Tactics and Styles of Species of 'Life of Terra'
Posted 3 weeks agoTerra Stuff: https://www.furaffinity.net/gallery...../Life-of-Terra
Bonus what 40k Factions are they most similar to without all the Grimdark stuff
-Cold-Blood Faction-
Reptilian Empire- Multi-Formations, Defensive, Well-rounded, Honor Code = Space Marines
Serpentine Dynasty- Elite Teams, Operations, Stealth-Strike, Honor Code = League of Votann
Aquatic Clans- Straight Forward, Aggressive, Small-Big, Honorless = Chaos Marines
Dragonic Kingdoms- Armored Teams, Element Warfare, Field-Control, Honor Code = Sisters of Battle
-Warm-Blood Factions-
Carnias/Preds Coalition- Kinetic Weapons, Ground Vehicles, Hunter Squads, Honor Code = Orks
Herbies/Preys Syndicate- Energy Weapons, Mecha Specialist, Small Creatures, Honorless = T'au Empire
Beasts/Pactyls/Omnios Society- Golem Units, Magic Specialist, Big Creatures, Honor Code = Tech-Priests
Avians Confederacy- Airborne Units, Air Vehicles, Large Squads, Honorless - Imperial Guard
-Null-Blood Factions-
Insectnoid Union- Elixir Booster, Hovercrafts, Hive Technology, Honorless = Dark Eldar
Slimenoid Enclave- Crystal Booster, Walkers, Wrap Technology, Honor Code = Light Eldar
Plantterran Guilds- Melee Masters, Beast Masters, Adaptive Ability, Honorless = Tyranids
Raze Imperium- Ranged Masters, Mobile Fortress, Restore Ability, Honor Code = Necrons
-All Ab-Human Faction-
New Human Union- Mutli-Role, Steamroller Tactics, Wizards, Honor Code = Solar Auxilia & Legio Custodes
Orcs Horde- Close-Combat, Rushers Tactics, Battle Barges, Honorless = Genestealer Cults & Nercomunda Gangs
Dwarves Republic- Mixed-Style, Turtle Tactics, War Machines, Honorless = Mechanicum & Knights
Elves Circle- Long-Range, Guerrilla Tactics, Sorcerers, Honorless = Imperial Agents & Assassins
Zeal of Humanity & Swine Dominion is a Mixed of Ab-Humans with abit of Balanced and Cyborg Units
Bonus what 40k Factions are they most similar to without all the Grimdark stuff
-Cold-Blood Faction-
Reptilian Empire- Multi-Formations, Defensive, Well-rounded, Honor Code = Space Marines
Serpentine Dynasty- Elite Teams, Operations, Stealth-Strike, Honor Code = League of Votann
Aquatic Clans- Straight Forward, Aggressive, Small-Big, Honorless = Chaos Marines
Dragonic Kingdoms- Armored Teams, Element Warfare, Field-Control, Honor Code = Sisters of Battle
-Warm-Blood Factions-
Carnias/Preds Coalition- Kinetic Weapons, Ground Vehicles, Hunter Squads, Honor Code = Orks
Herbies/Preys Syndicate- Energy Weapons, Mecha Specialist, Small Creatures, Honorless = T'au Empire
Beasts/Pactyls/Omnios Society- Golem Units, Magic Specialist, Big Creatures, Honor Code = Tech-Priests
Avians Confederacy- Airborne Units, Air Vehicles, Large Squads, Honorless - Imperial Guard
-Null-Blood Factions-
Insectnoid Union- Elixir Booster, Hovercrafts, Hive Technology, Honorless = Dark Eldar
Slimenoid Enclave- Crystal Booster, Walkers, Wrap Technology, Honor Code = Light Eldar
Plantterran Guilds- Melee Masters, Beast Masters, Adaptive Ability, Honorless = Tyranids
Raze Imperium- Ranged Masters, Mobile Fortress, Restore Ability, Honor Code = Necrons
-All Ab-Human Faction-
New Human Union- Mutli-Role, Steamroller Tactics, Wizards, Honor Code = Solar Auxilia & Legio Custodes
Orcs Horde- Close-Combat, Rushers Tactics, Battle Barges, Honorless = Genestealer Cults & Nercomunda Gangs
Dwarves Republic- Mixed-Style, Turtle Tactics, War Machines, Honorless = Mechanicum & Knights
Elves Circle- Long-Range, Guerrilla Tactics, Sorcerers, Honorless = Imperial Agents & Assassins
Zeal of Humanity & Swine Dominion is a Mixed of Ab-Humans with abit of Balanced and Cyborg Units
My Takes on Mechs and what Types and Parts
Posted 4 months agoCombo of Armored Cores & Mechwarriors other some from others
Differences between Mechs and Walkers = Walkers are more Simple to Control, Easier to Mass Production, Some if not most will not have Hands & Arms, Mechs are more Adaptable and Customizable as well Mechs have Hands & Arms to at less Arm-Pods
Sizes: Scout/Aerial, Light, Medium, Heavy and Super-Heavy
Parts: Legs, Arms, Cores/Bodies, Heads, Thrusters, Generators, FCS/Fire Control Systems and ECU/Expansion Core Units
Light = 20-35 Tons & 5-9 Meters, 3 Weapons + 3 Internal
Medium = 40-55 Tons & 10-15 Meters, 3 Weapons + 4 Internal
Heavy = 60-75 Tons & 16-20 Meters, 3-4 Weapons + 3-4 Internal
Super/Super Heavy = 80-90+ Tons & 21-30+ Meters, 2 Weapons + 6-8 Internal
Scout/Aerial = 20-35 Tons & 10-15 Meters, 2-3 Weapons + 2-3 Internal
*Pilot Seat is in the Chest for Lights & Mediums where it's in the head for Scout, Heavy & Super*
Differences between Mechs and Walkers = Walkers are more Simple to Control, Easier to Mass Production, Some if not most will not have Hands & Arms, Mechs are more Adaptable and Customizable as well Mechs have Hands & Arms to at less Arm-Pods
Sizes: Scout/Aerial, Light, Medium, Heavy and Super-Heavy
Parts: Legs, Arms, Cores/Bodies, Heads, Thrusters, Generators, FCS/Fire Control Systems and ECU/Expansion Core Units
