My Top 8 Grand Prixs in Nitro-Fueled
Posted 5 years agoHeya buds. How are things going? I'm doing really good as well. ^^
With the Grand Prixs coming to an end, which I'll miss it a lot there, we all had quite a fun experience with it, especially not only with the new characters, but also with the new costumes, karts, and even the tracks also as well. So for this one, I'm going to count down my Top 8 Grand Prixs of CTR: Nitro-Fueled. Now keep that in mind that my Top 8 is of my own opinion, including not only the track, but also the awards from each Grand Prix also as well. But anyways, with that's out of the way, let's get started!
Number 8: Nitro Tour
We're kicking things off with what I believe is, in my opinion, the absolute worst Grand Prix of all time. Now I know you're thinking, "Why hate this one? You get to play as the Nitro Squad." Well yeah. It's nice that you get to play as the Nitro Squad along with the popular in demand Tawna, which is sweet and all, however, for the other awards and course, that's where things are starting to get really rough. For the karts, it's completely random that I wasn't sure if one of them I would like to use it a lot. Although the best thing I can take is Rocket, along with surprisingly, there are random colors and stickers based off of the flags. The biker gears along with Motorsport costumes is not bad there. Although the other only good thing is the Twilight Tires which is quite cool there in colors depending on which one is your favorite. Now for Twilight Tour, it's not a bad course since it's based off of an Egypt, however, one of the biggest reasons is that it's a course that you can Blue Fire all the way, although from a long time ago, I had a very hard time that I was given no mercy at all without even trying to figure it out how(even the ghosts are tough as well) since you gotta keep the Blue Fire all the way in order to keep the momentum going. However, after practice, I was able to nowadays, handle this course without a problem. So overall, not a bad Grand Prix, however, that course will give everyone problems until they figured it out.
Number 7: Winter Festival
Now in this next one is a Christmas Themed Grand Prix. Now I have to say, this is where we get to know one of the characters that were once forgotten, but now have resurfaced such as Hasty, Yaya, and even Rilla Roo along with surprisingly Chick and Stew joining along for the ride as well, which is surprising. Now as for the awards, they look pretty cute and cool for the costumes, especially the babies along with for Spyro and Hasty as well. Although as for the karts, they look pretty pretty cool, especially the sleigh, although for the unicorn kart, it almost like it reminds me that "The New Day" could end up joining the race for some reason(feel free to leave a comment if you wish to know what I mean), while for the paint and tires, they look really indeed "sweet." Although once Summer comes, I'm afraid that they could end up melting due to the heat of the race. Now for Gingerbread Joyride, it looks actually nice to race in, although only in Christmas in December and July. For the other holidays however, it would be awkward at that. But anyways, it has a Blue Fire which you can decide on which way, although the best way to do so is in a shortcut that was hidden, but it can be tricky due to that it has tight turns and one wrong bump could cause you to lose it, especially that you need it for the ramp shortcut to the fountain as well. Lastly the biggest obstacle to deal with is... the Jelly Sumos. They will go all over the place while you're trying to avoid them, so one wrong move to bump into them, and not only you'll spin out and get squished, but you'll also lose your Blue Fire as well. So overall, it's not a bad Grand Prix, however, the course will give everyone a hard time, especially to deal with Velo's Ghost there.
Number 6: Spyro and Friends
In this next one, this is where we get to see the special guests from the Spyro series, which I was glad to see Spyro in action along with him getting a couple of costumes of his own in the later Grand Prixs along with his friend, Hunter, and even surprisingly, Gnasty Gnorc. Although to be fair, I was hoping that Ripto would be in this since he is more of a popular villain. I guess it must've because Gnorc has fans(which explains the fan letters from Spyro 1 Remake opening). As for the karts and tires, they actually look really cool, especially not only the Spyromobile, but also the Elemental Tires and even the Gem paint jobs, which I absolutely love. Although there is a big shocker. It's the only Grand Prix that the main star of that Grand Prix never gets a costume while Crunch gets one however, which it's nice to see a reference from Mind Over Mutants. As for the costumes, they actually look pretty cool, especially Wizard Komodo Joe for example. Now as for Spyro Circuit, it's actually not a bad race to play in other than to avoid the hazards set by the wizards along with the explosive crates to avoid as well and to collect gems as well since they serve as Wumpa Fruits. The one slight thing to be careful with is the portals since I've heard word that people tends to leave potions or TNT/Nitro as soon as they jumped through the portal for them to not realize the trap until it was too late. So I'm not sure if it was smart or it was really bad. Nonetheless, it was not a bad course, but definitely find a way to limit the ways of using the traps when jumping through the portals.
Number 5: Neon Circus
In this next one, this is where things gets more colorful and easier to have a blast with. For the characters, we're glad to see the characters from Tag Team Racing in such as Clutch and Pasadena along with the returning of an classic Koala Kong as well with a surprise from King Chicken. Which in order to unlock him is to get 5 Golden Eggs. So if you have the patience to get them all and get to the door, you'll get him. For the costumes though, they look pretty colorful and very nice, especially such as Stuntman Koala Kong, Jester Penta, Clown Cortex, and more. As for the karts, they look nicely done, especially the Bumper Karts which I can imagine everyone will have fun with those. Although the Daredevil almost looks like a Champion Kart at first, but only smaller than that. While for the paint jobs and tires, they look very colorful also as well like you're in an arcade or in a classical big time show as well. Along the way, there is a new mode called Ring Rally, which you have to drive through as many rings as you can before the time runs out. But what's interesting is that the more laps you go around, the faster you'll be, including that you get Blue Fire the moment the 3rd lap begins, which is also useful to help find shortcuts of which tracks as you go along. Now as for Koala Carnival, it actually looks very colorful and is by far, the easiest track of all time since it's the easiest way to Blue Fire all the way since it looks like a completely simple course. Although it can end too fast, but it can be useful if you have to avoid the crates and such. Overall, even though it's way too easy, but a fun Grand Prix as well.
Number 4: Spooky
In this next one is a Grand Prix that not only we celebrate Halloween, but also to celebrate one of the absolute best updates to ever had. To explain was it gives everyone of us the ability to swap in "Driving Style," in thus meaning, we can choose whichever characters we want in our own personal driving style, especially for example, you can make a Turning character like Ripper Roo into a Speedy style or you can make a Speedy character like Spyro into a Balanced style, etc. Which is actually really awesome! Now for the characters, we get to see the returning of the popular villains such as N. Brio, Komodo Moe, and even Nina as well. As for the costumes, they look really stunning and fitting for the Halloween edition, including Werewolf Tiny, Witch Tawna, Metal Head Oxide, etc. For the karts, they look pretty stylish when it comes to spooky there, especially The Phantom while for the tires and paint jobs, I really like the ghoulish style there, especially that the ghouls of the colors flows around you. Speaking of which, during this Grand Prix, sometimes ghosts will appear when you break the crates which all you gotta do is catch them. Although it doesn't serve much, but it is useful to gain Nitro with it. Now as for Nina's Nightmare, I really love the style that it looks spooky and creepy as well, especially the monstrous pumpkins. Although I would've placed it higher, but due to one thing. Now even though you can Blue Fire all the way, the tricky parts are not only you gotta jump over the fence which sometimes it can backfire if the timing is off, but more importantly, the tight turning at the end of the track, which if not careful, you could lose the Blue Fire, even though the track is pretty short there despite that it's a little difficult there. So despite that the track is tough, but overall, this Grand Prix will make you feel like you can do whatever you want with the swapping "Driving Style," which is sweet.
Number 3: Back N. Time
In this next one is where we get to have some nostalgia feels when going back in time, including that I was able to have one of the characters that used to be my main character in the entire game. For this one, we have the baby versions of Crash and Coco, which are cute, along with Baby T., of which he used to by my main until he is now my 2nd main character, which I'll explain later. Anyways, I had a real blast with Baby T. a lot for the entire Grand Prix, especially the new costume called Fake Baby T., which is like the "Fake Crash" version of Baby T. Although I thought he really looked like a real cave baby dinosaur at first, of which I thought he looks adorable there. While for most of the other costumes, they look nicely done with the ancient and future looking costumes to fit the "Time" name there. For the karts, despite that one of them is random, the other 2 looks really sweet, especially Mammoth of which it looks really stylish in the prehistoric style that it feels like I'm back in Super Mario World for some reason. Now the paint jobs is not much since there's only 2, however the Lava Tires looks really cool, especially the colors that it feels like it's flaming depending on which one is your favorite color as well. Now as for Prehistoric Playground, I really enjoyed it a lot. Especially that it feels like the entire environment of the Prehistoric Times looks stylish, even though you gotta keep the Blue Flame all the way. Although the beginning part of the track is tricky if you're not accurate to get the shortcut to keep the Blue Fire momentum going. But by the time you got it down, then it's complete smooth sailing from here. So overall, I really enjoyed this Grand Prix a lot despite that one of the karts appeared only at random. Although if they have something more that is cool, it would've gone even higher in my list.
Number 2: Rustland
In this next one is where not only it's one of my absolute favorites, but I also had a blast with a wide variety of goodies in the entire Grand Prix. Now despite that ever since after Winter Festival, there's only one new character this time, although however, Megamix looks actually very interesting and unique despite that he's a fusion of 4 villains into one. As for the costumes, all of them looks really cool since they look like they can survive through the post-apocalyptic world with their new look, especially such as Crash, Coco, Dingodile, Cortex, and many more. As for the karts, they are also really cool despite that they look like it's broken down, yet they are still going and kicking, especially The Nuke for example. While as for the paint jobs and tires, they look nicely done, especially that it makes the karts look like they are really old along with the nice paint trail depending on your favorite color. Not to mention it does have nice graffiti looks from the stickers of the entire Rustland crew as well. Meanwhile, it also introduces a special item for anyone to get which is a Golden Wumpa Fruit. After few rounds of races, you'll see a glowing crate there. Once you break it, the Golden Wumpa Fruit will appear and all you gotta do is grab it. Once you got it, finish the race, and you'll gain 200 Wumpa Coins for your troubles. So if you're grinding for Wumpa Coins, especially at the weekends, then they will definitely help a lot if you needed more Wumpa Coins than ever. Although for laughs, in the title screen, you'll see Crash holding a Video Game Awards Trophy for winning the Best Sports Game of the Year, which is even more sweeter than ever. Now as for Megamix Mania, I really love the mix style of Roo's Tubes, N. Gin Labs, and even Dingo Canyon mixed together as one. Although it looks like an intense lengthy course, as long as you're able to know what to do with keeping the Blue Fire going, especially for 2 shortcuts, then you'll be able to rock this track without much of a problem. Although what's interesting is that you gotta avoid the mines, however you can set it off as a trap by driving close to it for it to react, in thus if the racers not careful, they'll get caught in the explosive radius. Despite that the rotating fans are here, however, they are not as fast and complicated as the ones from Deep Sea Drive and that you have lots of more room to avoid them. So as long as you know what you're doing, you should be fine. Overall, an intense, yet very fun Grand Prix that you would definitely have a blast with that you'll have a racing mania.
Number 1: Gasmoxia
In the last one, not only it was also one of my absolute favorites, but I also had an awesome time with a bunch of variety of awards and goodies in the entire Grand Prix that it feels like it reminds me of the space battles, alongside that it's also the Grand Prix that I have my new favorite main racer in the entire game. For this one, the only character they added in is Emperor Velo XVII(Aka: Fake Velo), which I was glad to the point that it led to the final nail for everyone to confirm the #EveryoneIsHere for the Crash Nitro Fueled(since there's everyone of the characters that appeared from the past Crash racing games). Anyways, I had a blast with Emperor Velo so much that I considered him my new main favorite of the game, especially his skins for example. As for the karts, they look really awesome and futuristic. Not to mention if you thought having Emperor Velo is back, the returning kart from Crash Nitro Kart known as Velo's Chopper has returned as well, which ironically was my new favorite kart of all time in the entire game as well. As for the other costumes, they are also look very stylish, especially the Nitro Squad since they all fill in the "bad girl space pirate" design very well along with a very nice look of Emperor Velo's Captain costume as well. As for the paint jobs and tires, they look really sweet when it comes to futuristic design like we're traveling in space to any worlds along with the flowing of the atom-like from the tires as well. Not to mention the stickers looks pretty sweet as well. Meanwhile they also added new Time Trial ghosts, which added Emperor Velo's ghosts(as I already talked about it in my Top 10 Velo's Ghosts) to test your skills to see how far you have improved. Although the good thing is that you can now unlock the Champion Kart offline, which all you have to do is simple. Beat all of Oxide's ghosts in all of the tracks, such as CTR, Nitro Kart, and Bonus tracks, and not only you get Champion Kart, but also Oxide's decal as well. Although beating all of Velo's ghosts will get you Velo's decal as well, which is also pretty sweet as well. So if you couldn't unlock the Champion Kart at all online, least now you can for as long as you can at anytime you want offline there. Finally, as for Drive-Thru Danger, that's one way to end the Grand Prix with a bang for a good reason. It has a lot of twists and turns that for some reason, it makes you feel like you're in Gasmoxia version of Rainbow Road, but this time, with all of the chaos that is going on around in this track, including that depending on which path you take, the turbo pads will appear of which path you take if you take the Toxic Burger side or the Nuclear Pizza side. Now even though it's tricky to keep the Blue Fire going with all of the twists and turns since it's where you're going to have to master U-Turning, so if you practiced a lot with it, then you'll be able to handle lots of intensity, including for a couple of shortcuts depending on which side you take along with another at the near end which if you U-Turn, you'll be able to jump ahead faster than before. So overall, a really awesome Grand Prix that you'll feel like you'll make the best of it to end all of the Grand Prixs, which was why Gasmoxia is my best Grand Prix of the entire game.
So anyways, I hope you all enjoyed my Top 8 Grand Prixs in Nitro Fueled. If you have your own Top 8 if you experienced with all of them or not, feel free to leave the comments down below of your very own, and if you like, feel free to explain why in your own opinion as well. Until then, hope you buds have an awesome time and stay determined. (my tail wags) ^.^
With the Grand Prixs coming to an end, which I'll miss it a lot there, we all had quite a fun experience with it, especially not only with the new characters, but also with the new costumes, karts, and even the tracks also as well. So for this one, I'm going to count down my Top 8 Grand Prixs of CTR: Nitro-Fueled. Now keep that in mind that my Top 8 is of my own opinion, including not only the track, but also the awards from each Grand Prix also as well. But anyways, with that's out of the way, let's get started!
Number 8: Nitro Tour
We're kicking things off with what I believe is, in my opinion, the absolute worst Grand Prix of all time. Now I know you're thinking, "Why hate this one? You get to play as the Nitro Squad." Well yeah. It's nice that you get to play as the Nitro Squad along with the popular in demand Tawna, which is sweet and all, however, for the other awards and course, that's where things are starting to get really rough. For the karts, it's completely random that I wasn't sure if one of them I would like to use it a lot. Although the best thing I can take is Rocket, along with surprisingly, there are random colors and stickers based off of the flags. The biker gears along with Motorsport costumes is not bad there. Although the other only good thing is the Twilight Tires which is quite cool there in colors depending on which one is your favorite. Now for Twilight Tour, it's not a bad course since it's based off of an Egypt, however, one of the biggest reasons is that it's a course that you can Blue Fire all the way, although from a long time ago, I had a very hard time that I was given no mercy at all without even trying to figure it out how(even the ghosts are tough as well) since you gotta keep the Blue Fire all the way in order to keep the momentum going. However, after practice, I was able to nowadays, handle this course without a problem. So overall, not a bad Grand Prix, however, that course will give everyone problems until they figured it out.
Number 7: Winter Festival
Now in this next one is a Christmas Themed Grand Prix. Now I have to say, this is where we get to know one of the characters that were once forgotten, but now have resurfaced such as Hasty, Yaya, and even Rilla Roo along with surprisingly Chick and Stew joining along for the ride as well, which is surprising. Now as for the awards, they look pretty cute and cool for the costumes, especially the babies along with for Spyro and Hasty as well. Although as for the karts, they look pretty pretty cool, especially the sleigh, although for the unicorn kart, it almost like it reminds me that "The New Day" could end up joining the race for some reason(feel free to leave a comment if you wish to know what I mean), while for the paint and tires, they look really indeed "sweet." Although once Summer comes, I'm afraid that they could end up melting due to the heat of the race. Now for Gingerbread Joyride, it looks actually nice to race in, although only in Christmas in December and July. For the other holidays however, it would be awkward at that. But anyways, it has a Blue Fire which you can decide on which way, although the best way to do so is in a shortcut that was hidden, but it can be tricky due to that it has tight turns and one wrong bump could cause you to lose it, especially that you need it for the ramp shortcut to the fountain as well. Lastly the biggest obstacle to deal with is... the Jelly Sumos. They will go all over the place while you're trying to avoid them, so one wrong move to bump into them, and not only you'll spin out and get squished, but you'll also lose your Blue Fire as well. So overall, it's not a bad Grand Prix, however, the course will give everyone a hard time, especially to deal with Velo's Ghost there.
Number 6: Spyro and Friends
In this next one, this is where we get to see the special guests from the Spyro series, which I was glad to see Spyro in action along with him getting a couple of costumes of his own in the later Grand Prixs along with his friend, Hunter, and even surprisingly, Gnasty Gnorc. Although to be fair, I was hoping that Ripto would be in this since he is more of a popular villain. I guess it must've because Gnorc has fans(which explains the fan letters from Spyro 1 Remake opening). As for the karts and tires, they actually look really cool, especially not only the Spyromobile, but also the Elemental Tires and even the Gem paint jobs, which I absolutely love. Although there is a big shocker. It's the only Grand Prix that the main star of that Grand Prix never gets a costume while Crunch gets one however, which it's nice to see a reference from Mind Over Mutants. As for the costumes, they actually look pretty cool, especially Wizard Komodo Joe for example. Now as for Spyro Circuit, it's actually not a bad race to play in other than to avoid the hazards set by the wizards along with the explosive crates to avoid as well and to collect gems as well since they serve as Wumpa Fruits. The one slight thing to be careful with is the portals since I've heard word that people tends to leave potions or TNT/Nitro as soon as they jumped through the portal for them to not realize the trap until it was too late. So I'm not sure if it was smart or it was really bad. Nonetheless, it was not a bad course, but definitely find a way to limit the ways of using the traps when jumping through the portals.
Number 5: Neon Circus
In this next one, this is where things gets more colorful and easier to have a blast with. For the characters, we're glad to see the characters from Tag Team Racing in such as Clutch and Pasadena along with the returning of an classic Koala Kong as well with a surprise from King Chicken. Which in order to unlock him is to get 5 Golden Eggs. So if you have the patience to get them all and get to the door, you'll get him. For the costumes though, they look pretty colorful and very nice, especially such as Stuntman Koala Kong, Jester Penta, Clown Cortex, and more. As for the karts, they look nicely done, especially the Bumper Karts which I can imagine everyone will have fun with those. Although the Daredevil almost looks like a Champion Kart at first, but only smaller than that. While for the paint jobs and tires, they look very colorful also as well like you're in an arcade or in a classical big time show as well. Along the way, there is a new mode called Ring Rally, which you have to drive through as many rings as you can before the time runs out. But what's interesting is that the more laps you go around, the faster you'll be, including that you get Blue Fire the moment the 3rd lap begins, which is also useful to help find shortcuts of which tracks as you go along. Now as for Koala Carnival, it actually looks very colorful and is by far, the easiest track of all time since it's the easiest way to Blue Fire all the way since it looks like a completely simple course. Although it can end too fast, but it can be useful if you have to avoid the crates and such. Overall, even though it's way too easy, but a fun Grand Prix as well.
Number 4: Spooky
In this next one is a Grand Prix that not only we celebrate Halloween, but also to celebrate one of the absolute best updates to ever had. To explain was it gives everyone of us the ability to swap in "Driving Style," in thus meaning, we can choose whichever characters we want in our own personal driving style, especially for example, you can make a Turning character like Ripper Roo into a Speedy style or you can make a Speedy character like Spyro into a Balanced style, etc. Which is actually really awesome! Now for the characters, we get to see the returning of the popular villains such as N. Brio, Komodo Moe, and even Nina as well. As for the costumes, they look really stunning and fitting for the Halloween edition, including Werewolf Tiny, Witch Tawna, Metal Head Oxide, etc. For the karts, they look pretty stylish when it comes to spooky there, especially The Phantom while for the tires and paint jobs, I really like the ghoulish style there, especially that the ghouls of the colors flows around you. Speaking of which, during this Grand Prix, sometimes ghosts will appear when you break the crates which all you gotta do is catch them. Although it doesn't serve much, but it is useful to gain Nitro with it. Now as for Nina's Nightmare, I really love the style that it looks spooky and creepy as well, especially the monstrous pumpkins. Although I would've placed it higher, but due to one thing. Now even though you can Blue Fire all the way, the tricky parts are not only you gotta jump over the fence which sometimes it can backfire if the timing is off, but more importantly, the tight turning at the end of the track, which if not careful, you could lose the Blue Fire, even though the track is pretty short there despite that it's a little difficult there. So despite that the track is tough, but overall, this Grand Prix will make you feel like you can do whatever you want with the swapping "Driving Style," which is sweet.
