lost forever until they devour another soul to break free from the curse.
-Their lost soul trades places with the digested prey so they can respawn in the world again but turns their prey into a starving shadow.
-Starving Shadows only fear bottomless and preganant predators and will flee if attacked by them.
-They desire to devour a prey to either digest or hold them inside their hollow body.
-They gain stat boosts when prey is trapped inside their body.
-They instantly regain full hp when prey is digested and will flee next turn.
-If they digest a prey and flee their soul will be freed from the darkness and can respawn as a real creature again.
-If they hold a live prey and flee they can be found in another random enounter later will their stats greatly increased.
-Starving Shadows with entrapped live prey will fight to keep prey theirs forever and attempt fleeing from any battle.
-Normally are soul thirsty monsters that will do anything to consume a meal but some seem to have more intelligence or retain memories from their previous life.
The bottomless:
-A Starving shadow in a more corrupt and dangerous form, a ravenous soul that is too far gone to ever break free from their curse.
-Their hunger cannot be stated and they are never full, they can eat any amount and size of prey. Even eat multiple prey at once.
-They can swallow and hold multiple prey at once and also flee from battle instantly with a full belly if no one escapes in time.
-If all party members are eaten they rapidly digest their meal and attempt to flee at same time.
-Bottomless only fear preganant predators and will flee if attacked by them. The reason for this is unknown.
-Can eat and instantly digest Starving shadows in their party for a stat boost that lasts the entire battle.
-Bottomless can escape from battle and grow more powerful from every soul eatten. They will return for more...
-Until it is defeated all souls trapped within them can't respawn.
That's it for now, had to dump all this concept out as I work on the game engine.
Comments, suggestions, etc, I would love to read! <3
My mistakes and me moving forward
Posted 2 years agoI'm putting down all my thoughts on various things that are related to what is going on.
It took another friend in the fandom to realize that being here is unhealthy, that why and what I'm doing here is doing myself a disservice.
For now I need to step away and take a real break not just a half heart attempt to upload at a slightly less speed.
I always craved the attention, the amount of views on an image and the amount of comments gotten.
Back when I first started I got exactly that and pushed for that high ever since Blu Barbftr, chicken stuffing game, and the beta mech animation.
The last real big hit was the skeksi bee comic, which to BEE fair was the best way an entire species can get stashed away as predator property.
Anyway not to get off track, this constant need to see comments and favorites has ended poorly, me desperately trying a free ych to stir up any comments.
Work that I realized is not something to look forward to but rather feel as a dumb chore I put on myself just for that quick hit of comments.
The main drive of the effort to show any effort done so far was just out of the aligned interest to get a sexy back view of my favorite ratty girlfriend.
Sadly for me to animate vore in that view I realized is beyond my scope of skills and wouldn't really work. At least the way I done it would of felt tacky at best.
Which to be fair is why I thought ahead during my ych planning to at least do the mini comic strips regardless if I could animate it or not.
However again this was just extra work put on myself over a few comments and favorites being the main goal.
I put myself in a corner now with no payoff for it, barely any engagement and now have to commit to all that work.
Which would of back fired way worse had I got 100+ comments for requests, it was a lose, lose situation.
Either barely any engagement with work to do, or a lot of engagement with a ton of work to do, I lose either way by doing the ych.
That the animated gif and story was the real end goal of it and the payoff for what I wanted with the effort I put in.
Sorry to disappoint all those who put in a request, I have failed you and myself in a reckless drive for engagement.
I should of realized that after flash was killed off and how much FA has changed that things were not going back to the golden days.
Any posts related to flash content now is just basically an image advertisement to a link of a download.
Which means most just click on the image and then click away with the link and that's the end of it.
Very few will leave a comment or favorite the image, it really kills the drive to do anything nowadays.
Now that I say this out loud I just remember my last attempt for attention with the "RAT GAME 2: The Magic Trick".
Which was a big hit but also a lot of work, at some point it felt like it could be endless but I didn't want to work that much.
Even still, that comic series didn't even scratch that itch because it only got half the views compared to lets say my Blight - Plague Dragon REF or Blu Meets an Egg Disposal Bot (WIP)
I realize now how niche my content is and how cornered off my content has become and that I'm never hitting over 10k views again, that time has came and gone.
Honestly this is why most projects I have made never got unfinished... (I lost the drive or will to put effort in and already gotten the high my brain craved)
I got the "high" from the sudden rush of views and comments on them then I didn't have the drive to finish it, it was all extra work for no pay off at that point.
Fuck, it took me this long to realize why I just suddenly stop working on something...
The other destressing thing is I do want to work on my vore rpg, it would be my passion project, the final big blow out for any of my flash content.
I could care less about the views and comments for it as that is something more of what I'd like to play and see for a rpg vore game.
Almost a self rp platform with dynamic character interaction. A really special game and passion project I would love to see completed.
With deep interaction of predator and prey, making team combos that work well together or a group of misfits that ends up eating each other one way or another.
Especially so, if other team members were teased into being eaten and becoming willing prey causing a half team wipe that was self inflicted with poor team management.
Secret vore scenes based on perfect(ly bad) team combo or character actions like skeksi bee and blu.
Causing blu to want to be perma stashed away if teased at wrong time during battle or even a cut scene outside of combat.
Or a teammate swallowing an enemy that had ate someone else, now both would just become their food.
A teammate suggesting another team mate go in to attempt a rescue (and fail joining them as budge on their hips).
So many ways for things to go wrong (or so right) making not only playing the game itself fun attempting to beat it, but also exploring all the secret vore scenes and ways to lose the game (vorey bad endings).
This damned fetish project is always put off and delayed because I keep doing stupid things to get attention I do not deserve.
If only I stop with creating the self burnout and focus on it, then I could possibly earn my views and favorites the right way again and also complete the vore project of my dreams.
Instead of endlessly chasing the "fame", the comments, and attention I once got before.
Going forward, I'm "going dark" and focusing on my game and nothing else. No more excuses, no random work, or reasons to delay my dream vore game any longer.
It's being made in flash as I know how to code it well enough, no need to waste years of time learning something else for a one off fetish project of mine.
If everyone else in the world can't download or view it by the time it's finished, that's no longer a problem for me to be concerned with. I just want it to exist and it will at some point.
The reality is I either make it in flash or I don't make it at all, I can't let the idea of lack of views and comments to stop my real desire to make this game happen.
I will try to post updates or demos when the game has a real play state not just prototyping of menu interfaces and game mechanics.
This will take time, time which I have not given a single moment of since the last image teasing the game. Been to unfocused and distracted with other projects.
TLDR: No more random distractions, no more content made for view and comment baiting, just going to focus on my vore rpg and make it happen.
No more feeding my horrible addiction and craving for attention. Just let everything be center around making my game a reality.
Sorry to all those disappointed with the sudden cut off of fetish content and failing to full fill any promises or other projects.
I need to work on my fetish game. Actually complete something in full and not leave half baked. >_>
It took another friend in the fandom to realize that being here is unhealthy, that why and what I'm doing here is doing myself a disservice.
For now I need to step away and take a real break not just a half heart attempt to upload at a slightly less speed.
I always craved the attention, the amount of views on an image and the amount of comments gotten.
Back when I first started I got exactly that and pushed for that high ever since Blu Barbftr, chicken stuffing game, and the beta mech animation.
The last real big hit was the skeksi bee comic, which to BEE fair was the best way an entire species can get stashed away as predator property.
Anyway not to get off track, this constant need to see comments and favorites has ended poorly, me desperately trying a free ych to stir up any comments.
Work that I realized is not something to look forward to but rather feel as a dumb chore I put on myself just for that quick hit of comments.
The main drive of the effort to show any effort done so far was just out of the aligned interest to get a sexy back view of my favorite ratty girlfriend.
Sadly for me to animate vore in that view I realized is beyond my scope of skills and wouldn't really work. At least the way I done it would of felt tacky at best.
Which to be fair is why I thought ahead during my ych planning to at least do the mini comic strips regardless if I could animate it or not.
However again this was just extra work put on myself over a few comments and favorites being the main goal.
I put myself in a corner now with no payoff for it, barely any engagement and now have to commit to all that work.
Which would of back fired way worse had I got 100+ comments for requests, it was a lose, lose situation.
Either barely any engagement with work to do, or a lot of engagement with a ton of work to do, I lose either way by doing the ych.
