cynderstuffing progress update!
General | Posted 4 years agodumping this in blog place because i dont wanna spam people with random updates. but i also dont want you to all to think im resting on my laurels! what are laurels btw? anyway i don't have those so im not resting on them!
my next animation of cynder getting rumpstuffed by a worgen currently is 'boxed' out to 4000 frames. meaning that's how long its 'planned' to be. ive made rough animations out to that amount of frames. it will probably go further since i want to do a pov shot of him pulling out and messss dripping out of her :) so maybe 4300 frames?
thats two minutes long minimum!
ive got it rendered (as in ready to go) out to 1minute and 19 seconds!
I HOPE ill have it done by the end of the year but...its a lot! a LOT. rending is fast but pose changes are difficult since im still learning. around the 1:30 mark he picks her up and holds her while pounding her and transitions between that and her on the couch are surprisingly difficult to make look good!
of course my patrons get spammed by my updates over there but i never really give you guys updates here so i thought id go ahead and do that :P i might even post a render preview if any of you want. leave comments guys! otherwise creators dont know what you want~ i dont know if people are happy to see previews or just meh on them or whatever!
anyhow hopefully its done by the end of the year!
my next animation of cynder getting rumpstuffed by a worgen currently is 'boxed' out to 4000 frames. meaning that's how long its 'planned' to be. ive made rough animations out to that amount of frames. it will probably go further since i want to do a pov shot of him pulling out and messss dripping out of her :) so maybe 4300 frames?
thats two minutes long minimum!
ive got it rendered (as in ready to go) out to 1minute and 19 seconds!
I HOPE ill have it done by the end of the year but...its a lot! a LOT. rending is fast but pose changes are difficult since im still learning. around the 1:30 mark he picks her up and holds her while pounding her and transitions between that and her on the couch are surprisingly difficult to make look good!
of course my patrons get spammed by my updates over there but i never really give you guys updates here so i thought id go ahead and do that :P i might even post a render preview if any of you want. leave comments guys! otherwise creators dont know what you want~ i dont know if people are happy to see previews or just meh on them or whatever!
anyhow hopefully its done by the end of the year!
Compositing for next animation: Need opinions
General | Posted 4 years agoi continue to learn blender! just today i learned how to use compositing to post-process images and i can make them look really... well... something.
here is the base image i rendered https://i.imgur.com/jJDN3TX.png
details are fine! it looks nice. it looks quality.
https://i.imgur.com/9LfQvpm.png
this is with post-processing through the compositing editor. you lose details like the background is darker (deliberately so and it took a LOT of finagling for me to figure out how to do that without washing out the foreground as well!) but it looks REALER!
i need opinions from anyone who HAS an opinion: which is better?
i know im just going for a blowjob scene so there needs to be a balance between realism and what LOOKS good. the compositing workflow is such that i can keep the darkened background but lose the bloom, even! i can lower the bloom effects, etc. but i need someone other than me to say 'hey nach the original looks cleaner and would be better for showing details without hiding stuff in shadows' or 'holy shit that second picture looks amazing and an animation in that quality would be insane' or something. i dont know what im doing so i dont trust myself to make this decision!
so A or B? or should i just tone the effects? or keep the darkened background but keep the foreground lit and without obstructing glow halos and such? aaaaaaaa
here is the base image i rendered https://i.imgur.com/jJDN3TX.png
details are fine! it looks nice. it looks quality.
https://i.imgur.com/9LfQvpm.png
this is with post-processing through the compositing editor. you lose details like the background is darker (deliberately so and it took a LOT of finagling for me to figure out how to do that without washing out the foreground as well!) but it looks REALER!
i need opinions from anyone who HAS an opinion: which is better?
i know im just going for a blowjob scene so there needs to be a balance between realism and what LOOKS good. the compositing workflow is such that i can keep the darkened background but lose the bloom, even! i can lower the bloom effects, etc. but i need someone other than me to say 'hey nach the original looks cleaner and would be better for showing details without hiding stuff in shadows' or 'holy shit that second picture looks amazing and an animation in that quality would be insane' or something. i dont know what im doing so i dont trust myself to make this decision!
so A or B? or should i just tone the effects? or keep the darkened background but keep the foreground lit and without obstructing glow halos and such? aaaaaaaa
FA+