Number 3: Back N. Time
In this next one is where we get to have some nostalgia feels when going back in time, including that I was able to have one of the characters that used to be my main character in the entire game. For this one, we have the baby versions of Crash and Coco, which are cute, along with Baby T., of which he used to by my main until he is now my 2nd main character, which I'll explain later. Anyways, I had a real blast with Baby T. a lot for the entire Grand Prix, especially the new costume called Fake Baby T., which is like the "Fake Crash" version of Baby T. Although I thought he really looked like a real cave baby dinosaur at first, of which I thought he looks adorable there. While for most of the other costumes, they look nicely done with the ancient and future looking costumes to fit the "Time" name there. For the karts, despite that one of them is random, the other 2 looks really sweet, especially Mammoth of which it looks really stylish in the prehistoric style that it feels like I'm back in Super Mario World for some reason. Now the paint jobs is not much since there's only 2, however the Lava Tires looks really cool, especially the colors that it feels like it's flaming depending on which one is your favorite color as well. Now as for Prehistoric Playground, I really enjoyed it a lot. Especially that it feels like the entire environment of the Prehistoric Times looks stylish, even though you gotta keep the Blue Flame all the way. Although the beginning part of the track is tricky if you're not accurate to get the shortcut to keep the Blue Fire momentum going. But by the time you got it down, then it's complete smooth sailing from here. So overall, I really enjoyed this Grand Prix a lot despite that one of the karts appeared only at random. Although if they have something more that is cool, it would've gone even higher in my list.
Number 2: Rustland
In this next one is where not only it's one of my absolute favorites, but I also had a blast with a wide variety of goodies in the entire Grand Prix. Now despite that ever since after Winter Festival, there's only one new character this time, although however, Megamix looks actually very interesting and unique despite that he's a fusion of 4 villains into one. As for the costumes, all of them looks really cool since they look like they can survive through the post-apocalyptic world with their new look, especially such as Crash, Coco, Dingodile, Cortex, and many more. As for the karts, they are also really cool despite that they look like it's broken down, yet they are still going and kicking, especially The Nuke for example. While as for the paint jobs and tires, they look nicely done, especially that it makes the karts look like they are really old along with the nice paint trail depending on your favorite color. Not to mention it does have nice graffiti looks from the stickers of the entire Rustland crew as well. Meanwhile, it also introduces a special item for anyone to get which is a Golden Wumpa Fruit. After few rounds of races, you'll see a glowing crate there. Once you break it, the Golden Wumpa Fruit will appear and all you gotta do is grab it. Once you got it, finish the race, and you'll gain 200 Wumpa Coins for your troubles. So if you're grinding for Wumpa Coins, especially at the weekends, then they will definitely help a lot if you needed more Wumpa Coins than ever. Although for laughs, in the title screen, you'll see Crash holding a Video Game Awards Trophy for winning the Best Sports Game of the Year, which is even more sweeter than ever. Now as for Megamix Mania, I really love the mix style of Roo's Tubes, N. Gin Labs, and even Dingo Canyon mixed together as one. Although it looks like an intense lengthy course, as long as you're able to know what to do with keeping the Blue Fire going, especially for 2 shortcuts, then you'll be able to rock this track without much of a problem. Although what's interesting is that you gotta avoid the mines, however you can set it off as a trap by driving close to it for it to react, in thus if the racers not careful, they'll get caught in the explosive radius. Despite that the rotating fans are here, however, they are not as fast and complicated as the ones from Deep Sea Drive and that you have lots of more room to avoid them. So as long as you know what you're doing, you should be fine. Overall, an intense, yet very fun Grand Prix that you would definitely have a blast with that you'll have a racing mania.
Number 1: Gasmoxia
In the last one, not only it was also one of my absolute favorites, but I also had an awesome time with a bunch of variety of awards and goodies in the entire Grand Prix that it feels like it reminds me of the space battles, alongside that it's also the Grand Prix that I have my new favorite main racer in the entire game. For this one, the only character they added in is Emperor Velo XVII(Aka: Fake Velo), which I was glad to the point that it led to the final nail for everyone to confirm the #EveryoneIsHere for the Crash Nitro Fueled(since there's everyone of the characters that appeared from the past Crash racing games). Anyways, I had a blast with Emperor Velo so much that I considered him my new main favorite of the game, especially his skins for example. As for the karts, they look really awesome and futuristic. Not to mention if you thought having Emperor Velo is back, the returning kart from Crash Nitro Kart known as Velo's Chopper has returned as well, which ironically was my new favorite kart of all time in the entire game as well. As for the other costumes, they are also look very stylish, especially the Nitro Squad since they all fill in the "bad girl space pirate" design very well along with a very nice look of Emperor Velo's Captain costume as well. As for the paint jobs and tires, they look really sweet when it comes to futuristic design like we're traveling in space to any worlds along with the flowing of the atom-like from the tires as well. Not to mention the stickers looks pretty sweet as well. Meanwhile they also added new Time Trial ghosts, which added Emperor Velo's ghosts(as I already talked about it in my Top 10 Velo's Ghosts) to test your skills to see how far you have improved. Although the good thing is that you can now unlock the Champion Kart offline, which all you have to do is simple. Beat all of Oxide's ghosts in all of the tracks, such as CTR, Nitro Kart, and Bonus tracks, and not only you get Champion Kart, but also Oxide's decal as well. Although beating all of Velo's ghosts will get you Velo's decal as well, which is also pretty sweet as well. So if you couldn't unlock the Champion Kart at all online, least now you can for as long as you can at anytime you want offline there. Finally, as for Drive-Thru Danger, that's one way to end the Grand Prix with a bang for a good reason. It has a lot of twists and turns that for some reason, it makes you feel like you're in Gasmoxia version of Rainbow Road, but this time, with all of the chaos that is going on around in this track, including that depending on which path you take, the turbo pads will appear of which path you take if you take the Toxic Burger side or the Nuclear Pizza side. Now even though it's tricky to keep the Blue Fire going with all of the twists and turns since it's where you're going to have to master U-Turning, so if you practiced a lot with it, then you'll be able to handle lots of intensity, including for a couple of shortcuts depending on which side you take along with another at the near end which if you U-Turn, you'll be able to jump ahead faster than before. So overall, a really awesome Grand Prix that you'll feel like you'll make the best of it to end all of the Grand Prixs, which was why Gasmoxia is my best Grand Prix of the entire game.
So anyways, I hope you all enjoyed my Top 8 Grand Prixs in Nitro Fueled. If you have your own Top 8 if you experienced with all of them or not, feel free to leave the comments down below of your very own, and if you like, feel free to explain why in your own opinion as well. Until then, hope you buds have an awesome time and stay determined. (my tail wags) ^.^
My Top 10 Hardest Velo's Ghosts in Nitro-Fueled
Posted 5 years agoHeya buds. How are things going? I'm doing good as well. ^^
Now for this one, I'm just gonna be talking about the Velo's Ghosts in CTR: Nitro-Fueled. Now to explain, ever since the Gasmoxia GP has came along with Emperor Velo(Aka: Fake Velo) added, they also added a new batch of Time Trial ghosts of Emperor Velo, but this time, a lot faster than even Oxide's ghosts and that he takes shortcuts better than even Oxide, but this time, with a new catch, you will be able to unlock the Champion Kart in either online or offline. To explain is to unlock the Champion Kart is to just beat all of Oxide's ghosts in all of the CTR, CNK, and Bonus tracks, and you'll get not only that kart, but you'll also get Oxide's decal in the process. Now to unlock Velo's decal is to beat all of Velo's ghosts in all of the tracks, which some of them are pretty easy while some of them are actually hard that they have given everyone a hard time with those ghosts. Even though I am very proud to beaten all of Velo's ghosts, however, they are still hard to deal with. So for this one, I'm gonna count down my Top 10 of the hardest of the Velo's Ghosts I tackled in Nitro-Fueled. Now for this one, it's of my own personal opinion, so if your favorite track is in the list, don't take it personal. There are some courses that I do enjoy. It's that it was due to that some of the problems that's given everyone a hard time to keep the momentum going. So anyways, let's get started.
Number 10: Coco Park
Now to kick things off is a simple and easy course, however Velo's Ghost won't give you any breathing room for any error that time. Now to start off, he will let you take the shortcut, but not for you to realize that he's getting the Turbo Pad to keep the Sacred Fire going. Now what you decide is up to you at your own pace if you want to take the shortcut at the start or you rather get the Sacred Fire by getting the Turbo Pad. Either way, you have to do what you can to keep the Sacred Fire going while cutting corners so that way he won't try to get close to you. There's no gaps there despite that it's a short and basic course. So hope you can handle cutting corners and keep him from catching up to you.
Number 9: Blizzard Bluff
Once again, it's a short and easy course there, but once again Velo's Ghost won't give you any breathing room, but this time, he'll do a river shortcut also if you handled it very well, so he won't let you shake off of him that easily. So if you're a Speedy character, keep focusing and do what you can to stay ahead or the best way to beat him is to do the fence shortcut, however, it's not easy to pull it off. But if you have plenty of practice with the shortcut, you can overtake him. Although it's probably the hardest fence shortcut in the entire game, so you might have a hard time with it unless you gotten used to it to the point that you can get even further ahead of him which thankfully Velo's Ghost never goes for that shortcut, but due to reasons. So if you can handle it, then you'll be able to beat him.
Number 8: Gingerbread Joyride
Never thought that Velo's Ghost becomes more harder than ever to make it even worse on the absolute worst of the Bonus Tracks due to the dumbest of reasons. As I said before, he takes the shortcuts better since he can get the Blue Fire fence shortcut better. Although for this one, you have to not only keep the Blue Fire going, but you also have to avoid the Sumo Jellies since I wasn't sure if I knew of their pattern, so they might be RNG. The reason why I had it lower was because I had it better than before and that I was able to avoid the Sumo Jellies while keeping the momentum going. So if you are able to keep your eyes peeled of where the Sumo Jellies are about to land and avoid them, then you'll be able to escape out of that and keep the Blue Fire going. Fortunately, Velo's Ghost loses the Blue Fire, so if you can keep on going, you'll be able to overtake him.
Number 7: Nina's Nightmare
Now I'll be frank, Nina's Nightmare is pretty fun to race in, especially to avoid the pumpkins and watch the twists and turns there. It's that there are some tricky parts that might can be difficult, including not only the fence shortcut that sometimes I got it down, sometimes I somewhat got it, yet it slowed me down a little bit, while at times, I just crashed in it. Anyways, not only you have to keep the Blue Fire going along with jumping over the fence, but you also have to deal with keeping it while at the near end of the track because of the hills that can probably throw you off and possibly cause you to lose the Blue Flame. Now the gap is that he'll go for 2 Turbo Pads at the beginning to give you a chance to cutting corners and to get a little further. So if you can keep the Blue Fire all the way, you'll make it there. It is tough to keep on going because I was worried I could mess up on the fence and the near end, but fortunately, I've gotten the hang of the near end and better. But nonetheless, it is pretty tough.
Number 6: Sewer Speedway
Now even though I still had a little hard time, but after getting the hang of the shortcut, I've gotten better at this track, however, Velo's Ghost will test that theory for yourself since you gotta do the shortcut 3 times while avoiding barrels and cutting corners. Now fortunately, I was able to figure out how to do this shortcut completely that I can actually get it down without a problem. But the bigger problem is that I gotta try to pray and avoid it. Although in the 2nd lap and further, that's where I have to pray and hopefully that I avoid the barrels while keeping the Sacred Fire momentum going. Fortunately, I've gotten better at it since then just like I surprisingly gotten a lot better in Polar Pass after knowing what Velo does, but if you got good prayers, then hopefully you'll be able to survive through that and beaten him.
Number 5: Hot Air Skyway
This one, I had a couple of issues on this course for 2 reasons. One was the spiral at the beginning while the 2nd, keeping the Blue Fire going. Now for the spiral one, it's tough to keep up the momentum going especially that at times, whenever it feels like it, the Blue Fire will suddenly go out. Anyways, as soon as you're done with the spiral, you'll be able to get the Blue Fire going. Although it's tough to try to keep your speed while maintaining the Blue Fire. Although fortunately at times, I was able to get the U-Turn shortcut at the end of the track very much fine, but I wasn't sure if I can maintain it further by the time I get to the spiral again, which fortunately, Velo's Ghost will lose the Blue Fire once he gets there too. Now at times, during the 2nd lap, as soon as I was at the straight path, the Blue Fire is suddenly gone whenever it feels like it, which is stupid. Fortunately, I was able to figure out a new strategy that before the turbo pad of the straight path, I took a leap of faith which to help get an even more boost by jumping up. So on the bright note, I've gotten somewhat the hang of it, but it can be tricky at times unless I'm ready to keep it going with a big leap of faith there. So overall, it was tough, but at least I'm glad that I was able to beat that after learned a new strategy.
Number 4: Cortex Castle
Now for this one, it's a lot harder due to that... well... I just can't drive around with this track with less time of drifting as fast as possible. At least in Hot Air Skyway, you can drift without much of a problem. The tricky part is keeping the Blue Fire, which not only I have to avoid the spiders, but I also have to pray for the best to survive the quick turn and keeping the Blue Fire going, although I would have to be lucky to keep the Blue Fire for the entire track. Although fortunately, Velo loses his Blue Fire in the 2nd and final laps along with that during the final lap, he does get hit by the spider. But even that, it gives me more trouble than bargained for when it comes to turning as fast as possible while keeping the Blue Fire going. But if you can manage to keep the Blue Fire momentum going, then you'll be able to blaze past that ghost and will be able to beat him there.
Number 3: Dragon Mines
This next one... Oh boy... That's where the troubles begin. A very short, yet very difficult course since there is only one Turbo Pad that you'll be able to use at the near end of the track to get the Sacred Fire momentum started. Now to make matters worse is that not only you got to avoid the mine carts which will hurt you and mess you up, but you also gotta deal with... a huge sharp U-Turn while climbing up, which makes it even more harder and worse and to be fair, I really can't drive through around that once I get there. Not to mention that it can be easier to make you lose the Sacred Fire momentum as well unless you're super lucky enough to survive that. To make matters worse, Velo won't let you up that easily since he doesn't have any gaps, which makes it even worse. So you gotta keep that momentum going and you'll be able to make it there. I'll be frank, dealing with this ghost gives me more trouble than ever since I keep crashing to the mine carts whenever they feel like it while at times if I mess up on the turning badly, then Velo would've overtaken me. But I'm glad after so many tries, I was able to survive through that in the end. But overall, I'm not sure if others will be happy after dealing with Velo's Ghost on this tough course there.
Number 2: Out of Time
The very course that everyone has a very hard time with Velo's Ghost of all time there. Now I know you're thinking, "Why is it on number 2?" Well to answer is that I'll admit, it really did gave me a hard time and that it got me very frustrated when it comes to doing what I can to keep the momentum going since Velo won't actually let up that easily for most of the entire course. So for this one, you have to jump the mini ramp to get the Sacred Fire while jumping over the fence shortcut. Now the big catch is keeping the Blue Fire going since for the beginning, when I jumped the Mini-Ramp, I didn't have enough time to react, which I learned my lesson and made sure not to jump the Mini-Ramp again as soon as I got the Blue Fire and instead, I just go around the mini-ramp, so that way I can make more room without making anymore errors. Now the hardest one was keeping the Blue Fire going in the clock, which is pretty tricky which at times, I was able to keep it going, but sometimes, it just goes out to mess up the rest completely. So fortunately, since I was able to get the hang of it further, to the point that I can possibly blaze around the Blue Fire as long as I don't mess up the fence shortcut along with the clock there. Speaking of which, thankfully, in the final lap, Velo loses his Blue Fire while inside the clock to give you a chance to catch up to him. But even that, it still gives me a hard time than I thought, but really glad I finally beaten that ghost after for so long. So anyways, if you can keep your Blue Fire going, then you'll be able to handle this ghost.
Number 1: Deep Sea Driving
Otherwise known as the RNG Track. Now the reason why it's at the highest was one simple thing... The rotating fans. That's why. The fans is so random that you'll never know if the fans hit you or not since it gets you about most of the time, especially at the tunnel section at the near end. Now even though you'll get the Blue Fire going, however, when you get to the tunnel, you go so fast that you could end up running up around the wall to cause you to lose the Blue Fire or that you end up bumping right to the fans to cause you to spin out and lose the Blue Fire. So I couldn't even tell if I was able to avoid the fans or if I can keep the Blue Fire momentum going. So it's like thanks to RNG, all it takes is for me to go wrong move and that's that. Not to mention that it gotten me really frustrated and mad whenever I end up hitting the fans so much that it didn't feel too good at all. Now fortunately, Velo does lose his Blue Fire and gets hit by the fans in both the 2nd and final laps, but even that, he'll still get his Blue Fire back to just swipe it away. Now after so many tries, I was sooo frustrated that I figured that the best way to beat it was that I had to switch the Driving Style to Turn for a reason. Now it won't make me go faster anymore, however, I'll be able to turn very easily, which fortunately, I can watch very closely to pay attention and avoid the fans while keeping the Blue Fire going. Although during that, I pulled off the same thing as WumpaLewis himself did in Out of Time, but this time... in Deep Sea Driving since in the near end of the Final Lap, I got hit by the fans, in thus... well... everything fell apart and I lost. But I'm glad that I eventually beaten that ghost. At least you got a pattern of what you gotta do and keep the Blue Fire in Out of Time, however in this track, it's completely RNG. So if you can find a good strategy to keep the Blue Fire and avoiding the fans, then you'll be able to get past by Velo's Ghost and make it to the end. Also fortunately, you can choose any Driving Style you want as long as you are able to beat Velo's Ghost as your number one priority a lot easier for you.
So in thus, that's my Top 10 of the Hardest Velo's Ghosts in Nitro-Fueled. If you have your own Top 10 Hardest Velo's Ghosts if you either beaten all of them or attempted to, feel free to leave the comments down below and if you like, feel free to explain why as well of your own opinion. Until then, hope you buds have an awesome time and stay determined. (my tail wags) ^.^
Now for this one, I'm just gonna be talking about the Velo's Ghosts in CTR: Nitro-Fueled. Now to explain, ever since the Gasmoxia GP has came along with Emperor Velo(Aka: Fake Velo) added, they also added a new batch of Time Trial ghosts of Emperor Velo, but this time, a lot faster than even Oxide's ghosts and that he takes shortcuts better than even Oxide, but this time, with a new catch, you will be able to unlock the Champion Kart in either online or offline. To explain is to unlock the Champion Kart is to just beat all of Oxide's ghosts in all of the CTR, CNK, and Bonus tracks, and you'll get not only that kart, but you'll also get Oxide's decal in the process. Now to unlock Velo's decal is to beat all of Velo's ghosts in all of the tracks, which some of them are pretty easy while some of them are actually hard that they have given everyone a hard time with those ghosts. Even though I am very proud to beaten all of Velo's ghosts, however, they are still hard to deal with. So for this one, I'm gonna count down my Top 10 of the hardest of the Velo's Ghosts I tackled in Nitro-Fueled. Now for this one, it's of my own personal opinion, so if your favorite track is in the list, don't take it personal. There are some courses that I do enjoy. It's that it was due to that some of the problems that's given everyone a hard time to keep the momentum going. So anyways, let's get started.
Number 10: Coco Park
Now to kick things off is a simple and easy course, however Velo's Ghost won't give you any breathing room for any error that time. Now to start off, he will let you take the shortcut, but not for you to realize that he's getting the Turbo Pad to keep the Sacred Fire going. Now what you decide is up to you at your own pace if you want to take the shortcut at the start or you rather get the Sacred Fire by getting the Turbo Pad. Either way, you have to do what you can to keep the Sacred Fire going while cutting corners so that way he won't try to get close to you. There's no gaps there despite that it's a short and basic course. So hope you can handle cutting corners and keep him from catching up to you.
Number 9: Blizzard Bluff
Once again, it's a short and easy course there, but once again Velo's Ghost won't give you any breathing room, but this time, he'll do a river shortcut also if you handled it very well, so he won't let you shake off of him that easily. So if you're a Speedy character, keep focusing and do what you can to stay ahead or the best way to beat him is to do the fence shortcut, however, it's not easy to pull it off. But if you have plenty of practice with the shortcut, you can overtake him. Although it's probably the hardest fence shortcut in the entire game, so you might have a hard time with it unless you gotten used to it to the point that you can get even further ahead of him which thankfully Velo's Ghost never goes for that shortcut, but due to reasons. So if you can handle it, then you'll be able to beat him.
Number 8: Gingerbread Joyride
Never thought that Velo's Ghost becomes more harder than ever to make it even worse on the absolute worst of the Bonus Tracks due to the dumbest of reasons. As I said before, he takes the shortcuts better since he can get the Blue Fire fence shortcut better. Although for this one, you have to not only keep the Blue Fire going, but you also have to avoid the Sumo Jellies since I wasn't sure if I knew of their pattern, so they might be RNG. The reason why I had it lower was because I had it better than before and that I was able to avoid the Sumo Jellies while keeping the momentum going. So if you are able to keep your eyes peeled of where the Sumo Jellies are about to land and avoid them, then you'll be able to escape out of that and keep the Blue Fire going. Fortunately, Velo's Ghost loses the Blue Fire, so if you can keep on going, you'll be able to overtake him.
Number 7: Nina's Nightmare
Now I'll be frank, Nina's Nightmare is pretty fun to race in, especially to avoid the pumpkins and watch the twists and turns there. It's that there are some tricky parts that might can be difficult, including not only the fence shortcut that sometimes I got it down, sometimes I somewhat got it, yet it slowed me down a little bit, while at times, I just crashed in it. Anyways, not only you have to keep the Blue Fire going along with jumping over the fence, but you also have to deal with keeping it while at the near end of the track because of the hills that can probably throw you off and possibly cause you to lose the Blue Flame. Now the gap is that he'll go for 2 Turbo Pads at the beginning to give you a chance to cutting corners and to get a little further. So if you can keep the Blue Fire all the way, you'll make it there. It is tough to keep on going because I was worried I could mess up on the fence and the near end, but fortunately, I've gotten the hang of the near end and better. But nonetheless, it is pretty tough.
Number 6: Sewer Speedway
Now even though I still had a little hard time, but after getting the hang of the shortcut, I've gotten better at this track, however, Velo's Ghost will test that theory for yourself since you gotta do the shortcut 3 times while avoiding barrels and cutting corners. Now fortunately, I was able to figure out how to do this shortcut completely that I can actually get it down without a problem. But the bigger problem is that I gotta try to pray and avoid it. Although in the 2nd lap and further, that's where I have to pray and hopefully that I avoid the barrels while keeping the Sacred Fire momentum going. Fortunately, I've gotten better at it since then just like I surprisingly gotten a lot better in Polar Pass after knowing what Velo does, but if you got good prayers, then hopefully you'll be able to survive through that and beaten him.