Light = 20-35 Tons & 5-9 Meters, 3 Weapons + 3 Internal
Medium = 40-55 Tons & 10-15 Meters, 3 Weapons + 4 Internal
Heavy = 60-75 Tons & 16-20 Meters, 3-4 Weapons + 3-4 Internal
Super/Super Heavy = 80-90+ Tons & 21-30+ Meters, 2 Weapons + 6-8 Internal
Scout/Aerial = 20-35 Tons & 10-15 Meters, 2-3 Weapons + 2-3 Internal
*Pilot Seat is in the Chest for Lights & Mediums where it's in the head for Scout, Heavy & Super*
Command & Conquer Factions Units & Story for Fun
Posted 4 months agoBased on this video: https://www.youtube.com/watch?v=zY-yrXFaEjk
-Try using Units up to Kane's Wrath as much as I can with some Custom Units, as well going based on the cut version for C&C3 Incursion which was also called Tiberiam Twilight-
-Any Units not Listed mostly would be Upgrade for that unit type-
GDI:
Infantry-
Rifle Squad, Missile Squad, Grenadier Squad
Sniper Team, Medic Unit, Engineer Unit
Zone Team(Like Zone Raiders), Zone Commando
Vehicle-
Predator Medium Tank, Mammoth Heavy Tank, Guardian APC
Wolverine Light Walker, Titan Medium Walker, Juggernaut Artillery Walker
Slingshot Hover Tank, Zone Shatterer Hover, MARV MK2 Heavy Walker or New Mammoth MK2
Aircraft-
GDI Orca Fighter, ZOCOM Orca Bomber, Orca Dropship
FireHawk Fighter-Bomber, HammerHead Gunship
Supersonic Fighter-Bomber or Phoneix, Supersonic Gunship or Kodiak
Other/Buildings-
MCV Walker, Armored Harvester, Surveyor
MG Tower, Guardian Cannon, Support Air Pad
AA Turret, Sonic Emitter, ICE or Ion Cannon Embassy
NOD:
Infantry-
Militant Squad, Combatant Squad, Purifier Team
Fanatic Squad, Shadow Team, Saboteur Carde
Confessor Team(Like Zone Troopers), Commando Cadre
Vehicle-
Attack Bike, Battle Buggy, Crawler Truck/Reckoner APC
Scorpion Light Tank, Tick Medium Tank, Leech/Devil Tongue Flame Tank
Spider Stealth Tank, Mantis Stealth Artillery, Montauk Mobile Fortress
Aircraft-
Venom Gunship, Vertigo Bomber, Spirit Stealth Dropship
Banshee Stealth Bomber, Rattle Heavy Bomber
Ghost Stealth Gunship, Cobra Gunship Fighter
Other/Buildings-
MCV Tank, Stealth Harvester, Emissary
Avenger Cannon, SAM Turret, Air Support Tower
Obelisk of Kane, Laser Turret, Disruption or Stealth Tower
LEGION(Cabal):
Infantry-
Awakened Cyborgs, Bombard Cyborgs, Enlightened Cyborgs
Feral Cyborgs, Stealth Warriors, Tech Warrior or Technician
Chemical Warriors(Like Tiberium Troopers), Cyborg Commando(Like the Cyborg Reaper)
Vehicle-
Scarab(Like Recon Cycle), Roach(Like MLRS), Beetle(like Repair APC)
Blackwidow(Like Rocket/Medium Tank), Rockworm(Like Mechapede)
Avatar Mech, Redeemer Super-Mech
Praetorian Mech(Like Purifier Warmech), Centurion Super-Mech(Like Core Defender)
Aircraft-
Hunter-Seeker Drone, Gunner-Shredder Drone, Carryall Dropship
Wasp Attack-Copter, Queen Attack-Carrier(With Swarm-lings)
Hornet Chemical-Copter, Royalist Warship(Like Mothership)
Other/Buildings-
MCV Wheeled, Rocket Harvester, OP Truck(Outpost Truck)
Shredder Turrets, Seeker Turrets, Support Air Pads
Obelisk of Light, Obelisk of Darkness(Like Lighting Spike), ICCM or Intercontinental Chemical Cruise Missile
SCRIN:
Infantry-
Assault Trooper Pack, Disintegrators Pack, Buzzer Swarm
Shock Trooper Pack, Ravagers Pack, Assimilator
Mastermind, Prodigy or Puppet Master
Vehicle-
Gun Walker, Shard Walker, Corrupter
Seeker Light Tank, Devourer Heavy Tank, Mechapede
Annihilator Tripod, Reaper Tripod, Eradicator Hexapod
Aircraft-
Stormrider Fighter, Stormchaser Bomber, Stormdropper Transport
Devastator Warship, Annihilator Battleship
Planetary Assault Carrier, Mothership
Other/Buildings-
Drone Ship, Shield Harvester, Explorer
Buzzer Hive, Plasma Battery, Air Gravity Stabilizer
Storm Column, Photon Cannon, Rift Generator
FORGOTTEN:
Infantry-
War Visceroids, Mutant Raiders, Mutant Rocket Scavengers
Mutant Marauders, Mutant Disc Throwers, Mutant Engineer
Hijacker, Ghoststalker
Vehicle-
War Fiend, Mutant Tank, Mutant APC
Pitbull Recon Vehicle, Beam Cannon Tank, Specter Artillery Tank
Stealth Generator Vehicle, RIG Fortress Vehicle, MARV Super-Tank
Aircraft-
War Floater, Harpy Attack-Copter, V-35 Ox Dropship
V-15 Galleon Fighter-Bomber, V-25 Hellion Superior Fighter
Ironclad Gunship, Dreadnought Super Gunship
Other/Buildings-
MCV Train, MG Harvester, Armored Command Vehicle
Scavenger Tower, Tiberium Blosom, Air Support Pads
Disc Tower, Veinhole Monster, Disruption Tower
Story- WIP
-Try using Units up to Kane's Wrath as much as I can with some Custom Units, as well going based on the cut version for C&C3 Incursion which was also called Tiberiam Twilight-
-Any Units not Listed mostly would be Upgrade for that unit type-
GDI:
Infantry-
Rifle Squad, Missile Squad, Grenadier Squad
Sniper Team, Medic Unit, Engineer Unit
Zone Team(Like Zone Raiders), Zone Commando
Vehicle-
Predator Medium Tank, Mammoth Heavy Tank, Guardian APC
Wolverine Light Walker, Titan Medium Walker, Juggernaut Artillery Walker
Slingshot Hover Tank, Zone Shatterer Hover, MARV MK2 Heavy Walker or New Mammoth MK2
Aircraft-
GDI Orca Fighter, ZOCOM Orca Bomber, Orca Dropship
