Someone draw this for me.
General | Posted 13 years agoEevee eating Fennekin, because Eevee is best fennec pokemon, and Fennekij is a sad ripoff of Flareon.
And now for a serious journal.
General | Posted 13 years agoWell, I got a Weasyl account, but I'm not using it. The site takes way too long to load each page, and I've got a following here already (albeit a quiet one), so what's the point of going there? I don't wanna go through the crap of copying all my art over and maintaining two galleries, so yeah, not going there.
Also, got a new tablet, so I might open up for art commissions again. But since it takes so long to do sprites, I'm not opening up for then right now. Maybe I'll do those as auctions, I dunno.
Also thinking of doing merchandise for KL to help pay for development costs. Gonna buy some chat busts and more character art for the site, but I dunno if anyone would want any merch, anyway.
Also, got a new tablet, so I might open up for art commissions again. But since it takes so long to do sprites, I'm not opening up for then right now. Maybe I'll do those as auctions, I dunno.
Also thinking of doing merchandise for KL to help pay for development costs. Gonna buy some chat busts and more character art for the site, but I dunno if anyone would want any merch, anyway.
Excuse me? Could you read my journal, please?
General | Posted 13 years agoThank you.
Paypal help?
General | Posted 13 years agoSo Paypal needs to be linked to a bank account to work. That means there's a way to pull funds from the bank onto Paypal, right? How do I do that?
Commissions are closed.
General | Posted 13 years agoI didn't wanna do this, but let's be realistic. Given my track record, and that I'm now working full time, I'm simply not equipped to handle commissions. The last one I did took so long, I ended up giving it away for free cuz I felt bad for taking so long, and I was working part time then.
The problem is I can't focus on anything, even things I want to do. So I have to close.
Also, to those looking to recruit me for your game, the answer is also no. I'm having a hard enough time trying to focus on my own game, and I already tried helping someone else. It didn't work. So, sorry, but no.
The problem is I can't focus on anything, even things I want to do. So I have to close.
Also, to those looking to recruit me for your game, the answer is also no. I'm having a hard enough time trying to focus on my own game, and I already tried helping someone else. It didn't work. So, sorry, but no.
Hey! Need a story written?
General | Posted 13 years agoCheck out
asalis! He's the best author I know, dare I say, even better than Pen Stroke, and he's open for commissions!
Please buy a story; he really needs the money to get his car fixed.
asalis! He's the best author I know, dare I say, even better than Pen Stroke, and he's open for commissions!Please buy a story; he really needs the money to get his car fixed.
To those with a Wii, I have a question.
General | Posted 13 years agoCan Gamecube games be played with the classic controller? Because IIRC, GC controllers have round plugs, so this tells me either they made a new model for the Wii, or they made an adapter. So, before I go buying new components, can I use the classic controller?
Hey! Weasyl!
General | Posted 13 years agohttp://tinyurl.com/midiweasyl Come see my awesome new account there!
PHONE'S BACK!
General | Posted 13 years agoEveryone who has my number, please text me so I can re-add you.
Cons I will attend this year:
General | Posted 13 years agoI'm not dead.
General | Posted 13 years agoMy phone just got shattered to bits (I swear I didn't blow it up). Until the new one comes in, which should be soon since we're ordering them tonight, hopefully, if all goes well... yeah, it's not gonna happen... *sigh* But yeah, now you know I'm not dead. I miss you guys.
I need help.
General | Posted 13 years agoI really don't know what to do anymore. I'm not sure if I'm gonna keep trying to make my own SDL GDK, or just go back to Game Maker. The whole reason I started this project was because I got caught up in the hype of the vaporware project, nD, and the actually successful project, Game Gadget. I wanted to make a free devkit that would be as easy to use as Game Maker (except, of course, for certain C++ limitations in terms of convenience) but would be totally free. Essentially, a 100% free version of Game Maker was what I was going for.