Number 5: Hot Air Skyway
This one, I had a couple of issues on this course for 2 reasons. One was the spiral at the beginning while the 2nd, keeping the Blue Fire going. Now for the spiral one, it's tough to keep up the momentum going especially that at times, whenever it feels like it, the Blue Fire will suddenly go out. Anyways, as soon as you're done with the spiral, you'll be able to get the Blue Fire going. Although it's tough to try to keep your speed while maintaining the Blue Fire. Although fortunately at times, I was able to get the U-Turn shortcut at the end of the track very much fine, but I wasn't sure if I can maintain it further by the time I get to the spiral again, which fortunately, Velo's Ghost will lose the Blue Fire once he gets there too. Now at times, during the 2nd lap, as soon as I was at the straight path, the Blue Fire is suddenly gone whenever it feels like it, which is stupid. Fortunately, I was able to figure out a new strategy that before the turbo pad of the straight path, I took a leap of faith which to help get an even more boost by jumping up. So on the bright note, I've gotten somewhat the hang of it, but it can be tricky at times unless I'm ready to keep it going with a big leap of faith there. So overall, it was tough, but at least I'm glad that I was able to beat that after learned a new strategy.
Number 4: Cortex Castle
Now for this one, it's a lot harder due to that... well... I just can't drive around with this track with less time of drifting as fast as possible. At least in Hot Air Skyway, you can drift without much of a problem. The tricky part is keeping the Blue Fire, which not only I have to avoid the spiders, but I also have to pray for the best to survive the quick turn and keeping the Blue Fire going, although I would have to be lucky to keep the Blue Fire for the entire track. Although fortunately, Velo loses his Blue Fire in the 2nd and final laps along with that during the final lap, he does get hit by the spider. But even that, it gives me more trouble than bargained for when it comes to turning as fast as possible while keeping the Blue Fire going. But if you can manage to keep the Blue Fire momentum going, then you'll be able to blaze past that ghost and will be able to beat him there.
Number 3: Dragon Mines
This next one... Oh boy... That's where the troubles begin. A very short, yet very difficult course since there is only one Turbo Pad that you'll be able to use at the near end of the track to get the Sacred Fire momentum started. Now to make matters worse is that not only you got to avoid the mine carts which will hurt you and mess you up, but you also gotta deal with... a huge sharp U-Turn while climbing up, which makes it even more harder and worse and to be fair, I really can't drive through around that once I get there. Not to mention that it can be easier to make you lose the Sacred Fire momentum as well unless you're super lucky enough to survive that. To make matters worse, Velo won't let you up that easily since he doesn't have any gaps, which makes it even worse. So you gotta keep that momentum going and you'll be able to make it there. I'll be frank, dealing with this ghost gives me more trouble than ever since I keep crashing to the mine carts whenever they feel like it while at times if I mess up on the turning badly, then Velo would've overtaken me. But I'm glad after so many tries, I was able to survive through that in the end. But overall, I'm not sure if others will be happy after dealing with Velo's Ghost on this tough course there.
Number 2: Out of Time
The very course that everyone has a very hard time with Velo's Ghost of all time there. Now I know you're thinking, "Why is it on number 2?" Well to answer is that I'll admit, it really did gave me a hard time and that it got me very frustrated when it comes to doing what I can to keep the momentum going since Velo won't actually let up that easily for most of the entire course. So for this one, you have to jump the mini ramp to get the Sacred Fire while jumping over the fence shortcut. Now the big catch is keeping the Blue Fire going since for the beginning, when I jumped the Mini-Ramp, I didn't have enough time to react, which I learned my lesson and made sure not to jump the Mini-Ramp again as soon as I got the Blue Fire and instead, I just go around the mini-ramp, so that way I can make more room without making anymore errors. Now the hardest one was keeping the Blue Fire going in the clock, which is pretty tricky which at times, I was able to keep it going, but sometimes, it just goes out to mess up the rest completely. So fortunately, since I was able to get the hang of it further, to the point that I can possibly blaze around the Blue Fire as long as I don't mess up the fence shortcut along with the clock there. Speaking of which, thankfully, in the final lap, Velo loses his Blue Fire while inside the clock to give you a chance to catch up to him. But even that, it still gives me a hard time than I thought, but really glad I finally beaten that ghost after for so long. So anyways, if you can keep your Blue Fire going, then you'll be able to handle this ghost.
Number 1: Deep Sea Driving
Otherwise known as the RNG Track. Now the reason why it's at the highest was one simple thing... The rotating fans. That's why. The fans is so random that you'll never know if the fans hit you or not since it gets you about most of the time, especially at the tunnel section at the near end. Now even though you'll get the Blue Fire going, however, when you get to the tunnel, you go so fast that you could end up running up around the wall to cause you to lose the Blue Fire or that you end up bumping right to the fans to cause you to spin out and lose the Blue Fire. So I couldn't even tell if I was able to avoid the fans or if I can keep the Blue Fire momentum going. So it's like thanks to RNG, all it takes is for me to go wrong move and that's that. Not to mention that it gotten me really frustrated and mad whenever I end up hitting the fans so much that it didn't feel too good at all. Now fortunately, Velo does lose his Blue Fire and gets hit by the fans in both the 2nd and final laps, but even that, he'll still get his Blue Fire back to just swipe it away. Now after so many tries, I was sooo frustrated that I figured that the best way to beat it was that I had to switch the Driving Style to Turn for a reason. Now it won't make me go faster anymore, however, I'll be able to turn very easily, which fortunately, I can watch very closely to pay attention and avoid the fans while keeping the Blue Fire going. Although during that, I pulled off the same thing as WumpaLewis himself did in Out of Time, but this time... in Deep Sea Driving since in the near end of the Final Lap, I got hit by the fans, in thus... well... everything fell apart and I lost. But I'm glad that I eventually beaten that ghost. At least you got a pattern of what you gotta do and keep the Blue Fire in Out of Time, however in this track, it's completely RNG. So if you can find a good strategy to keep the Blue Fire and avoiding the fans, then you'll be able to get past by Velo's Ghost and make it to the end. Also fortunately, you can choose any Driving Style you want as long as you are able to beat Velo's Ghost as your number one priority a lot easier for you.
So in thus, that's my Top 10 of the Hardest Velo's Ghosts in Nitro-Fueled. If you have your own Top 10 Hardest Velo's Ghosts if you either beaten all of them or attempted to, feel free to leave the comments down below and if you like, feel free to explain why as well of your own opinion. Until then, hope you buds have an awesome time and stay determined. (my tail wags) ^.^
Merry Christmas buds and heading to 2020. ^.^
Posted 6 years agoHeya buds. How are things going? I'm doing good here as well. Just came here to say, hope everyone is having an awesome Christmas as much as I have. ^^
I have to say, we've been through quite a lot of moments around in this year, despite that I had moments that are rough, but fortunately, it has gotten a lot better, not to mention that I feel even more positive than ever and even made a lot of new friends along the way, which I have to say, it was really awesome, and I never felt this happy. Even made one of the best moments of which I was able to make it up to Demi-God in Season of Revenant Reborn to get the new skin for Liu Kang, which I gotta say, it wasn't easy, but I'm glad that I pulled it off after a lot of hardships. While I had a lot of fun playing Crash Nitro Fueled as well, which it'll be a while until the GPs are over as well, which I'll be looking forward to more and seeing what awaits during the new year that awaits.
Anyways, hope you all have a Merry Christmas and have a Happy New Year, and let's smash up and kick it up even more in 2020 together. Until then, stay determined buds. (my tail wags) ^.^
I have to say, we've been through quite a lot of moments around in this year, despite that I had moments that are rough, but fortunately, it has gotten a lot better, not to mention that I feel even more positive than ever and even made a lot of new friends along the way, which I have to say, it was really awesome, and I never felt this happy. Even made one of the best moments of which I was able to make it up to Demi-God in Season of Revenant Reborn to get the new skin for Liu Kang, which I gotta say, it wasn't easy, but I'm glad that I pulled it off after a lot of hardships. While I had a lot of fun playing Crash Nitro Fueled as well, which it'll be a while until the GPs are over as well, which I'll be looking forward to more and seeing what awaits during the new year that awaits.
Anyways, hope you all have a Merry Christmas and have a Happy New Year, and let's smash up and kick it up even more in 2020 together. Until then, stay determined buds. (my tail wags) ^.^
My Xmas Wishlist for 2019
Posted 6 years agoHeya buds. How are things going? I'm doing good here as well.
Since we're getting close around the holidays, I couldn't think of much, but here's what I can think of as my Xmas List. Which I wouldn't mind a couple of art which involves a couple of ideas that I can think of.
Idea 1: Baby Scott Koopa(wearing his upper gear and diaper) and Baby Samus Aran both sitting on Mama Tattletail's belly with a smile after foiling Mama Tattletail's plots while Mama Tattletale is shut down.
Idea 2: Baby Scott Koopa(wearing his upper gear and diaper) and Baby Beerus(wearing his upper gear, shoes, and diaper) both sitting down while floating in bubbles as they are sucking their thumbs and looking at the viewers.
Idea 3: A couple of Ants(from Earthworm Jim 2) carrying both Baby Scott Koopa(wearing his upper gear and diaper) and Baby Samus(wearing her upper Zero Suit shirt and diaper) with their mandibles onto their diapered bottoms while Baby Scott and Baby Samus are both sitting while sucking their thumbs. OR A couple of Ants(from Earthworm Jim 2) carrying both Baby Scott Koopa(wearing his upper gear and diaper) and Baby Stitch(wearing a diaper) with their mandibles onto their diapered bottoms while Baby Scott and Baby Stitch are both sitting while sucking their thumbs.
Idea 4: Baby Scott Koopa(wearing his upper gear and Fake Baby T.'s cave diaper) being cute to the viewers.
Scott Koopa(For either of the 4 ideas): https://www.furaffinity.net/view/28079901/ (Baby Scott Koopa is at the left)
Baby Samus(For either Idea 1 or Idea 3 if you decide the 1st option): https://www.furaffinity.net/view/32651505/
Mama Tattletail(For Idea 1): https://www.furaffinity.net/view/32494519/ (Best I could find for her)
Baby Beerus(For Idea 2): https://www.furaffinity.net/view/28494121/
Baby Stitch(For Idea 3 if you decide the 2nd option): https://www.furaffinity.net/view/30019766/
Ants(For Idea 3): https://earthwormjim.fandom.com/wiki/Ant
Fake Baby T.'s diaper(If you decide Idea 4): https://www.deviantart.com/mruncleb.....by-T-809579416 and/or https://www.deviantart.com/ohyeahca.....by-T-808680794
That's about all I can think of. I'm not sure if many others would decide to do one of my ideas as my wishlist, but I would be really appreciated if one of them was made possible. ^^
Anyways, I'll put in the others of the wishlists of there own and many more if they wish to. Until then, hope you have a nice time and look forward to Happy Holidays and Christmas. ^^
Yookey's wishlist: https://www.furaffinity.net/journal/9347269/
Lucca's wishlist: https://www.furaffinity.net/journal/9347008/
DrebinGrey39's wishlist: https://www.furaffinity.net/journal/9344552/
Since we're getting close around the holidays, I couldn't think of much, but here's what I can think of as my Xmas List. Which I wouldn't mind a couple of art which involves a couple of ideas that I can think of.
Idea 1: Baby Scott Koopa(wearing his upper gear and diaper) and Baby Samus Aran both sitting on Mama Tattletail's belly with a smile after foiling Mama Tattletail's plots while Mama Tattletale is shut down.
Idea 2: Baby Scott Koopa(wearing his upper gear and diaper) and Baby Beerus(wearing his upper gear, shoes, and diaper) both sitting down while floating in bubbles as they are sucking their thumbs and looking at the viewers.
Idea 3: A couple of Ants(from Earthworm Jim 2) carrying both Baby Scott Koopa(wearing his upper gear and diaper) and Baby Samus(wearing her upper Zero Suit shirt and diaper) with their mandibles onto their diapered bottoms while Baby Scott and Baby Samus are both sitting while sucking their thumbs. OR A couple of Ants(from Earthworm Jim 2) carrying both Baby Scott Koopa(wearing his upper gear and diaper) and Baby Stitch(wearing a diaper) with their mandibles onto their diapered bottoms while Baby Scott and Baby Stitch are both sitting while sucking their thumbs.
Idea 4: Baby Scott Koopa(wearing his upper gear and Fake Baby T.'s cave diaper) being cute to the viewers.
Scott Koopa(For either of the 4 ideas): https://www.furaffinity.net/view/28079901/ (Baby Scott Koopa is at the left)
Baby Samus(For either Idea 1 or Idea 3 if you decide the 1st option): https://www.furaffinity.net/view/32651505/
Mama Tattletail(For Idea 1): https://www.furaffinity.net/view/32494519/ (Best I could find for her)
Baby Beerus(For Idea 2): https://www.furaffinity.net/view/28494121/
Baby Stitch(For Idea 3 if you decide the 2nd option): https://www.furaffinity.net/view/30019766/
Ants(For Idea 3): https://earthwormjim.fandom.com/wiki/Ant
Fake Baby T.'s diaper(If you decide Idea 4): https://www.deviantart.com/mruncleb.....by-T-809579416 and/or https://www.deviantart.com/ohyeahca.....by-T-808680794
That's about all I can think of. I'm not sure if many others would decide to do one of my ideas as my wishlist, but I would be really appreciated if one of them was made possible. ^^
Anyways, I'll put in the others of the wishlists of there own and many more if they wish to. Until then, hope you have a nice time and look forward to Happy Holidays and Christmas. ^^
Yookey's wishlist: https://www.furaffinity.net/journal/9347269/
Lucca's wishlist: https://www.furaffinity.net/journal/9347008/
DrebinGrey39's wishlist: https://www.furaffinity.net/journal/9344552/Top 5 of How to Improve Kombat League
Posted 6 years agoHeya buds. How are things going? I'm doing good here as well. I know it has been a long time since I've last written a journal, but I figured for this one, it's just for fun. ^^
Anyways, for this one, I figured it's a little something we talk about that is not what you buds expected. Now we've had our moments that some of the games has their moments of which it could've been better if they didn't add something that was unnecessary or needed something to help improve for the better, which I can understand depending, even though there are times that if there is something that's extremely bad that it can become... how do I say this, toxic that it made lots of the gamers that had to put up with this figure out better ways to help improve. So anyways, if you're unsure about Kombat League, it's a competitive online mode of which you battle online players to try to reach up to each tier to get lots of exclusive rewards. Now sadly, it can result to toxic due to many problems that it can spiral out of control. I know how that felt a lot after going through 5 seasons(and probably more on how good the rewards are). So here's my Top 5 of how the NRS(Netherrealm Studios) can improve the Kombat League without making everyone go into complete rage.
Number 5: Improving on Internet Connection.
To start off, you are waiting for someone to battle with, of course if the connection is down to caution, you can cancel it and go to another match just to help with that until you find an opponent that has good connection, which is fine. However, even with a best connection, there are moments that the ping gets too big that it may sometimes cause the lag, but at times, if you and your opponent are unlucky and got caught in a big lag, NRS could suddenly end up pulling the plug, causing the entire set to be no longer available. Now despite that, neither you nor your opponent will be able to take a win or a lose for that matter, so it can somewhat a blessing in disguise if you're the one that's losing. However, it can be a little bit frustrating. So if they can find a way to improve it without causing too much lag, things should be fine.
Number 4: Punishment for Glitching.
Now you're just only going through one of the matches like you're trying to get to a certain tier you need to reach or to complete a Season Challenge for a reward, but even when you had a tough match or a good match, when you are able to win, however, your opponent decided to play the waiting game by using a glitch, which causes you and your opponent to not go anywhere, in thus, waiting for you to quit the game if you're not patient enough or you have something you have to do. That is a complete disgraceful way for someone to resort to something like that. Now fortunately, that "glitch" has been patched up to make sure it doesn't happen again, but if it doesn't, then I would recommend punishing the person who uses the glitch by giving them a time out. Now even though it's not much, but the more the player uses that glitch, the more time it will extend on the punishment up to hours and even days to the point that it'll cost the user of the glitch points for not being able to play. Now it may be a cruel punishment, but it would set them on one lesson. Don't be the guy that uses the glitch, otherwise, if you're trying to get that certain gear or skin by using that glitch, then you might as well have to kiss that goodbye for now until you're ready to play how you normally play.
Number 3: Improve on Matchmaking.
Now there are matches that can work in your favor while some that can work against you as well. For example, you could be facing an opponent that's from a higher tier to gain more points while the one that's at a higher could be as risk of losing more points as well. Now imagine what would happen if you're climbing at the top like a Grandmaster tier and then all of a sudden, you're facing against a Apprentice tier player, which in thus, causing so much problems. I've had that happen about a couple of times, but not too often. Nonetheless, it can end up representing a problem a lot there. Sure that the lower tier player will gain a lot more, but it can really hurt a lot more than bargained for. So it's fine that you could end up facing someone that's at a lower tier or higher tier, but in my opinion, NRS has to improve on the matchmaking so that way they don't end up causing so much bad matchmaking skills that one of the players will see this as NRS' excuse. Most importantly, the best way to do so is to make sure that bring out a lower or higher tier player only if there's not a single one that's around in the same tier as yours to make sure that everyone has a fair chance.
Number 2: Giving Players to Decide the Rewards.
Now I can imagine everyone is praying to know which gears or skins, but most importantly, the skins of your favorite fighter is gonna be brought up to once the new season begins. Now sometimes there are reasons why some are put up to the top due to that some of the characters are just either too good or just resorts to spamming a lot, which I can understand why NRS did this just to make the worst of the toxic players work for it, even though sometimes it works, but sometimes it just doesn't work. Now if your favorite character's skin is at the very top, you didn't wanted that to happen, right? So my best suggestion is that if you participate, NRS should give you the players to decide which skin you wanted the most. So like for example, if you have reached a certain tier or finished all of the Season Challenges, you once again get to choose which skin you want next because of something that is stylish or something cool that you would like to see the most. So if NRS can give the players to decide which skins they want for competing and so on and so forth, it'll make things a lot easier, especially for casual players as well.
Finally, Number 1: Make the Skins/Gears available in Towers of Time or for Purchase.
Now as I mentioned that there are players that would like to get all of the skins and probably the gears, but the only way to get them all for each season is to go on a long climb full of hardships, trials, and errors with practice, to reach up to Demigod tier, which can be extremely painful and very stressful that the players will have their moments that they're unsure to keep going. Not to mention that each is limited until each season is over while the rewards are exclusive, so it's like once time is up, you can't get those skins or gears ever again. But if it's the only way for it to improve greatly is to seriously take lessons from Crash Nitro Fueled for example, once Spooky Grand Prix began, you can get the stuff that you missed from the first Grand Prix. So if they expect to make it better, they have to put the skins and gears in a Special Premier Tower based off of which Season of the Kombat League so that way they have a better chance to get all of the stuff that they can gather without having too much stress or at least put them up available for purchase for you to buy, so that way they don't have to deal with it. Although the only possible way for everyone to get all of the skins and gears is to do the same just ever since Injustice: Gods Among Us, is to wait for months and months until by the time everything is done, they'll release a complete version of Mortal Kombat 11 to get all of the skins and gears, even from the Kombat League itself, and then everything should be all set(even though it may seem like it's not earned, but it's the only way for those that waits super patiently and have many other stuff to do).
So anyways, that's all of my Top 5 of how NRS can improve the Kombat League. Hopefully things will work out for the better with lots of hugs to those that had to go through serious shell in the Kombat League if you competed in one. Anyways, until then, hope you buds have a nice time, and lastly... if NRS brings Friendship finishers in, it would banish the toxic community even further with laughs. Anyways, hope you buds have an awesome time and stay determined. (my tail wags) ^^
Anyways, for this one, I figured it's a little something we talk about that is not what you buds expected. Now we've had our moments that some of the games has their moments of which it could've been better if they didn't add something that was unnecessary or needed something to help improve for the better, which I can understand depending, even though there are times that if there is something that's extremely bad that it can become... how do I say this, toxic that it made lots of the gamers that had to put up with this figure out better ways to help improve. So anyways, if you're unsure about Kombat League, it's a competitive online mode of which you battle online players to try to reach up to each tier to get lots of exclusive rewards. Now sadly, it can result to toxic due to many problems that it can spiral out of control. I know how that felt a lot after going through 5 seasons(and probably more on how good the rewards are). So here's my Top 5 of how the NRS(Netherrealm Studios) can improve the Kombat League without making everyone go into complete rage.
Number 5: Improving on Internet Connection.
To start off, you are waiting for someone to battle with, of course if the connection is down to caution, you can cancel it and go to another match just to help with that until you find an opponent that has good connection, which is fine. However, even with a best connection, there are moments that the ping gets too big that it may sometimes cause the lag, but at times, if you and your opponent are unlucky and got caught in a big lag, NRS could suddenly end up pulling the plug, causing the entire set to be no longer available. Now despite that, neither you nor your opponent will be able to take a win or a lose for that matter, so it can somewhat a blessing in disguise if you're the one that's losing. However, it can be a little bit frustrating. So if they can find a way to improve it without causing too much lag, things should be fine.
Number 4: Punishment for Glitching.