FireHawk Fighter-Bomber, HammerHead Gunship
Supersonic Fighter-Bomber or Phoneix, Supersonic Gunship or Kodiak
Other/Buildings-
MCV Walker, Armored Harvester, Surveyor
MG Tower, Guardian Cannon, Support Air Pad
AA Turret, Sonic Emitter, ICE or Ion Cannon Embassy
NOD:
Infantry-
Militant Squad, Combatant Squad, Purifier Team
Fanatic Squad, Shadow Team, Saboteur Carde
Confessor Team(Like Zone Troopers), Commando Cadre
Vehicle-
Attack Bike, Battle Buggy, Crawler Truck/Reckoner APC
Scorpion Light Tank, Tick Medium Tank, Leech/Devil Tongue Flame Tank
Spider Stealth Tank, Mantis Stealth Artillery, Montauk Mobile Fortress
Aircraft-
Venom Gunship, Vertigo Bomber, Spirit Stealth Dropship
Banshee Stealth Bomber, Rattle Heavy Bomber
Ghost Stealth Gunship, Cobra Gunship Fighter
Other/Buildings-
MCV Tank, Stealth Harvester, Emissary
Avenger Cannon, SAM Turret, Air Support Tower
Obelisk of Kane, Laser Turret, Disruption or Stealth Tower
LEGION(Cabal):
Infantry-
Awakened Cyborgs, Bombard Cyborgs, Enlightened Cyborgs
Feral Cyborgs, Stealth Warriors, Tech Warrior or Technician
Chemical Warriors(Like Tiberium Troopers), Cyborg Commando(Like the Cyborg Reaper)
Vehicle-
Scarab(Like Recon Cycle), Roach(Like MLRS), Beetle(like Repair APC)
Blackwidow(Like Rocket/Medium Tank), Rockworm(Like Mechapede)
Avatar Mech, Redeemer Super-Mech
Praetorian Mech(Like Purifier Warmech), Centurion Super-Mech(Like Core Defender)
Aircraft-
Hunter-Seeker Drone, Gunner-Shredder Drone, Carryall Dropship
Wasp Attack-Copter, Queen Attack-Carrier(With Swarm-lings)
Hornet Chemical-Copter, Royalist Warship(Like Mothership)
Other/Buildings-
MCV Wheeled, Rocket Harvester, OP Truck(Outpost Truck)
Shredder Turrets, Seeker Turrets, Support Air Pads
Obelisk of Light, Obelisk of Darkness(Like Lighting Spike), ICCM or Intercontinental Chemical Cruise Missile
SCRIN:
Infantry-
Assault Trooper Pack, Disintegrators Pack, Buzzer Swarm
Shock Trooper Pack, Ravagers Pack, Assimilator
Mastermind, Prodigy or Puppet Master
Vehicle-
Gun Walker, Shard Walker, Corrupter
Seeker Light Tank, Devourer Heavy Tank, Mechapede
Annihilator Tripod, Reaper Tripod, Eradicator Hexapod
Aircraft-
Stormrider Fighter, Stormchaser Bomber, Stormdropper Transport
Devastator Warship, Annihilator Battleship
Planetary Assault Carrier, Mothership
Other/Buildings-
Drone Ship, Shield Harvester, Explorer
Buzzer Hive, Plasma Battery, Air Gravity Stabilizer
Storm Column, Photon Cannon, Rift Generator
FORGOTTEN:
Infantry-
War Visceroids, Mutant Raiders, Mutant Rocket Scavengers
Mutant Marauders, Mutant Disc Throwers, Mutant Engineer
Hijacker, Ghoststalker
Vehicle-
War Fiend, Mutant Tank, Mutant APC
Pitbull Recon Vehicle, Beam Cannon Tank, Specter Artillery Tank
Stealth Generator Vehicle, RIG Fortress Vehicle, MARV Super-Tank
Aircraft-
War Floater, Harpy Attack-Copter, V-35 Ox Dropship
V-15 Galleon Fighter-Bomber, V-25 Hellion Superior Fighter
Ironclad Gunship, Dreadnought Super Gunship
Other/Buildings-
MCV Train, MG Harvester, Armored Command Vehicle
Scavenger Tower, Tiberium Blosom, Air Support Pads
Disc Tower, Veinhole Monster, Disruption Tower
Story- WIP
Warframes Very Similar to Each Other
Posted 6 months agoI will say there was abit of Miss Opportunity of making a Male & Female frames with similar themes and styles yet still different with only a few that pull it off
Keep in mind these are basic name grouping for now and going of Themes, Roles & Abilities for the most part:
Warrior Frames, Excalibur & Styanax
Assassin Frames, Ash & Ivara
Gunslinger Frames, Mesa & Cyte-09
Tank Frames, Rhino & Hildyrn
Support Frames, Trinity & Oberon
Mobility Frames, Zephyr & Gauss
-
Fire Frames, Ember & Nezha
Ice Frames, Frost & Gara
Poison Frames, Saryn & Nidus
Electric Frames, Volt & Grye
Water Frames, Hydroid & Yareli
Earth Frames, Atlas & Qorvex
-
Elemental Frames, Chroma & Lavos
Engineer Frames, Vauban & Protea
Science Frames, Nova & Limbo
Trickster Frames, Loki & Mirage
Musical Frames, Octavia & Temple
Psionic Frames, Nyx & Revenant
-
Divine Frames, Jade & Baruuk
Beast Frames, Valkyr & Voruna
Ghost Frames, Wisp & Sevagoth
Pain Frames, Khora & Garuda
Bishop Frames, Dante & Harrow
Creation Frames, Caliban & Citrine
-
Dark Frames, Nekros & Dagath
Zone Frames, Banshee & Mag
Story Frames, Titania & Wukong
Monster Frames, Grendel & Inaros
Fate Frames, Kullervo & Koumei
Hybrid Frames, Xaku & Equinox
Keep in mind these are basic name grouping for now and going of Themes, Roles & Abilities for the most part:
Warrior Frames, Excalibur & Styanax
Assassin Frames, Ash & Ivara
Gunslinger Frames, Mesa & Cyte-09
Tank Frames, Rhino & Hildyrn
Support Frames, Trinity & Oberon
Mobility Frames, Zephyr & Gauss
-
Fire Frames, Ember & Nezha
Ice Frames, Frost & Gara
Poison Frames, Saryn & Nidus
Electric Frames, Volt & Grye
Water Frames, Hydroid & Yareli
Earth Frames, Atlas & Qorvex
-
Elemental Frames, Chroma & Lavos
Engineer Frames, Vauban & Protea
Science Frames, Nova & Limbo
Trickster Frames, Loki & Mirage
Musical Frames, Octavia & Temple
Psionic Frames, Nyx & Revenant