Then, earlier while working on a game which was just a simple thing where you play as Rainbow Dash and try to clear clouds out of the sky, I had a problem. My computer had a blue screen, and the source file for the game itself was corrupted. Not a big problem at the time, I thought, since it was a simple game to write, and I could easily remake it, which I did. Then, I hit a wall. Using the exact same logic as before, only with a little more organizing, I remade my game. But it doesn't work.
Instead of flying around and breaking clouds, Rainbow Dash just sits there in the same spot on the screen. Her wings are flapping, so I know her events are being run, but for some reason, keyboard events are being ignored. I honestly have no idea what's going on. The logic is so simple, if a key is pressed, accelerate in that direction. It's worked before, and I checked my GDK code, that's all intact.
Frustrated by this phantom logic error plaguing my game, I got to thinking of how I never ran into problems like this using Game Maker. And then I got to wondering why I started my own GDK in the first place. Game Maker wasn't exactly limiting me, but found something similar to what I was already doing called Dark GDK, which was free, and rather popular since it was a fast and efficient DirectX devkit. Even without a proper IDE (it was just starting source code and a library that opened in Visual C++) it was doing well. The problem was the limitations it had were astonishing, and it did things in such weird ways that I felt very uncomfortable with it. It felt unnecessary to use the built-in sprite class, for instance, because it had such an awkward setup, and making my own was simpler, even when I had to trick the drawing functions into doing something they (I'm guessing) weren't meant to do. Basically, I wrote my games in such a way that they behaved the way they would had I written them in SDL. The 3D part, great as it was, was stunted as well. It seemed to be very FPS-oriented, and didn't have options like setting the camera to a definite angle, retrieving an integer value of the camera angle, basic things like that. There was even a limited number of light sources you could use; if I recall correctly, it was seven. As you can imagine, I haven't used Dark GDK in a while.
Well, a friend of mine showed me the nD and got me into SDL. Once I'd gotten it working, I was thrilled, because I'd wanted to use C++ since another friend of mine told me he used C++ in making games professionally. Even when the threat of nD never seeing the light of day hit me, I still continued because of Game Gadget. Well, TL;DR there, Game Gadget sucks big time. I later found out about a console called Dingoo, which did all kinds of things Game Gadget didn't. Problem was, there was a limited supply (three by the time I found out about it) and before I knew it, the site shut down, and sales stopped. Unlike the Game Gadget, which was marketed towards triple-A developers wanting to republish old games on a hand held console, Dingoo was an entirely open-source console. At the time, investors didn't like the idea of a console targeted towards indie developers, because they didn't realize how much money was in the market, so Game Gadget got the investments, while Dingoo, to my knowledge, died off.
Now, I've been ranting for a while, but it's time for me to get back on track. So then, why did I start making my own GDK? Because I wanted to make hand held games on a system that had freaking buttons on it. I hated playing games on a smart phone because they don't have buttons, and I hate having my thumbs blocking the screen and having to peek under them just to make sure I'm tapping the right places. I wanted to make mobile, but not casual, games.
Then I saw Game Maker Studio was not only available on Steam, but now had an option for people who'd bought the Steam Greenlight license to submit their games directly there. I remembered the other reason why I wanted to make a freeware version of Game Maker: because GM Studio, at full publishing capacity, costs over 600$! And SDL could be run on more platforms than Game Maker could. I felt it was an injustice that a program aimed at hobbyists and indies would be so expensive. I wanted to make something that was about as easy to use and could be released for free. It wouldn't be exactly the same, naturally, but I was hoping to have all the important stuff be the same, like project management, most of the functions working much the same way, things like that. I basically wanted it so that those making games as a hobby wouldn't have to pay such extravagant fees just to pursue their hobby, and indie developers could use something easy while learning a more widely-used language in case they ever went pro.
Now, I'm thinking about the short term. I'm thinking about the game I was going to make, and why. I was hoping that if I started making games on my own, I could raise money for the community center and start helping out the folks in my area. If my own GDK ever got off the ground, it would be a major help to them too, since I could take a good portion of the donations out of what that got to donate to the community center, and other charities. I want to use my skills to do something good while also entertaining people.