Now you're just only going through one of the matches like you're trying to get to a certain tier you need to reach or to complete a Season Challenge for a reward, but even when you had a tough match or a good match, when you are able to win, however, your opponent decided to play the waiting game by using a glitch, which causes you and your opponent to not go anywhere, in thus, waiting for you to quit the game if you're not patient enough or you have something you have to do. That is a complete disgraceful way for someone to resort to something like that. Now fortunately, that "glitch" has been patched up to make sure it doesn't happen again, but if it doesn't, then I would recommend punishing the person who uses the glitch by giving them a time out. Now even though it's not much, but the more the player uses that glitch, the more time it will extend on the punishment up to hours and even days to the point that it'll cost the user of the glitch points for not being able to play. Now it may be a cruel punishment, but it would set them on one lesson. Don't be the guy that uses the glitch, otherwise, if you're trying to get that certain gear or skin by using that glitch, then you might as well have to kiss that goodbye for now until you're ready to play how you normally play.
Number 3: Improve on Matchmaking.
Now there are matches that can work in your favor while some that can work against you as well. For example, you could be facing an opponent that's from a higher tier to gain more points while the one that's at a higher could be as risk of losing more points as well. Now imagine what would happen if you're climbing at the top like a Grandmaster tier and then all of a sudden, you're facing against a Apprentice tier player, which in thus, causing so much problems. I've had that happen about a couple of times, but not too often. Nonetheless, it can end up representing a problem a lot there. Sure that the lower tier player will gain a lot more, but it can really hurt a lot more than bargained for. So it's fine that you could end up facing someone that's at a lower tier or higher tier, but in my opinion, NRS has to improve on the matchmaking so that way they don't end up causing so much bad matchmaking skills that one of the players will see this as NRS' excuse. Most importantly, the best way to do so is to make sure that bring out a lower or higher tier player only if there's not a single one that's around in the same tier as yours to make sure that everyone has a fair chance.
Number 2: Giving Players to Decide the Rewards.
Now I can imagine everyone is praying to know which gears or skins, but most importantly, the skins of your favorite fighter is gonna be brought up to once the new season begins. Now sometimes there are reasons why some are put up to the top due to that some of the characters are just either too good or just resorts to spamming a lot, which I can understand why NRS did this just to make the worst of the toxic players work for it, even though sometimes it works, but sometimes it just doesn't work. Now if your favorite character's skin is at the very top, you didn't wanted that to happen, right? So my best suggestion is that if you participate, NRS should give you the players to decide which skin you wanted the most. So like for example, if you have reached a certain tier or finished all of the Season Challenges, you once again get to choose which skin you want next because of something that is stylish or something cool that you would like to see the most. So if NRS can give the players to decide which skins they want for competing and so on and so forth, it'll make things a lot easier, especially for casual players as well.
Finally, Number 1: Make the Skins/Gears available in Towers of Time or for Purchase.
Now as I mentioned that there are players that would like to get all of the skins and probably the gears, but the only way to get them all for each season is to go on a long climb full of hardships, trials, and errors with practice, to reach up to Demigod tier, which can be extremely painful and very stressful that the players will have their moments that they're unsure to keep going. Not to mention that each is limited until each season is over while the rewards are exclusive, so it's like once time is up, you can't get those skins or gears ever again. But if it's the only way for it to improve greatly is to seriously take lessons from Crash Nitro Fueled for example, once Spooky Grand Prix began, you can get the stuff that you missed from the first Grand Prix. So if they expect to make it better, they have to put the skins and gears in a Special Premier Tower based off of which Season of the Kombat League so that way they have a better chance to get all of the stuff that they can gather without having too much stress or at least put them up available for purchase for you to buy, so that way they don't have to deal with it. Although the only possible way for everyone to get all of the skins and gears is to do the same just ever since Injustice: Gods Among Us, is to wait for months and months until by the time everything is done, they'll release a complete version of Mortal Kombat 11 to get all of the skins and gears, even from the Kombat League itself, and then everything should be all set(even though it may seem like it's not earned, but it's the only way for those that waits super patiently and have many other stuff to do).
So anyways, that's all of my Top 5 of how NRS can improve the Kombat League. Hopefully things will work out for the better with lots of hugs to those that had to go through serious shell in the Kombat League if you competed in one. Anyways, until then, hope you buds have a nice time, and lastly... if NRS brings Friendship finishers in, it would banish the toxic community even further with laughs. Anyways, hope you buds have an awesome time and stay determined. (my tail wags) ^^
Want to join in Mr. Von Fuzzle Butt's YCH Commission? ^^
Posted 6 years agoHeya buds. How are things going? I'm doing good here as well. ^^
Just here to ask you a question. Do you enjoy playing Yoshi's Island a lot? Would you enjoy being a baby that is hoping to be rescued from the clutches of Kamek's Toadies? If you do(especially the first one), then you've come to the right place because a friend of my little bro's known as
mrvonfuzzlebutt is opening up a YCH commission for the first time ever. If you really want to join in, head on over to this link to follow up the info to know how to join in. ^^
https://www.furaffinity.net/view/33110594/
More importantly, the reason why was
mrvonfuzzlebutt needed the money in order to get a chance to go to college to work on the subject that this lovely calf would love to work on the most, so I'm sure she would really appreciate it if you do so. Also feel free to spread this there if you wish to help her out as well.
Until then, hope you buds have an awesome day and stay determined(and hope you have a belated fun "Talking like a Pirate" yesterday. X3 ). ^^
Just here to ask you a question. Do you enjoy playing Yoshi's Island a lot? Would you enjoy being a baby that is hoping to be rescued from the clutches of Kamek's Toadies? If you do(especially the first one), then you've come to the right place because a friend of my little bro's known as
mrvonfuzzlebutt is opening up a YCH commission for the first time ever. If you really want to join in, head on over to this link to follow up the info to know how to join in. ^^https://www.furaffinity.net/view/33110594/
More importantly, the reason why was
mrvonfuzzlebutt needed the money in order to get a chance to go to college to work on the subject that this lovely calf would love to work on the most, so I'm sure she would really appreciate it if you do so. Also feel free to spread this there if you wish to help her out as well.Until then, hope you buds have an awesome day and stay determined(and hope you have a belated fun "Talking like a Pirate" yesterday. X3 ). ^^
Tato's Group Picture of Koopa Family has been rescheduled.
Posted 6 years agoHeya buds. Just to let everyone know that
Rogeykun's hourly stream of the Koopa Family group in
Tato's Picarto has now been rescheduled. As of this moment, this stream has now rescheduled to 4 PM in EST. If there's anyone that wishes to join in, there's one more slot left. So feel free to grab one while time is getting closer. ^^
http://www.furaffinity.net/journal/9254973/
Rogeykun's hourly stream of the Koopa Family group in
Tato's Picarto has now been rescheduled. As of this moment, this stream has now rescheduled to 4 PM in EST. If there's anyone that wishes to join in, there's one more slot left. So feel free to grab one while time is getting closer. ^^http://www.furaffinity.net/journal/9254973/
Wish to join in the Koopa Family in Tato's Group Picture? ^^
Posted 6 years agoHeya buds. Just thought I give everyone a heads up that right now,
Rogeykun is preparing for a group picture for
Tato's hourly stream, which is coming soon at next Friday. If you wish to join in, head on over to this link and check out the instructions before you're ready. ^^
http://www.furaffinity.net/journal/9254973/
Rogeykun is preparing for a group picture for
Tato's hourly stream, which is coming soon at next Friday. If you wish to join in, head on over to this link and check out the instructions before you're ready. ^^http://www.furaffinity.net/journal/9254973/
Reaching the Big 3 and 0 and my Birthday Wish. ^^
Posted 6 years agoHeya buds. How are things going? I'm doing really good here as well. As you can see, I'm just about less than a month away from reaching all the way up to becoming at the age of 30. I'm surprised that I'm getting old. But I guess I sure come a long way there, huh? x3 ^^
Anyways, as of right now, I have thought of a Birthday Wish of my own, but this time, due to a special celebration that just came from about 2 weeks ago. If you remembered Nintendo E3, not one, but 2 characters made it to Smash as new DLCs, including that one of them that's coming this fall, involves a certain duo. That's right, I'm talking about the celebration of Banjo-Kazooie's comeback. What's also funny that ever since they returned, it gotten everyone's attention. Even to the point that their game, Banjo-Kazooie, has beaten even Fortnite, which it was awesome. So in thus, the Hype Train is still going with Banjos and Kazoos playing onboard there. Still, I'm very surprised and happy that they are back since Nintendo and Microsoft suddenly joined up together as one. ^^
Anyways, for right now, it depends on what the others think here, but it would be really swell to have my Birthday wish granted, so hopefully. So anyways, for my Birthday Wish is this...
Baby Scott Koopa(wearing his upper gear and diaper) and Baby Kazooie(wearing a diaper) sitting down while they're floating in bubbles as they are sucking their thumbs.
Baby Scott Koopa(with his upper gear and diaper): https://www.furaffinity.net/view/28079901/ (Baby Scott is at the left)
Baby Kazooie(with her diaper): https://www.furaffinity.net/view/31953919/
So that's just about it. Not sure if there is one that will grant that wish, but it never hurts to see if there is one that can do that to make the celebration possible. Until then, hope you buds have a great time and hope you stay cool during the Summer. (my tail wags) ^^
Anyways, as of right now, I have thought of a Birthday Wish of my own, but this time, due to a special celebration that just came from about 2 weeks ago. If you remembered Nintendo E3, not one, but 2 characters made it to Smash as new DLCs, including that one of them that's coming this fall, involves a certain duo. That's right, I'm talking about the celebration of Banjo-Kazooie's comeback. What's also funny that ever since they returned, it gotten everyone's attention. Even to the point that their game, Banjo-Kazooie, has beaten even Fortnite, which it was awesome. So in thus, the Hype Train is still going with Banjos and Kazoos playing onboard there. Still, I'm very surprised and happy that they are back since Nintendo and Microsoft suddenly joined up together as one. ^^
Anyways, for right now, it depends on what the others think here, but it would be really swell to have my Birthday wish granted, so hopefully. So anyways, for my Birthday Wish is this...
Baby Scott Koopa(wearing his upper gear and diaper) and Baby Kazooie(wearing a diaper) sitting down while they're floating in bubbles as they are sucking their thumbs.
Baby Scott Koopa(with his upper gear and diaper): https://www.furaffinity.net/view/28079901/ (Baby Scott is at the left)
Baby Kazooie(with her diaper): https://www.furaffinity.net/view/31953919/
So that's just about it. Not sure if there is one that will grant that wish, but it never hurts to see if there is one that can do that to make the celebration possible. Until then, hope you buds have a great time and hope you stay cool during the Summer. (my tail wags) ^^
Recovering very well there. ^^
Posted 6 years agoHeya. Fortunately, I had a talk with a few of my buds and it turns out... I might've made a derp. So I guess after I had a bad day yesterday, I was so sad and angry that I might've jumped to conclusions. Pretty much how Scorpion(from Mortal Kombat) felt. So... in short, I'm very terribly sorry about that. From now on, I'll try to keep my cool and try to relax there. ^^;
Also meanwhile, while I'm recovering even better than ever, I had a lot of fun going through 10 days of the Kombat League called Season of Blood on Mortal Kombat 11. Now to those who are curious about it, it's simply an online game menu of which only the best of the players compete to get exclusive rewards, including skins and gears for the characters. Now for this Kombat League, each of the set will be best 2 out of 3 wins. Also during the Kombat League, each one will have about one month to reach the highest rank, so you don't have to worry about dropping down one tier of the rank since by the time you reach up one certain rank, then that's it, you earned one of the prizes without any worries. True that it's a competitive gameplay in online menu, but it can be a good opportunity to try it out if you like to try to complete the season challenges or rank up in tiers for more exclusive prizes. So if you have a character that you're best with, then give it a try there. Of course if there is not one prize that you seek, then you can always wait until next month for a new Kombat League to see which ones you'll get. ^^
Until then, thank you very much buds for the comfort and my deepest apologies for my derp, and hope you have a nice time and stay determined. (my tail wags) ^^
Also meanwhile, while I'm recovering even better than ever, I had a lot of fun going through 10 days of the Kombat League called Season of Blood on Mortal Kombat 11. Now to those who are curious about it, it's simply an online game menu of which only the best of the players compete to get exclusive rewards, including skins and gears for the characters. Now for this Kombat League, each of the set will be best 2 out of 3 wins. Also during the Kombat League, each one will have about one month to reach the highest rank, so you don't have to worry about dropping down one tier of the rank since by the time you reach up one certain rank, then that's it, you earned one of the prizes without any worries. True that it's a competitive gameplay in online menu, but it can be a good opportunity to try it out if you like to try to complete the season challenges or rank up in tiers for more exclusive prizes. So if you have a character that you're best with, then give it a try there. Of course if there is not one prize that you seek, then you can always wait until next month for a new Kombat League to see which ones you'll get. ^^
Until then, thank you very much buds for the comfort and my deepest apologies for my derp, and hope you have a nice time and stay determined. (my tail wags) ^^
Mortal Kombat 11 Gauntlet Towers Tips
Posted 6 years agoHeya buds. How are things going? I'm doing awesome there. Reason why was about yesterday ago or 2, while playing Mortal Kombat 11, I was able to at long last, after going through so much trouble, with determination reached up at the very peak, I have finally completed the Gauntlet Towers. In thus, finally unlocked the Fire God Liu Kang skin. Now for those who enjoyed this skin of Liu Kang due to the story mode or that you thought it was awesome, I'll be willing to give you tips and tricks to help you how to survive through 30 Stages of the Gauntlet Towers.
Now... before I begin, I just want to let you know that if you really want to go through all of the trouble, never hesitate to grind on any of the other Towers for any Konsumables that you seek or getting Konsumables from Krypt chests to find the ones that are suitable for you. For example, in case if worse comes to worse, I would have to prepare with the Gourd of the Eight Immortals which you can use the Elder Gas, Cyber Snare of which you can use the Cyber Net, and even Broken Quiver of which you can use the Stun Arrow, which they are useful to keep your opponent down and stunned for a while. Not to mention that if you have to deal with those that are harming you for too much, be prepared to use the Regenerator Konsumables. The ones that hits you too hard will definitely be highly reccomended to use the Hyper Focused Soul Regenerator Konsumable, of which you'll regenerate up to 100% health for 20 seconds. Now with that's out of the way... Let's get started. ^^
Stage 1: Elementary, My Dear
For this one, it's actually not that hard. You just simply have to learn the elemental mods of what they'll use, including the Optional Tower that has aura mods, and you should be fine there.
Stage 2: Kid's Korner
For this one, you're dealing with the children of Sonya and Jax, however this time, each of them are equipped with assits that will keep you having a hard time. So for this one, I reccomend that you arm yourself up with the Konsumables that will keep them stunned along with one to keep you healed up. Once you figured those out, then beating Cassie and Jacqui shouldn't be much of a hassle.
Stage 3: Moment of Opportunity
This one, you're facing Shao Kahn, of which he's very heavily armored and you gotta wait until he switches to Overpowered Fists, of which you can harm him, but don't let him harm you, otherwise, it'll hurt very much there. So for this one, make sure you have a Konsumable to regenerate your health, and you should be all right.
Stage 4: Mr. Hollywood
For this one, you will be facing lots of Stunt Double Johnny Cages of which not only he'll have the "real" Johnny Cage helping out the Stunt Doubles, but they will also have Curse Energy mods of which if you pick it up, it'll weaken you. Meanwhile, you'll face the real Johnny Cage of which, he'll get the Gift of Energy which toughens him up and an Energy Aura, which weakens you. Once again, it's not that hard. So once you are prepared through that, it's not a problem.
Stage 5: Watch Your Step
Now for this one, it involves facing opponents of which they have plenty of floor mods, of which it can give you trouble at times. Now some of those can't be affected by the Godstone, which nullifies the floor mods, so I don't suggest you using it that time because it won't be much use of it there since it only works on those that are completely on the floor rather than it'll disappear on the floor. Although in the 2nd one, it'll feature Kotal Kahn and his Energy Totem. So if you made it to the 2nd one, use the Lightstone to keep that totem away and you should be good to go.
Stage 6: Blood Bath
For this one, you're going through an entire endurance battles of the entire Tarkatan Army, or known as many Barakas. Now in case you don't want to get overwhelemed, be prepared to use only the Regernate Konsumable because most of them doesn't have much health despite that there are many of them. Although they'll have Overpowered Fists mod by the time they're getting weaker(although they'll get tougher for each one). Alongside, you'll also be facing their commander, Baraka as well. Now the catch is for this one, for each match, you have to finish it with a Brutality. This is actually pretty tricky there, so I suggest using a character that you're comfortable with that you can easily do a Brutality with. So unless you have plenty that you can use it with, The Klassic Brutality is the best option that you can do. Now if you didn't pull off a Brutality or messed it up in a match at the end, you can restart it and keep on trying until you got the Brutality down. It's tricky there, but as long as you know how to get used to Brutalities, you'll handle Baraka and his Tarkatan Army.
Stage 7: Tip Eht Fo Mottob
Ugh... This one... is my absolute least favorite stage of them all. Anyways, for this one, it's based off of the classic Mortal Kombat 1 game along with a secret fighter named Reptile. Now there are a couple of catches. In the first 2, you have to finish your opponent off with a Fatality, which is fine. However, the worse part is in the 3rd tower, you have to beat Scorpion and Sub-Zero with a Flawless Victory. Now to make matters worse, there is a poison gas mod of which it'll drain your health. So for this one, I reccomend that you arm yourself with Orb of the Dragon King(to give you a Fatal Blow as the start, but don't use it unless you believe the you're just about finished the 2nd of the team), along with Kytinn's Broken Wing of which it'll give you immunity to poison. Meanwhile, don't hesitate to equip a Konsumable to stun your opponent to make sure that your opponent doesn't get a chance that time. Once you got that tower done, the rest is in the clear for you on this stage against Reptile. Now to be fair, I had a hard time with it that I thought it was impossible since I have to get at least a Double Flawless until the patch came, which made the opponents weaker and it's down to 1 round, which works for wonders. So hope the patch helps you out escape from this stage.
Stage 8: Rocket Science
Now this one, you're dealing with lots of Black Dragon members along with the leader, Kano, but this time, with rocket mods involved. The only thing to take care of that is to use the A.M.S. mod, which nullifies the rockets, so once you use that, you should be fine to beat it.
Stage 9: Out On A Limb
Just when you thought you're done with Brutalities, well... you'll have to do it again for all of the matches, but this time, you gotta deal with all of the Skarlets with lots of mods that involves blood mods, which if you're not careful, it'll sap your health to your opponent, so to prepare yourself, you'll need to use Skarlet's Pure Blood Vial to protect yourself from the Blood mods, or use the Orb of Jatekka of which it'll protect you from getting that much damage. Now, once again, if you know how to do the brutalities, you should be fine.
Stage 10: Test Your Might Part 1
For this one, you're facing against Geras, but this time, not only his health is pretty high along with his damage, but he'll have his Fire Fists mod as well. Once you prepare with the Konsumables to keep him busy from doing too much damage along with a Regeneration Konsumable, he should be no problem to beat.
Stage 11: Chun Who?
In this one, it's based off of Mortal Kombat 2 along with one of the hidden fighters known as Jade. For this one, it's not a problem. Although, for one, you'll have to be ready when you face a team of Kano and Sonya in the 2nd tower though. So as long as you're prepared with Konsumables to get through that, it should be not a problem to reach to Jade and beat her.
Stage 12: Bi-Han
In this one, it's also based off of Mortal Kombat 2, but this time not only with one of the hidden fighters known as Noob-Saibot, but also it involves that you play as Scorpion for the first 2 towers and Sub-Zero in the last tower. Now for the 2nd one, it's tricky to handle due to the ice hail mod, but if you have the Cleansing Stone, then you should be able to nullify it and progress on. Although for the 2nd tower, you gotta finish your opponent off with a Fatality, which you should be fine there once you have at least a Cleansing Stone.
Stage 13: Toasty?
In this one, once more it's also based off of Mortal Kombat 2, but this time, not only with one of the hidden fighters known as Smoke, but you also have to deal with Elemental Fists mods along with Shao Kahn with the same mods as the one from Stage 3, along with that Smoke will have assists from Smoke and the Cyber Lin Kuei Ninjas. But as long as you're prepared to handle it and know what to do, you should be fine.
Stage 14: Fatal Mistake
Oh boy... This is my 2nd least favorite stage to deal with for an unfortunate reason. For this one, there are 8 towers with at least 2-3 opponents with each tower contains a random mod. Not only that, they are also armed with infinite Fatal Blows which it deals additional damage that it's almost instant death. The worst part is that for each tower, you gotta win your 2nd round out of the 3 rounds with a Fatal Blow. Now for this one, I highly reccomend you that you arm yourself with an Orb of the Dragon King for each tower since they last an entire tower. So unless you have enough of those Konsumables, you'll have to start grinding them from other Towers of Time or Krypt until you have enough to get through with it. Also it's best you prepare with plenty of Konsumables to make you invulnerable to which element you're at along with another Konsumable to hold your opponent down as well. If you believe you can handle the element without using an Konsumable to make you immune to which item, then equip yourself with plenty to keep your opponent at bay along with to heal yourself. Now when you're about to win your 2nd round victory out of the 3 rounds, make sure you use the Fatal Blow to get the job done for every single matches of the tower to get each tower done until you finished up all of the towers with each finishing with a Fatal Blow for every single match. If you messed up into getting a match victory with a Fatal Blow, you can always restart the match so that way you can keep on trying until you got it done. Lastly, be aware and be careful not to get caught into your opponent's Fatal Blow, otherwise, it'll get hurt. Fortunately, the elemental immune Konsumables will definitely protect you from the Fatal Blow. So once you have plenty, then you should be able to survive through this stage without having too much problems.
Stage 15: You're Too Slow
In this one, you'll be dealing with Kabal of which has a gift and curse of magic, which speeds and slows down whomever picks it up. The 2nd tower, you are extremely slow while your opponent is fast, so for this one, be ready to arm yourself with a Konsumable known as Seidan War Banner of which it'll make you immune to magic, in thus, making you fight normally. Also be ready to arm with a Konsumable to keep your opponent busy so that way, it'll help charge up the immunity magic Konsumable faster. Now for the catch, you have to beat your opponent, then give your opponent Mercy, then beat Kabal one more time, then finish him off with a Fatality. Now to explain how it works, you just have to be at medium distance while holding L2(or LB) while pressing down 3 times, then let go of L2(or LB) to give your opponent mercy. Once you got the hang of it, you'll be able to speed pass this stage.