-
Divine Frames, Jade & Baruuk
Beast Frames, Valkyr & Voruna
Ghost Frames, Wisp & Sevagoth
Pain Frames, Khora & Garuda
Bishop Frames, Dante & Harrow
Creation Frames, Caliban & Citrine
-
Dark Frames, Nekros & Dagath
Zone Frames, Banshee & Mag
Story Frames, Titania & Wukong
Monster Frames, Grendel & Inaros
Fate Frames, Kullervo & Koumei
Hybrid Frames, Xaku & Equinox
I may redo or Changed things with 'Life on Terra'
Posted 12 months agoThese would mostly to make the work be more bigger and not so close and small as well less confusing
This will NOT change the important of Terra itself as wel the many species that her too, that story is still important too for the Formers or Forma too
Overall, There is a greater Universes in play and Terra is one of the Few Universal Worlds and Key Word for may Races that live there
This will NOT change the important of Terra itself as wel the many species that her too, that story is still important too for the Formers or Forma too
Overall, There is a greater Universes in play and Terra is one of the Few Universal Worlds and Key Word for may Races that live there
Species and Enemies of the Alien Fireteam Image
Posted a year agoThe Image: https://www.furaffinity.net/view/58343102/
And cause some friends did make some points about how it is would be
Nygys, Main Aliens you play as against other factions, there Color is Purple
*Deserter or Innocent Humans will wear Purple to show there sides in or out of missions*
Magnas, Counter Parts of the Nygys that where once together as Greater Empire, now turn against all for the need of Power, there Color is Yellow(Armor is mostly Black but the yellow is screaming Gold)
*Unlike the more Cyber to Biology tech of there others, Magnus seems to use more "Magic" like powers and tech but at the cause of mind and body to be alone dust*
Human' Augstrum, Cyberware and Machine Faction fighting for control and rule over a greater space, there Color is Blue
Human' Ziikti, Biology and Mutantion Faction fighting for control to spread the marks in greater space, there Color is Red
Gromos, Robotic Races that lost in time, reawaken from the war of Humans and revenge against all Organics, there Color is Orange
Termers, Bug-Like creatures that many can say there the Locust of Space with Hivemind only to Feed and Destroy, there Color is Green
And cause some friends did make some points about how it is would be
Nygys, Main Aliens you play as against other factions, there Color is Purple
*Deserter or Innocent Humans will wear Purple to show there sides in or out of missions*
Magnas, Counter Parts of the Nygys that where once together as Greater Empire, now turn against all for the need of Power, there Color is Yellow(Armor is mostly Black but the yellow is screaming Gold)
*Unlike the more Cyber to Biology tech of there others, Magnus seems to use more "Magic" like powers and tech but at the cause of mind and body to be alone dust*
Human' Augstrum, Cyberware and Machine Faction fighting for control and rule over a greater space, there Color is Blue
Human' Ziikti, Biology and Mutantion Faction fighting for control to spread the marks in greater space, there Color is Red
Gromos, Robotic Races that lost in time, reawaken from the war of Humans and revenge against all Organics, there Color is Orange
Termers, Bug-Like creatures that many can say there the Locust of Space with Hivemind only to Feed and Destroy, there Color is Green
Another RTS or TBS Sheet for Funs XP
Posted a year agoBased on Sins of the Solar Empire 2 and Star Wars Empire at War
Space Battles:
2 Expansion/Cores = Scout Unit, Colony Unit
2 Spacecrafts = Starfighter, Starbomber
4 Lights = Corvettes to Frigates
4 Mediums = Destroyers to Cruisers
4 Heavies = Carriers to Battleships
6 Elites/Capitals = Mothership, Dreadnought, Battle-Destroyer, Battle-Carrier, Battle-Cruiser, TITAN
Base/Defenses =
Standard/Light Factory, Advanced/Heavy Factory, Titan/Super Factory, Star Station
Warfare Base, Research Base, Defense Station, Meteor Extractor
Terra/Ground Battles:
2 Utility Units = Scout Unit, Engineer Unit
8 Infantry & 8 Vehicles
4 Super = 3 Heroes, Super Unit
Base/Defenses =
Command Bases, Barracks, Armory, Factories, Workshop Labs
Defense Gun, Support Tower, Resource Extractor
Space Battles:
2 Expansion/Cores = Scout Unit, Colony Unit
2 Spacecrafts = Starfighter, Starbomber
4 Lights = Corvettes to Frigates
4 Mediums = Destroyers to Cruisers
4 Heavies = Carriers to Battleships
6 Elites/Capitals = Mothership, Dreadnought, Battle-Destroyer, Battle-Carrier, Battle-Cruiser, TITAN
Base/Defenses =
Standard/Light Factory, Advanced/Heavy Factory, Titan/Super Factory, Star Station
Warfare Base, Research Base, Defense Station, Meteor Extractor
Terra/Ground Battles:
2 Utility Units = Scout Unit, Engineer Unit
8 Infantry & 8 Vehicles
4 Super = 3 Heroes, Super Unit
Base/Defenses =
Command Bases, Barracks, Armory, Factories, Workshop Labs
Defense Gun, Support Tower, Resource Extractor
Had a Survival Game Idea