If I were to switch back to Game Maker now, it would be costly if I were to make a cross-platform game, but if I were to sell that game, I could get money sooner rather than later. I feel like it's more important to get a little help now than hold out for a lot later when it could be too late for some of these people. But if I make my own free tool, I could make a lot more through donations and selling games made with that. I also feel dirty using Game Maker, not just because it's in several ways inferior to the possibilities of SDL, but because in using it, I'm feeding a greedy corporate giant.
I feel so conflicted inside that it's ground everything to a halt. I need advice. If anyone has any input, even if you think it wouldn't matter, please say what you have to say. I won't be mad at anyone or think less of anyone for any reason they have for me to do one or the other. But please, don't leave me with indecision. There's nothing more painful or frightening than uncertainty.
Thank you.
Then, earlier while working on a game which was just a simple thing where you play as Rainbow Dash and try to clear clouds out of the sky, I had a problem. My computer had a blue screen, and the source file for the game itself was corrupted. Not a big problem at the time, I thought, since it was a simple game to write, and I could easily remake it, which I did. Then, I hit a wall. Using the exact same logic as before, only with a little more organizing, I remade my game. But it doesn't work.
Instead of flying around and breaking clouds, Rainbow Dash just sits there in the same spot on the screen. Her wings are flapping, so I know her events are being run, but for some reason, keyboard events are being ignored. I honestly have no idea what's going on. The logic is so simple, if a key is pressed, accelerate in that direction. It's worked before, and I checked my GDK code, that's all intact.
Frustrated by this phantom logic error plaguing my game, I got to thinking of how I never ran into problems like this using Game Maker. And then I got to wondering why I started my own GDK in the first place. Game Maker wasn't exactly limiting me, but found something similar to what I was already doing called Dark GDK, which was free, and rather popular since it was a fast and efficient DirectX devkit. Even without a proper IDE (it was just starting source code and a library that opened in Visual C++) it was doing well. The problem was the limitations it had were astonishing, and it did things in such weird ways that I felt very uncomfortable with it. It felt unnecessary to use the built-in sprite class, for instance, because it had such an awkward setup, and making my own was simpler, even when I had to trick the drawing functions into doing something they (I'm guessing) weren't meant to do. Basically, I wrote my games in such a way that they behaved the way they would had I written them in SDL. The 3D part, great as it was, was stunted as well. It seemed to be very FPS-oriented, and didn't have options like setting the camera to a definite angle, retrieving an integer value of the camera angle, basic things like that. There was even a limited number of light sources you could use; if I recall correctly, it was seven. As you can imagine, I haven't used Dark GDK in a while.
Well, a friend of mine showed me the nD and got me into SDL. Once I'd gotten it working, I was thrilled, because I'd wanted to use C++ since another friend of mine told me he used C++ in making games professionally. Even when the threat of nD never seeing the light of day hit me, I still continued because of Game Gadget. Well, TL;DR there, Game Gadget sucks big time. I later found out about a console called Dingoo, which did all kinds of things Game Gadget didn't. Problem was, there was a limited supply (three by the time I found out about it) and before I knew it, the site shut down, and sales stopped. Unlike the Game Gadget, which was marketed towards triple-A developers wanting to republish old games on a hand held console, Dingoo was an entirely open-source console. At the time, investors didn't like the idea of a console targeted towards indie developers, because they didn't realize how much money was in the market, so Game Gadget got the investments, while Dingoo, to my knowledge, died off.
Now, I've been ranting for a while, but it's time for me to get back on track. So then, why did I start making my own GDK? Because I wanted to make hand held games on a system that had freaking buttons on it. I hated playing games on a smart phone because they don't have buttons, and I hate having my thumbs blocking the screen and having to peek under them just to make sure I'm tapping the right places. I wanted to make mobile, but not casual, games.