That the animated gif and story was the real end goal of it and the payoff for what I wanted with the effort I put in.
Sorry to disappoint all those who put in a request, I have failed you and myself in a reckless drive for engagement.
I should of realized that after flash was killed off and how much FA has changed that things were not going back to the golden days.
Any posts related to flash content now is just basically an image advertisement to a link of a download.
Which means most just click on the image and then click away with the link and that's the end of it.
Very few will leave a comment or favorite the image, it really kills the drive to do anything nowadays.
Now that I say this out loud I just remember my last attempt for attention with the "RAT GAME 2: The Magic Trick".
Which was a big hit but also a lot of work, at some point it felt like it could be endless but I didn't want to work that much.
Even still, that comic series didn't even scratch that itch because it only got half the views compared to lets say my Blight - Plague Dragon REF or Blu Meets an Egg Disposal Bot (WIP)
I realize now how niche my content is and how cornered off my content has become and that I'm never hitting over 10k views again, that time has came and gone.
Honestly this is why most projects I have made never got unfinished... (I lost the drive or will to put effort in and already gotten the high my brain craved)
I got the "high" from the sudden rush of views and comments on them then I didn't have the drive to finish it, it was all extra work for no pay off at that point.
Fuck, it took me this long to realize why I just suddenly stop working on something...
The other destressing thing is I do want to work on my vore rpg, it would be my passion project, the final big blow out for any of my flash content.
I could care less about the views and comments for it as that is something more of what I'd like to play and see for a rpg vore game.
Almost a self rp platform with dynamic character interaction. A really special game and passion project I would love to see completed.
With deep interaction of predator and prey, making team combos that work well together or a group of misfits that ends up eating each other one way or another.
Especially so, if other team members were teased into being eaten and becoming willing prey causing a half team wipe that was self inflicted with poor team management.
Secret vore scenes based on perfect(ly bad) team combo or character actions like skeksi bee and blu.
Causing blu to want to be perma stashed away if teased at wrong time during battle or even a cut scene outside of combat.
Or a teammate swallowing an enemy that had ate someone else, now both would just become their food.
A teammate suggesting another team mate go in to attempt a rescue (and fail joining them as budge on their hips).
So many ways for things to go wrong (or so right) making not only playing the game itself fun attempting to beat it, but also exploring all the secret vore scenes and ways to lose the game (vorey bad endings).
This damned fetish project is always put off and delayed because I keep doing stupid things to get attention I do not deserve.
If only I stop with creating the self burnout and focus on it, then I could possibly earn my views and favorites the right way again and also complete the vore project of my dreams.
Instead of endlessly chasing the "fame", the comments, and attention I once got before.
Going forward, I'm "going dark" and focusing on my game and nothing else. No more excuses, no random work, or reasons to delay my dream vore game any longer.
It's being made in flash as I know how to code it well enough, no need to waste years of time learning something else for a one off fetish project of mine.
If everyone else in the world can't download or view it by the time it's finished, that's no longer a problem for me to be concerned with. I just want it to exist and it will at some point.
The reality is I either make it in flash or I don't make it at all, I can't let the idea of lack of views and comments to stop my real desire to make this game happen.
I will try to post updates or demos when the game has a real play state not just prototyping of menu interfaces and game mechanics.
This will take time, time which I have not given a single moment of since the last image teasing the game. Been to unfocused and distracted with other projects.
TLDR: No more random distractions, no more content made for view and comment baiting, just going to focus on my vore rpg and make it happen.
No more feeding my horrible addiction and craving for attention. Just let everything be center around making my game a reality.
Sorry to all those disappointed with the sudden cut off of fetish content and failing to full fill any promises or other projects.
I need to work on my fetish game. Actually complete something in full and not leave half baked. >_>
Weird Dream new Fetish?
Posted 2 years agoWas feeding mice to a "cartoon wolf" (not any from real life as far as I remember), their butt and pussy was being stuffed with prey, but suddenly it was not there after turning away to get more prey
from the box next to me. The prey inside them was still there making sound but they were trying to crawl and push out of the hole that was no longer there... The predator loved it and even pawed at the spot
where the tiny bulges were pushing. "Oh good, at least I got something stuck in there before I lost the chance to feel (put?) anything ever again down there!" At the time I was mad I couldn't keep feeding them or end up joining the prey as a big insertion, I missed my chance. After I woke up I remember what they said and realized what they meant... instant boner lol. Basically they got the chance to fill a hole that normally isn't there (or doesn't exist) and now that it's "gone", whatever is in there HAS to be there regardless that it is gone, now they can feel pleasure from a hole that is no longer there and the poor insertion is trapped forever on toy duty. Oh yeah one more thing, the butt had 1 prey still sticking out but once it was pushed in the hole, it shrunk tightly around their form, until they where fully out of view the hole was gone along with them. Like a weird hammer space that was collapsing and closing up for good, but in this case it was the holes size and scale being changed and warped by the prey (or it's contents) rather then the prey being hammer spaced into said hole or space. The hole only existed as long as the entrance was still stuffed, but once the space was clear, SLURP gone. Sealed tight no chance of being in sight ever again trapped under the flesh and fur of the predator.
From what I got from the dream basically when cartoon characters that normally don't have gender bits or butt holes suddenly do....
However what if they only had them for a short period of time? A spell, love potion, appears only when being in the real world or outside their own...
What if suddenly against their own desires or after climax said new "holes and goals" vanish or seal up.... with prey still inside?!
Taking the concept of null bulges or lack of gender bits being "unlocked" for awhile, letting prey slip inside those areas, but what would happen if it went away? (sealed under flesh)
Prey perma stuck inside a hole that no longer exists, no exit, fated to be trapped in a place that is "still there" but is no longer seen or physical accessible to the "outside world" of the predator.
Cartoon example: You get to stuff scooby do, you get anal vored but then he has to return to his show. The backdoor disappears but your in his butt... but it can't be there it's not there, but your still in it!
They got you trapped in the deep end but the exit is just gone, nothing but a sealed up tight hole with no exit. Now they can still enjoy feeling you there up their butt and now you can never leave.
Just a butt toy for a butt hole that no longer exists. Trapped in a null butt never to escape....
A bit of a confusing mess but I got the idea from it... Basically for now calling it SUF for sealed under flesh, a play on the word snuff I guess. (but in a way that's truly not fatal but yet still not good for it to happen to you! As you be perma trapped in your place.) Or perhaps "S.T.U.F.F.E.D" could work: sealed tightly under faded flesh entrapped and doomed!
Also just imagine you where fucking some one that was about to seal their hole with a null bulge and as your dick slipped out and you went to thrust again but you just slam against a flat wall there...
Or it was sealing as you had your dick in there so you feel the tightest hole ever, but once you pulled out you would never get the chance to feel such a tight hammer spaced hole again as it sealed up.
from the box next to me. The prey inside them was still there making sound but they were trying to crawl and push out of the hole that was no longer there... The predator loved it and even pawed at the spot
where the tiny bulges were pushing. "Oh good, at least I got something stuck in there before I lost the chance to feel (put?) anything ever again down there!" At the time I was mad I couldn't keep feeding them or end up joining the prey as a big insertion, I missed my chance. After I woke up I remember what they said and realized what they meant... instant boner lol. Basically they got the chance to fill a hole that normally isn't there (or doesn't exist) and now that it's "gone", whatever is in there HAS to be there regardless that it is gone, now they can feel pleasure from a hole that is no longer there and the poor insertion is trapped forever on toy duty. Oh yeah one more thing, the butt had 1 prey still sticking out but once it was pushed in the hole, it shrunk tightly around their form, until they where fully out of view the hole was gone along with them. Like a weird hammer space that was collapsing and closing up for good, but in this case it was the holes size and scale being changed and warped by the prey (or it's contents) rather then the prey being hammer spaced into said hole or space. The hole only existed as long as the entrance was still stuffed, but once the space was clear, SLURP gone. Sealed tight no chance of being in sight ever again trapped under the flesh and fur of the predator.
From what I got from the dream basically when cartoon characters that normally don't have gender bits or butt holes suddenly do....
However what if they only had them for a short period of time? A spell, love potion, appears only when being in the real world or outside their own...
What if suddenly against their own desires or after climax said new "holes and goals" vanish or seal up.... with prey still inside?!
