lmao shoutout to wrist pains
Posted 2 days agoso, aside from wrist pains and preventing me from being able to draw to the extent that i want to, i have learned that im considerably more willing to do animation (3d in this case) when my wrist is in this kinda state, especially since doing 3D animation is far less straining on my wrist
very epic, why must the human flesh be so weak™™™™™™®
very epic, why must the human flesh be so weak™™™™™™®
Doing other stuff now
Posted 2 months agoGreetings. This'll be somewhat all over the place.
TL;DR - I'm changing priorities to other art stuff (and life in general), which is entirely outside of this art realm, so I won't really be uploading here anymore.
The long-boi version:
I've been mulling over this for a good year-or-two at this point, and the conclusion I reached on subsequent reconsiderings has remained consistent each time.
In short, I am changing what I want to focus upon, which means I won't be doing bubble art or so anymore (no longer my main priority). Part of it is due to my loss of joy with making such art, alongside with general displeasement in making this kind of art. It hasn't been particularly stimulating on an artistic level for me; in fact, I only see bubbles (And somewhat similar things) in a light of finding them as a toy. That, and the oddball usage of slapstick humor and violence.
While I was reaching up to this point, I was going to work on some last pics I had on my docket, but I haven't been able to convince myself to work on them. A majority of them are bubble related, and others are just some smaller things I wanted to draw to have a focus upon Skeletonized and Tera.
There were a lot of instances where I planned on doing long-spanning comics/animations focused on bubble stuff; in 2019, I was attempting a bubble focused comic, but lost interest in it. In 2020-2021, I was thinking of making a comic series that focused on the different types of bubbles; I even made a text document that focused on various different bubbles and their physical properties (to an extent). I stopped myself from making the comic because I felt like I would've stepped on some peoples toes (In all honesty, I over-thought how people might've perceived it). Earlier this year, I attempted to redo an older bubble comic, but focused moreso on some drama and bubble stuff on a more NSFW-ish side later in the comic, but I scrapped that idea too.
There were various other ideas I had; smaller things; never pursued them.
I initially begun making art in mid-late 2017, sharing it on FA primarily. Deviantart later, then Twitter, then Tumblr (for a while) and finally bluesky). Used e621 as an archive method. There wasn't much of a goal, other than making bubble art; it was a challenge to myself to make a particular subject of bubble art, since no one else was making any of the bubble art I wanted to see (Bubble bouncing); went the whole 'Fine, I'll do it myself,' approach. You may have noticed on this account, that none of my work goes as far back to 2017; that's because my original FA account was nuked (I nuked it). Did it for personal reasons that I still regret to this day. That history could've been lost, had it not been for an archiver grabbing it, so mad props to it. The site has (most of) all skeletonizedskull-era stuff from 2017 to 2021, so if you wanna see it, you can check it out here https://furarchiver.net/Artist/Gall.....ull&page=1. My E621 also has some older stuff of mine, primarily the animations in higher quality (than GIF files at least).
https://skelehooly.thecomicseries.com/comics/39 (some unfinished comic existence)
I'm going to be focusing upon animation-- like I've mentioned a few times before (and did basically nothing about), but I kept wondering why I could never make any animations, and I realized that I just haven't been happy with making animations about bubbles and other stuff around that subject matter. And about everytime I made something that wasn't bubble-focused and it were animation, I felt a good bunch happier. The animation stuff is primarily going to be various bits of audio I find funny and want to animate to, or about slice-of-life stuff relating to my characters doing things. Or violence.
Depends on how things go for me in the next few weeks.
Some nondescript closing thoughts:
If you ever wondered why I disliked/avoided bubble entrapment, bondage-related stuff, TF, soft-vore, and various other things, it's thanks to the nonconsensual angle to it all. Had I want to make that art, I easily could've gone for the consensual angle, but then it attracted people that enjoyed the versions of those subjects that landed opposite to what I enjoyed, or just had tepid relation to what I like. On a lighter note of it, those subjects just straight-up don't interest me at all (in the expected/usual sense), hence why I rarely/never drew any of that existence.
