Soooooo ya better places to talk to me
Posted 13 years agoAnyone who found me though FA YAY first of all all super cool people glad to meet all of you,
To be honest i dont check FA even "remotely often" (1786 new messages WOO)
Contact me via
AIM: Double Flux
Steam: Funshade
Skype: Funshade
Email: (wait for it) Funshade[at]gmail.com
if you need my number for text just ... well find me on any of the above 4
To be honest i dont check FA even "remotely often" (1786 new messages WOO)
Contact me via
AIM: Double Flux
Steam: Funshade
Skype: Funshade
Email: (wait for it) Funshade[at]gmail.com
if you need my number for text just ... well find me on any of the above 4
Starcraft II Editor Projects
Posted 16 years agohttp://www.youtube.com/watch?v=joNP....._embedded#t=14
This is the New Starcraft II Editor... its goddamn Heaven on earth
This will be my project topic for anyone one intrested in reading it. i will try to think of projects to do as a hobby.
~Brain storming~
Smash TV http://en.wikipedia.org/wiki/Smash_TV
Nox (probobly going to do a group quest then move to a Multi Arena) http://en.wikipedia.org/wiki/Nox_(video_game)
Any ideas would be really fun (probobly not furry related.. sorry)
SMASH TV
The Thoughts behind of what the spirit of Smash tv is a lot of bad guys vear easy to kill. you could in two snaps turn this into a zombie horde game but doesnt quite give the feeling of fighting for TV. so the first objective is to get the shooting system down. The old system was using the D-pad for movement and holding down the respective buttons in directions to shoot constantly. No ammo and a fixed shoot speed.Chances are i will try to make the WASD the movement buttons and IJKL as the shooting keys.
The game was full of Basic bad guys set up in a color code system for the basic dudes. Green being the slowest unit, Pruple being slightly faster then green and per 10 green there might be a purple in the middle. Practicly all the badguys druged about half the speed as the main player. The assortment of guys quickly expands as you get tough guys (takes about 5 shots to kill) moving slowly around if not killed explodes shooting shards of metal in 8 Angular directions, and sentry men shooting down at you.
A big part of this game is defently the random assortment of bonuses and buffs you can obtain.
~Blade Shiled~ :Had 5 spinning disks that would kill anything it touched slowly dissapating over time or quickly if hits a hard object
~Scatter gun~ :this gun shot 5 in a spread formation instead of the normal 1
~Explosion~ :destroyed everyone on the screen
~Gernades~ :launched a large ammount of gernade like objects a few paces infront of the hero spreading randomly not much splash but a lot of them.
Thoes are the ones i have seen just in the first 3 levels of the game
Boss battles are quite intresting and will be one of the highlights of using the Data Editor to create these bosses. and from seeing the special unit from the Preview of the SC2 Editior making 'special moves' will be veary easy to do. this part i will change much diffrent from the in game boss. hopefully changing in game AI might be possable
First Thought Brainstorming
~i will probobly make three main characters rather then just the one fixed one. the first changes will be Fast, Normal, Slow Characters. Later i can think of special abblitys to give for a level up system in this game to give it a little more depth. some of the abblitys might be such things as a shockwave or a pericing shot for the harder to kill units.
Names pending
Fast~
~Increased speed by speed by 20%
~Decreased fire Rate by 25%
Normal~
Normal
Slow~
Increased rate of fire by 20%
Deacreased speed by 25%
The higher Debuff is to make normal a possable choice rather then most people just taking the high or low characters. this is under debate... might not be needed.
Models
Hero: http://www.starcraft2.com/features/.....ran/reaper.xml will be the basic idea of it. the jet pack and pistols gives a feel to the quicker characters of the game
Basic goon : This one im debating if i want this to be a human model to give off that 'reality' TV show or change it up with an alien.
Option one http://www.starcraft2.com/features/.....oss/zealot.xml
Option two http://www.starcraft2.com/features/.....g/baneling.xml
Option Three http://www.starcraft2.com/features/.....ran/marine.xml
One cool idea im looking at is the idea of weapons that dont expire and will probobly have their pros and Cons to each one ... will have to ponder this more if i want some perminate ones or temp bouns
This is the New Starcraft II Editor... its goddamn Heaven on earth
This will be my project topic for anyone one intrested in reading it. i will try to think of projects to do as a hobby.