Taking the concept of null bulges or lack of gender bits being "unlocked" for awhile, letting prey slip inside those areas, but what would happen if it went away? (sealed under flesh)
Prey perma stuck inside a hole that no longer exists, no exit, fated to be trapped in a place that is "still there" but is no longer seen or physical accessible to the "outside world" of the predator.
Cartoon example: You get to stuff scooby do, you get anal vored but then he has to return to his show. The backdoor disappears but your in his butt... but it can't be there it's not there, but your still in it!
They got you trapped in the deep end but the exit is just gone, nothing but a sealed up tight hole with no exit. Now they can still enjoy feeling you there up their butt and now you can never leave.
Just a butt toy for a butt hole that no longer exists. Trapped in a null butt never to escape....
A bit of a confusing mess but I got the idea from it... Basically for now calling it SUF for sealed under flesh, a play on the word snuff I guess. (but in a way that's truly not fatal but yet still not good for it to happen to you! As you be perma trapped in your place.) Or perhaps "S.T.U.F.F.E.D" could work: sealed tightly under faded flesh entrapped and doomed!
Also just imagine you where fucking some one that was about to seal their hole with a null bulge and as your dick slipped out and you went to thrust again but you just slam against a flat wall there...
Or it was sealing as you had your dick in there so you feel the tightest hole ever, but once you pulled out you would never get the chance to feel such a tight hammer spaced hole again as it sealed up.
Message from Ratty girl (Kira)
Posted 2 years agoMake me squeak or you go slurp!
Just some dumb filler as I'm clearing some journals lol.
Just some dumb filler as I'm clearing some journals lol.
A bit of a long break
Posted 2 years agoI know I left the cat comic hanging but I been busy the last few weeks and most likely for a while yet.
Besides IRL stuff going on I am trying to code again and make some progress on my vore rpg,
so it will be a long break before I continue the comic or upload anything.
Besides IRL stuff going on I am trying to code again and make some progress on my vore rpg,
so it will be a long break before I continue the comic or upload anything.
2 random predator ideas! Feel free to use!
Posted 2 years agoRandomly while thinking at work I came up with 2 new predator ideas.
1. Thin hammer spacing parasite worm that uses hammerspace to vacuum up large prey into itself.
After swallowing prey, it can't digest it's meal itself, it spent it's energy sucking and hammerspacing prey down.
so it slithers around to find a sleeping host predator and slips into their butt or mouth while they sleep.
Then they eject the prey inside them, they grow to full size or as big as the predator's insides can hold.
After host predator digests the prey the worm sucks up the digested contents back into itself and can absorb the nutrition.
Leaving the predator confused why they suddenly fat with live wiggly prey, then poof gone after digestion, no calories gained.
Normally could go unnoticed by the predator if they don't wake during the process. The worm itself can't be digested and is basically
a thin hammer spacing, living intestinal noodle of doom.
2. Basically the second idea for a bat predator, their stomach can be safe or digesting based on if they are standing upright or hanging upside down.
They could only digest prey if they hanging upside down or only if they are standing upright. Basically can be a natural digestion trigger for stomach to do it's thing when in one position or the other.
Or perhaps their stomach has 2 segments (connected through an orifice that is gravity fed, as in only allows prey to pass through when gravity forces them in) being upright or upside down sending the
prey into the digesting stomach, while the other is just for safe storage (could like prey in fatal stomach once fed in as well). This allows the predator to send prey from the safe end to the digesting end based on their natural digestion position using gravity to move the prey from one part to the other or stimulate their gut to digest being in the "proper" position.
-Based on the bat stomach position I like the idea of a bat medic that can heal if hanging upside down but digests if upright. So if they can't relax and let it hang they digest their comrade. :3
1. Thin hammer spacing parasite worm that uses hammerspace to vacuum up large prey into itself.
After swallowing prey, it can't digest it's meal itself, it spent it's energy sucking and hammerspacing prey down.
so it slithers around to find a sleeping host predator and slips into their butt or mouth while they sleep.
Then they eject the prey inside them, they grow to full size or as big as the predator's insides can hold.
After host predator digests the prey the worm sucks up the digested contents back into itself and can absorb the nutrition.
Leaving the predator confused why they suddenly fat with live wiggly prey, then poof gone after digestion, no calories gained.
Normally could go unnoticed by the predator if they don't wake during the process. The worm itself can't be digested and is basically
a thin hammer spacing, living intestinal noodle of doom.
2. Basically the second idea for a bat predator, their stomach can be safe or digesting based on if they are standing upright or hanging upside down.
They could only digest prey if they hanging upside down or only if they are standing upright. Basically can be a natural digestion trigger for stomach to do it's thing when in one position or the other.
Or perhaps their stomach has 2 segments (connected through an orifice that is gravity fed, as in only allows prey to pass through when gravity forces them in) being upright or upside down sending the
prey into the digesting stomach, while the other is just for safe storage (could like prey in fatal stomach once fed in as well). This allows the predator to send prey from the safe end to the digesting end based on their natural digestion position using gravity to move the prey from one part to the other or stimulate their gut to digest being in the "proper" position.
-Based on the bat stomach position I like the idea of a bat medic that can heal if hanging upside down but digests if upright. So if they can't relax and let it hang they digest their comrade. :3
RAT GAME 2: The Magic Trick (Important)
Posted 2 years agoNext update is gonna be slow, as I'm back to work until Thursday. Should be a few updates coming this weekend!
Turns out having 3 days off in a row with plenty of free time I pushed out quite a few pages...
Anyway I was testing the game poll stuff, definitely gets messing when adding more variables to account for! XD
So with like 4 days to wait I'm deciding to ask in this journal what the outcome or things you like to see in it!
Leave any suggestions of things you like to see or the possible ending your looking for.
You can still vote on the current submission as well, I will try to take a mix of the votes plus feed back here for when I start drawing again this weekend.
Also let me know if you like this, interactive feedback thing and if I should do more or just post normal comics, or perhaps a way to do it different.
Like each vote is a ticket for a random number drawing, so even a low voted path can have a chance to win instead of a 1 vote landslide, let me know what you think!
Feed back and interaction is important to me~
Turns out having 3 days off in a row with plenty of free time I pushed out quite a few pages...
Anyway I was testing the game poll stuff, definitely gets messing when adding more variables to account for! XD
So with like 4 days to wait I'm deciding to ask in this journal what the outcome or things you like to see in it!
Leave any suggestions of things you like to see or the possible ending your looking for.
You can still vote on the current submission as well, I will try to take a mix of the votes plus feed back here for when I start drawing again this weekend.
Also let me know if you like this, interactive feedback thing and if I should do more or just post normal comics, or perhaps a way to do it different.
Like each vote is a ticket for a random number drawing, so even a low voted path can have a chance to win instead of a 1 vote landslide, let me know what you think!
Feed back and interaction is important to me~
Another game Idea
Posted 2 years agoWhat if instead of fighting a monster (to throw game and get eaten) like Barbftr, you are a minion/pet of said predator instead?
-Give your predator belly rubs inside and out.
-Inside struggles/rubbing is similar to Barbftr with traveling through predator.
-Bring them prey and feed them, maybe feed yourself by mistake or on purpose.
-Do lewd things like being willing toy for getting stuffed in some hole.
-Some kind of food farming/gathering to bring as much food for them as possible.
-Inflation/fattening/weight gain of your predator mate.
-Fight enemies and defend your mistress, get loot.
-Use loot to spoil your predator or empower yourself to do job better.
-Accidental or willing digestion, your predator replaces you with another minion after.
-Dialog from predator may tease or tell tales of previous minions becoming prey.
-Some kind of love, lust, trust, friendship system to effect predator mood.
-Friendship level would effect feeling of fatal/mistake vore situations.
-Reformation, soul tattoos, and other features and fates.
How does this sound over doing this style game over the space rpg vore game?
-Give your predator belly rubs inside and out.
-Inside struggles/rubbing is similar to Barbftr with traveling through predator.
-Bring them prey and feed them, maybe feed yourself by mistake or on purpose.
-Do lewd things like being willing toy for getting stuffed in some hole.
-Some kind of food farming/gathering to bring as much food for them as possible.
-Inflation/fattening/weight gain of your predator mate.
-Fight enemies and defend your mistress, get loot.
-Use loot to spoil your predator or empower yourself to do job better.
-Accidental or willing digestion, your predator replaces you with another minion after.
-Dialog from predator may tease or tell tales of previous minions becoming prey.