I would've done proper NSFW art if my fetishes didn't primarily revolve around bouncing and squishing (and if I feel wrong drawing naked bodies and such).
I roleplayed with 1 guy from early 2018 to late 2024. If you're wondering why I never made much of anything (in comparison to how often I uploaded) of my characters and stuff (to detail them more and share neat tidbits about them), it's because my attention went to those RPs.
> Bonus existence on the same guy: I drew/rendered about 800 pieces of gift art (UNIQUE PICS, not all high-quality of course) for that one guy. Talk about getting spoiled on gift art, like god damn.
> Bonus (2) existence: For those that actually know me personally and (if you ever did think about this,) you wonder why I never/almost never draw gift art your way about things, the above is partly as to why.
Some insectoids and arachnids, some aquatic creatures, dinosaurs, and some mammals are very swag.
I've always disliked doing commissions. The ones that focused on bubbles were easier to do, and some of them, I were quite happy with them. A reason as to why I dislike them is (majorly) due to my assumption of disappointing the person that paid for the commission. Funnily enough, I think basically everyone that has ever commissioned me has never expressed that level of disatisfaction (to a level that I kept pessimistically thinking about).
Thanks to those for whom enjoyed my work. And my art accounts will stay up, there's no reason to nuke/yeet any of it off the web.
TL;DR - I'm changing priorities to other art stuff (and life in general), which is entirely outside of this art realm, so I won't really be uploading here anymore.
The long-boi version:
I've been mulling over this for a good year-or-two at this point, and the conclusion I reached on subsequent reconsiderings has remained consistent each time.
In short, I am changing what I want to focus upon, which means I won't be doing bubble art or so anymore (no longer my main priority). Part of it is due to my loss of joy with making such art, alongside with general displeasement in making this kind of art. It hasn't been particularly stimulating on an artistic level for me; in fact, I only see bubbles (And somewhat similar things) in a light of finding them as a toy. That, and the oddball usage of slapstick humor and violence.
While I was reaching up to this point, I was going to work on some last pics I had on my docket, but I haven't been able to convince myself to work on them. A majority of them are bubble related, and others are just some smaller things I wanted to draw to have a focus upon Skeletonized and Tera.
There were a lot of instances where I planned on doing long-spanning comics/animations focused on bubble stuff; in 2019, I was attempting a bubble focused comic, but lost interest in it. In 2020-2021, I was thinking of making a comic series that focused on the different types of bubbles; I even made a text document that focused on various different bubbles and their physical properties (to an extent). I stopped myself from making the comic because I felt like I would've stepped on some peoples toes (In all honesty, I over-thought how people might've perceived it). Earlier this year, I attempted to redo an older bubble comic, but focused moreso on some drama and bubble stuff on a more NSFW-ish side later in the comic, but I scrapped that idea too.
There were various other ideas I had; smaller things; never pursued them.
I initially begun making art in mid-late 2017, sharing it on FA primarily. Deviantart later, then Twitter, then Tumblr (for a while) and finally bluesky). Used e621 as an archive method. There wasn't much of a goal, other than making bubble art; it was a challenge to myself to make a particular subject of bubble art, since no one else was making any of the bubble art I wanted to see (Bubble bouncing); went the whole 'Fine, I'll do it myself,' approach. You may have noticed on this account, that none of my work goes as far back to 2017; that's because my original FA account was nuked (I nuked it). Did it for personal reasons that I still regret to this day. That history could've been lost, had it not been for an archiver grabbing it, so mad props to it. The site has (most of) all skeletonizedskull-era stuff from 2017 to 2021, so if you wanna see it, you can check it out here https://furarchiver.net/Artist/Gall.....ull&page=1. My E621 also has some older stuff of mine, primarily the animations in higher quality (than GIF files at least).
https://skelehooly.thecomicseries.com/comics/39 (some unfinished comic existence)
I'm going to be focusing upon animation-- like I've mentioned a few times before (and did basically nothing about), but I kept wondering why I could never make any animations, and I realized that I just haven't been happy with making animations about bubbles and other stuff around that subject matter. And about everytime I made something that wasn't bubble-focused and it were animation, I felt a good bunch happier. The animation stuff is primarily going to be various bits of audio I find funny and want to animate to, or about slice-of-life stuff relating to my characters doing things. Or violence.