Then I saw Game Maker Studio was not only available on Steam, but now had an option for people who'd bought the Steam Greenlight license to submit their games directly there. I remembered the other reason why I wanted to make a freeware version of Game Maker: because GM Studio, at full publishing capacity, costs over 600$! And SDL could be run on more platforms than Game Maker could. I felt it was an injustice that a program aimed at hobbyists and indies would be so expensive. I wanted to make something that was about as easy to use and could be released for free. It wouldn't be exactly the same, naturally, but I was hoping to have all the important stuff be the same, like project management, most of the functions working much the same way, things like that. I basically wanted it so that those making games as a hobby wouldn't have to pay such extravagant fees just to pursue their hobby, and indie developers could use something easy while learning a more widely-used language in case they ever went pro.
Now, I'm thinking about the short term. I'm thinking about the game I was going to make, and why. I was hoping that if I started making games on my own, I could raise money for the community center and start helping out the folks in my area. If my own GDK ever got off the ground, it would be a major help to them too, since I could take a good portion of the donations out of what that got to donate to the community center, and other charities. I want to use my skills to do something good while also entertaining people.
If I were to switch back to Game Maker now, it would be costly if I were to make a cross-platform game, but if I were to sell that game, I could get money sooner rather than later. I feel like it's more important to get a little help now than hold out for a lot later when it could be too late for some of these people. But if I make my own free tool, I could make a lot more through donations and selling games made with that. I also feel dirty using Game Maker, not just because it's in several ways inferior to the possibilities of SDL, but because in using it, I'm feeding a greedy corporate giant.
I feel so conflicted inside that it's ground everything to a halt. I need advice. If anyone has any input, even if you think it wouldn't matter, please say what you have to say. I won't be mad at anyone or think less of anyone for any reason they have for me to do one or the other. But please, don't leave me with indecision. There's nothing more painful or frightening than uncertainty.
Thank you.
Wanna buy an adoptable?
General | Posted 13 years agoI know I've neber done this before, but you guys trust me, right? Anyway, I just made up this cute little creature called a piikacheu that really needs a home. He's kind of like a chinchilla, but with a really light orange coat, almost yellow, and a tail that looks like a squiggly line. I'm also gonna try something new and sell some plushies, too. No photos of them, though. What you get is a surprise. Just sent me the Paypal payment as a "Gift" with your username, so I know it's you. Trust me, I know what I'm doing. *WINK*
Sometimes, I get bored.
General | Posted 13 years agoAnd now for my MFF experience journal!
General | Posted 13 years agoI didn't go.
I hate Steam. I hate Steam. I FUCKING HATE STEAM!
General | Posted 13 years agoI bought the Orange Box thinking I would be able to bypass having to download the games, BUT NO! All it did was install Steam. I thought, OK, I'll just go online with the disc and Steam will download the game for me. BUT NO~! It asks me for a CD key. I look around, I don't have a CD key. It didn't come with the disc! So I go to the support page and try to send them a message under the category "Lost or Missing CD Key". I tell them I did not receive a CD key upon purchase. Then it asks for additional information, including... my fucking CD key.
...
WHY THE FUCK WOULD THEY ASK FOR MY CD KEY ON THE TOPIC OF ME NOT HAVING A FUCKING CD KEY????? WHO THE FUCK WROTE THIS RETARDED SHIT SUPPORT SITE?! AND WHY THE HELL DO I HAVE TO HAVE TWO ACCOUNTS ON THE SITE AND HAVE TO SET UP ALL THIS PROFILE BULLSHIT AND CHECK MY EMAIL FIVE GODDAMN TIMES JUST TO USE THE FUCKING FORUM? WHAT NEXT? APPLY FOR A SECOND SOCIAL SECURITY NUMBER JUST FOR STEAM?
Valve, you guys are incredible. You make the best first person games in the world. Portal is my bitch, and I love you for making it. BUT! I cannot forgive the stupidity that is Steam. I cannot forgive that sooooo many PC games now require Steam! AND I CANNOT FORGIVE YOU ASKING ME FOR THE INFORMATION I'M TRYING TO REPORT MISSING!!!!!