Posted a year agoIn another world or Planet not is similar to Earth yet not the Same to survive not only you must build but evolve to survive
-You can have Bases with Automatics systems for Crafting, Mining, Building, Etc. At your based instead of you having to everything on your own
-You Start as Human or 'Blank' but you can collect or create 'Mutagen' to Evolve yourself to having Better Chance of Surviving in the World ranging from Giving your Passives to Actives Abilities as well giving you and new look
-Help other Survivors or Strongholds with Quests to not only gain resources & ranks, but unlocking some new tech your wouldn't have gotten, as well getting teammates
-There is a Story for all this but that will be unlock once your Grow Stronger, Make a Team and Prove you can Survive as you will need to for the Story Long Journey Ahead
Have idea for a name for this type of this game? Had 2 at the moment "Mutagen Project" or "Evolve Or Fall"
-You can have Bases with Automatics systems for Crafting, Mining, Building, Etc. At your based instead of you having to everything on your own
-You Start as Human or 'Blank' but you can collect or create 'Mutagen' to Evolve yourself to having Better Chance of Surviving in the World ranging from Giving your Passives to Actives Abilities as well giving you and new look
-Help other Survivors or Strongholds with Quests to not only gain resources & ranks, but unlocking some new tech your wouldn't have gotten, as well getting teammates
-There is a Story for all this but that will be unlock once your Grow Stronger, Make a Team and Prove you can Survive as you will need to for the Story Long Journey Ahead
Have idea for a name for this type of this game? Had 2 at the moment "Mutagen Project" or "Evolve Or Fall"
Starship & StarFighter Classes
Posted 2 years agoGeneral Fighters: Scoutcraft, Multirole/Fighter-Bomber, Dropship, Gunship
Warfare Fighters: Interceptor, Interdictor, Air Superiority, Assault Bomber
Space Buildings: Space Station, Space Outpost, Space Artillery, Space Turret
----
Light Warships: Corvette, Frigate, Submarine/Stealth Ship, Freighter/Support Ship
Medium Warships: Destroyer, Battleship, Cruiser, Carrier
Heavy Warships: BattleDestroyer, Dreadnought, BattleCruiser, BattleCarrier
Warfare Fighters: Interceptor, Interdictor, Air Superiority, Assault Bomber
Space Buildings: Space Station, Space Outpost, Space Artillery, Space Turret
----
Light Warships: Corvette, Frigate, Submarine/Stealth Ship, Freighter/Support Ship
Medium Warships: Destroyer, Battleship, Cruiser, Carrier
Heavy Warships: BattleDestroyer, Dreadnought, BattleCruiser, BattleCarrier
Advance War Units Fanmade, For Fun lol
Posted 2 years agoInfantry: Light/General, Heavy/Mechanized, Assault/Attacker, Guardian/Defender, Commando/Sniper
Tank: Light/Recon Tank, Flak Tank, Medium/Battle Tank, Artillery Tank, Heavy/Super Tank
Vehicle: Jeep/Recon Truck, APC/Transport Truck, Missile/Rocket Truck, Transport Copter/Airship, Lander/Supply Boat
Air: Helicopter, Gunship, Air-Fighter, Air-Bomber, Stealth-Bomber(Can Summon Warhead)
Navy: Frigate, Cruiser, Submarine, Battleship, Carrier(Can Summon Sea Fighter or Bomber)
Other: Defense Turret, Oozium Mimic
Tank: Light/Recon Tank, Flak Tank, Medium/Battle Tank, Artillery Tank, Heavy/Super Tank
Vehicle: Jeep/Recon Truck, APC/Transport Truck, Missile/Rocket Truck, Transport Copter/Airship, Lander/Supply Boat
Air: Helicopter, Gunship, Air-Fighter, Air-Bomber, Stealth-Bomber(Can Summon Warhead)
Navy: Frigate, Cruiser, Submarine, Battleship, Carrier(Can Summon Sea Fighter or Bomber)
Other: Defense Turret, Oozium Mimic
Did anyone really read the FA policy?
Posted 2 years agoTo put it simply, the new policy is dealing with CP and Loli stuff
Small or otherwise cute adults (Chibi to Plushies), Pokemon/Digimon or not, will not be removed, and if you feel there is a problem then send a trouble ticket
I wouldn't have made this journal if there wasn't so many freaking out
Updated:
One part of the it the update that is also bold says: https://www.furaffinity.net/journal/10552819 <-Policy Updated of May 19th
"Again, small or otherwise cute adults, Pokemon/Digimon or not, will not be removed unless they proportionally/anatomically represent a child."
And AGAIN if you have a problem sending them a trouble ticket
Others who also explained this too:
https://www.furaffinity.net/journal/10554503/
https://www.furaffinity.net/journal/10554474/
https://www.furaffinity.net/journal/10554276/
https://www.furaffinity.net/journal/10554492/
Small or otherwise cute adults (Chibi to Plushies), Pokemon/Digimon or not, will not be removed, and if you feel there is a problem then send a trouble ticket
I wouldn't have made this journal if there wasn't so many freaking out
Updated:
One part of the it the update that is also bold says: https://www.furaffinity.net/journal/10552819 <-Policy Updated of May 19th
"Again, small or otherwise cute adults, Pokemon/Digimon or not, will not be removed unless they proportionally/anatomically represent a child."