Depends on how things go for me in the next few weeks.
Some nondescript closing thoughts:
If you ever wondered why I disliked/avoided bubble entrapment, bondage-related stuff, TF, soft-vore, and various other things, it's thanks to the nonconsensual angle to it all. Had I want to make that art, I easily could've gone for the consensual angle, but then it attracted people that enjoyed the versions of those subjects that landed opposite to what I enjoyed, or just had tepid relation to what I like. On a lighter note of it, those subjects just straight-up don't interest me at all (in the expected/usual sense), hence why I rarely/never drew any of that existence.
I would've done proper NSFW art if my fetishes didn't primarily revolve around bouncing and squishing (and if I feel wrong drawing naked bodies and such).
I roleplayed with 1 guy from early 2018 to late 2024. If you're wondering why I never made much of anything (in comparison to how often I uploaded) of my characters and stuff (to detail them more and share neat tidbits about them), it's because my attention went to those RPs.
> Bonus existence on the same guy: I drew/rendered about 800 pieces of gift art (UNIQUE PICS, not all high-quality of course) for that one guy. Talk about getting spoiled on gift art, like god damn.
> Bonus (2) existence: For those that actually know me personally and (if you ever did think about this,) you wonder why I never/almost never draw gift art your way about things, the above is partly as to why.
Some insectoids and arachnids, some aquatic creatures, dinosaurs, and some mammals are very swag.
I've always disliked doing commissions. The ones that focused on bubbles were easier to do, and some of them, I were quite happy with them. A reason as to why I dislike them is (majorly) due to my assumption of disappointing the person that paid for the commission. Funnily enough, I think basically everyone that has ever commissioned me has never expressed that level of disatisfaction (to a level that I kept pessimistically thinking about).
Thanks to those for whom enjoyed my work. And my art accounts will stay up, there's no reason to nuke/yeet any of it off the web.
shoutout to RPing existence
Posted 4 months agoI used to roleplay a whole lot years back. Mostly slowed down a whole lot more recently.
Going through the old RPs I did with people, some of those RPs lasted a LONG while (either in terms of physical time, or the RPs being super dense).
A good lot of them were either short or just kinda unfortunately lacking in enjoyment, but the ones that lasted way longer-- those were damn fun.
If you see a sudden shift in the content I make, it's because I had decided to focus on drawing comics/animating based off of the RPs I did over the years.
Going through the old RPs I did with people, some of those RPs lasted a LONG while (either in terms of physical time, or the RPs being super dense).
A good lot of them were either short or just kinda unfortunately lacking in enjoyment, but the ones that lasted way longer-- those were damn fun.
If you see a sudden shift in the content I make, it's because I had decided to focus on drawing comics/animating based off of the RPs I did over the years.
That gradual loss of aspirational art desire
Posted 5 months agoBack when I was around 8 or 9 years old, I had heavy inspirations of making art; overtime, that shifted over to animation in particular. Many animated movies and shows I watched as I grew older had greatly inspired me (in no particular order of when they were watched)-- The Iron Giant, Hercules, Akira, Lilo and Stitch, Treasure Planet, Pokemon: Lucario and The Mystery of Mew, Ice Age (most movies), Monsters Inc, Cars (1), The Incredibles (1), Teen Titans (og), Chowder, Regular Show, Adventure Time (earlier seasons), Secret Saturdays, Spongebob, Making Fiends, Courage The Cowardly Dog, Ed Edd and Eddy, Grims Adventures of Billy and Mandy, and many more. Honorable mention go to the various animated media people made online. Massive props to Madness Combat, to name one I can remember name-wise, alongside the many stick figure animations on Youtube from the late 2000s and early 2010s. In terms of Youtubers, shoutout to Slamacow, Kitty0706, Dasboschitt, and others.