TL;DR: I hate Steam.
...
WHY THE FUCK WOULD THEY ASK FOR MY CD KEY ON THE TOPIC OF ME NOT HAVING A FUCKING CD KEY????? WHO THE FUCK WROTE THIS RETARDED SHIT SUPPORT SITE?! AND WHY THE HELL DO I HAVE TO HAVE TWO ACCOUNTS ON THE SITE AND HAVE TO SET UP ALL THIS PROFILE BULLSHIT AND CHECK MY EMAIL FIVE GODDAMN TIMES JUST TO USE THE FUCKING FORUM? WHAT NEXT? APPLY FOR A SECOND SOCIAL SECURITY NUMBER JUST FOR STEAM?
Valve, you guys are incredible. You make the best first person games in the world. Portal is my bitch, and I love you for making it. BUT! I cannot forgive the stupidity that is Steam. I cannot forgive that sooooo many PC games now require Steam! AND I CANNOT FORGIVE YOU ASKING ME FOR THE INFORMATION I'M TRYING TO REPORT MISSING!!!!!
TL;DR: I hate Steam.
Hey, you guys know that Weasyl site?
General | Posted 13 years agoSHUT THE HELL UP ABOUT IT!
Need help!
General | Posted 13 years agoAnyone who's used ModLoader for Minecraft, I need your help. I followed the instructions, and apparently, ML worked because I got a mods folder. But now, it's saying to put the archived mods into that folder and run the game, but it isn't working. What am I missing? Can anyone give me a detailed tutorial on how to use ModLoader? All the instructions I've found are to set it up, not to load the mods themselves.
Can anyone help me with this Minecraft issue?
General | Posted 13 years agoI tried to download the Minecraft Portal Mod for version 1.4.2, and the stupid filecopter site keeps failing to let me download. Does anyone have an alternative download I can use?
Something I must confess.
General | Posted 13 years agoI once ate a dog treat thinking it was a regular Oreo cookie.
That is all.
That is all.
TMI Friday
General | Posted 13 years agoI chose to do this on Friday instead of Tuesday because it sounds like the restraunt TGI Friday. So, you know what to do, ask away.
Six. More. Days.
General | Posted 13 years agoI have to wait six more days before the estimated date my computer will be ready. Yup. Just six... short... little days. And then everything will be fine... *eye twitch* I'M GOING STIR BUCKING CRAZY!
In other news, I think I <INSERT REPEATED SCHPEAL ABOUT BEING TOO AMBITIOUS AND TAKING ON SMALLER PROJECTS HERE>. Ah, screw it. I'm done making games for a while. I can't write a story worth crap and I can't settle on a gameplay style I like. So instead, I'll be working on just the SDL GDK (name to be revealed later). Then I will just make various different gameplay engines with it and let others make their own games out of those and whatnot. It'll probably be a lot more fulfilling, and since it doesn't technically have a completed state, I can just go on and on and not worry about my strange inability to see anything through to the end take over and kill it. Can't avoid the end of something endless, can I? Also, still need to rack up funds to start the site, so I'll be keeping commissions open once my computer comes back.
Until then, I shall sit here in silence and meditate. Yup, sure is some kick ass training here... jeeze, I'm lonely...
In other news, I think I <INSERT REPEATED SCHPEAL ABOUT BEING TOO AMBITIOUS AND TAKING ON SMALLER PROJECTS HERE>. Ah, screw it. I'm done making games for a while. I can't write a story worth crap and I can't settle on a gameplay style I like. So instead, I'll be working on just the SDL GDK (name to be revealed later). Then I will just make various different gameplay engines with it and let others make their own games out of those and whatnot. It'll probably be a lot more fulfilling, and since it doesn't technically have a completed state, I can just go on and on and not worry about my strange inability to see anything through to the end take over and kill it. Can't avoid the end of something endless, can I? Also, still need to rack up funds to start the site, so I'll be keeping commissions open once my computer comes back.