-Some kind of love, lust, trust, friendship system to effect predator mood.
-Friendship level would effect feeling of fatal/mistake vore situations.
-Reformation, soul tattoos, and other features and fates.
How does this sound over doing this style game over the space rpg vore game?
I been testing the waters
Posted 2 years agoSo I did that random encounter with my nutty squirrels to try something different and attempt to open myself up more.
I been poking a stick at doing actual commissions for a while now, but the main issue was lack of confidence to draw other peoples oc.
The open request I did in the previous journal got me to try it in a comfortable way, with to time limit stress removed from not taking cash for it.
I only drew the parts sticking out of my predators body rather then a whole figure to start with, drawing whole characters can be a lot of work.
For me the butt, legs, and tail are really easy to draw, it's getting the head, body, and arms looking right that takes the longest.
If and when I do open up for commissions I will only start with simple 3-6 image vore comics.
It will cost extra to have a full prey model (like a scene where it's pre vore and can see the whole character)
In terms of cost what do you think these comics are worth?
As in what should I charge in the future for the effort and detail of my style?
examples of commission work I would be doing:
https://www.furaffinity.net/view/50839789/
https://www.furaffinity.net/view/50689608/
https://www.furaffinity.net/view/50736941/
Detailed commission with full prey model (would cost more):
https://www.furaffinity.net/view/50757115/
I been poking a stick at doing actual commissions for a while now, but the main issue was lack of confidence to draw other peoples oc.
The open request I did in the previous journal got me to try it in a comfortable way, with to time limit stress removed from not taking cash for it.
I only drew the parts sticking out of my predators body rather then a whole figure to start with, drawing whole characters can be a lot of work.
For me the butt, legs, and tail are really easy to draw, it's getting the head, body, and arms looking right that takes the longest.
If and when I do open up for commissions I will only start with simple 3-6 image vore comics.
It will cost extra to have a full prey model (like a scene where it's pre vore and can see the whole character)
In terms of cost what do you think these comics are worth?
As in what should I charge in the future for the effort and detail of my style?
examples of commission work I would be doing:
https://www.furaffinity.net/view/50839789/
https://www.furaffinity.net/view/50689608/
https://www.furaffinity.net/view/50736941/
Detailed commission with full prey model (would cost more):
https://www.furaffinity.net/view/50757115/
Taking suggestions for prey characters!
Posted 3 years agoI may decided to create a more "normal" character species to be used as an "alien" in my game...
What species would you like to see as the playable prey character?
Keep in mind they will be anthropomorphic and wearing a alien space suit.
Example: rat, squirrel, bunny, blue jay, bear, lion, etc.
What species would you like to see as the playable prey character?
Keep in mind they will be anthropomorphic and wearing a alien space suit.
Example: rat, squirrel, bunny, blue jay, bear, lion, etc.
Random Encounter with my Nutty Squirrels
Posted 3 years agoNotice: no longer taking requests!
Taking new submissions has come to an end. I will still be making art for all people who requested it.
Remaining requests to be done (in order):
1. AngelDragonFoxCZ
I will be drawing art over the next few weeks and upload them!
My next flash game (Offical goal and plans)
Posted 3 years agoSo I been doing tons of thinking of a game with good balance of game play and wanting to win said game instead of just feeding yourself to the enemies constantly.
With said game balance I came up with the difficulty alone will let you get ate without even trying too hard as you dark souls struggle to win engagments.
Basically the main character you play is an alien species that has blu's abilites to reform. Although the "egg" is their brain inside their skull.
When eaten It forms a protective gooey shell (in the shape of egg) around their brain which allows it to pass through the predators digestive system.
With a tracker installed so their rescue team can pick up the egg and put into a rapid reform tank. If you lose to predator this is basically how you respawn.
However some predators can digest you completely which means bye,bye progress. (have to load last save basically)
Either start a new character that can find your remains (as in loot drop of where last character was eaten) or reload the save depending on the difficulty.
Number of lost research staff is tracked on ship with counter and a crew log of who became lunch and how they did.
Example: Tim was eaten and digested by a small snake (Anal insertion).
Story and game logic:
The aliens you play as arrived at this predator infested planet call "Earth" to study it.
Earth being a highly restricted alien nature preserve, it is illegal for visiting aliens to bring lethal weapons.
You are part of a research team to scan and upload data on the various species that are considered a threat.
Your objective is to find and study predators from a safe distance and gather threat level data with being detected.
You can't use lethal force to prevent becoming prey even in a life or death situation.
Do to the ability to reform you kind of don't have that right to take a life in self defense since in most cases you come back.
You do have equipment to stun or tranquilize predators if necessary however to prevent accidental death by overdose or electric shock
you are required to preform a bio scan to calculate the right dosage for your "weapons". The equipment has a microchip and any unregistered creatures can not be fired upon.
Gameplay (overworld):
You travel right on 2D sidescroller, simple world with trees, bushes, etc.
If a creature is ahead you must hide in the bushes and stay out of sight.
There is chance to meet people for trading, hiring mercenary/assistant, and missions.
When a predator gets close to your hiding spot you can scan it.
However you have to play a QTE mini game to not get discovered.
Some predators require masking scent or bait to keep them distracted.
Once spotted you go into combat, a turn based RPG with a turn timer.
Gameplay (combat):
either 1vs1 or 1 vs 2 (you can have teammate if hired)
Predator and you are on a turn timer, when it's full you take a turn.
Each action has a "time penalty" until your next turn.
Faster a predator is the quicker they can do actions against you.
On your early turns you have to do a bio scan first before any stuns are enabled.
It takes time, the good news is it runs even when it's not your turn. (as long as you do that action that is)
The bad new is it takes a lot of time giving the predator the change to pounce you.
Also when it's your turn while scanning you either select "keep scanning" Or you pause the scan to do something else.
Each turn the predator gets, they first have to drain your energy shield and will power before being able to grab and do something to you.
Your energy shield makes it so they can't get a hold of you and repels their attacks normal last only 2-3 attempts.
Your will power is basically your ability to break free from a grab. It resets after each time your eaten.
The less will power you have the harder the quick time event mini game is.
If you fail you get ate otherwise if you hit zero will power the game is rigged and you lose automatically.
Objective of battle is complete scan and then load your tranquilizer gun or use the taser then knock out the predator. (both need scan to do so)
Taser only buys time before they can take another turn, but the bio scan only need to be 25% to unlock. (limited battery count and needs to be reloaded after each shot)
Once hit with the tranquilizer gun it takes time for them to fall asleep, once they do combat ends.
Predators lower willpower with taunts, teases, and grinding on you (if sex stuff enabled)
Gameplay (eaten):
If you run out of shield and will power (or lose QTE with low will power) you can get grabbed and eaten.
You have to play a struggle mini game to charge a escape meter. Once full an escape direction pops up.
You could be sent deeper or the obvious way out could fail and they just force you back down.
Each predator has routes to take through them to get out, with various degrees of escape chance based on their ability to keep you in.
Certain "exits" may require a quick time event as well or they may be able to block escape a certain amount of times.
The longer your inside the more damage you take (as air runs out or body works to digest faster, you decide why.)
Every moment inside drains your heath, if it hits zero your too weak to escape and get digested. Game over.
Combat Scan balance:
Obviously if you scan a predator once you won't have to do it again right? wrong.
To combat making it too easy to win after having data on a predator you have to DOWNLOAD THE DATA from the mothership each time.
Which can be just as slow as doing another scan yourself. You'll have to upgrade your transmitter to get faster data.
However your gun can hold the data of the last scanned predator so if you get 2 of the same predator back to back then your safe.
There is still small delay to fire weapon as it must make sure your target matches the data of the safe stun parameters.
However if you stay hidden near predator you can pre-scan it, however at 50% your gun beeps to tell you it's almost ready which blows your cover.
Scanning creatures outside battle is for research only and is not a self defense weapon bio scan. You can either do research or weapon scan when hiding near them.
Best case to win is to do bio scan first then gun scan, just hope you don't fail mini game and get caught before you do.
Win condition reward and reasoning to win battle:
You need travel permits to explore further and find new predators. Those cost credits.
Also you can capture the sleeping specimen and bring to ship to do lewd studies or tame them (for getting teammate).
Basically can force/willing feed them, do mating or toy play (consent only),
or let lose on ship to let predator take out the crew. (leads to intergalactic fines) but hey basically paid vore to watch!