Stage 16: Rainbow Kombat
For this one, it's based off of 2 hidden fighters known as Chameleon(male) and Khameleon(female). For this one though, you'll have to face 2 towers, of which you'll be facing against male ninjas and female ninjas from the past Mortal Kombat games to the current Mortal Kombat 11. Now each will have a couple of specific modifiers, of which you gotta be ready to arm yourself with the Konsumables in order to make it through. Once you're done with the 2, the other 2 towers will involve Chameleon and Khameleon, of which both of them are endurance rounds. So for those 2, you have to beat all of the male ninjas with the specific modifiers along with all of the female ninjas with the specific modifiers in one go. But fortunately, they are weaker than before. So once you're armed with plenty of Konsumables, including a Regeneration Konsumable, then you should be ready to survive through this stage.
Stage 17: Do You Feel Lucky?
For this one, you're facing off against all of the Outworld outlaws with their head honcho, Erron Black, but this time, it involves all of the Gifts and Curses. Fortunately, as long as you're prepared to overcome with plenty of Konsumables to handle through all of that, you should be fine on that you can even prove to him that there's no such thing as luck.
Stage 18: Group Hug
This one is somewhat pretty tough, but not too much. In this one, it's based off of Mortal Kombat 4 along with a hidden fighter known as Meat. Now for each tower, you'll have to land at least 5 Krushing Blows. Of course if you are good with the Krushing Blows, then you shouldn't have any problem. Make sure you're prepared to arm yourself with plenty in case of mods that will give you trouble.
Stage 19: Jump Around
In this one, you'll be facing against Raiden, but with lots of electric mods in the way. So for this one, it's best you arm yourself with at least a Godstone to stop the electric floor mod along with arming yourself with a Static Shield Generator to give you immunity to electric mods. Feel free to arm yourself with either a Konsumable to regenerate your health or a Konsumable to hold your opponent down, whichever you feel comfortable with so that way you can handle with this shocking stage.
Stage 20: Test Your Might Part 2
For this one, you face Geras once again, but this time, not only he's getting a lot tougher, but he's also armed with a Fire Fist mod and a Magic Missile mod. Now you can use the A.M.S. mod to nullify his magic missile, but sometimes it never hurts to do some experimenting. For instance, you can use a Tower Konsumable to deal more damage of which elemental mod that you use. So if you have at least a missile to do more damage with, then I suggest you use that along with a Tower Konsumable that matches the same element as that missile. Not to mention that you arm up with Prototype Electro-Rockets of which if it hits Geras, it'll shock him, causing him to mess up. Lastly, arm yourself up with a Hyper Regenerate Konsumable so that way in case if he comes close to finishing you, but not too close, then you should be able to handle this one.
Stage 21: Brain Wall
In this one, you're playing as Johnny Cage, but this time, you would understand that a Time Out victory can be helpful for this for a good reason. For this one, you gotta do as much damage to the Stunt Double as possible while avoiding the Panning Laser mod(my least favorite mod). Now to make sure the Stunt Double doesn't have the armor, best to equip yourself with Orb of the Dragon King because a Fatal Blow can and will definitely break the armor. Once the armor is broken, it'll never come back. Meanwhile, arm yourself with a Regenerate Konsumable so that way you don't lose to the Stunt Double in case if the Panning Laser is all over you. So all you have to do is make sure you have more than health than your opponent until the time is up. Once you got that figure out, then you should be able to make time with beating this stage.
Stage 22: LK-520
For this one, it's based off of a couple of new fighters, including one that appeared in Mortal Kombat 9 known as Cyber Sub-Zero and one that appeared in Mortal Kombat XL known as Triborg. So for this one, you're facing Frost of which she is armed with assists from the Cyber Lin Kuei ninjas such as Sektor, Cyrax, and Smoke. As long as you're prepared with the mods to keep Frost at bay without giving you a hard time along with a Regenerate Konsumable, you should be able to handle this stage well.
Stage 23: Slippery When Wet
For this one, it's not only based off of one of the hidden fighters from Mortal Kombat 3 known as Rain, but it's also based off of another ninja that never got his debut in a video game, but instead appeared in the comics known as Hydro. Of course you'll be facing Raiden and Sub-Zero with the mods of their own based off of Rain and Hydro. Now this might put you even more pressure than ever, especially with the assists of their own, but as long as you are equipped with Konsumables to keep your opponent down and busy along with a Focued Regernation Konsumable, you'll be able to handle through all of the pressure to beat both Rain and Hydro in this stage.
Stage 24: Rushdown
This one is actually not that hard. In this one, you have to beat Skarlet as fast as you can because she'll keep on regnerating her health to no end. Now to make it easier, arm yourself with Distilling Magma to give the Flame Mods that you use more powerful along with Napalm Missiles and Spires of Hellfire to damage your opponent even faster than ever for the first 2 towers. For the 3rd one, you'll have to arm yourself with Gourd of the Eight Immortals along with Skarlet's Pure Blood Vial and Orb of the Dragon King in order to make yourself invulnerable to Blood mods, hold your opponent down, and finish your opponent off quickly with a Fatal Blow as fast as possible to finish this 3rd tower. So once you know what to do, you'll finish it just as fast.
Stage 25: No Man's Land
In this one, you'll be dealing with the entire Special Forces fighters, but this time, with mods that involves warfare, including the orbital satellite mod. Now it's not that hard at first, but for the 2nd tower, you'll be dealing with 2 tag matches of which you gotta deal with Cassie and Jacqui with their own mods along with Jax and Sonya with their own mods as well. Now once again, you'll have to prepare with plenty of mods to keep your opponent busy along with a Hyper Focused Soul Regenerator so that way you can handle those 2 tag teams without much problem. Although the 2nd one might be a lot harder than the first, but should you stay focused without having too much problem, then you'll be able to survive through this stage.
Stage 26: Smash It, Brother!
Now for this one, it's based off of a popular game known as Super Smash Bros. series for a good reason. For this one, for each tower, you just have to win a match with a Fatal Blow just like from Stage 14. Now fortunately, there is one opponent for each tower with a mod or 2, however, Shinnok's Amulet will float around by, blocking any attacks that was hit by anyone, which is based off of a Smash Ball. As long as you armed up with Konsumables to keep him busy along with good timing not to hit Shinnok's Amulet, you'll be able to smash this stage.
Stage 27: Knife To A Gun Fight
For this one, you'll be facing the fighers that's using guns. Now make sure you arm up with at least a Regenerator Konsumable and plenty more to keep your opponents from using them cause from what I know, the damage from the guns from your opponents will deal a lot of damage. So as long as you keep your opponents from using those or avoiding the fire, then you shoule be able to handle those towers in this stage without any problem.
Stage 28: Kotal Kombat
In this one, you'll be facing Kotal Kahn and lots of them, but this time, armed with lots and lots of totem mods, even though in the first one, he'll equip with one with a fighter to team up that has the same element. Now it's highly reccomended that you arm up with a Lightstone Konsumable. Now I know you're thinking, "How come it'll work if the first totem won't be nullified?" Well it's because it's the only totem that will never be nullified since it'll make the Fatal Blows more lethal. The rest of the totems however will be completely nullified by the Lightstone. So as long as you can handle all of that, then you'll be able to topple this totem stage.
Stage 29: The Power Is Yours!
Now in this one, it's based off of an old cartoon that old fans recognize and love known as Captain Planet. For the first one, you'll be dealing with the fighters that are "Planeteers," of which they are armed with the element mods. Now make sure you'll be armed up with the Konsumables and a Lightstone as well to get one of the totems out of the way and you should be able to make it through. For the 2nd one, this time, arm yourself with a Cleansing Stone because it'll nullify all of the weather mods(except for the Earthquake mod) along with Konsumables that you are comfortable with to handle and beat "Kaptain." So once you get all of that, then you do have the power to beat that stage and make it to the last.
Stage 30: Test Your Might Finale
In this one, you'll face Geras one more time, this time, not only his health and offense are as toughest as ever, but he's also equipped with Fire Fist, Magic Missile, and Ice Totem mods. Now for this one, do almost the same as Stage 20, but this time, don't use any of the nullifying mods. Instead, use a Tower Konsumable of which it'll do more damage based off of which elemental Konsumable you use. Like for example, I used Distilling Magma with a Napalm Rocket and Prototype Electro-Rockets so that way he'll take more damage while burning and getting stunned from the shock. Lastly, equip yourself with a Hyper Focused Soul Regenerator and use it only if Geras was about close to beat you. Lastly, if you're near the ice wall, despite getting hit by a magic missile, if you're in the air, if he tries to combo you into the ice wall, freezing you in the process, the damage won't be as much, meaning the more hits you take from Geras while constantly frozen in the air, the less damage you'll take while you keep shooting out the rockets as much as you can until he eventually falls. Now once you handled and got all of that down, then give yourself a pat on the back for conquering the Gauntlet Towers along with earning your reward.
I hope all of the tips and strategies helped you out for the entire Gauntlet Towers in case you had a hard time there. So until then, I hope you buds have an awesome time there! (my tail wags) ^_^
Now... before I begin, I just want to let you know that if you really want to go through all of the trouble, never hesitate to grind on any of the other Towers for any Konsumables that you seek or getting Konsumables from Krypt chests to find the ones that are suitable for you. For example, in case if worse comes to worse, I would have to prepare with the Gourd of the Eight Immortals which you can use the Elder Gas, Cyber Snare of which you can use the Cyber Net, and even Broken Quiver of which you can use the Stun Arrow, which they are useful to keep your opponent down and stunned for a while. Not to mention that if you have to deal with those that are harming you for too much, be prepared to use the Regenerator Konsumables. The ones that hits you too hard will definitely be highly reccomended to use the Hyper Focused Soul Regenerator Konsumable, of which you'll regenerate up to 100% health for 20 seconds. Now with that's out of the way... Let's get started. ^^
Stage 1: Elementary, My Dear
For this one, it's actually not that hard. You just simply have to learn the elemental mods of what they'll use, including the Optional Tower that has aura mods, and you should be fine there.
Stage 2: Kid's Korner
For this one, you're dealing with the children of Sonya and Jax, however this time, each of them are equipped with assits that will keep you having a hard time. So for this one, I reccomend that you arm yourself up with the Konsumables that will keep them stunned along with one to keep you healed up. Once you figured those out, then beating Cassie and Jacqui shouldn't be much of a hassle.
Stage 3: Moment of Opportunity
This one, you're facing Shao Kahn, of which he's very heavily armored and you gotta wait until he switches to Overpowered Fists, of which you can harm him, but don't let him harm you, otherwise, it'll hurt very much there. So for this one, make sure you have a Konsumable to regenerate your health, and you should be all right.
Stage 4: Mr. Hollywood
For this one, you will be facing lots of Stunt Double Johnny Cages of which not only he'll have the "real" Johnny Cage helping out the Stunt Doubles, but they will also have Curse Energy mods of which if you pick it up, it'll weaken you. Meanwhile, you'll face the real Johnny Cage of which, he'll get the Gift of Energy which toughens him up and an Energy Aura, which weakens you. Once again, it's not that hard. So once you are prepared through that, it's not a problem.
Stage 5: Watch Your Step
Now for this one, it involves facing opponents of which they have plenty of floor mods, of which it can give you trouble at times. Now some of those can't be affected by the Godstone, which nullifies the floor mods, so I don't suggest you using it that time because it won't be much use of it there since it only works on those that are completely on the floor rather than it'll disappear on the floor. Although in the 2nd one, it'll feature Kotal Kahn and his Energy Totem. So if you made it to the 2nd one, use the Lightstone to keep that totem away and you should be good to go.
Stage 6: Blood Bath
For this one, you're going through an entire endurance battles of the entire Tarkatan Army, or known as many Barakas. Now in case you don't want to get overwhelemed, be prepared to use only the Regernate Konsumable because most of them doesn't have much health despite that there are many of them. Although they'll have Overpowered Fists mod by the time they're getting weaker(although they'll get tougher for each one). Alongside, you'll also be facing their commander, Baraka as well. Now the catch is for this one, for each match, you have to finish it with a Brutality. This is actually pretty tricky there, so I suggest using a character that you're comfortable with that you can easily do a Brutality with. So unless you have plenty that you can use it with, The Klassic Brutality is the best option that you can do. Now if you didn't pull off a Brutality or messed it up in a match at the end, you can restart it and keep on trying until you got the Brutality down. It's tricky there, but as long as you know how to get used to Brutalities, you'll handle Baraka and his Tarkatan Army.
Stage 7: Tip Eht Fo Mottob
Ugh... This one... is my absolute least favorite stage of them all. Anyways, for this one, it's based off of the classic Mortal Kombat 1 game along with a secret fighter named Reptile. Now there are a couple of catches. In the first 2, you have to finish your opponent off with a Fatality, which is fine. However, the worse part is in the 3rd tower, you have to beat Scorpion and Sub-Zero with a Flawless Victory. Now to make matters worse, there is a poison gas mod of which it'll drain your health. So for this one, I reccomend that you arm yourself with Orb of the Dragon King(to give you a Fatal Blow as the start, but don't use it unless you believe the you're just about finished the 2nd of the team), along with Kytinn's Broken Wing of which it'll give you immunity to poison. Meanwhile, don't hesitate to equip a Konsumable to stun your opponent to make sure that your opponent doesn't get a chance that time. Once you got that tower done, the rest is in the clear for you on this stage against Reptile. Now to be fair, I had a hard time with it that I thought it was impossible since I have to get at least a Double Flawless until the patch came, which made the opponents weaker and it's down to 1 round, which works for wonders. So hope the patch helps you out escape from this stage.
Stage 8: Rocket Science
Now this one, you're dealing with lots of Black Dragon members along with the leader, Kano, but this time, with rocket mods involved. The only thing to take care of that is to use the A.M.S. mod, which nullifies the rockets, so once you use that, you should be fine to beat it.
Stage 9: Out On A Limb
Just when you thought you're done with Brutalities, well... you'll have to do it again for all of the matches, but this time, you gotta deal with all of the Skarlets with lots of mods that involves blood mods, which if you're not careful, it'll sap your health to your opponent, so to prepare yourself, you'll need to use Skarlet's Pure Blood Vial to protect yourself from the Blood mods, or use the Orb of Jatekka of which it'll protect you from getting that much damage. Now, once again, if you know how to do the brutalities, you should be fine.
Stage 10: Test Your Might Part 1
For this one, you're facing against Geras, but this time, not only his health is pretty high along with his damage, but he'll have his Fire Fists mod as well. Once you prepare with the Konsumables to keep him busy from doing too much damage along with a Regeneration Konsumable, he should be no problem to beat.
Stage 11: Chun Who?
In this one, it's based off of Mortal Kombat 2 along with one of the hidden fighters known as Jade. For this one, it's not a problem. Although, for one, you'll have to be ready when you face a team of Kano and Sonya in the 2nd tower though. So as long as you're prepared with Konsumables to get through that, it should be not a problem to reach to Jade and beat her.
Stage 12: Bi-Han
In this one, it's also based off of Mortal Kombat 2, but this time not only with one of the hidden fighters known as Noob-Saibot, but also it involves that you play as Scorpion for the first 2 towers and Sub-Zero in the last tower. Now for the 2nd one, it's tricky to handle due to the ice hail mod, but if you have the Cleansing Stone, then you should be able to nullify it and progress on. Although for the 2nd tower, you gotta finish your opponent off with a Fatality, which you should be fine there once you have at least a Cleansing Stone.
Stage 13: Toasty?
In this one, once more it's also based off of Mortal Kombat 2, but this time, not only with one of the hidden fighters known as Smoke, but you also have to deal with Elemental Fists mods along with Shao Kahn with the same mods as the one from Stage 3, along with that Smoke will have assists from Smoke and the Cyber Lin Kuei Ninjas. But as long as you're prepared to handle it and know what to do, you should be fine.
Stage 14: Fatal Mistake
Oh boy... This is my 2nd least favorite stage to deal with for an unfortunate reason. For this one, there are 8 towers with at least 2-3 opponents with each tower contains a random mod. Not only that, they are also armed with infinite Fatal Blows which it deals additional damage that it's almost instant death. The worst part is that for each tower, you gotta win your 2nd round out of the 3 rounds with a Fatal Blow. Now for this one, I highly reccomend you that you arm yourself with an Orb of the Dragon King for each tower since they last an entire tower. So unless you have enough of those Konsumables, you'll have to start grinding them from other Towers of Time or Krypt until you have enough to get through with it. Also it's best you prepare with plenty of Konsumables to make you invulnerable to which element you're at along with another Konsumable to hold your opponent down as well. If you believe you can handle the element without using an Konsumable to make you immune to which item, then equip yourself with plenty to keep your opponent at bay along with to heal yourself. Now when you're about to win your 2nd round victory out of the 3 rounds, make sure you use the Fatal Blow to get the job done for every single matches of the tower to get each tower done until you finished up all of the towers with each finishing with a Fatal Blow for every single match. If you messed up into getting a match victory with a Fatal Blow, you can always restart the match so that way you can keep on trying until you got it done. Lastly, be aware and be careful not to get caught into your opponent's Fatal Blow, otherwise, it'll get hurt. Fortunately, the elemental immune Konsumables will definitely protect you from the Fatal Blow. So once you have plenty, then you should be able to survive through this stage without having too much problems.
Stage 15: You're Too Slow
In this one, you'll be dealing with Kabal of which has a gift and curse of magic, which speeds and slows down whomever picks it up. The 2nd tower, you are extremely slow while your opponent is fast, so for this one, be ready to arm yourself with a Konsumable known as Seidan War Banner of which it'll make you immune to magic, in thus, making you fight normally. Also be ready to arm with a Konsumable to keep your opponent busy so that way, it'll help charge up the immunity magic Konsumable faster. Now for the catch, you have to beat your opponent, then give your opponent Mercy, then beat Kabal one more time, then finish him off with a Fatality. Now to explain how it works, you just have to be at medium distance while holding L2(or LB) while pressing down 3 times, then let go of L2(or LB) to give your opponent mercy. Once you got the hang of it, you'll be able to speed pass this stage.
Stage 16: Rainbow Kombat
For this one, it's based off of 2 hidden fighters known as Chameleon(male) and Khameleon(female). For this one though, you'll have to face 2 towers, of which you'll be facing against male ninjas and female ninjas from the past Mortal Kombat games to the current Mortal Kombat 11. Now each will have a couple of specific modifiers, of which you gotta be ready to arm yourself with the Konsumables in order to make it through. Once you're done with the 2, the other 2 towers will involve Chameleon and Khameleon, of which both of them are endurance rounds. So for those 2, you have to beat all of the male ninjas with the specific modifiers along with all of the female ninjas with the specific modifiers in one go. But fortunately, they are weaker than before. So once you're armed with plenty of Konsumables, including a Regeneration Konsumable, then you should be ready to survive through this stage.
Stage 17: Do You Feel Lucky?
For this one, you're facing off against all of the Outworld outlaws with their head honcho, Erron Black, but this time, it involves all of the Gifts and Curses. Fortunately, as long as you're prepared to overcome with plenty of Konsumables to handle through all of that, you should be fine on that you can even prove to him that there's no such thing as luck.
Stage 18: Group Hug
This one is somewhat pretty tough, but not too much. In this one, it's based off of Mortal Kombat 4 along with a hidden fighter known as Meat. Now for each tower, you'll have to land at least 5 Krushing Blows. Of course if you are good with the Krushing Blows, then you shouldn't have any problem. Make sure you're prepared to arm yourself with plenty in case of mods that will give you trouble.
Stage 19: Jump Around
In this one, you'll be facing against Raiden, but with lots of electric mods in the way. So for this one, it's best you arm yourself with at least a Godstone to stop the electric floor mod along with arming yourself with a Static Shield Generator to give you immunity to electric mods. Feel free to arm yourself with either a Konsumable to regenerate your health or a Konsumable to hold your opponent down, whichever you feel comfortable with so that way you can handle with this shocking stage.
Stage 20: Test Your Might Part 2
For this one, you face Geras once again, but this time, not only he's getting a lot tougher, but he's also armed with a Fire Fist mod and a Magic Missile mod. Now you can use the A.M.S. mod to nullify his magic missile, but sometimes it never hurts to do some experimenting. For instance, you can use a Tower Konsumable to deal more damage of which elemental mod that you use. So if you have at least a missile to do more damage with, then I suggest you use that along with a Tower Konsumable that matches the same element as that missile. Not to mention that you arm up with Prototype Electro-Rockets of which if it hits Geras, it'll shock him, causing him to mess up. Lastly, arm yourself up with a Hyper Regenerate Konsumable so that way in case if he comes close to finishing you, but not too close, then you should be able to handle this one.
Stage 21: Brain Wall
In this one, you're playing as Johnny Cage, but this time, you would understand that a Time Out victory can be helpful for this for a good reason. For this one, you gotta do as much damage to the Stunt Double as possible while avoiding the Panning Laser mod(my least favorite mod). Now to make sure the Stunt Double doesn't have the armor, best to equip yourself with Orb of the Dragon King because a Fatal Blow can and will definitely break the armor. Once the armor is broken, it'll never come back. Meanwhile, arm yourself with a Regenerate Konsumable so that way you don't lose to the Stunt Double in case if the Panning Laser is all over you. So all you have to do is make sure you have more than health than your opponent until the time is up. Once you got that figure out, then you should be able to make time with beating this stage.