Until then, I shall sit here in silence and meditate. Yup, sure is some kick ass training here... jeeze, I'm lonely...
Let's Play Kyrodian Legends!
General | Posted 13 years agohttps://youtu.be/N75RP59xp5E
http://www.youtube.com/watch?v=N75RP59xp5E
This video is outdated by weeks. I would have uploaded it much sooner if I could, and I've been unable to make a new one, so I'm afraid this will have to do. Anywho, let me know what you guys think of the game so far.
Music: http://www.furaffinity.net/user/jazzypanda
http://www.youtube.com/watch?v=N75RP59xp5E
This video is outdated by weeks. I would have uploaded it much sooner if I could, and I've been unable to make a new one, so I'm afraid this will have to do. Anywho, let me know what you guys think of the game so far.
Music: http://www.furaffinity.net/user/jazzypanda
Phone is FUBAR. Also, Portal secret.
General | Posted 13 years agoMy phone has finally kicked the bucket, and so I will not be able to get online regularly anymore. This also means no more IM for a while. I need to go and have it replaced, either by ordering a new one or simply switching to a different one (which is something I'm seriously considering, since Cricket has unlimited data).
Now for the real reason you're reading this journal: my Portal secret! In test chamber 05, use your gun to shoot down all the cameras in the section where the two buttons are after GLaDOS tells you you won't be monitored. Then get the door open, pick up a camera, and drop it on the other side of the door. Don't walk in, or you'll trigger the dialog. If you did it right, GLaDOS will insult you by saying you aren't a good person. This may also be a glitch, since she says the same line later on after you escape, but I've been able to do this repeatedly, so it wasn't random.
Now for the real reason you're reading this journal: my Portal secret! In test chamber 05, use your gun to shoot down all the cameras in the section where the two buttons are after GLaDOS tells you you won't be monitored. Then get the door open, pick up a camera, and drop it on the other side of the door. Don't walk in, or you'll trigger the dialog. If you did it right, GLaDOS will insult you by saying you aren't a good person. This may also be a glitch, since she says the same line later on after you escape, but I've been able to do this repeatedly, so it wasn't random.
Who am I?
General | Posted 13 years ago1. Who are you?
I'm me! Me! It's me, Donut! Now let me in the stupid base! I have information about the blues!
2. What are the 3 most important things everyone should know about you?
I'm ridiculously shy in person, so much that I rarely talk.
Compliments make me feel uncomfortable and awkward.
I have a bad habit of focusing on the negative and blaming myself.
3. When you aren't doing memes like this one what are you doing?
Working, watching MLP, programming, playing video games.
4. List your classes in school from the ones you like the most to the ones you like the least (or if you are out of school, think of the classes you did like and didn't like at the time).
I like math, though I struggled with it in school. Animation and programming classes were my faves, except Java, but that was because our final exam had NOTHING TO DO WITH JAVA. Also, I hate English, and I always will.
5. What is your biggest goal for this year?
Open a portal to Equestria! I'm making progress, too.
6. Where do you want to be in 5 years?
Living with Derpy, happily married. (I'm so lonely.)
7. What stage of life are you in right now?
Serious answer: stagnant.
8. Are you more child-like or childish?
The difference being?
9. What is the last thing you said out loud?
"Cat! Get off the curtain!"
10. What song comes closest to how you feel about your life right now?
Monster, by Skillet.
11. Have you ever taken martial arts classes?
Nope.
12. Does your life tend to get better or worse or does it just stay the same?
It goes up and down a lot. Not like a roller coaster, though. That would imply that I'm going somewhere. More like a trampoline.
13. Does time really heal all wounds?
No.
14. How do you handle a rainy day?
Sit outside in the car and listen to the rain hitting the windows.
15. Which is worse...losing your luggage or having to sort out tangled holiday lights?
Luggage. I keep my lights neatly wrapped and bound.