~Brain storming~
Smash TV http://en.wikipedia.org/wiki/Smash_TV
Nox (probobly going to do a group quest then move to a Multi Arena) http://en.wikipedia.org/wiki/Nox_(video_game)
Any ideas would be really fun (probobly not furry related.. sorry)
SMASH TV
The Thoughts behind of what the spirit of Smash tv is a lot of bad guys vear easy to kill. you could in two snaps turn this into a zombie horde game but doesnt quite give the feeling of fighting for TV. so the first objective is to get the shooting system down. The old system was using the D-pad for movement and holding down the respective buttons in directions to shoot constantly. No ammo and a fixed shoot speed.Chances are i will try to make the WASD the movement buttons and IJKL as the shooting keys.
The game was full of Basic bad guys set up in a color code system for the basic dudes. Green being the slowest unit, Pruple being slightly faster then green and per 10 green there might be a purple in the middle. Practicly all the badguys druged about half the speed as the main player. The assortment of guys quickly expands as you get tough guys (takes about 5 shots to kill) moving slowly around if not killed explodes shooting shards of metal in 8 Angular directions, and sentry men shooting down at you.
A big part of this game is defently the random assortment of bonuses and buffs you can obtain.
~Blade Shiled~ :Had 5 spinning disks that would kill anything it touched slowly dissapating over time or quickly if hits a hard object
~Scatter gun~ :this gun shot 5 in a spread formation instead of the normal 1
~Explosion~ :destroyed everyone on the screen
~Gernades~ :launched a large ammount of gernade like objects a few paces infront of the hero spreading randomly not much splash but a lot of them.
Thoes are the ones i have seen just in the first 3 levels of the game
Boss battles are quite intresting and will be one of the highlights of using the Data Editor to create these bosses. and from seeing the special unit from the Preview of the SC2 Editior making 'special moves' will be veary easy to do. this part i will change much diffrent from the in game boss. hopefully changing in game AI might be possable
First Thought Brainstorming
~i will probobly make three main characters rather then just the one fixed one. the first changes will be Fast, Normal, Slow Characters. Later i can think of special abblitys to give for a level up system in this game to give it a little more depth. some of the abblitys might be such things as a shockwave or a pericing shot for the harder to kill units.
Names pending
Fast~
~Increased speed by speed by 20%
~Decreased fire Rate by 25%
Normal~
Normal
Slow~
Increased rate of fire by 20%
Deacreased speed by 25%
The higher Debuff is to make normal a possable choice rather then most people just taking the high or low characters. this is under debate... might not be needed.
Models
Hero: http://www.starcraft2.com/features/.....ran/reaper.xml will be the basic idea of it. the jet pack and pistols gives a feel to the quicker characters of the game
Basic goon : This one im debating if i want this to be a human model to give off that 'reality' TV show or change it up with an alien.
Option one http://www.starcraft2.com/features/.....oss/zealot.xml
Option two http://www.starcraft2.com/features/.....g/baneling.xml
Option Three http://www.starcraft2.com/features/.....ran/marine.xml
One cool idea im looking at is the idea of weapons that dont expire and will probobly have their pros and Cons to each one ... will have to ponder this more if i want some perminate ones or temp bouns
Anthro con
Posted 16 years agoYa im at AC come say hi or give me 5$ for food
ill be walking around. send me a privet message and ill give you my number
ill be walking around. send me a privet message and ill give you my number
Hmmmm Commissions / Suggestions
Posted 16 years agoWell drawing mood is back and im thinking about commissions / suggestions. Right now im probobly gonna settle on a low low price of 5$ for colored Commissions. suggestions are always welcome.
Comissions are probobly gonna be fursona only right now. as i want to make sure what i draw is at least decent.
Comissions are probobly gonna be fursona only right now. as i want to make sure what i draw is at least decent.
Fetish Meme
Posted 17 years agoOnly becaues i find this intresting
+++ = Hellz yeah!
++ = Awesome!
+ = Cool.
~ = Neutral.
- = No.
-- = Like, ew...
--- = NOO WAI!
Anal on Males (++)
Anal on Females (++)
Breasts (++)
Breast Expansion (++)
Weight Gain (++)
Bondage (+++)
Clothing (++)
Leather (++)
Stockings (++)
Shoe/Boots (++)
Suit and Tie (++)
Muscle, Male (++)
Muscle, Female (+++)
Herm (++)
Cub (++)
Baby/Diaper (~)
Transformation (++)
Macro/Micro (++)
Impregnation (+++)
Pregnancy (++)
Lactation (++)
Anal Vore (++)
Soul Vore (++)
Cock Vore (++)
Standard Soft Vore (++)
Standard Hard Vore (++)
Paw/Foot (++)
Incest (++)
Yuri (F/F) (++)
Yaoi (M/M) (++)
Hetero (M/F) (~++)
Bi (++)
Girly Boys (+++)
Butch Girls (++)
Mind Control (++)
Rape (+++)
Uniform (++)
Orgy (++)
Subbing/Domming (+++)
Biting (++)
Cheesecake (?)