And AGAIN if you have a problem sending them a trouble ticket
Others who also explained this too:
https://www.furaffinity.net/journal/10554503/
https://www.furaffinity.net/journal/10554474/
https://www.furaffinity.net/journal/10554276/
https://www.furaffinity.net/journal/10554492/
Reuploading a Comic I did on DA
Posted 2 years agoWhich also been given some color by a friend Koshi https://www.deviantart.com/riderrevizer100/gallery
Starship Types (Human Classification) Updated 2023
Posted 2 years agoSmall:
Patrol Ships- 150ft to 200ft
Smallest Class of Ship, General fit for Escort or Patrol but can sometimes be used for VIP Transport or Covert Ops Ship
Support Ships- 300ft to 350ft
Primary a Non-Combat Ship, General seeing fit for bring supplies and resources from place to place, even in combat there out of a fight but will give aid to much larger and more suit warships
Corvettes- 400ft to 500ft
Small, Fast, and Maneuverable these ship can be see taking up roles like Recon, Escort or Anti-Fighter Duties they can also be seen in Hit n Run attacks or Solo runs thanks to there size and speed
Stealth Ships- 550ft to 600ft
Like Submarines, Stealth ships are not brawlers or made for full on combat but great for long range missions and Intel collecting as well preform Disruption, Sabotage, Spy, Rescue and Capture missions
Medium:
Frigates- 650ft to 700ft
Links in Chain, Frigates are generally are the most Multirole style of Ships and are primary of great cost to firepower, made to bulk up a fleet and the escorts for larger Capital Ships or more important craft
Assault/Escort- 750ft to 800ft
Also know as Gunships sometimes too, Being one of the few ships armed with several guns all around to make massive fields of fire for there sizes and aiding in Assault or Invasion Ops of Planets or Starbases
Destroyer- 850ft to 1000ft
Made to deal damage and one of the few ships that can fight ships much bigger then itself and as well having weapon covers almost all over there hull though they are glass cannons, being between a Cruiser and Frigate
Cruisers- 1200ft to 1500ft
Smallest form of a Main Line Capital Ship and general made adaptable and Multirole ships more so then most ships and can be seen leading small Fleets and help in the chain of command
Large:
Carriers- 2000ft to 2500ft
There primary role is to deploy massive squads fighter support to the fleet and is the general the Main Capital Ship of a fleet over Cruisers, Battleships and Battlecruisers and if it has any other roles it would be a general Support Command Vessel, it shouldn't enter combat as it not fit for it and should be seen in the back or in the middle of a fleet to get them support as well give the Carrier its cover
Battlecruisers- 3000ft to 3500ft
Leading more to the style of Battleship but not losing what makes it a Cruiser, Battlecruiser can deal far more damage and take more damage then most Cruisers but doesn't lose specialize or versatility however doesn't full take the roles of Battleships and Cruisers completely as Battleships firepower and armor is better and Cruisers fill in more roles for a fleet but are a good way to help get the best of both without taking away the role of the other too
*Battlecruisers are some or my favorite ships even though I rarely see them in games, movies and shows*
Battleships- 4000ft to 4500ft
Slow, Massive, Filled with lot of firepower and toughness armor & shields, General good in offensive and defense and there all about combat and fighting nothing more, rarely has much fighters or speed as there powerful warships made to hold the line or push the line in there fleet being both the spear and shield
BattleCarriers- 5000ft to 6000ft
Similar to a Carrier but with added Armor and Firepower, Battle Carrier are more Frontline Support then General Support like there Carrier counter parts, Even though there firepower may not reach levels like Battleships there armor and weapons can still be the last thing you face
-
Dreadnoughts- 7000ft+
Meaning "Fear Nothing" are in other words Super or Mega Size Battleships in sci fi but, I have my own way of classification a Dreadnought.
Dreadnoughts are the biggest and highest rank Command Ship in a fleet both being a powerful attack and defend vessel but giving support to its fleet, Dreadnoughts are still fight and go solo in missions and they are only true "Do Everything" ship but its greater strength is when its will a fleet making its more reliable for not only for the Dreadnought its self but the Fleet as well
*If you want a good example on what a good Dreadnought is like look at Battlestar Galactica, Jupiter-Class and Pegasus-Class*
Patrol Ships- 150ft to 200ft
Smallest Class of Ship, General fit for Escort or Patrol but can sometimes be used for VIP Transport or Covert Ops Ship
Support Ships- 300ft to 350ft
Primary a Non-Combat Ship, General seeing fit for bring supplies and resources from place to place, even in combat there out of a fight but will give aid to much larger and more suit warships
Corvettes- 400ft to 500ft
Small, Fast, and Maneuverable these ship can be see taking up roles like Recon, Escort or Anti-Fighter Duties they can also be seen in Hit n Run attacks or Solo runs thanks to there size and speed
Stealth Ships- 550ft to 600ft
Like Submarines, Stealth ships are not brawlers or made for full on combat but great for long range missions and Intel collecting as well preform Disruption, Sabotage, Spy, Rescue and Capture missions
Medium:
Frigates- 650ft to 700ft
Links in Chain, Frigates are generally are the most Multirole style of Ships and are primary of great cost to firepower, made to bulk up a fleet and the escorts for larger Capital Ships or more important craft
Assault/Escort- 750ft to 800ft
Also know as Gunships sometimes too, Being one of the few ships armed with several guns all around to make massive fields of fire for there sizes and aiding in Assault or Invasion Ops of Planets or Starbases
Destroyer- 850ft to 1000ft
Made to deal damage and one of the few ships that can fight ships much bigger then itself and as well having weapon covers almost all over there hull though they are glass cannons, being between a Cruiser and Frigate
Cruisers- 1200ft to 1500ft
Smallest form of a Main Line Capital Ship and general made adaptable and Multirole ships more so then most ships and can be seen leading small Fleets and help in the chain of command
Large:
Carriers- 2000ft to 2500ft
There primary role is to deploy massive squads fighter support to the fleet and is the general the Main Capital Ship of a fleet over Cruisers, Battleships and Battlecruisers and if it has any other roles it would be a general Support Command Vessel, it shouldn't enter combat as it not fit for it and should be seen in the back or in the middle of a fleet to get them support as well give the Carrier its cover
Battlecruisers- 3000ft to 3500ft
Leading more to the style of Battleship but not losing what makes it a Cruiser, Battlecruiser can deal far more damage and take more damage then most Cruisers but doesn't lose specialize or versatility however doesn't full take the roles of Battleships and Cruisers completely as Battleships firepower and armor is better and Cruisers fill in more roles for a fleet but are a good way to help get the best of both without taking away the role of the other too
*Battlecruisers are some or my favorite ships even though I rarely see them in games, movies and shows*
Battleships- 4000ft to 4500ft
Slow, Massive, Filled with lot of firepower and toughness armor & shields, General good in offensive and defense and there all about combat and fighting nothing more, rarely has much fighters or speed as there powerful warships made to hold the line or push the line in there fleet being both the spear and shield
BattleCarriers- 5000ft to 6000ft
Similar to a Carrier but with added Armor and Firepower, Battle Carrier are more Frontline Support then General Support like there Carrier counter parts, Even though there firepower may not reach levels like Battleships there armor and weapons can still be the last thing you face
-
Dreadnoughts- 7000ft+
Meaning "Fear Nothing" are in other words Super or Mega Size Battleships in sci fi but, I have my own way of classification a Dreadnought.