16. How is (or was) your relationship with your parents?
None of your business.
17. Do you tend to be aware of what is going on around you?
Not sure. I haven't checked in a while.
18. What is the truest thing that you know?
That I can never be sure of the truth. Wait a minute...
19. What did you want to be when you grew up?
When I was little, I wanted to be a geologist cuz I loved crystals. Then I wanted to make video games. Now I just want to stay off the streets.
20. Have you ever been given a second chance?
Depends on the person. Some have given me too many. Others were smart enough to give up.
21. Are you more of a giver or a taker?
I want to be a giver, but honestly, I think I'm a taker. Sad part is, I don't even have to try.
22. Do you make your decisions with an open heart/mind?
I try to, but I'm still guilty of taking some things at face value.
23. What is the most physically painful thing that has ever happened to you?
When I was little, I cut my toe open on a river rock.
24. What is the most emotionally painful thing that has ever happened to you?
There are several things I could put here. All were my fault, and all of them I want to fix, but the other parties involved won't let me.
25. Who have you hugged today?
My Pinkie Pie plushie. Again, I'm lonely.
I'm me! Me! It's me, Donut! Now let me in the stupid base! I have information about the blues!
2. What are the 3 most important things everyone should know about you?
I'm ridiculously shy in person, so much that I rarely talk.
Compliments make me feel uncomfortable and awkward.
I have a bad habit of focusing on the negative and blaming myself.
3. When you aren't doing memes like this one what are you doing?
Working, watching MLP, programming, playing video games.
4. List your classes in school from the ones you like the most to the ones you like the least (or if you are out of school, think of the classes you did like and didn't like at the time).
I like math, though I struggled with it in school. Animation and programming classes were my faves, except Java, but that was because our final exam had NOTHING TO DO WITH JAVA. Also, I hate English, and I always will.
5. What is your biggest goal for this year?
Open a portal to Equestria! I'm making progress, too.
6. Where do you want to be in 5 years?
Living with Derpy, happily married. (I'm so lonely.)
7. What stage of life are you in right now?
Serious answer: stagnant.
8. Are you more child-like or childish?
The difference being?
9. What is the last thing you said out loud?
"Cat! Get off the curtain!"
10. What song comes closest to how you feel about your life right now?
Monster, by Skillet.
11. Have you ever taken martial arts classes?
Nope.
12. Does your life tend to get better or worse or does it just stay the same?
It goes up and down a lot. Not like a roller coaster, though. That would imply that I'm going somewhere. More like a trampoline.
13. Does time really heal all wounds?
No.
14. How do you handle a rainy day?
Sit outside in the car and listen to the rain hitting the windows.
15. Which is worse...losing your luggage or having to sort out tangled holiday lights?
Luggage. I keep my lights neatly wrapped and bound.
16. How is (or was) your relationship with your parents?
None of your business.
17. Do you tend to be aware of what is going on around you?
Not sure. I haven't checked in a while.
18. What is the truest thing that you know?
That I can never be sure of the truth. Wait a minute...
19. What did you want to be when you grew up?
When I was little, I wanted to be a geologist cuz I loved crystals. Then I wanted to make video games. Now I just want to stay off the streets.
20. Have you ever been given a second chance?
Depends on the person. Some have given me too many. Others were smart enough to give up.
21. Are you more of a giver or a taker?
I want to be a giver, but honestly, I think I'm a taker. Sad part is, I don't even have to try.
22. Do you make your decisions with an open heart/mind?
I try to, but I'm still guilty of taking some things at face value.
23. What is the most physically painful thing that has ever happened to you?
When I was little, I cut my toe open on a river rock.
24. What is the most emotionally painful thing that has ever happened to you?
There are several things I could put here. All were my fault, and all of them I want to fix, but the other parties involved won't let me.
25. Who have you hugged today?
My Pinkie Pie plushie. Again, I'm lonely.
FA+