Solo Masturbation; Male (++)
Solo Masturbation; Female (++)
Scat (-)
Inflation (++)
Fat/Pudge (++)
Tech (++)
Watersports (++)
Glasses (++)
Tentacles (+++)
Oviposition (++)
Masochism (++)
Sadism (++)
Multiple body parts (++)
Partial Nudity (++)
Gore/guro (++)
Snuff (++)
Hyper (++)
Zoophilia (++)
Electricity (++)
She-males (++)
Cross-dressing (++)
Oral (+++)
Asphyxiation (++)
Wet-look (++)
Mud/Quicksand etc (++)
Sinking (++)
Spooge (++)
Body Paint (++)
Plants (++)
Tickling (++)
all of the above prove that i have more porn then anyone.
+++ = Hellz yeah!
++ = Awesome!
+ = Cool.
~ = Neutral.
- = No.
-- = Like, ew...
--- = NOO WAI!
Anal on Males (++)
Anal on Females (++)
Breasts (++)
Breast Expansion (++)
Weight Gain (++)
Bondage (+++)
Clothing (++)
Leather (++)
Stockings (++)
Shoe/Boots (++)
Suit and Tie (++)
Muscle, Male (++)
Muscle, Female (+++)
Herm (++)
Cub (++)
Baby/Diaper (~)
Transformation (++)
Macro/Micro (++)
Impregnation (+++)
Pregnancy (++)
Lactation (++)
Anal Vore (++)
Soul Vore (++)
Cock Vore (++)
Standard Soft Vore (++)
Standard Hard Vore (++)
Paw/Foot (++)
Incest (++)
Yuri (F/F) (++)
Yaoi (M/M) (++)
Hetero (M/F) (~++)
Bi (++)
Girly Boys (+++)
Butch Girls (++)
Mind Control (++)
Rape (+++)
Uniform (++)
Orgy (++)
Subbing/Domming (+++)
Biting (++)
Cheesecake (?)
Solo Masturbation; Male (++)
Solo Masturbation; Female (++)
Scat (-)
Inflation (++)
Fat/Pudge (++)
Tech (++)
Watersports (++)
Glasses (++)
Tentacles (+++)
Oviposition (++)
Masochism (++)
Sadism (++)
Multiple body parts (++)
Partial Nudity (++)
Gore/guro (++)
Snuff (++)
Hyper (++)
Zoophilia (++)
Electricity (++)
She-males (++)
Cross-dressing (++)
Oral (+++)
Asphyxiation (++)
Wet-look (++)
Mud/Quicksand etc (++)
Sinking (++)
Spooge (++)
Body Paint (++)
Plants (++)
Tickling (++)
all of the above prove that i have more porn then anyone.
Well glad thats done
Posted 17 years agoI updated 90% of my old artwork to here. most of it is human but what the hey. its a party. Anyway i do have a few more things to upload but im not going to yet. ill sprinkle it in my regular work updates but if you want to see what i was like when i first started out check my scraps. its a good way to show how far you can come.
4 step show
Posted 17 years agoi took all artwork and separated into 4 different categories. Beginner ok Experiment Advanced. in that order ill be putting stuff in scraps and my gallery. it really shows how you can start so crappy and end better then normal.
Today is Biginner
Enjoy
Today is Biginner
Enjoy
Time to Assemlate
Posted 17 years agoOver the next few days im going to be moving my Deviantart artwork. going from my worst art to my best. (i like save the best for last) starting from scraps to my photoshop colored artwork. just giving a heads up not all of its furry but art is art. and i think it wont matter to much as you guys are nice and hopefully not natzis.
I need a fursona...
Posted 17 years agook i have put this off for way too long... i need my self a goddman fersona...
im pretty sure i want a ferret but have no clue how to draw or how to stylize him... time for a horrible painstaking prosses.
im pretty sure i want a ferret but have no clue how to draw or how to stylize him... time for a horrible painstaking prosses.
What to do now...
Posted 17 years agoone picture i put up and already 3 watchers and 4 favorites. now the only thing left to do is draw some more. if any one has any suggestions throw them out there ill draw pretty much anything. one thing is i do draw guys better then girls though