Dreadnoughts are the biggest and highest rank Command Ship in a fleet both being a powerful attack and defend vessel but giving support to its fleet, Dreadnoughts are still fight and go solo in missions and they are only true "Do Everything" ship but its greater strength is when its will a fleet making its more reliable for not only for the Dreadnought its self but the Fleet as well
*If you want a good example on what a good Dreadnought is like look at Battlestar Galactica, Jupiter-Class and Pegasus-Class*
Happy New Years
Posted 3 years agoEnd of 2022, Start of 2023
Idea for a Dragon Game o3o
Posted 3 years agoIts would more like be a PvE to PvP style game where you play as Dragon with number of powers and abilities with customization to make your own unique Dragon
1st: Make your Dragon, some states like Size & Weight having an effect (As well as color but this would depend)
2nd: Element Set Up, What powers and abilities you have and what Elements would you mainly be using
EX: Common Dragon with have 4 Elements to Pick with 1 being a Prime which would be your main Element & would be strong then others
1st/Prime- Fire
2nd/Secondary- Ice, Poison, Electric
Then you pick what skills which could range from 8 to 12 powers you can use at a time or to make different loadouts
(Some would be Common Skills to Rare Skills that may one belong to 1 Element & These skills can range for Combat, Support, Defense, AOE and Etc.)
3rd: Equipment, Elements maybe your main way of fighting but you need to have backups in the form of equipment to aid you in combat and training
Melee: Like Swords to Staves, Dealing Main Damage
Charm: Or Passive
Armor: Defense Boost & HP Boost
Off-Hand: Like Daggers to Shields, Giving Combos or Better Blocks or Counters
4th: Play the Game, Join Friends or go Solo against AI or other Players with there own Element set up ranging from being Supporter or Fighter
1st: Make your Dragon, some states like Size & Weight having an effect (As well as color but this would depend)
2nd: Element Set Up, What powers and abilities you have and what Elements would you mainly be using
EX: Common Dragon with have 4 Elements to Pick with 1 being a Prime which would be your main Element & would be strong then others
1st/Prime- Fire
2nd/Secondary- Ice, Poison, Electric
Then you pick what skills which could range from 8 to 12 powers you can use at a time or to make different loadouts
(Some would be Common Skills to Rare Skills that may one belong to 1 Element & These skills can range for Combat, Support, Defense, AOE and Etc.)
3rd: Equipment, Elements maybe your main way of fighting but you need to have backups in the form of equipment to aid you in combat and training
Melee: Like Swords to Staves, Dealing Main Damage
Charm: Or Passive
Armor: Defense Boost & HP Boost
Off-Hand: Like Daggers to Shields, Giving Combos or Better Blocks or Counters
4th: Play the Game, Join Friends or go Solo against AI or other Players with there own Element set up ranging from being Supporter or Fighter
What would Human Faction Troopers sound like?
Posted 3 years agoHexer Forces:
Light Robots- https://www.youtube.com/watch?v=nbSvsNgZ41Q ,B1 Droids Republic Commando
Heavy Robots- https://www.youtube.com/watch?v=FhXvRv2Q7nQ ,B2 Droids Republic Commando
Cyborgs-
https://www.youtube.com/playlist?li.....rxyaZDH56HE6Gw ,Combine Half-Life Alyx
Grunt = Knight
Ordinal = Droid Leader
Charger = Crusader
Suppressor = Crusader Captain or Paladin
Union Forces:
Security- https://www.youtube.com/watch?v=lrdiIAY2lkE ,HECU Grunts Black Mesa
Marines & Rangers- https://www.youtube.com/watch?v=3wJQCYC_E0g ,Shadow Company MW2
Wraith Forces:
Clones- https://www.youtube.com/watch?v=qX73XG9e5BE ,Replica Soldier FEAR
Human- https://www.youtube.com/watch?v=ZdcohYt7rVc ,Helghast Grunt Killzone
Heavy- https://www.youtube.com/watch?v=KJ__iaZ4FeY ,Ogryns 40k Dawn of War 1
Allies Forces:
Male Operators- https://www.youtube.com/watch?v=s67Z0B3wDJg ,Zone Troopers C&C3
Female Operators- https://www.youtube.com/watch?v=sECRTbz1Y6g ,Zone Raiders C&C3
Allies Elites- https://www.youtube.com/watch?v=WHXy-_mztg0 ,Republic Commandos in Same Game
Light Robots- https://www.youtube.com/watch?v=nbSvsNgZ41Q ,B1 Droids Republic Commando
Heavy Robots- https://www.youtube.com/watch?v=FhXvRv2Q7nQ ,B2 Droids Republic Commando
Cyborgs-
https://www.youtube.com/playlist?li.....rxyaZDH56HE6Gw ,Combine Half-Life Alyx
Grunt = Knight
Ordinal = Droid Leader
Charger = Crusader
Suppressor = Crusader Captain or Paladin
Union Forces:
Security- https://www.youtube.com/watch?v=lrdiIAY2lkE ,HECU Grunts Black Mesa
Marines & Rangers- https://www.youtube.com/watch?v=3wJQCYC_E0g ,Shadow Company MW2
Wraith Forces:
Clones- https://www.youtube.com/watch?v=qX73XG9e5BE ,Replica Soldier FEAR
Human- https://www.youtube.com/watch?v=ZdcohYt7rVc ,Helghast Grunt Killzone
Heavy- https://www.youtube.com/watch?v=KJ__iaZ4FeY ,Ogryns 40k Dawn of War 1
Allies Forces:
Male Operators- https://www.youtube.com/watch?v=s67Z0B3wDJg ,Zone Troopers C&C3
Female Operators- https://www.youtube.com/watch?v=sECRTbz1Y6g ,Zone Raiders C&C3
Allies Elites- https://www.youtube.com/watch?v=WHXy-_mztg0 ,Republic Commandos in Same Game
My Brothers are Great People
Posted 4 years agoBesides the fact over the years though all of the stressful and annoying things that had happened between me and my brothers, there still great people
They helped me though all matter of troubles and though my stress and even made me feel better and even better put me back on track
This journal will be a remain for me about them and what they done for me
They helped me though all matter of troubles and though my stress and even made me feel better and even better put me back on track
This journal will be a remain for me about them and what they done for me
Birthday Today
Posted 4 years agoTitle says it all and got older what else to say XP
12 Days till my Birthday
Posted 4 years agoJune 11th o3o
Another Friend Lost
Posted 4 years agoTo summarize it sometime today from a few days another old friend I knew for one of my brothers turned bad
To a point where he wanted to "Steal and Break" my already hard life for actions I did or had no control or choice.