By around 12 years old, I acquired a very cool copy of Cinema 4D; I didn't know of Blender's existence at the time. My weak-ass 1 processing core computer could hardly handle doing anything in Cinema 4D that required more time and power, so the most I stuck with was making Minecraft animations-- since at the time, I watched some minecraft youtubers, and I wanted to make such stuff.
As time went on, I gradually improved my skills to start making my own assets, and once I got a slightly better computer at around 2016, I went far harder into making my own 3D models, environments, textures, what have you. My dream of becoming a well known animator got even more heated within me, so I kept going. My capabilities improved, albeit rather slowly, and the projects I took up stayed relatively small in scope. Except for maybe a couple of animations, for I made an animation (that's now lost) back in 2016 that was about 2 minutes long; the longest spanning animation I've ever made. Definitely was some minecraft and SCP related shit though.
Towards the latter year of 2019, I pushed forth to improve my skills further and begun to look for ways in using my skills to make cash. I took up commissions, but thanks to my rather stubborn nature in making anything not strictly to what I like, I didn't really get much attention; doesn't help that I rarely ever advertise anything (same goes for nowadays).
However, nowadays, I'm now in my 20s and I've mostly lost that aspirational spark I once held in my eyes; that drive I once had to just make a whole lotta stuff and become a prolific animator at some large studio-- like Pixar-- has shriveled up into an almost nothingness. I still drew and animated things, but it was somewhat aimless.
For a while, I didn't really draw to get better, or to really make something that made me happy; I primarily made stuff for attention. When that wasn't acquired, I felt almost paralyzing levels of bitterness. That bitterness led me to acting completely irrationally, and I still hold remorse for that level of self-inflicted stupidity (deleted my OG FA and DA accounts for one, and purged a lotta stuff off of my twitter account; this happened around early 2022.) Sure, my older art stunk to look at, but it was still older art I enjoyed. I do not know if I'll ever put that older art back up in an easily reachable spot (I was gonna put my old art on E621 and try organizing it, but E621 doesn't support backdating (as of writing this).)
Nowadays, I'm just making things that amuse me, and little more than that. Slowly, I'm rebuilding my desire to make stuff that makes me happy, and primarily just that, instead of trying to become famous or well known.
Shoutout to bubbles.
By around 12 years old, I acquired a very cool copy of Cinema 4D; I didn't know of Blender's existence at the time. My weak-ass 1 processing core computer could hardly handle doing anything in Cinema 4D that required more time and power, so the most I stuck with was making Minecraft animations-- since at the time, I watched some minecraft youtubers, and I wanted to make such stuff.
As time went on, I gradually improved my skills to start making my own assets, and once I got a slightly better computer at around 2016, I went far harder into making my own 3D models, environments, textures, what have you. My dream of becoming a well known animator got even more heated within me, so I kept going. My capabilities improved, albeit rather slowly, and the projects I took up stayed relatively small in scope. Except for maybe a couple of animations, for I made an animation (that's now lost) back in 2016 that was about 2 minutes long; the longest spanning animation I've ever made. Definitely was some minecraft and SCP related shit though.
Towards the latter year of 2019, I pushed forth to improve my skills further and begun to look for ways in using my skills to make cash. I took up commissions, but thanks to my rather stubborn nature in making anything not strictly to what I like, I didn't really get much attention; doesn't help that I rarely ever advertise anything (same goes for nowadays).
However, nowadays, I'm now in my 20s and I've mostly lost that aspirational spark I once held in my eyes; that drive I once had to just make a whole lotta stuff and become a prolific animator at some large studio-- like Pixar-- has shriveled up into an almost nothingness. I still drew and animated things, but it was somewhat aimless.