Also you have to own a capture device to capture a sleeping predator.
Currency system (cash vs credits):
Your research contract grants you credits after engaging and neutralizing a threat.
Other way to get credits is to get research scans of plants and animals.
Last way to score credits it to trade it with some of that Earth currency.
You can not trade credits to get more cash. Get cash from doing quests or loot from sleeping predators.
You can spend credits on anything from consumable items like medkit, gear upgrades, license to explore new areas.
Earth money is good for buying things found on earth only, normally special items like potions, scent cover, bait, information on
good locations to find research, hire an assistant/guide or recruit a guard to protect you.
Difficulty Modes:
Easy: Start with 3 shield batteries. Weapon Bio scan is much faster. Easier to stay hidden (less QTE). Items are cheaper. Respawn with your stuff, no need to run back and get it.
Normal: Start with 1 shield battery. Weapon Bio scan is normal speed. Normal willpower and hp pool. Item cost normal price. Items must be recovered from where you where ate.
Hard: Start with no shield battery. Weapon Bio scan takes longer than normal. Items cost more. Some items lost when recovered from where you where ate.
Fatal: Start with no shield battery. Weapon Bio scanner is damaged and needs to be fixed somehow. Very slow scans until it's repaired. Items are pricey. Respawn cost 250 credits.
At -1000 credits you get fired from your job and are sent home, game over. Predators more likely to perma vore you and prevent reformation.
Developer notes:
So basically forced delay on players actions before they can safely take out a threat giving time for threat to tease and eat you all up.
You want to try and win engagements to progress your travel license to go further and find new predators to hunt or be hunted by.
Basically no harm to those poor predators trying to make a meal out of you! It's only fair because you can reform right? RIGHT? (can disable fatal or perma vore endings)
Some chance of game overs of being absorbed completely, as the predator has way to keep you forever or digest your reform egg.
Maybe some customization of character (mainly colors and armor if I do)
Mating/Predator fucks you is a feature that can be turned on and off for your save file if you want vore only.
You can marry/become mates with your teammate, you can also tame or experiment with predators on your spaceship.
Overall I'm most happy with the design and can use what I know from my first rpg attempt in flash to make this happen.
With said game balance I came up with the difficulty alone will let you get ate without even trying too hard as you dark souls struggle to win engagments.
Basically the main character you play is an alien species that has blu's abilites to reform. Although the "egg" is their brain inside their skull.
When eaten It forms a protective gooey shell (in the shape of egg) around their brain which allows it to pass through the predators digestive system.
With a tracker installed so their rescue team can pick up the egg and put into a rapid reform tank. If you lose to predator this is basically how you respawn.
However some predators can digest you completely which means bye,bye progress. (have to load last save basically)
Either start a new character that can find your remains (as in loot drop of where last character was eaten) or reload the save depending on the difficulty.
Number of lost research staff is tracked on ship with counter and a crew log of who became lunch and how they did.
Example: Tim was eaten and digested by a small snake (Anal insertion).
Story and game logic:
The aliens you play as arrived at this predator infested planet call "Earth" to study it.
Earth being a highly restricted alien nature preserve, it is illegal for visiting aliens to bring lethal weapons.
You are part of a research team to scan and upload data on the various species that are considered a threat.
Your objective is to find and study predators from a safe distance and gather threat level data with being detected.
You can't use lethal force to prevent becoming prey even in a life or death situation.
Do to the ability to reform you kind of don't have that right to take a life in self defense since in most cases you come back.
You do have equipment to stun or tranquilize predators if necessary however to prevent accidental death by overdose or electric shock
you are required to preform a bio scan to calculate the right dosage for your "weapons". The equipment has a microchip and any unregistered creatures can not be fired upon.
Gameplay (overworld):
You travel right on 2D sidescroller, simple world with trees, bushes, etc.
If a creature is ahead you must hide in the bushes and stay out of sight.
There is chance to meet people for trading, hiring mercenary/assistant, and missions.
When a predator gets close to your hiding spot you can scan it.
However you have to play a QTE mini game to not get discovered.
Some predators require masking scent or bait to keep them distracted.
Once spotted you go into combat, a turn based RPG with a turn timer.
Gameplay (combat):
either 1vs1 or 1 vs 2 (you can have teammate if hired)
Predator and you are on a turn timer, when it's full you take a turn.
Each action has a "time penalty" until your next turn.
Faster a predator is the quicker they can do actions against you.
On your early turns you have to do a bio scan first before any stuns are enabled.
It takes time, the good news is it runs even when it's not your turn. (as long as you do that action that is)
The bad new is it takes a lot of time giving the predator the change to pounce you.
Also when it's your turn while scanning you either select "keep scanning" Or you pause the scan to do something else.
Each turn the predator gets, they first have to drain your energy shield and will power before being able to grab and do something to you.
Your energy shield makes it so they can't get a hold of you and repels their attacks normal last only 2-3 attempts.
Your will power is basically your ability to break free from a grab. It resets after each time your eaten.
The less will power you have the harder the quick time event mini game is.
If you fail you get ate otherwise if you hit zero will power the game is rigged and you lose automatically.
Objective of battle is complete scan and then load your tranquilizer gun or use the taser then knock out the predator. (both need scan to do so)
Taser only buys time before they can take another turn, but the bio scan only need to be 25% to unlock. (limited battery count and needs to be reloaded after each shot)
Once hit with the tranquilizer gun it takes time for them to fall asleep, once they do combat ends.
Predators lower willpower with taunts, teases, and grinding on you (if sex stuff enabled)
Gameplay (eaten):
If you run out of shield and will power (or lose QTE with low will power) you can get grabbed and eaten.
You have to play a struggle mini game to charge a escape meter. Once full an escape direction pops up.
You could be sent deeper or the obvious way out could fail and they just force you back down.
Each predator has routes to take through them to get out, with various degrees of escape chance based on their ability to keep you in.
Certain "exits" may require a quick time event as well or they may be able to block escape a certain amount of times.
The longer your inside the more damage you take (as air runs out or body works to digest faster, you decide why.)
Every moment inside drains your heath, if it hits zero your too weak to escape and get digested. Game over.
Combat Scan balance:
Obviously if you scan a predator once you won't have to do it again right? wrong.
To combat making it too easy to win after having data on a predator you have to DOWNLOAD THE DATA from the mothership each time.
Which can be just as slow as doing another scan yourself. You'll have to upgrade your transmitter to get faster data.
However your gun can hold the data of the last scanned predator so if you get 2 of the same predator back to back then your safe.
There is still small delay to fire weapon as it must make sure your target matches the data of the safe stun parameters.
However if you stay hidden near predator you can pre-scan it, however at 50% your gun beeps to tell you it's almost ready which blows your cover.
Scanning creatures outside battle is for research only and is not a self defense weapon bio scan. You can either do research or weapon scan when hiding near them.
Best case to win is to do bio scan first then gun scan, just hope you don't fail mini game and get caught before you do.
Win condition reward and reasoning to win battle:
You need travel permits to explore further and find new predators. Those cost credits.
Also you can capture the sleeping specimen and bring to ship to do lewd studies or tame them (for getting teammate).
Basically can force/willing feed them, do mating or toy play (consent only),
or let lose on ship to let predator take out the crew. (leads to intergalactic fines) but hey basically paid vore to watch!
Also you have to own a capture device to capture a sleeping predator.
Currency system (cash vs credits):
Your research contract grants you credits after engaging and neutralizing a threat.
Other way to get credits is to get research scans of plants and animals.
Last way to score credits it to trade it with some of that Earth currency.
You can not trade credits to get more cash. Get cash from doing quests or loot from sleeping predators.
You can spend credits on anything from consumable items like medkit, gear upgrades, license to explore new areas.
Earth money is good for buying things found on earth only, normally special items like potions, scent cover, bait, information on
good locations to find research, hire an assistant/guide or recruit a guard to protect you.
Difficulty Modes:
Easy: Start with 3 shield batteries. Weapon Bio scan is much faster. Easier to stay hidden (less QTE). Items are cheaper. Respawn with your stuff, no need to run back and get it.
Normal: Start with 1 shield battery. Weapon Bio scan is normal speed. Normal willpower and hp pool. Item cost normal price. Items must be recovered from where you where ate.
Hard: Start with no shield battery. Weapon Bio scan takes longer than normal. Items cost more. Some items lost when recovered from where you where ate.