Stage 22: LK-520
For this one, it's based off of a couple of new fighters, including one that appeared in Mortal Kombat 9 known as Cyber Sub-Zero and one that appeared in Mortal Kombat XL known as Triborg. So for this one, you're facing Frost of which she is armed with assists from the Cyber Lin Kuei ninjas such as Sektor, Cyrax, and Smoke. As long as you're prepared with the mods to keep Frost at bay without giving you a hard time along with a Regenerate Konsumable, you should be able to handle this stage well.
Stage 23: Slippery When Wet
For this one, it's not only based off of one of the hidden fighters from Mortal Kombat 3 known as Rain, but it's also based off of another ninja that never got his debut in a video game, but instead appeared in the comics known as Hydro. Of course you'll be facing Raiden and Sub-Zero with the mods of their own based off of Rain and Hydro. Now this might put you even more pressure than ever, especially with the assists of their own, but as long as you are equipped with Konsumables to keep your opponent down and busy along with a Focued Regernation Konsumable, you'll be able to handle through all of the pressure to beat both Rain and Hydro in this stage.
Stage 24: Rushdown
This one is actually not that hard. In this one, you have to beat Skarlet as fast as you can because she'll keep on regnerating her health to no end. Now to make it easier, arm yourself with Distilling Magma to give the Flame Mods that you use more powerful along with Napalm Missiles and Spires of Hellfire to damage your opponent even faster than ever for the first 2 towers. For the 3rd one, you'll have to arm yourself with Gourd of the Eight Immortals along with Skarlet's Pure Blood Vial and Orb of the Dragon King in order to make yourself invulnerable to Blood mods, hold your opponent down, and finish your opponent off quickly with a Fatal Blow as fast as possible to finish this 3rd tower. So once you know what to do, you'll finish it just as fast.
Stage 25: No Man's Land
In this one, you'll be dealing with the entire Special Forces fighters, but this time, with mods that involves warfare, including the orbital satellite mod. Now it's not that hard at first, but for the 2nd tower, you'll be dealing with 2 tag matches of which you gotta deal with Cassie and Jacqui with their own mods along with Jax and Sonya with their own mods as well. Now once again, you'll have to prepare with plenty of mods to keep your opponent busy along with a Hyper Focused Soul Regenerator so that way you can handle those 2 tag teams without much problem. Although the 2nd one might be a lot harder than the first, but should you stay focused without having too much problem, then you'll be able to survive through this stage.
Stage 26: Smash It, Brother!
Now for this one, it's based off of a popular game known as Super Smash Bros. series for a good reason. For this one, for each tower, you just have to win a match with a Fatal Blow just like from Stage 14. Now fortunately, there is one opponent for each tower with a mod or 2, however, Shinnok's Amulet will float around by, blocking any attacks that was hit by anyone, which is based off of a Smash Ball. As long as you armed up with Konsumables to keep him busy along with good timing not to hit Shinnok's Amulet, you'll be able to smash this stage.
Stage 27: Knife To A Gun Fight
For this one, you'll be facing the fighers that's using guns. Now make sure you arm up with at least a Regenerator Konsumable and plenty more to keep your opponents from using them cause from what I know, the damage from the guns from your opponents will deal a lot of damage. So as long as you keep your opponents from using those or avoiding the fire, then you shoule be able to handle those towers in this stage without any problem.
Stage 28: Kotal Kombat
In this one, you'll be facing Kotal Kahn and lots of them, but this time, armed with lots and lots of totem mods, even though in the first one, he'll equip with one with a fighter to team up that has the same element. Now it's highly reccomended that you arm up with a Lightstone Konsumable. Now I know you're thinking, "How come it'll work if the first totem won't be nullified?" Well it's because it's the only totem that will never be nullified since it'll make the Fatal Blows more lethal. The rest of the totems however will be completely nullified by the Lightstone. So as long as you can handle all of that, then you'll be able to topple this totem stage.
Stage 29: The Power Is Yours!
Now in this one, it's based off of an old cartoon that old fans recognize and love known as Captain Planet. For the first one, you'll be dealing with the fighters that are "Planeteers," of which they are armed with the element mods. Now make sure you'll be armed up with the Konsumables and a Lightstone as well to get one of the totems out of the way and you should be able to make it through. For the 2nd one, this time, arm yourself with a Cleansing Stone because it'll nullify all of the weather mods(except for the Earthquake mod) along with Konsumables that you are comfortable with to handle and beat "Kaptain." So once you get all of that, then you do have the power to beat that stage and make it to the last.
Stage 30: Test Your Might Finale
In this one, you'll face Geras one more time, this time, not only his health and offense are as toughest as ever, but he's also equipped with Fire Fist, Magic Missile, and Ice Totem mods. Now for this one, do almost the same as Stage 20, but this time, don't use any of the nullifying mods. Instead, use a Tower Konsumable of which it'll do more damage based off of which elemental Konsumable you use. Like for example, I used Distilling Magma with a Napalm Rocket and Prototype Electro-Rockets so that way he'll take more damage while burning and getting stunned from the shock. Lastly, equip yourself with a Hyper Focused Soul Regenerator and use it only if Geras was about close to beat you. Lastly, if you're near the ice wall, despite getting hit by a magic missile, if you're in the air, if he tries to combo you into the ice wall, freezing you in the process, the damage won't be as much, meaning the more hits you take from Geras while constantly frozen in the air, the less damage you'll take while you keep shooting out the rockets as much as you can until he eventually falls. Now once you handled and got all of that down, then give yourself a pat on the back for conquering the Gauntlet Towers along with earning your reward.
I hope all of the tips and strategies helped you out for the entire Gauntlet Towers in case you had a hard time there. So until then, I hope you buds have an awesome time there! (my tail wags) ^_^
The Dawn of the Year of 2019. ^.^
Posted 7 years agoHeya buds! How are things going? I'm doing grand as well. ^^
It has been quite a year there, but we sure had quite a ride there in this year. Even though we had good times or bad times, we have made it all the way there to the new year. Including for one of the big moments of which I got a job as an IT Assistant, which I have to admit, it was quite a nice job, even to spend time there while getting the new computers setted up and got the computer desks cleaned up there. Even though I'll be ready for another round of cleaning for the next summer, but I'm sure it'll be worth it. Meanwhile, I had a blast seeing all of the trailers of Smash Ultimate before I eventually got it for Christmas, and I had an awesome time with it as well. I'm sure that I'll be looking forward to more of the DLCs of Smash Ultimate in the future. ^^
So that's about it for what's going on about what I had for the year of 2018. So hope you buds have an awesome time, Happy New Year, and welcome you to the dawn of the year of 2019! (my tail wags) ^.^
It has been quite a year there, but we sure had quite a ride there in this year. Even though we had good times or bad times, we have made it all the way there to the new year. Including for one of the big moments of which I got a job as an IT Assistant, which I have to admit, it was quite a nice job, even to spend time there while getting the new computers setted up and got the computer desks cleaned up there. Even though I'll be ready for another round of cleaning for the next summer, but I'm sure it'll be worth it. Meanwhile, I had a blast seeing all of the trailers of Smash Ultimate before I eventually got it for Christmas, and I had an awesome time with it as well. I'm sure that I'll be looking forward to more of the DLCs of Smash Ultimate in the future. ^^
So that's about it for what's going on about what I had for the year of 2018. So hope you buds have an awesome time, Happy New Year, and welcome you to the dawn of the year of 2019! (my tail wags) ^.^
Merry Smashing Christmas, buds! ^.^
Posted 7 years agoHeya buds! How are things going? I'm doing really awesome here as well. ^^
To explain was we are having an awesome Christmas with the family, along with that I got not only a Ridley Amiibo(along with K. Rool and Steve Piranha Plant Amiibos in the future), but I also got Smash Ultimate as well. All I'm gonna say is that it was really awesome to play that I was seriously hooked on it like crazy. Even especially with plenty of newcomers, such as the recently popular K. Rool due to his... insane buffs, which was insane and fun to play with. Even managed to clear Classic 9.9 with K. Rool as well after a couple of tries. Even though the AI sometimes gets out of hand and gets too crazy when unlocking characters, it was still really fun nevertheless. So I hope everyone is enjoying Smash as much as I was(even though everyone's enjoying Smash a while ago before I got it today). ^^
Until then, hope you all have an awesome Merry Smashing Christmas, and have a Happy New Year. (my tail wags) ^.^
To explain was we are having an awesome Christmas with the family, along with that I got not only a Ridley Amiibo(along with K. Rool and Steve Piranha Plant Amiibos in the future), but I also got Smash Ultimate as well. All I'm gonna say is that it was really awesome to play that I was seriously hooked on it like crazy. Even especially with plenty of newcomers, such as the recently popular K. Rool due to his... insane buffs, which was insane and fun to play with. Even managed to clear Classic 9.9 with K. Rool as well after a couple of tries. Even though the AI sometimes gets out of hand and gets too crazy when unlocking characters, it was still really fun nevertheless. So I hope everyone is enjoying Smash as much as I was(even though everyone's enjoying Smash a while ago before I got it today). ^^
Until then, hope you all have an awesome Merry Smashing Christmas, and have a Happy New Year. (my tail wags) ^.^
My Xmas Wishlist for this year.
Posted 7 years agoHeya buds. How are things going? I'm doing good here as well. First off, let me say Happy Thanksgiving to those that enjoyed a good time with the family there. Of course speaking of which, the next month, it's time for another holidays with the family, especially that Christmas is coming up. So since everyone is looking forward to, here's what I'm looking forward to get, but I'm sure everyone knows what it was I'm getting for Christmas. I hope everyone is looking forward to getting Smash Ultimate as much as I am. Although once again, my wishlist is not that big despite that there is one game I'm looking forward to getting at the holidays.
Anyways, for my wishlist(which is for a close friend of mine), is this:
A picture of Baby Scott Koopa(wearing his red and black upper gear and a diaper) and Baby Samus Aran(wearing her upper Zero Suit like a shirt and a diaper) both floating in a bubble as they smile at each other, enjoying a good time together.
Baby Scott Koopa: https://www.furaffinity.net/view/28079901/ (Look for the one on the left)
Baby Samus Aran: https://www.furaffinity.net/view/14977829/ (Look for the one on the right)
OR
A picture of Baby Scott Koopa(wearing his red and black upper gear and a diaper) and Baby Spyro(wearing a diaper) both dancing together after beating down some baddies.
Baby Scott Koopa: https://www.furaffinity.net/view/28079901/ (Look for the one on the left)
Baby Spyro: https://www.furaffinity.net/view/29510586/
That's about it. It's not much of a big wishlist, but I figured it would be nice as a Christmas present for me and one of my close friends. So if that happened, I'm sure she's gonna be surprised and find it very adorable. Anyways, if you're curious about it, feel free to send me a note.
So anyways, until then, hope you have a Happy Thanksgiving and hope you're looking forward to upcoming Christmas to prepare to take Smash Bros. to the Ultimate level with your favorite characters. ^.^
Also if you wish to see many others of the Wishlist, feel free to check them out as well. Just leave a comment of the link of your wishlist, and I'll add them here as well(although I'll add them there nevertheless). ^^
Yookey's wishlist: https://www.furaffinity.net/journal/8963713/
Orangetabby106's wishlist: https://www.furaffinity.net/journal/8964253/
Renaki05's wishlist: https://www.furaffinity.net/journal/8964395/
Lucca's wishlist: https://www.furaffinity.net/journal/8966448/
Anyways, for my wishlist(which is for a close friend of mine), is this:
A picture of Baby Scott Koopa(wearing his red and black upper gear and a diaper) and Baby Samus Aran(wearing her upper Zero Suit like a shirt and a diaper) both floating in a bubble as they smile at each other, enjoying a good time together.
Baby Scott Koopa: https://www.furaffinity.net/view/28079901/ (Look for the one on the left)
Baby Samus Aran: https://www.furaffinity.net/view/14977829/ (Look for the one on the right)
OR
A picture of Baby Scott Koopa(wearing his red and black upper gear and a diaper) and Baby Spyro(wearing a diaper) both dancing together after beating down some baddies.
Baby Scott Koopa: https://www.furaffinity.net/view/28079901/ (Look for the one on the left)
Baby Spyro: https://www.furaffinity.net/view/29510586/
That's about it. It's not much of a big wishlist, but I figured it would be nice as a Christmas present for me and one of my close friends. So if that happened, I'm sure she's gonna be surprised and find it very adorable. Anyways, if you're curious about it, feel free to send me a note.
So anyways, until then, hope you have a Happy Thanksgiving and hope you're looking forward to upcoming Christmas to prepare to take Smash Bros. to the Ultimate level with your favorite characters. ^.^
Also if you wish to see many others of the Wishlist, feel free to check them out as well. Just leave a comment of the link of your wishlist, and I'll add them here as well(although I'll add them there nevertheless). ^^
Yookey's wishlist: https://www.furaffinity.net/journal/8963713/
Orangetabby106's wishlist: https://www.furaffinity.net/journal/8964253/
Renaki05's wishlist: https://www.furaffinity.net/journal/8964395/
Lucca's wishlist: https://www.furaffinity.net/journal/8966448/I have turned 29 and updates on the job. ^^
Posted 7 years agoHeya buds. How are things going? I'm doing very great as well, even had an awesome time there. So as you can tell, I am now one away from reaching the big 30 there. I'm surprised that time goes by very fast there. Anyways, I would like to take my time to say thank you all buds for the Birthday wishes as well. So anyways, here's what's heads up around there. ^^
Ever since I've been working at a job, my boss was impressed on the time that I was working well as an IT assistant for so much that for the next starting week until the end of summer, I'm gonna be working up to 3 days a week, starting from Tuesday all the way to Thursday. Of course I had to do some little negotiating before I can agree with it just to make a fair share there, which it worked out very well for the better there. ^^
2ndly, after getting to know a new friend, thanks to my bro,
Amotose, I have now adopted a baby brother that goes by the name of
Paddedartist(thank you both for the Birthday present btw). He's a good artist and make plenty of cute pictures and quite a nice bud too. So if you want to check his art out, feel free to there. You'll enjoy getting to know him better. ^^
Lastly, for the presents that I got, it's not much, but it was pretty worth the gifts, of which for old times sake, I was able to get a new game known as WWE 2K18, which it was pretty fun. Not only that, but since I got to know and enjoy a new wrestler, which was surprisingly, one of my new favorite wrestlers known as Samoa Joe, I got a new Samoa Joe shirt, which was cool, and finally, for the final gift, I figured as a surprise to find out which championship belt replica that I got, and it seems I got the WWE Universal Championship belt, which it looks really cool and awesome there. So overall, it was an awesome Birthday that I had there. ^.^
So anyways, that's about it. So until then, I hope you all have an awesome time there and stay determined. (my tail wags) ^_^
Ever since I've been working at a job, my boss was impressed on the time that I was working well as an IT assistant for so much that for the next starting week until the end of summer, I'm gonna be working up to 3 days a week, starting from Tuesday all the way to Thursday. Of course I had to do some little negotiating before I can agree with it just to make a fair share there, which it worked out very well for the better there. ^^
2ndly, after getting to know a new friend, thanks to my bro,
Amotose, I have now adopted a baby brother that goes by the name of
Paddedartist(thank you both for the Birthday present btw). He's a good artist and make plenty of cute pictures and quite a nice bud too. So if you want to check his art out, feel free to there. You'll enjoy getting to know him better. ^^Lastly, for the presents that I got, it's not much, but it was pretty worth the gifts, of which for old times sake, I was able to get a new game known as WWE 2K18, which it was pretty fun. Not only that, but since I got to know and enjoy a new wrestler, which was surprisingly, one of my new favorite wrestlers known as Samoa Joe, I got a new Samoa Joe shirt, which was cool, and finally, for the final gift, I figured as a surprise to find out which championship belt replica that I got, and it seems I got the WWE Universal Championship belt, which it looks really cool and awesome there. So overall, it was an awesome Birthday that I had there. ^.^
So anyways, that's about it. So until then, I hope you all have an awesome time there and stay determined. (my tail wags) ^_^
Healing up well and updates on my job.
Posted 7 years agoHeya buds. How are things going? I'm doing good here as well. First of all, I like to thank you buds for the condolences from the last journal to explain from the last news that you saw.
It really did helped me feel a lot better, knowing that the ones that we loved and cared for is with us. Not to mention that even though I may have to wait a very long time until eventually my gift for a certain bro of mine is all done and set, at least there's good things to those that come to wait. Speaking of which, the very good thing that helped me perk up even more is that Jojo Part 5 will be coming soon this fall, which I am really excited as much as my buds who are looking forward to it. If you're unsure what Part 5 is about, then I suggest that you look it up if you want to know what it's about. ^^
Meanwhile, here's what I found out about my job. Apparently, I'm not going to star on July 3rd, but instead, I'm going to start on July 10th for a reason as I found out from my folks. Apparently it was because 4th of July is a holiday, so if I came in here, it's like I'm giving the guys at school the reason to work on the holidays, so that was a slight error on my part, which I really apologize for that. So I'll be working starting at July 10th all the way to the end of August. Even though I am looking forward to it, I was also nervous as well, but I'm sure I'll do fine there. X3
But anyways, that's about it, hope you buds have an awesome time and stay determined. (my tail wags) ^^
It really did helped me feel a lot better, knowing that the ones that we loved and cared for is with us. Not to mention that even though I may have to wait a very long time until eventually my gift for a certain bro of mine is all done and set, at least there's good things to those that come to wait. Speaking of which, the very good thing that helped me perk up even more is that Jojo Part 5 will be coming soon this fall, which I am really excited as much as my buds who are looking forward to it. If you're unsure what Part 5 is about, then I suggest that you look it up if you want to know what it's about. ^^
Meanwhile, here's what I found out about my job. Apparently, I'm not going to star on July 3rd, but instead, I'm going to start on July 10th for a reason as I found out from my folks. Apparently it was because 4th of July is a holiday, so if I came in here, it's like I'm giving the guys at school the reason to work on the holidays, so that was a slight error on my part, which I really apologize for that. So I'll be working starting at July 10th all the way to the end of August. Even though I am looking forward to it, I was also nervous as well, but I'm sure I'll do fine there. X3
But anyways, that's about it, hope you buds have an awesome time and stay determined. (my tail wags) ^^
A new job, becoming 29, and a cat's passing.
Posted 7 years agoHeya buds. How are things going? Just feeling somewhat good, but somewhat not feeling good. To explain why was there are a couple of news that I have to tell. So anyways, here's what's up for you buds to know.
For the first news, starting at around July 3rd, I am hired as an IT Assistant for the school, which I'm tasked to help unplugging and moving the computers for the cleaners to clean up the desk before putting them back up, which will be my job for the entire summer for Tuesday and Wednesday for every week until at the end of August. The only days that I will be taking off are the vacations, which was from Lake Placid and Cape Cod. So once I'm getting the hang of it with a supervisor's help, I'll have no problem with it.
For the second news, I am one month away from reaching up to 29 years old. Although I am not sure what I would like since I have nothing to think of, however, I am hoping that I get my gift for my adopted brother all set so that way it'll be like a gift for both my bro and me, which would be my Birthday Gift, although I may have to wait extremely longer. But for now, we'll just hope for the best, although don't expect it to happen until further notice. I just hoped that I would do what I can to surprise and make my bro happy for that.
Lastly, yesterday morning, one of my cats, Mario, has... went to a beauty sleep and went on the way to Kitty Heaven... To explain how was Mario was having his moment of episodes until we found out that according to the vet, he was having a heart attack, which it saddens me as much as my folks as well. Although I'm gonna miss that tuxie cat, however, I have a bad feeling that Mario's passing might be my absolute worst luck ever that it wasn't even funny... Nevertheless, I hope Mario enjoyed his time with the other kitties and a friend of mine in Heaven...
So until then, hope you buds have a good time and stay determined...
For the first news, starting at around July 3rd, I am hired as an IT Assistant for the school, which I'm tasked to help unplugging and moving the computers for the cleaners to clean up the desk before putting them back up, which will be my job for the entire summer for Tuesday and Wednesday for every week until at the end of August. The only days that I will be taking off are the vacations, which was from Lake Placid and Cape Cod. So once I'm getting the hang of it with a supervisor's help, I'll have no problem with it.
For the second news, I am one month away from reaching up to 29 years old. Although I am not sure what I would like since I have nothing to think of, however, I am hoping that I get my gift for my adopted brother all set so that way it'll be like a gift for both my bro and me, which would be my Birthday Gift, although I may have to wait extremely longer. But for now, we'll just hope for the best, although don't expect it to happen until further notice. I just hoped that I would do what I can to surprise and make my bro happy for that.
Lastly, yesterday morning, one of my cats, Mario, has... went to a beauty sleep and went on the way to Kitty Heaven... To explain how was Mario was having his moment of episodes until we found out that according to the vet, he was having a heart attack, which it saddens me as much as my folks as well. Although I'm gonna miss that tuxie cat, however, I have a bad feeling that Mario's passing might be my absolute worst luck ever that it wasn't even funny... Nevertheless, I hope Mario enjoyed his time with the other kitties and a friend of mine in Heaven...
So until then, hope you buds have a good time and stay determined...
I am officially in Smash Heaven now. ^^
Posted 7 years agoHeya buds. How are things going? I'm doing awesome here because when I watched the new Nintendo E3, I had a blast and felt like I'm in Heaven as much as everyone else is. Here's the explanation. ^.^
To explain was while seeing a couple of new games, even though Super Mario Party is not bad, however... for the upcoming game that's coming out this year was Smash Bros. Ultimate, but this time... you get to play as every...single...character from Smash Bros.-Smash 4. So naturally, I'm super hyped. Even though they made a lot of changes, including Ganondorf, Bowser, Mario, etc., it was really awesome to see this new change there. Even including the new characters that are out such as Inkling, Daisy(as Peach's Echo Fighter), and even surprisingly, Ridley himself as well. Now to those that are curious, the Echo Fighters are like the other versions of the original fighters, such as Lucina and Dark Pit for example, however there is always at least a slight difference or change of it or not much at all. Also for the Amiibos for Smash, Inkling and Ridley are getting their own Smash Amiibos as well. Nevertheless, Nintendo has won the E3 by a huge landslide. So I'm sure everyone is looking forward to Smash on the upcoming Christmas as much as I am in a heartbeat.