For a while, I didn't really draw to get better, or to really make something that made me happy; I primarily made stuff for attention. When that wasn't acquired, I felt almost paralyzing levels of bitterness. That bitterness led me to acting completely irrationally, and I still hold remorse for that level of self-inflicted stupidity (deleted my OG FA and DA accounts for one, and purged a lotta stuff off of my twitter account; this happened around early 2022.) Sure, my older art stunk to look at, but it was still older art I enjoyed. I do not know if I'll ever put that older art back up in an easily reachable spot (I was gonna put my old art on E621 and try organizing it, but E621 doesn't support backdating (as of writing this).)
Nowadays, I'm just making things that amuse me, and little more than that. Slowly, I'm rebuilding my desire to make stuff that makes me happy, and primarily just that, instead of trying to become famous or well known.
Shoutout to bubbles.
Bubbles be neat
Posted 6 months agoBubbles that are squished, smooshed, bounced-upon, sat-on, lied-down on, or pushed against needs to exist more; that level of usage is super cool. I don't want the bubble entrapment stuff or more raunchy usage of the bubbles-- give me the focus of a bubble being played with-- not the person being inconvenienced by said bubble.
Unrelated, but pushing myself to do only animations is damn hard. Oh well(s) though; I wanna animate, so if that means I won't be uploading as much stuff, then so be it.
Unrelated, but pushing myself to do only animations is damn hard. Oh well(s) though; I wanna animate, so if that means I won't be uploading as much stuff, then so be it.
this site needs WEBM/MP4 support, got damn
Posted a year agoI'm aware of the possible server costs, bandwidth issues, and overall degraded site-performance needed to host and process video files (SWF files wouldn't work here; I've tried using those for "video" files lmao, and also FA doesn't support SWF file upload anymore), anyways-- this site needs video file support.
Like, make it a damn FA+ feature or some shit-- I just want video file support on this damn website; I'd pay for it just to be able to upload video files.
I have to keep going to other places to have the videos be linked back over to here (E621's my main goto, given my usual content; youtube, if I'm feeling extra spicy) so that my animated stuff has some kinda full-res version somewhere to witness.
honestly, FA has been a major reason as to why I haven't gotten heavier into animation (although I've convinced myself that it's no longer an excuse, so now I'm just jumping into doing animation more heavily anyways), because it's where I'd like to upload my stuff (my usual stuff at least) without segmenting it to other places.
Of course though, this ain't Twitter or DeviantArt, so they don't got that huge-boi cash or investor power to support a ridiculous level of power like those sites do. I was hoping that by 2024, this site would have MP4/WEBM support or something, god damn.
anyways, bubbles are cool.
Like, make it a damn FA+ feature or some shit-- I just want video file support on this damn website; I'd pay for it just to be able to upload video files.
I have to keep going to other places to have the videos be linked back over to here (E621's my main goto, given my usual content; youtube, if I'm feeling extra spicy) so that my animated stuff has some kinda full-res version somewhere to witness.
honestly, FA has been a major reason as to why I haven't gotten heavier into animation (although I've convinced myself that it's no longer an excuse, so now I'm just jumping into doing animation more heavily anyways), because it's where I'd like to upload my stuff (my usual stuff at least) without segmenting it to other places.
Of course though, this ain't Twitter or DeviantArt, so they don't got that huge-boi cash or investor power to support a ridiculous level of power like those sites do. I was hoping that by 2024, this site would have MP4/WEBM support or something, god damn.
anyways, bubbles are cool.
animations
Posted 2 years agoshoutout to animations; I'm gonna start pushing myself to work primarily on animations, and nothing else.
Mostly 'cause I need to prove to myself that I wanna become a professional, skilled-as-fuck animator, and I can't exactly do that if I'm constantly making everything else BUT animations.
Just thought I'd post that kinda knowledge over here. Expect a slower upload schedule, but it being focused on animations from here on out.
Mostly 'cause I need to prove to myself that I wanna become a professional, skilled-as-fuck animator, and I can't exactly do that if I'm constantly making everything else BUT animations.
Just thought I'd post that kinda knowledge over here. Expect a slower upload schedule, but it being focused on animations from here on out.