Fatal: Start with no shield battery. Weapon Bio scanner is damaged and needs to be fixed somehow. Very slow scans until it's repaired. Items are pricey. Respawn cost 250 credits.
At -1000 credits you get fired from your job and are sent home, game over. Predators more likely to perma vore you and prevent reformation.
Developer notes:
So basically forced delay on players actions before they can safely take out a threat giving time for threat to tease and eat you all up.
You want to try and win engagements to progress your travel license to go further and find new predators to hunt or be hunted by.
Basically no harm to those poor predators trying to make a meal out of you! It's only fair because you can reform right? RIGHT? (can disable fatal or perma vore endings)
Some chance of game overs of being absorbed completely, as the predator has way to keep you forever or digest your reform egg.
Maybe some customization of character (mainly colors and armor if I do)
Mating/Predator fucks you is a feature that can be turned on and off for your save file if you want vore only.
You can marry/become mates with your teammate, you can also tame or experiment with predators on your spaceship.
Overall I'm most happy with the design and can use what I know from my first rpg attempt in flash to make this happen.
So uhhh How long until I can post content here?!
Posted 3 years agoSo flash was killed off for awhile now and now it seems gifs and apng formats don't upload for who knows how long...
Really just killing me off like that, intentional or not, at this point google drive is somehow my new website for uploads...
Is there a different website where I can upload animations or even flash content? Since clearly this site wants no more uploads.
It really kills the mood to upload stuff when it's basically now an advertisement to a shady link on my personal google drive.
What if I get hacked here or my google account and those links become malware? I want trusted safe viewing sites not off site link posts.
I shouldn't have to basically post in two places just so people can find my art on the web.
I tolerated my swf interactive stuff being on google drive mainly because you have to go through hoops and technical stuff to even get to view those files.
As well as there not really being a porn site that supports swf anymore... so there was no real choice than that.
The web browser, Adobe, and windows are all hell bent on killing of flash as it exists now so I can at least understand that until there is support for emulation added that flash content is dead.
However seeing that they have not added video uploading or the fact that gif and apng no longer upload that emulation support is never coming to FA.
Really just killing me off like that, intentional or not, at this point google drive is somehow my new website for uploads...
Is there a different website where I can upload animations or even flash content? Since clearly this site wants no more uploads.
It really kills the mood to upload stuff when it's basically now an advertisement to a shady link on my personal google drive.
What if I get hacked here or my google account and those links become malware? I want trusted safe viewing sites not off site link posts.
I shouldn't have to basically post in two places just so people can find my art on the web.
I tolerated my swf interactive stuff being on google drive mainly because you have to go through hoops and technical stuff to even get to view those files.
As well as there not really being a porn site that supports swf anymore... so there was no real choice than that.
The web browser, Adobe, and windows are all hell bent on killing of flash as it exists now so I can at least understand that until there is support for emulation added that flash content is dead.
However seeing that they have not added video uploading or the fact that gif and apng no longer upload that emulation support is never coming to FA.
About Getting own OC of my character designs
Posted 3 years agoTLDR: Yes. (See rules below)
The characters I create related to my fetishes and are A+++ tier for my kinks. The more predators running around like these the better!
They are all open species and can be used, even those tasty, stubborn to digest, stretchy goo lizards (be aware they are endangered species as most are trapped forever in skeksi bee thanks to blu~)
I would love to have more friends to rp with, and use those characters as prey or predator! So I'm all for letting people create their own oc.
Rules of getting own OC:
1. Ask me first if it's ok to do so OR at least post a link to where it is so I can lewdly stare at it in excitement and favorite it. XD
2. Please link to my FA page who the original species creator is on any art that they are featured in (if possible)
3. Enjoy! <3
Feel free to ask me any questions about characters that interest you!
You can also try to commission me on simple recolors ($5) or reference sheets ($20) of characters.
I can pose them too as they are 2D models not flat art, so not much redrawing needed for simple poses.
Open Species List:
Disposal-Roo
Party Slug
IMP rescue drone
celestial void hen
stretchy goo lizard
Lion plushie
beta dragon mech
Acorn, Hazel, Almond capture rays
Blushing honey pot ants
Spore Shaman
The Fertility Nurse
Bionic Bessie (robot cow)
Egg disposal bot
Sex bot
Sex bot 2.0
Rubber Rex
Personal Droid Unit
Elephant Silk Worm
Quarantine Enforcer Bot
Shrink Mosquito
Cluckobo
Grim Latex Ghoul
The characters I create related to my fetishes and are A+++ tier for my kinks. The more predators running around like these the better!
They are all open species and can be used, even those tasty, stubborn to digest, stretchy goo lizards (be aware they are endangered species as most are trapped forever in skeksi bee thanks to blu~)
I would love to have more friends to rp with, and use those characters as prey or predator! So I'm all for letting people create their own oc.
Rules of getting own OC:
1. Ask me first if it's ok to do so OR at least post a link to where it is so I can lewdly stare at it in excitement and favorite it. XD
2. Please link to my FA page who the original species creator is on any art that they are featured in (if possible)
3. Enjoy! <3
Feel free to ask me any questions about characters that interest you!
You can also try to commission me on simple recolors ($5) or reference sheets ($20) of characters.
I can pose them too as they are 2D models not flat art, so not much redrawing needed for simple poses.
Open Species List:
Disposal-Roo
Party Slug
IMP rescue drone
celestial void hen
stretchy goo lizard
Lion plushie
beta dragon mech
Acorn, Hazel, Almond capture rays
Blushing honey pot ants
Spore Shaman
The Fertility Nurse
Bionic Bessie (robot cow)
Egg disposal bot
Sex bot
Sex bot 2.0
Rubber Rex
Personal Droid Unit
Elephant Silk Worm
Quarantine Enforcer Bot
Shrink Mosquito
Cluckobo
Grim Latex Ghoul
Skeksi Bee Comic!
Posted 3 years agoTo motivate my drive to animate and code I decided to start working on another interactive comic.
It's buying me time to decide if I really want to code my rpg in flash still or start over on another engine as it soon will be really hard for people to view and play flash stuff.
I have until I finish the comic to make my choice, until then for those who use PC and want to view my little project you can find it here:
Google Drive Link for SWF file
You will need standalone flash player to view this animation/game. Adobe no longer provides it on their website so here is a link for it:
Flashplayer_23_sa.exe
No install it just runs as is, hence standalone! Just right click swf and click OPEN WITH and select program Or drag swf over exe and it will open it.
What's in this comic?:
Blu and his ENTIRE species get eaten, absorbed, regressed, entrapped, tattooed by Skeksi Bee! (All Blu's fault to. Smh....)
That's right... ALL OF THEM, she causes their extinction. (Although some routes Blu will survive, but just barely, BEE-coming the very last goo lizard!)
A lot of content containing mass vore, weight gain, prey absorption, tattoos, soul absorption causing tattoo's to fade,
willing and unwilling fates, reverse oviposition, Oral vore, anal vore (absorption), entrapment (egg pouch), converting prey to honey,
digestion, and LOTS AND LOTS OF TEASING!
Want to learn about the predator featured in this comic?
More information on this predator here:Skeksi Bee
Known bugs:
Random note for those who may try to run on mobile. I took shortcut on the lizard prey models so that I recolored them by using filter.
That filter does not work on mobile versions. So all lizards will end up being blue or orange color instead of a rainbow of lizards they should be.
Please feel free to leave ME comments down below in this journal, all is welcomed. I need horny support to keep churning out updates even faster! <3
Also give
skeksi some love! Go watch them, or favorite some of their stuff, it's so good!
They are the main motivation to get working on stuff again, and inspired my RPG game design.
It's buying me time to decide if I really want to code my rpg in flash still or start over on another engine as it soon will be really hard for people to view and play flash stuff.
I have until I finish the comic to make my choice, until then for those who use PC and want to view my little project you can find it here:
Google Drive Link for SWF file
You will need standalone flash player to view this animation/game. Adobe no longer provides it on their website so here is a link for it:
Flashplayer_23_sa.exe
No install it just runs as is, hence standalone! Just right click swf and click OPEN WITH and select program Or drag swf over exe and it will open it.
What's in this comic?:
Blu and his ENTIRE species get eaten, absorbed, regressed, entrapped, tattooed by Skeksi Bee! (All Blu's fault to. Smh....)