Overall, this E3 was really awesome and I'll be looking forward to going to Smash Heaven with everyone. Not sure if there is a single player adventure though, but at least everyone gets to play as everyone of the characters from the past Smash games and have a blast. So anyways, hope you buds have an awesome time there and Happy Smashing this year. (my tail wags) ^.^
To explain was while seeing a couple of new games, even though Super Mario Party is not bad, however... for the upcoming game that's coming out this year was Smash Bros. Ultimate, but this time... you get to play as every...single...character from Smash Bros.-Smash 4. So naturally, I'm super hyped. Even though they made a lot of changes, including Ganondorf, Bowser, Mario, etc., it was really awesome to see this new change there. Even including the new characters that are out such as Inkling, Daisy(as Peach's Echo Fighter), and even surprisingly, Ridley himself as well. Now to those that are curious, the Echo Fighters are like the other versions of the original fighters, such as Lucina and Dark Pit for example, however there is always at least a slight difference or change of it or not much at all. Also for the Amiibos for Smash, Inkling and Ridley are getting their own Smash Amiibos as well. Nevertheless, Nintendo has won the E3 by a huge landslide. So I'm sure everyone is looking forward to Smash on the upcoming Christmas as much as I am in a heartbeat.
Overall, this E3 was really awesome and I'll be looking forward to going to Smash Heaven with everyone. Not sure if there is a single player adventure though, but at least everyone gets to play as everyone of the characters from the past Smash games and have a blast. So anyways, hope you buds have an awesome time there and Happy Smashing this year. (my tail wags) ^.^
My Highlights of Nintendo Direct on 3/28
Posted 7 years agoHeya buds. How are things going? Well right now, I'm super pumped that no amount of snow is gonna keep me down because I recently watched today's Nintendo Direct of which we see the highlights for the 3DS and Switch. But to make it fair, I'll focus on the ones that I'm super hyped for in the future. ^^
First up, here's my highlights of new Nintendo 3DS games that I'm looking forward to.
We have not one, but 2 remakes on the 3DS, which first up is Bowser's Inside Story remake, which I was not really expecting this. I mean since everyone is enjoying to play as Bowser since the original one, they have the chance to play this game again along with the side story of which you get to enjoy the story as Bowser Jr. I guess there are a lot of Koopaling fans that would like to check Bowser Jr. out if they enjoyed Bowser's Inside Story. Meanwhile the 2nd, is there is a remake of Luigi's Mansion. No Dark Moon, just a good old Luigi's Mansion as we remembered. So if you fans are trying to get that game on the Gamecube, but didn't get it, don't worry because everyone will have that chance to play it(or play it again if everyone is looking forward to it). Lastly, it seems Wario is ready to mix it up more as Warioware is going Gold of which you get to play all of the microgames from the past Warioware games, which I'm looking forward to go crazy and fast there. ^^
Now for my highlights of Nintendo Switch games that I'm looking forward to.
Now the first one that I'm looking forward to is definitely Mario Tennis Aces, of which it seems more characters has returned, including Bowser, Bowser Jr., Rosalina, Yoshi, and even a new character that I didn't think it happened was Chain Chomp(How did it even hold a tennis racket with it's mouth?! X3 ), along with the new shots and special shots which are definitely fun to check it out and see for ourselves. Hopefully the story mode will be worth the trouble and will be awesome to play. Next up that caught me by surprise i-
"heya. sorry about that there. had to cut it in for a certain koopa there. now i heard that Undertale is popular on the ps4 and all that well... it's time to... "switch" it up." (as a rimshot drums was heard) "so hope you're all looking forward to switch it up, and i gotta go. can't get him "kooped" up here forever." (plays a trombone that it sounds like, "waa waa waa waaaaa")
Sans! Stop plaguing my highlights with incidental music! X3
All right, sorry about that. Now where was I? (remembers) Oh yes. Finally, it seems Switch... is finally getting a port of Smash Bros. that is coming soon in the future around this year, which I'm looking forward to it. Also we have a newcomer that is joining in Smash which is, surprise surprise, the Inklings are ready to smash and splat with the competition. Also it's not the only thing that is new. It seems that Link has gotten a new outfit prepared for Smash, which I didn't expect it, but his outfit is based off... of Breath of the Wild itself. I can imagine the Zelda fans are hyped up even more. Also I remembered, Hyrule Warriors Definitive Edition is coming soon in Spring as well. ^.^
Anyways, that's about all of my highlights of this Nintendo Direct. So I hope you all enjoyed it and hope you all have an awesome time there! (my tail wags) ^.^
First up, here's my highlights of new Nintendo 3DS games that I'm looking forward to.
We have not one, but 2 remakes on the 3DS, which first up is Bowser's Inside Story remake, which I was not really expecting this. I mean since everyone is enjoying to play as Bowser since the original one, they have the chance to play this game again along with the side story of which you get to enjoy the story as Bowser Jr. I guess there are a lot of Koopaling fans that would like to check Bowser Jr. out if they enjoyed Bowser's Inside Story. Meanwhile the 2nd, is there is a remake of Luigi's Mansion. No Dark Moon, just a good old Luigi's Mansion as we remembered. So if you fans are trying to get that game on the Gamecube, but didn't get it, don't worry because everyone will have that chance to play it(or play it again if everyone is looking forward to it). Lastly, it seems Wario is ready to mix it up more as Warioware is going Gold of which you get to play all of the microgames from the past Warioware games, which I'm looking forward to go crazy and fast there. ^^
Now for my highlights of Nintendo Switch games that I'm looking forward to.
Now the first one that I'm looking forward to is definitely Mario Tennis Aces, of which it seems more characters has returned, including Bowser, Bowser Jr., Rosalina, Yoshi, and even a new character that I didn't think it happened was Chain Chomp(How did it even hold a tennis racket with it's mouth?! X3 ), along with the new shots and special shots which are definitely fun to check it out and see for ourselves. Hopefully the story mode will be worth the trouble and will be awesome to play. Next up that caught me by surprise i-
"heya. sorry about that there. had to cut it in for a certain koopa there. now i heard that Undertale is popular on the ps4 and all that well... it's time to... "switch" it up." (as a rimshot drums was heard) "so hope you're all looking forward to switch it up, and i gotta go. can't get him "kooped" up here forever." (plays a trombone that it sounds like, "waa waa waa waaaaa")
Sans! Stop plaguing my highlights with incidental music! X3
All right, sorry about that. Now where was I? (remembers) Oh yes. Finally, it seems Switch... is finally getting a port of Smash Bros. that is coming soon in the future around this year, which I'm looking forward to it. Also we have a newcomer that is joining in Smash which is, surprise surprise, the Inklings are ready to smash and splat with the competition. Also it's not the only thing that is new. It seems that Link has gotten a new outfit prepared for Smash, which I didn't expect it, but his outfit is based off... of Breath of the Wild itself. I can imagine the Zelda fans are hyped up even more. Also I remembered, Hyrule Warriors Definitive Edition is coming soon in Spring as well. ^.^
Anyways, that's about all of my highlights of this Nintendo Direct. So I hope you all enjoyed it and hope you all have an awesome time there! (my tail wags) ^.^
Welcome to the New Year of 2018. ^.^
Posted 8 years agoHeya buds! How are things going? I'm doing very good over here as well. ^^
It has been a long run, but now I have came this far with everyone to get all the way to the end of the year of 2017. Even though some has good moments while some has bad moments. But least I'm very happy that this year has gotten a lot better than last year, which the last 2 years drove me crazy, but in a bad way. But this year has gotten a lot better that I feel like I'm ready to rock and roll here. Even I was able to enjoy a new vacation spot at Riverview Resort from Cape Cod which was last summer that later on, my folks and I had a talk and we're going to head over here again in the next summer vacation, which I'm looking forward to heading there again. So I'll be looking forward to having a blast there. Meanwhile, if you remember my New Year's Resolution, which I already explained from the last journal, I am proud to say that my New Year's Resolution has been accomplished and fulfilled since I got a new laptop from Christmas, even that I even got my own Discord as well, which if you guys wish to add me, feel free to ask me. ^^
So for now, I have nothing else to think of to plan for 2018 except for one thing, to have an awesome time and spend good time with my buds and family as well. So until then, I hope you buds all have an awesome time and have a Happy New Year as we welcome into the year of 2018! (my tail wags) ^.^
It has been a long run, but now I have came this far with everyone to get all the way to the end of the year of 2017. Even though some has good moments while some has bad moments. But least I'm very happy that this year has gotten a lot better than last year, which the last 2 years drove me crazy, but in a bad way. But this year has gotten a lot better that I feel like I'm ready to rock and roll here. Even I was able to enjoy a new vacation spot at Riverview Resort from Cape Cod which was last summer that later on, my folks and I had a talk and we're going to head over here again in the next summer vacation, which I'm looking forward to heading there again. So I'll be looking forward to having a blast there. Meanwhile, if you remember my New Year's Resolution, which I already explained from the last journal, I am proud to say that my New Year's Resolution has been accomplished and fulfilled since I got a new laptop from Christmas, even that I even got my own Discord as well, which if you guys wish to add me, feel free to ask me. ^^
So for now, I have nothing else to think of to plan for 2018 except for one thing, to have an awesome time and spend good time with my buds and family as well. So until then, I hope you buds all have an awesome time and have a Happy New Year as we welcome into the year of 2018! (my tail wags) ^.^
Merry Christmas to you all buds! ^.^
Posted 8 years agoHeya buds! How are things going? I'm doing really awesome today because from Christmas morning, not only I got a lot of treats, but I also got the one gift I really needed to get which was my New Year's Resolution. Yes, I'm talking about a new laptop, and to be honest, this one works a lot better than the last new laptop that I get. Of course during the whole day, it took about hours upon hours to get all of the updates setted up along with so many stuff to move from my very old laptop to the new laptop. Although it could mean I might get a new Discord as a few people suggest me to, but for now, I'm just enjoying my experience with my new laptop. ^^
Meanwhile, I like to give special thanks to everyone who wishes an awesome Merry Christmas as well and you all hope you have a blast with your friends, families, and spent the good moments or even the craziest moments that you'll laugh a lot. But meanwhile, I like to give my very special thanks to a good friend of mine,
poofy-shark for the awesome Xmas gift and for granting the wishlist. Thank you very much there bud! ^.^
So until then, I hope you all have an awesome Merry Christmas and have a Happy New Year to look forward to 2018! (my tail wags happily) ^.^
Meanwhile, I like to give special thanks to everyone who wishes an awesome Merry Christmas as well and you all hope you have a blast with your friends, families, and spent the good moments or even the craziest moments that you'll laugh a lot. But meanwhile, I like to give my very special thanks to a good friend of mine,
poofy-shark for the awesome Xmas gift and for granting the wishlist. Thank you very much there bud! ^.^So until then, I hope you all have an awesome Merry Christmas and have a Happy New Year to look forward to 2018! (my tail wags happily) ^.^
Top 7 Legendary Gear of Injustice 2 Page 4
Posted 8 years agoHeya buds. How are things going? I'm doing good here as well. It's that time of the year again. Everyone is going to be looking forward to Christmas the next day and is going to have a blast spending time with their loved ones, including their friends and family. Now before we begin, I just wish to apologize for the delay what's going on here. It seems from the update a while back, they made an incomplete version of Superman's Legendary Multiverse, in thus, made the "beta" version of Superman's Legendary Gear since there are 4 Legendary Multiverses, but now that the next update was in, everything was fixed and the last 3 was filled in, so it's no longer a "beta" version anymore. So it's time we finish this one for the rest of the characters.
Now as we last left off, we took care of the 3rd page, but now with 2 updates out, which includes Atom is out now along with the upcoming Enchantress that was coming soon, we got another round of 7 once again to finish all of the Legendary Multiverses for the characters. Although it is unknown if there are others for the DLC characters as well, but we'll wait and see. As usual, we'll see which of them are good or bad to find out which one is worth the hunt or not. Anyways, here's my Top 7 Legendary Gear of Injustice 2 of the 4th page. So here we go.
Number 7: Gleaming Tide of Battle Trident from Aquaman. I don't know what to say about this Legendary Gear, although I do like the style which was very impressive, however, the augments are very much... meh. Like not even close to worth the gear since I guess in this game, the worst was shown to last, but not as bad as the others. Anyways, this Legendary Gear has 3 augments, which the first 2 augments are Trident Mastery, which increases Trident by 25% when you are 10% health while the other is Marine Communion, which attacks utilizing Aquaman's sea creatures inflict 15% increased damage. Once again though, weaker than the attributes as usual. The 3rd, Salt Water of Life, which once Salt Water of Life is active, Aquaman will deal damage to the opponent if they touch his salty skin with any type of attack. So instead of a Character Power that you can block, it replaces with something that a couple of characters that can create an armor that does damage. I don't think that's even worth it. I mean Captain Cold and Sub-Zero got their own moves that can deal damage to them whenever they attack them, so I don't see how big it is. So do yourself a favor and leave Aquaman's Legendary Gear there. It's not a bad gear, but as I said before, it's more of a meh.
Number 6: Killing Joker's Blade from The Joker. Once again, even though I love the style of that gear, however, it seems this "killing Joke" has gone stale that it's not even funny actually. However there is a bright note on one thing, which we'll get to that right now. Anyways, this Legendary Gear has 3 augments, which the first 2 augments are Caustic Fumes, which Meter Burn Flying Gas, Rolling Gas, and Joker's Throw now inflict additional damage over time while the other is Inside Joke, which The Joker starts the match with 1 Ha! active. So in thus, it can be useful when you combine it with either of the Unique Epic Gear Sets that you can use it with. The 3rd, What Could it Be, which The Joker throws random explosive items at his opponent, which comes into 3, which a mini penguin waddles up then explodes, a Joker Bomb which is unblockable until it explodes, and finally the jacks which if his opponent step on them will hurt them overtime. Even though it is useful, however it is random, so it can backfire at you pretty bad. Overall, it's a not bad Legendary Gear, but if it can let you decide which stuff to throw out, it would've gone higher.
Number 5: Bat-Tolerated Non-Lethal Silly Pistols. I have to admit, it was silly at first, but it was also very good as well. I do like the attempted style to make it more like a futuristic space gun out of parts. Guess that gives you points for being creativity there. Anyways, this Legendary Gear has 3 augments, which the first 2 augments are Magnum HQ, which increases damage to all pistol shots by 5% while the other is Master Baker, which Harley's Cupcake Grenades inflict 10% more damage. So it's very useful that you don't even need 2 of the Unique Epic Gear Sets either, which is a good thing. The 3rd, Besties Burrow, which Harley can now call upon Poison Ivy's plant Night Shade to assist her during the fight. So to explain, she has a Character Power Meter Burn of which Night Shade uses the burrow attack right to her opponent. Although it is not bad, however, not only it costs a meter, but it also costs her Character Power as well, so it can be useful only in extreme situations. Fortunately, if you have Lunatic's Fringe on Harley, you'll be able to get a better chance to restore your Character Power faster. So overall, not a bad Legendary Gear, but if Night Shade did come out to help Harley with other moves, it would've gone higher as well.
Number 4: Dress Insignia of Councilor Jor-El from Superman. Ladies and gentlemen, I present to you, a spamming zoner's worst nightmare that once someone has that gear, no spammer is safe, not even Dr. Fate and Deadshot can protect the zoners now. Now I have to admit, the style is not bad, but if you wish to know why it was a spammer's worst nightmare, I'll explain why. Anyways, this Legendary Gear has 2 augments, which the first one is Damage Shield, which you have 1% chance to gain a Shield that reduces damage by 50% when hit. So it's a lot weaker than one of the attributes, so it's very much a risk versus reward type of thing if you're really up for it. While the 2nd augment, No Weaknesses, which Superman's Character Power no longer breaks armor but he is invulnerable to projectiles. So in thus, it replaces his Character Power to a different one. So if you're facing a zoner, then this Legendary Gear is useful for a good reason. No projectiles can hurt him as long as it's active. So overall, it's a very nice Legendary Gear, so feel free to get it if you wish to try out a new strategy and to make the zoners say their final prayers.
Number 3: Focus of Emperor Grodd, the Most High from Gorilla Grodd. The ultimate weapon that any trolls would love to use in Injustice 2. Even though you shouldn't feed the trolls, but once one has it, don't let them see what you are thinking, because that will feed them too. Anyways, this Legendary Gear has 3 augments, which the first 2 augments are Psychic Break, which you have a 2% chance when being comboed to emit a psychic blast that will knock the opponent back(in Multiverse Mode only), while the other is Damage Shield, which you have 5% chance to gain a Shield that reduces damage by 25% when hit. So this time, it was a lot better than one of his attributes of one of his Unique Epic Gear Set that you would be happy for it. The 3rd, Mind Reader, which Gorilla Grodd can see his opponent's inputs while his Character Power is active. So when you're playing online and you're facing Grodd with that gear, when he uses Character Power, he'll end up seeing what you can do, giving Grodd players an easier chance to figure you out and counter your moves well. So overall, it's a very crazy, yet funny Legendary Gear if you really wish to have a laugh. His Legendary Gear may not make him the best, but at least he'll take the crown as "King of the Rustles." Although it depends on the battle between Gorilla Grodd and Donkey Kong to see who gets that title.
Number 2: Dinah Drake's Golden Age Necklace from Black Canary. I can say is wow, that Legendary Gear can literally blow anyone away in case one has had enough and wants them to get off of her now. Now even though it's small, but for the augments, only one can make you be ready in case if she tries that. Anyways, this Legendary Gear has 2 augments, which the first one is Thanks for the Assist!, which you have a 5% chance when landing a 6 Hit or Greater combo that Green Arrow will assist Black Canary with one of his explosive arrows. Once again, is useful that you don't even need to worry about getting many of the pieces needed for one of the Unique Epic Gear Sets. While for the 2nd augment, Canary Shriek, Black Canary's Character Power is now a large vicinity blast that surrounds her. So it's like creating a barrier of the Canary Cry that can become a full screen blast when it's up to Level 3 of Canary Cry. Not only that, it can also be meter burned to increase the level even more. So overall, it's a very useful Legendary Gear that I recommend that you get it. You'll enjoy it so much that you could even break out a song.
Number 1: Appa Ali Apsa's Lantern of Pure Will. Well I guess when the Green Lanterns mean "Beware my Power," they mean it with that once they have the Legendary Gear. It's ironic that both Lanterns made the top rank from the pages at the beginning and at the end as well. Even I have to admit, the style of that lantern is really nice and awesome. Anyways, this Legendary Gear has 2 augments, which the first one is Amplified Constructs, which all Constructs inflict 10% increased damage. Once more, which is very helpful that you don't need to worry much about getting one of the Unique Epic Gear Sets setted up. While for the 2nd augment, The Return of Hal, all of Green Lantern's Special Attacks are replaced with his Injustice Gods Among Us Specials Attacks. In thus meaning, instead of holding 1 or 2 of his Injustice 1 special moves, you get all of it that replaces all of the special attacks in Injustice 2, which includes Oa's Rocket(and air too), Turbine Smash, Rocket Power, and even Minigun as well. Which it was really insane and awesome at the same time. So if you wish to enjoy going back to the old days from Injustice 1 or a Green Lantern fan, then I say you should go for that Legendary Gear. You'll have a blast for old time's sake.
Anyways, that's about it. Thank you guys for reading Part 4 of the entire Top 7 Legendary Gear of Injustice 2. Now if there was Legendary Multiverses for the DLC characters, then I may be able to continue until we get to the end before preparing the Top 10 Best and Worst Legendary Gear. If not, then I might as well do that anyways. So until then, hope you buds have an awesome time and have a Merry Christmas Eve. ^^
Now as we last left off, we took care of the 3rd page, but now with 2 updates out, which includes Atom is out now along with the upcoming Enchantress that was coming soon, we got another round of 7 once again to finish all of the Legendary Multiverses for the characters. Although it is unknown if there are others for the DLC characters as well, but we'll wait and see. As usual, we'll see which of them are good or bad to find out which one is worth the hunt or not. Anyways, here's my Top 7 Legendary Gear of Injustice 2 of the 4th page. So here we go.
Number 7: Gleaming Tide of Battle Trident from Aquaman. I don't know what to say about this Legendary Gear, although I do like the style which was very impressive, however, the augments are very much... meh. Like not even close to worth the gear since I guess in this game, the worst was shown to last, but not as bad as the others. Anyways, this Legendary Gear has 3 augments, which the first 2 augments are Trident Mastery, which increases Trident by 25% when you are 10% health while the other is Marine Communion, which attacks utilizing Aquaman's sea creatures inflict 15% increased damage. Once again though, weaker than the attributes as usual. The 3rd, Salt Water of Life, which once Salt Water of Life is active, Aquaman will deal damage to the opponent if they touch his salty skin with any type of attack. So instead of a Character Power that you can block, it replaces with something that a couple of characters that can create an armor that does damage. I don't think that's even worth it. I mean Captain Cold and Sub-Zero got their own moves that can deal damage to them whenever they attack them, so I don't see how big it is. So do yourself a favor and leave Aquaman's Legendary Gear there. It's not a bad gear, but as I said before, it's more of a meh.
Number 6: Killing Joker's Blade from The Joker. Once again, even though I love the style of that gear, however, it seems this "killing Joke" has gone stale that it's not even funny actually. However there is a bright note on one thing, which we'll get to that right now. Anyways, this Legendary Gear has 3 augments, which the first 2 augments are Caustic Fumes, which Meter Burn Flying Gas, Rolling Gas, and Joker's Throw now inflict additional damage over time while the other is Inside Joke, which The Joker starts the match with 1 Ha! active. So in thus, it can be useful when you combine it with either of the Unique Epic Gear Sets that you can use it with. The 3rd, What Could it Be, which The Joker throws random explosive items at his opponent, which comes into 3, which a mini penguin waddles up then explodes, a Joker Bomb which is unblockable until it explodes, and finally the jacks which if his opponent step on them will hurt them overtime. Even though it is useful, however it is random, so it can backfire at you pretty bad. Overall, it's a not bad Legendary Gear, but if it can let you decide which stuff to throw out, it would've gone higher.