As of right now I got out of his group chat, block and removed him as "Friend".
To a point where he wanted to "Steal and Break" my already hard life for actions I did or had no control or choice.
As of right now I got out of his group chat, block and removed him as "Friend".
May Make More Character Cards/Sheets
Posted 4 years agoFor those who are want one just give me a comment or note about it first or you can try with the blank sheet and some rules about how to make it too as well
Have Fun ^^
https://www.furaffinity.net/view/40657904/ <- Link to Sheet and Rules
Have Fun ^^
https://www.furaffinity.net/view/40657904/ <- Link to Sheet and Rules
What's coming Up
Posted 4 years agoOn May 21st I'll be getting my Covid Vaccine
And On June 11st I'll be getting the 2nd one, Which is also my Birthday too
Jeez only a mouth to go before my birthday o.o
And On June 11st I'll be getting the 2nd one, Which is also my Birthday too
Jeez only a mouth to go before my birthday o.o
RNG/Luck Games to me
Posted 4 years agoI'm never good at those types of games, primary if that's the main way to play as my lucky is horrible
I can got like, never getting lucky rolls or getting the highest then the lowest to a point where even when I get lucky back the game is lose
Yeah, Its fun the play but once you lost 3 times a row without an changes for the 2 patterns on that, it sucks.
I can got like, never getting lucky rolls or getting the highest then the lowest to a point where even when I get lucky back the game is lose
Yeah, Its fun the play but once you lost 3 times a row without an changes for the 2 patterns on that, it sucks.
Got Wisdom Teeth Pulled
Posted 4 years agoEarlier then I though for this mouth
Huntoai and Xenator Bio and Infomation, Quick Summary
Posted 4 years agoThe Huntoai and Xenator or also now as Bio-Predators are a Reptilian and Insectoid that live within the system close to Dragons Space and both races have very similar yet different technology and way of living which has lead to several civil wars between the 2 races
Xenator/Bio-Predators, Have more Reptilian Biology and are more physical build and have the ability to copy/adapting making them learn skills from other races of course this is limited by the C-Cells and they can only copy biology factors
Xenator are more of a Hunter Clan then anything wanting to have a challenge and to find deadly prey, when it comes to technology is Bio and Eco but there specialist in Cyborg Tech ranging for Augments to Warships being Cyborg like Creatures to rage wars as well to aid them in hunting there prey no matter what they are, all under the guiding words and light of the Queens, Empress's and Matriarch
Huntoai, have more Insectoid Biology and are more mental focus and have Psionic abilities to aid them, this also gives them and very high intelligent to most other races which have lead them to learn the best way to survive is to rule all
Huntoai way of life is about research, learning and Invasion of there species to gain research or use them for there needs no matter how big or small, There Technology is Bio and Eco but as well as Arc and Psi with there main specialist in Synthetic and Warships as they have creature large ranges of artificial creatures to add them where there weak physical bodies can't aid them, and hope they create better Synthetic and one day make a prefect body for them
These 2 races have been butting heads for as long they lived and have done many actions against others species, but mainly have agree that the Huntoai has more evil then Xenator as the Xenator having understand and are only for the Hunt but Huntoai all they want to to create and take control not matter what ends, which is one of the reasons why the Try to Take over the Dragons long ago but failed in the end
Huntoai have slowly making there return back into the system for reasons unknown but clear as they continue to seek for worlds and species to take over
Xenator/Bio-Predators, Have more Reptilian Biology and are more physical build and have the ability to copy/adapting making them learn skills from other races of course this is limited by the C-Cells and they can only copy biology factors
Xenator are more of a Hunter Clan then anything wanting to have a challenge and to find deadly prey, when it comes to technology is Bio and Eco but there specialist in Cyborg Tech ranging for Augments to Warships being Cyborg like Creatures to rage wars as well to aid them in hunting there prey no matter what they are, all under the guiding words and light of the Queens, Empress's and Matriarch
Huntoai, have more Insectoid Biology and are more mental focus and have Psionic abilities to aid them, this also gives them and very high intelligent to most other races which have lead them to learn the best way to survive is to rule all
Huntoai way of life is about research, learning and Invasion of there species to gain research or use them for there needs no matter how big or small, There Technology is Bio and Eco but as well as Arc and Psi with there main specialist in Synthetic and Warships as they have creature large ranges of artificial creatures to add them where there weak physical bodies can't aid them, and hope they create better Synthetic and one day make a prefect body for them
These 2 races have been butting heads for as long they lived and have done many actions against others species, but mainly have agree that the Huntoai has more evil then Xenator as the Xenator having understand and are only for the Hunt but Huntoai all they want to to create and take control not matter what ends, which is one of the reasons why the Try to Take over the Dragons long ago but failed in the end
Huntoai have slowly making there return back into the system for reasons unknown but clear as they continue to seek for worlds and species to take over
FA+