That's right... ALL OF THEM, she causes their extinction. (Although some routes Blu will survive, but just barely, BEE-coming the very last goo lizard!)
A lot of content containing mass vore, weight gain, prey absorption, tattoos, soul absorption causing tattoo's to fade,
willing and unwilling fates, reverse oviposition, Oral vore, anal vore (absorption), entrapment (egg pouch), converting prey to honey,
digestion, and LOTS AND LOTS OF TEASING!
Want to learn about the predator featured in this comic?
More information on this predator here:Skeksi Bee
Known bugs:
Random note for those who may try to run on mobile. I took shortcut on the lizard prey models so that I recolored them by using filter.
That filter does not work on mobile versions. So all lizards will end up being blue or orange color instead of a rainbow of lizards they should be.
Please feel free to leave ME comments down below in this journal, all is welcomed. I need horny support to keep churning out updates even faster! <3
Also give
skeksi some love! Go watch them, or favorite some of their stuff, it's so good!They are the main motivation to get working on stuff again, and inspired my RPG game design.
The best vore gameplay mechanics right here!
Posted 3 years agoYou can use these ideas for your own game, STEAL THEM ALL YOU WANT! PLEASE!
I finally figured out the PERFECT balance for a vore game that allows you to play the game instead of just constantly throwing the match and reloading save just to see the vore content!
These for sure will be in mine for the vore rpg I been planning to work on at some point.
RULES, MECHANICS, and BALANCE of my perfect RPG Vore Game:
Note: Some of these are based on my game concept, like being trapped in a void monster's belly with the goal to try and escape.
* You can recruit teammates ( that can be predators or prey mains), up to 3 teammates plus your main hero. The Hero must live at all cost or it's game over!
* Having teammates allows for some party members to get eaten and lost in battle without losing the game. Or have them around just to watch them eat prey.
* Characters you can find (and lose) respawn in the world to be acquired again. Although some may need special quest items or food to be willing to join you.
* Some character oc's might change versions of themselves on respawn like a dinosaur or dragon. For those who do have multiple versions, there can only be one in the world remember, not one of each.
* Having a recruitment requirement puts value into a teammates well being and will cause some feelings of loss when you lose them to a predator.
* There can only be only be one instance of any given character, the world does not allow more than one at time. This includes variants of them, like if there is an oc character that is sometimes one creature or another.
* So some characters may never be found again if they are still somehow "in the world", things like: Entrapment, endosoma , prema absorption, egg regression, prey tattoo, and object transform are considered "in the world".
* Consider digestion of a character a temporary setback but things like endo, absorption, and object transformation a permanent state of loss. They can be stuck that way permanently!
* Exploit this fact to stop any bothersome bosses from respawning at their points of interest. Absorb them to leave nice tattoo on your hips or turn them into rare equipment with a TF spell!
* However note that bosses are the only ones in the world that "remember being here before..." and could hold a grudge if they somehow get free!
* There is 3 main types of teammates you can build a team composition with: Prey, Hybrid, and Predator.
* The main hero is normally prey or hybrid type to allow most exposure to vore and the risks that come with it.
* Each main hero has a different side quest that can be completed, but main goal is to escape the void dimension monster's stomach they are trapped in.
* Goals could be to find a endo partner, a lost lover, absorb all the bosses, turn prey into powerful objects or tattoos, etc.
* There is no need for character to have "leveling up" or XP in a vore rpg. As those can SUCK to balance stats and character power creep, while also causing a BIG issue when losing them to digestion or otherwise.
* It's better to have set stats and abilities to balance a character and loot that can be gained or lost in battle rather than a character's level or collected XP.
* However you could have a power creep based character, one that absorbs defeated bosses to gain powers or one that eats enemies for temporary gains.
* Prey types have no ability for vore or digestion, but excel by using items, special skills, or just make a good distraction for enemy predators.
* Prey types can equip items like armor or swords to "upgrade" their defense or offensive power. However they can also possibly lose their gear to powerful predator guts!
* Prey types are either good at escaping predators grapples, getting out of bellies, or are more resistant to digestion. Sometimes a combination of those.
* Prey types greatly increases the chance of loot dropping after winning a battle, as that's how they get better gear or consumable items.
* Predator types have higher hp pools with good ability to dish out raw damage too (digestion or otherwise)
* Predator are better at evading getting eaten themselves but require a higher food maintenance to stay active in battle!
* Predators during battle get an attack damage and speed debuff when hunger gets too low. But vore grapple chance increases!
* Predators don't use items like swords or armor, they are limited to their set damage and hp pool. However can have a variety of vore moves and stomach capacity.
*Hybrids can be eaten almost as easily as prey types can be. Although may be much better at escaping a belly or causing harm from within!
*Hybrids can sometimes use equipment or have their own special items to use. Often they are item locked, which means only certain things can be equipped but those cannot be lost to a predators gut.
*Hybrids can vore but may be size limited or digest much slower, often it's easier for a predator type prey in their belly to break free.
*Hybrids only get a small speed debuff when hungry but retains the predators trait of a greater vore grapple chance.
Map related Mechanics:
* There is 2 ways to travel the world map: Go Explore or Take a Expedition.
* Go Explore means you travel in a direction (North South East West) to find new points of interest. With higher chance to encounter wild prey or predators as you go. Cost less hunger to explore.
* Take a Expedition means you travel to an a marked point of interest on your map. Costs more hunger to go on an expedition, so plan your travels wisely.
* Moving around the map costs food based on how far away it is, so having too many large predators on your team can end badly for you!
* Remember overpowered predators need lots of FOOD when traveling. If you can't keep your teammate fed then they will abandon the group or worse eat your group members instead.
* When having predator types on your team, make sure they eat enemies in battle to keep their hunger in check. They get a small bonus of reduced food drain while traveling after eating a prey in battle.
* Instead of recruiting a character you come across, you could betray them and let one of your characters eat them instead if you have to!
* Having Prey types on your team greatly increases the chance for weaker predators or new teammates to be encountered while traveling.
* Having Hybrid types on your team increases the chance for weaker predators or wild prey to be encountered while traveling.
* Having Predators types on your team reduces the chance for wild prey to be encountered while traveling while also increasing the chance for stronger predators.
* There is territorial aggression among apex predators, so having Predator types on your team increases the chance a boss will be encountered close to their point of interest on the map.
* Random generated points of interests on map generation (using a seed) for replayability or new experiences.
* Map can have preset or randomized locations like towns, shops, caves, forests, fields, quest items, outposts, boss area, or npc's.
* Routes between points of interest can be biome based, for example you may encounter more snake enemy types or wild prey on a route.
Dynamic Character Synergy:
* Some predators and prey get along well, sometimes a little too well... endo anyone?
* Some characters will have a secret desire to eat or be eaten by their teammate when given the chance.
* Some characters may only pretend to cooperate and tag along, which could cause a party wipe or other trouble down the line.
* Some predators are quick to betray and eat other teammates when hungry while others resist the urge and just leave peacefully.
* Some predators or prey could somehow eat someone accidentally during battle and have feelings about the outcome of it.
* Some character may have special abilities that work well with other characters or just be a useful character to have on your team.
* Some characters can temporary or permanently eaten or absorbed, leaving a tattoo or some kind of note that they are trapped inside that character.
TF, Shrinking, Size Stealing, and Stomping kinks:
* Temporary or Permanent TF into objects. Which can be stolen, lost, used, eaten, retain permanent damage, or be sold/bought at a shop!
* Shrinking potions, shrinking spells, or size siphoning can make characters be temporary or permanently smaller. Allowing for them to possibly "fit" in more places then they would like...
* Large teammates or enemies can have a special ability to stomp on targets to flatten them. Which resets their target's turn timer and slows its speed temporary.
* Repeated stomps on the target may make them remain flat until battle is over, be instantly defeated, or be absorbed into their stomper's foot.
* Shrunk targets can be stomped on by anyone that is larger then them or be eaten by characters that are normally a prey type. (if bite sized)
* Some character can steal size of a character for "gains" in parts of their own body, temporary or permanently.
Ending developer notes:
These rules will encourage you to keep playing the game while still allowing you to find some kinky fates and wonderful mistakes along the way.
Allowing the game play and core exploration of new characters and content itself to be stronger. Reducing that stupid urge to just throw the match just to try and get everyone eaten all the time.
You could even have unexpected situations where a teammate or enemy soft locks your game by absorbing you or a rare teammate deep inside themselves permanently, just because they are greedy like that!
For those who don't like fatal digestion, you can at least expect to see any characters digested to reappear in the world again, not remembering their previous fate almost like it never even happened...
Likewise those who love fatal digestion, you can be satisfied with the knowledge any characters that did die are replaced with another version of themselves from a different dimension, so it was fatal!
Then the whole thing of only one "instance of a character in the world" also makes fatal digestion almost seem like a minor issue in comparison to things like permanent object transformations, perma endo, and prey absorption. Crazy right?!
I finally figured out the PERFECT balance for a vore game that allows you to play the game instead of just constantly throwing the match and reloading save just to see the vore content!
These for sure will be in mine for the vore rpg I been planning to work on at some point.
RULES, MECHANICS, and BALANCE of my perfect RPG Vore Game:
Note: Some of these are based on my game concept, like being trapped in a void monster's belly with the goal to try and escape.
* You can recruit teammates ( that can be predators or prey mains), up to 3 teammates plus your main hero. The Hero must live at all cost or it's game over!
* Having teammates allows for some party members to get eaten and lost in battle without losing the game. Or have them around just to watch them eat prey.
* Characters you can find (and lose) respawn in the world to be acquired again. Although some may need special quest items or food to be willing to join you.
* Some character oc's might change versions of themselves on respawn like a dinosaur or dragon. For those who do have multiple versions, there can only be one in the world remember, not one of each.
* Having a recruitment requirement puts value into a teammates well being and will cause some feelings of loss when you lose them to a predator.
* There can only be only be one instance of any given character, the world does not allow more than one at time. This includes variants of them, like if there is an oc character that is sometimes one creature or another.
* So some characters may never be found again if they are still somehow "in the world", things like: Entrapment, endosoma , prema absorption, egg regression, prey tattoo, and object transform are considered "in the world".
* Consider digestion of a character a temporary setback but things like endo, absorption, and object transformation a permanent state of loss. They can be stuck that way permanently!
* Exploit this fact to stop any bothersome bosses from respawning at their points of interest. Absorb them to leave nice tattoo on your hips or turn them into rare equipment with a TF spell!
* However note that bosses are the only ones in the world that "remember being here before..." and could hold a grudge if they somehow get free!
* There is 3 main types of teammates you can build a team composition with: Prey, Hybrid, and Predator.
* The main hero is normally prey or hybrid type to allow most exposure to vore and the risks that come with it.
* Each main hero has a different side quest that can be completed, but main goal is to escape the void dimension monster's stomach they are trapped in.
* Goals could be to find a endo partner, a lost lover, absorb all the bosses, turn prey into powerful objects or tattoos, etc.
* There is no need for character to have "leveling up" or XP in a vore rpg. As those can SUCK to balance stats and character power creep, while also causing a BIG issue when losing them to digestion or otherwise.
* It's better to have set stats and abilities to balance a character and loot that can be gained or lost in battle rather than a character's level or collected XP.
* However you could have a power creep based character, one that absorbs defeated bosses to gain powers or one that eats enemies for temporary gains.
* Prey types have no ability for vore or digestion, but excel by using items, special skills, or just make a good distraction for enemy predators.
* Prey types can equip items like armor or swords to "upgrade" their defense or offensive power. However they can also possibly lose their gear to powerful predator guts!
* Prey types are either good at escaping predators grapples, getting out of bellies, or are more resistant to digestion. Sometimes a combination of those.
* Prey types greatly increases the chance of loot dropping after winning a battle, as that's how they get better gear or consumable items.
* Predator types have higher hp pools with good ability to dish out raw damage too (digestion or otherwise)
* Predator are better at evading getting eaten themselves but require a higher food maintenance to stay active in battle!
* Predators during battle get an attack damage and speed debuff when hunger gets too low. But vore grapple chance increases!
* Predators don't use items like swords or armor, they are limited to their set damage and hp pool. However can have a variety of vore moves and stomach capacity.
*Hybrids can be eaten almost as easily as prey types can be. Although may be much better at escaping a belly or causing harm from within!
*Hybrids can sometimes use equipment or have their own special items to use. Often they are item locked, which means only certain things can be equipped but those cannot be lost to a predators gut.
*Hybrids can vore but may be size limited or digest much slower, often it's easier for a predator type prey in their belly to break free.
*Hybrids only get a small speed debuff when hungry but retains the predators trait of a greater vore grapple chance.
Map related Mechanics:
* There is 2 ways to travel the world map: Go Explore or Take a Expedition.
* Go Explore means you travel in a direction (North South East West) to find new points of interest. With higher chance to encounter wild prey or predators as you go. Cost less hunger to explore.
* Take a Expedition means you travel to an a marked point of interest on your map. Costs more hunger to go on an expedition, so plan your travels wisely.
* Moving around the map costs food based on how far away it is, so having too many large predators on your team can end badly for you!
* Remember overpowered predators need lots of FOOD when traveling. If you can't keep your teammate fed then they will abandon the group or worse eat your group members instead.
* When having predator types on your team, make sure they eat enemies in battle to keep their hunger in check. They get a small bonus of reduced food drain while traveling after eating a prey in battle.
* Instead of recruiting a character you come across, you could betray them and let one of your characters eat them instead if you have to!
* Having Prey types on your team greatly increases the chance for weaker predators or new teammates to be encountered while traveling.
* Having Hybrid types on your team increases the chance for weaker predators or wild prey to be encountered while traveling.
* Having Predators types on your team reduces the chance for wild prey to be encountered while traveling while also increasing the chance for stronger predators.
* There is territorial aggression among apex predators, so having Predator types on your team increases the chance a boss will be encountered close to their point of interest on the map.
* Random generated points of interests on map generation (using a seed) for replayability or new experiences.
* Map can have preset or randomized locations like towns, shops, caves, forests, fields, quest items, outposts, boss area, or npc's.
* Routes between points of interest can be biome based, for example you may encounter more snake enemy types or wild prey on a route.
Dynamic Character Synergy:
* Some predators and prey get along well, sometimes a little too well... endo anyone?
* Some characters will have a secret desire to eat or be eaten by their teammate when given the chance.
* Some characters may only pretend to cooperate and tag along, which could cause a party wipe or other trouble down the line.
* Some predators are quick to betray and eat other teammates when hungry while others resist the urge and just leave peacefully.
* Some predators or prey could somehow eat someone accidentally during battle and have feelings about the outcome of it.
* Some character may have special abilities that work well with other characters or just be a useful character to have on your team.
* Some characters can temporary or permanently eaten or absorbed, leaving a tattoo or some kind of note that they are trapped inside that character.
TF, Shrinking, Size Stealing, and Stomping kinks:
* Temporary or Permanent TF into objects. Which can be stolen, lost, used, eaten, retain permanent damage, or be sold/bought at a shop!
* Shrinking potions, shrinking spells, or size siphoning can make characters be temporary or permanently smaller. Allowing for them to possibly "fit" in more places then they would like...
* Large teammates or enemies can have a special ability to stomp on targets to flatten them. Which resets their target's turn timer and slows its speed temporary.
* Repeated stomps on the target may make them remain flat until battle is over, be instantly defeated, or be absorbed into their stomper's foot.
* Shrunk targets can be stomped on by anyone that is larger then them or be eaten by characters that are normally a prey type. (if bite sized)
* Some character can steal size of a character for "gains" in parts of their own body, temporary or permanently.
Ending developer notes:
These rules will encourage you to keep playing the game while still allowing you to find some kinky fates and wonderful mistakes along the way.
Allowing the game play and core exploration of new characters and content itself to be stronger. Reducing that stupid urge to just throw the match just to try and get everyone eaten all the time.
You could even have unexpected situations where a teammate or enemy soft locks your game by absorbing you or a rare teammate deep inside themselves permanently, just because they are greedy like that!
For those who don't like fatal digestion, you can at least expect to see any characters digested to reappear in the world again, not remembering their previous fate almost like it never even happened...
Likewise those who love fatal digestion, you can be satisfied with the knowledge any characters that did die are replaced with another version of themselves from a different dimension, so it was fatal!
Then the whole thing of only one "instance of a character in the world" also makes fatal digestion almost seem like a minor issue in comparison to things like permanent object transformations, perma endo, and prey absorption. Crazy right?!
FA+