Number 5: Bat-Tolerated Non-Lethal Silly Pistols. I have to admit, it was silly at first, but it was also very good as well. I do like the attempted style to make it more like a futuristic space gun out of parts. Guess that gives you points for being creativity there. Anyways, this Legendary Gear has 3 augments, which the first 2 augments are Magnum HQ, which increases damage to all pistol shots by 5% while the other is Master Baker, which Harley's Cupcake Grenades inflict 10% more damage. So it's very useful that you don't even need 2 of the Unique Epic Gear Sets either, which is a good thing. The 3rd, Besties Burrow, which Harley can now call upon Poison Ivy's plant Night Shade to assist her during the fight. So to explain, she has a Character Power Meter Burn of which Night Shade uses the burrow attack right to her opponent. Although it is not bad, however, not only it costs a meter, but it also costs her Character Power as well, so it can be useful only in extreme situations. Fortunately, if you have Lunatic's Fringe on Harley, you'll be able to get a better chance to restore your Character Power faster. So overall, not a bad Legendary Gear, but if Night Shade did come out to help Harley with other moves, it would've gone higher as well.
Number 4: Dress Insignia of Councilor Jor-El from Superman. Ladies and gentlemen, I present to you, a spamming zoner's worst nightmare that once someone has that gear, no spammer is safe, not even Dr. Fate and Deadshot can protect the zoners now. Now I have to admit, the style is not bad, but if you wish to know why it was a spammer's worst nightmare, I'll explain why. Anyways, this Legendary Gear has 2 augments, which the first one is Damage Shield, which you have 1% chance to gain a Shield that reduces damage by 50% when hit. So it's a lot weaker than one of the attributes, so it's very much a risk versus reward type of thing if you're really up for it. While the 2nd augment, No Weaknesses, which Superman's Character Power no longer breaks armor but he is invulnerable to projectiles. So in thus, it replaces his Character Power to a different one. So if you're facing a zoner, then this Legendary Gear is useful for a good reason. No projectiles can hurt him as long as it's active. So overall, it's a very nice Legendary Gear, so feel free to get it if you wish to try out a new strategy and to make the zoners say their final prayers.
Number 3: Focus of Emperor Grodd, the Most High from Gorilla Grodd. The ultimate weapon that any trolls would love to use in Injustice 2. Even though you shouldn't feed the trolls, but once one has it, don't let them see what you are thinking, because that will feed them too. Anyways, this Legendary Gear has 3 augments, which the first 2 augments are Psychic Break, which you have a 2% chance when being comboed to emit a psychic blast that will knock the opponent back(in Multiverse Mode only), while the other is Damage Shield, which you have 5% chance to gain a Shield that reduces damage by 25% when hit. So this time, it was a lot better than one of his attributes of one of his Unique Epic Gear Set that you would be happy for it. The 3rd, Mind Reader, which Gorilla Grodd can see his opponent's inputs while his Character Power is active. So when you're playing online and you're facing Grodd with that gear, when he uses Character Power, he'll end up seeing what you can do, giving Grodd players an easier chance to figure you out and counter your moves well. So overall, it's a very crazy, yet funny Legendary Gear if you really wish to have a laugh. His Legendary Gear may not make him the best, but at least he'll take the crown as "King of the Rustles." Although it depends on the battle between Gorilla Grodd and Donkey Kong to see who gets that title.
Number 2: Dinah Drake's Golden Age Necklace from Black Canary. I can say is wow, that Legendary Gear can literally blow anyone away in case one has had enough and wants them to get off of her now. Now even though it's small, but for the augments, only one can make you be ready in case if she tries that. Anyways, this Legendary Gear has 2 augments, which the first one is Thanks for the Assist!, which you have a 5% chance when landing a 6 Hit or Greater combo that Green Arrow will assist Black Canary with one of his explosive arrows. Once again, is useful that you don't even need to worry about getting many of the pieces needed for one of the Unique Epic Gear Sets. While for the 2nd augment, Canary Shriek, Black Canary's Character Power is now a large vicinity blast that surrounds her. So it's like creating a barrier of the Canary Cry that can become a full screen blast when it's up to Level 3 of Canary Cry. Not only that, it can also be meter burned to increase the level even more. So overall, it's a very useful Legendary Gear that I recommend that you get it. You'll enjoy it so much that you could even break out a song.
Number 1: Appa Ali Apsa's Lantern of Pure Will. Well I guess when the Green Lanterns mean "Beware my Power," they mean it with that once they have the Legendary Gear. It's ironic that both Lanterns made the top rank from the pages at the beginning and at the end as well. Even I have to admit, the style of that lantern is really nice and awesome. Anyways, this Legendary Gear has 2 augments, which the first one is Amplified Constructs, which all Constructs inflict 10% increased damage. Once more, which is very helpful that you don't need to worry much about getting one of the Unique Epic Gear Sets setted up. While for the 2nd augment, The Return of Hal, all of Green Lantern's Special Attacks are replaced with his Injustice Gods Among Us Specials Attacks. In thus meaning, instead of holding 1 or 2 of his Injustice 1 special moves, you get all of it that replaces all of the special attacks in Injustice 2, which includes Oa's Rocket(and air too), Turbine Smash, Rocket Power, and even Minigun as well. Which it was really insane and awesome at the same time. So if you wish to enjoy going back to the old days from Injustice 1 or a Green Lantern fan, then I say you should go for that Legendary Gear. You'll have a blast for old time's sake.
Anyways, that's about it. Thank you guys for reading Part 4 of the entire Top 7 Legendary Gear of Injustice 2. Now if there was Legendary Multiverses for the DLC characters, then I may be able to continue until we get to the end before preparing the Top 10 Best and Worst Legendary Gear. If not, then I might as well do that anyways. So until then, hope you buds have an awesome time and have a Merry Christmas Eve. ^^
My Xmas Wishlist.
Posted 8 years agoHeya buds. How are things going? I'm doing good as well. Welp, it's that time of the year again. The holidays to spend time with one's own families, friends, and loved ones, even to enjoy the lovely view of the snow, along with a nice time to spend Christmas as well. Now since Christmas was coming right around the corner and even though it's surprising that lots of people are getting super hyped, I figured I make a wishlist of my own. Although however this year, my wishlist is now very small since I.... really didn't have much to think of since it was getting close to the end of 2017. Although there is big news however, which by the time Christmas comes, expect me to finally get a new laptop(which as I explained as my New Years Resolution) so that way I can get all the stuff setted up and all set. ^^
Anyways, for my wishlist is this:
A picture of Baby Scott Koopa(wearing a diaper) and Baby Littlefoot(wearing a diaper) both toddling around the field while playing happily together.
So yeah. That's about it. It's not much of a big wishlist at all, but that's very much all I can think of. Even though it's unlikely that my wishlist is granted due to reasons and problems, but I figured that at least I try to get the wishlist up. So feel free to send me a note if you're curious.
So anyways, until then, hope you buds have a good time and hope you're looking forward to the Holidays. ^^
Also if you wish to see more of the other's wishlists, feel free to check them out as well. ^^
poofy-shark's Wishlist: http://www.furaffinity.net/journal/8521987/
SugarMable's Wishlist: http://www.furaffinity.net/journal/8521717/
Lucca's Wishlist: http://www.furaffinity.net/journal/8518891/
Tiramizu's Wishlist: http://www.furaffinity.net/journal/8517583/
NazzNikoNanuke's Wishlist: http://www.furaffinity.net/journal/8497619/
SnowtheBear's Wishlist: http://www.furaffinity.net/journal/8518632/
Pichuboy's Wishlist: http://www.furaffinity.net/journal/8529805/
Anyways, for my wishlist is this:
A picture of Baby Scott Koopa(wearing a diaper) and Baby Littlefoot(wearing a diaper) both toddling around the field while playing happily together.
So yeah. That's about it. It's not much of a big wishlist at all, but that's very much all I can think of. Even though it's unlikely that my wishlist is granted due to reasons and problems, but I figured that at least I try to get the wishlist up. So feel free to send me a note if you're curious.
So anyways, until then, hope you buds have a good time and hope you're looking forward to the Holidays. ^^
Also if you wish to see more of the other's wishlists, feel free to check them out as well. ^^
poofy-shark's Wishlist: http://www.furaffinity.net/journal/8521987/
SugarMable's Wishlist: http://www.furaffinity.net/journal/8521717/
Lucca's Wishlist: http://www.furaffinity.net/journal/8518891/
Tiramizu's Wishlist: http://www.furaffinity.net/journal/8517583/
NazzNikoNanuke's Wishlist: http://www.furaffinity.net/journal/8497619/
SnowtheBear's Wishlist: http://www.furaffinity.net/journal/8518632/
Pichuboy's Wishlist: http://www.furaffinity.net/journal/8529805/Top 7 Legendary Gear of Injustice 2 Page 3
Posted 8 years agoHeya buds. How are things going? I'm doing good here as well. Now before we begin, here's a couple of things to know. If you remember a long while back, NRS was able to fix up the problem and got everyone the Legendary Gear they worked so hard for back, so in thus, I for example, got the Legendary gear for Atrocitus back, which is awesome. 2ndly, if you remember Deadshot's Legendary Gear, I did some research and it turns out that only in random, the words, "Contract Kill" will appear next to your opponent's name. So once it does, then you can finish your opponent off with Deadshot's rifle or wrist cannons(his Supermove doesn't count). If you didn't see those, then you can proceed to beat them. Anyways, once you do, you'll "terminate the contract," indicating that you got the contract mission done, and in thus, instead of getting more experience, you get more credits, like you'll even get up to 50,000 credits, which is nuts. So anyways, hope that cleared everything up. ^^
Now as we last left off, we talked about up to 2 pages, so now with the update that is done for Injustice 2, including that Hellboy is out now, we have a 3rd page that contains another round of 7 Legendary Gears. Once again as usual, depends on how good or bad they are. Although however as a fair warning, most of those gears in this top 7 has a common augment that is almost like the attributes from the epic gear sets from which characters, so it'll depend on if it's worth the hunt or not. Anyways, here's my Top 7 Legendary Gear of Injustice 2 of the 3rd page. So here we go.
Number 7: Pure State Density Matrix from Firestorm. Guys, I don't know what to say in this, but I guess some of the good characters ends up getting the worst of the Legendary Gears, so I think Firestorm may have tied up with Swamp Thing, but I think lower to become another one of the worst Legendary Gears I have ever seen in Injustice 2. Anyways, this Legendary Gear has 2 augments, which the first one is Damage Shield, which you have a 10% chance to gain a shield that reduces damage by 50% when hit, which was pretty obvious from attributes of the Epic Gearset sadly, while for the 2nd augment, Phasing Through, Firestorm has a chance to evaporate when being juggled. When Firestorm evaporates during a juggle, an Air Escape only costs one bar of Super Meter. I really don't see any use in this when all it does is make things a lot worse. So overall, stay as far away from that Legendary Multiverse as possible cause it's not worth it.
Number 6: Fire Pit Forged Apokoliptic Cannon from Cyborg. Apokoliptic? More like an "Apokoliptic" disaster of a Legendary Gear. The augments of this Legendary Gear is just as obvious as an Epic Gear itself that you're better off getting the unique epic gear sets for Cyborg instead. Anyways, this Legendary Gear has 2 augments, which the first one is Heavy Throw, which increases Thrown Environmental Interaction damage by 20%, which was too obvious from any epic gear from just about everyone. While the 2nd augment, which was the slight saving grace, was Dark Matter, which Cyborg's Nova Blaster is fused with Dark Matter and has a chance to stun the opponent. Once again, it happens on random, so you have to be lucky to get the shot on your opponent with. Overall, this Legendary Gear is bad and it would've been better if it has better augments.
Number 5: Radiant Emblem of the Lords of Order from Doctor Fate. Despite that it looks pretty stylish of the look for the Legendary Gear, however, the augments are not much, but it can prove a lot better than the other 2 Legendary Gears that didn't do much to even impress. Anyways, this Legendary Gear has 2 augments, which the first one was Hieroglyphic Bond, which Sharidum's Lock or Nabu's Lock duration is increased by 50%, which is not bad, but one of Doctor Fate's unique Epic Gear set has 50% more duration than that Legendary Gear, while for the 2nd augment, Uncertain Fate, which after successfully connecting Glyph of Osiris or Glyph of Anubis, there is a chance that Doctor Fate will receive one of 3 buffs: a damage buff, a damage reduction buff, or a free floating Ankh. So this one is at least better than that, although it's like Wonder Woman's Character Power, however you would have to work for it. Of course when you got it down, one of the 3 buffs will help you out. So overall, it's a not bad Legendary Gear, but once again, it could've been better.
Number 4: Multiverse Protector's Hunting Bow from Green Arrow. Now even though the augments is once again, not much, but you gotta admit and enjoy looking at the style of the bow, although this time, the augments of this Legendary Gear is at least more fun and unique to check it out there. Anyways, this Legendary Gear has 2 augments, which the first one was Interaction Boost, which increases Environmental Interaction damage by 20%, which once again, too obvious from any epic gear from just about everyone. While the 2nd augment, Upgraded Arsenal, Green Arrow receives 3 new arrow types for his Fully Loaded Character Power. So instead of the Fire, Electric, and Ice arrow, you got Boom Stick of which you fire 3 explosive arrows, Nighty Night which you fire 1 sleeping gas arrow, and Robin Hood which you fire 2 electric arrows that steals your opponent's Super Meter. Which I have to admit, it's a very nice new look at Green Arrow's arsenal. So if you're a Green Arrow fan, feel free to get that Legendary Gear. You'll enjoy checking out his new arsenal to try out.
Number 3: Len's Thermal Motion Negating Gun from Captain Cold. I have to say, I really love how it gives this gear the very classical raygun look. It would almost even remind you of the classical old cartoons or classical alien shows that we remembered and enjoyed from a while ago. While for the augments, it can be pretty much worth the reward, but at a cost. Anyways, this Legendary Gear has 2 augments, which the first one was Crystallization, which frozen opponents take Damage Over Time in addition to being stunned, which is a very nice choice there, so if you froze your opponent, you can take your time while your opponent's health is drained away, but only a little. The 2nd of the augments is Super Charged, which Captain Cold's Tech Upgrade Character Power charges faster but the charge will deplete over time. So least you'll be able to get it up to the max level as fast as possible, but you'll have to think which one to use very quickly if you wish to use level 3 because as soon as it's maxed out, it'll start to decrease. So guess that's one way to think fast and to be more aggressive to freezing your opponent very quickly. So overall, it's a very good Legendary Gear. Even though one of the augments is a little double edged, but very good. So if you like to get this "cool" Legendary Gear, then feel free to go for it.
Number 2: The Demon Child's Deadly Blade from Robin. Just when you thought Robin was a dangerous threat as well, his Legendary Gear will be sure to give his opponents a hard time. Even though his augments didn't have much, but one of them had a serious impact which got the fans on their toes to be extremely careful. Anyways, this Legendary Gear has 2 augments, which the first one was Vital Point, which you have a 2% chance to for Sword attacks to Critical Hit for 5% increased damage, which is a good thing because one of his Unique Epic gear sets requires a 5 piece to get that attribute, so with that, you don't need to worry about getting this gear set anymore for now. The 2nd of the augments is Legendary Supermove, which Robin summons the Redbird Cycle to assist him during his Supermove. So in thus, he has an alternate Supermove which was very careful to watch out for because this Supermove is a mix of Superman's Alternate Supermove which was unblockable along with Joker's Alternate Supermove which has a length as well. So if the players are not careful and didn't time the jump to avoid it, Robin will just sink the Supermove in easily. So overall, it's a very impressive Supermove and if you're a fan of Robin or enjoyed checking out Supermoves, then I recommend you to go for it. It's a very easy Legendary Gear to obtain too.
Number 1: Sweet Kiss of Poison Flowers from Poison Ivy. This Legendary Gear should become super sweet and has sealed this top rank with a kiss. Not only it looks awesome in design, but she almost shares the same as Atrocitus' Legendary Gear. So with 4 villains getting the best Legendary Gears, they might as well become the DC Comic's version of "The Beat-Alls" for that matter. Anyways with the funny jokes aside, this Legendary Gear has 2 augments, which the first one was Plant Protection, of which while her Plant Minion is active, Poison Ivy takes 10% reduced damage while for the 2nd augment, My Pet, of which My Deadly Nightshade(her Plant Minion) is out for the entire match and follows Ivy's every move. Which I have to admit, it was super awesome that she may compete with Atrocitus himself as well. Not only her plant is out for the entire time, which even though she can make her plant shoot out attacks or burrow around for a low attack(which will take a little bit to charge up like Atrocitus' Legendary Gear), but while her minion is out, Poison Ivy's damage is reduced by 10% for the entire match, so in thus, increases her defense as well. Which I have to admit, it was awesome. So overall, if you are looking for a very good Legendary Gear, I highly recommend you to get that. You'll make your opponents feel green with envy AND jealousy.
Anyways guys, thank you guys for reading the 3rd part of the entire Top 7 Legendary Gear of Injustice 2. The next update will have the 4th and final page of the characters that are available from the start of the game(not the DLCs). So after the 4th Page is done, I may go over not only the Top 10 Worst Legendary Gears of Injustice 2, but also the Top 10 Best Legendary Gears of Injustice 2 as well. Of course once the Legendary Multiverses for the DLC characters is done, I'll be going over the Top 7 for a couple of more before I'm ready to do the final Top 10, which includes all characters, including the DLC characters. So until then, hope you buds have a good time and have an awesome Thanksgiving there. ^^
Now as we last left off, we talked about up to 2 pages, so now with the update that is done for Injustice 2, including that Hellboy is out now, we have a 3rd page that contains another round of 7 Legendary Gears. Once again as usual, depends on how good or bad they are. Although however as a fair warning, most of those gears in this top 7 has a common augment that is almost like the attributes from the epic gear sets from which characters, so it'll depend on if it's worth the hunt or not. Anyways, here's my Top 7 Legendary Gear of Injustice 2 of the 3rd page. So here we go.
Number 7: Pure State Density Matrix from Firestorm. Guys, I don't know what to say in this, but I guess some of the good characters ends up getting the worst of the Legendary Gears, so I think Firestorm may have tied up with Swamp Thing, but I think lower to become another one of the worst Legendary Gears I have ever seen in Injustice 2. Anyways, this Legendary Gear has 2 augments, which the first one is Damage Shield, which you have a 10% chance to gain a shield that reduces damage by 50% when hit, which was pretty obvious from attributes of the Epic Gearset sadly, while for the 2nd augment, Phasing Through, Firestorm has a chance to evaporate when being juggled. When Firestorm evaporates during a juggle, an Air Escape only costs one bar of Super Meter. I really don't see any use in this when all it does is make things a lot worse. So overall, stay as far away from that Legendary Multiverse as possible cause it's not worth it.
Number 6: Fire Pit Forged Apokoliptic Cannon from Cyborg. Apokoliptic? More like an "Apokoliptic" disaster of a Legendary Gear. The augments of this Legendary Gear is just as obvious as an Epic Gear itself that you're better off getting the unique epic gear sets for Cyborg instead. Anyways, this Legendary Gear has 2 augments, which the first one is Heavy Throw, which increases Thrown Environmental Interaction damage by 20%, which was too obvious from any epic gear from just about everyone. While the 2nd augment, which was the slight saving grace, was Dark Matter, which Cyborg's Nova Blaster is fused with Dark Matter and has a chance to stun the opponent. Once again, it happens on random, so you have to be lucky to get the shot on your opponent with. Overall, this Legendary Gear is bad and it would've been better if it has better augments.
Number 5: Radiant Emblem of the Lords of Order from Doctor Fate. Despite that it looks pretty stylish of the look for the Legendary Gear, however, the augments are not much, but it can prove a lot better than the other 2 Legendary Gears that didn't do much to even impress. Anyways, this Legendary Gear has 2 augments, which the first one was Hieroglyphic Bond, which Sharidum's Lock or Nabu's Lock duration is increased by 50%, which is not bad, but one of Doctor Fate's unique Epic Gear set has 50% more duration than that Legendary Gear, while for the 2nd augment, Uncertain Fate, which after successfully connecting Glyph of Osiris or Glyph of Anubis, there is a chance that Doctor Fate will receive one of 3 buffs: a damage buff, a damage reduction buff, or a free floating Ankh. So this one is at least better than that, although it's like Wonder Woman's Character Power, however you would have to work for it. Of course when you got it down, one of the 3 buffs will help you out. So overall, it's a not bad Legendary Gear, but once again, it could've been better.
Number 4: Multiverse Protector's Hunting Bow from Green Arrow. Now even though the augments is once again, not much, but you gotta admit and enjoy looking at the style of the bow, although this time, the augments of this Legendary Gear is at least more fun and unique to check it out there. Anyways, this Legendary Gear has 2 augments, which the first one was Interaction Boost, which increases Environmental Interaction damage by 20%, which once again, too obvious from any epic gear from just about everyone. While the 2nd augment, Upgraded Arsenal, Green Arrow receives 3 new arrow types for his Fully Loaded Character Power. So instead of the Fire, Electric, and Ice arrow, you got Boom Stick of which you fire 3 explosive arrows, Nighty Night which you fire 1 sleeping gas arrow, and Robin Hood which you fire 2 electric arrows that steals your opponent's Super Meter. Which I have to admit, it's a very nice new look at Green Arrow's arsenal. So if you're a Green Arrow fan, feel free to get that Legendary Gear. You'll enjoy checking out his new arsenal to try out.
Number 3: Len's Thermal Motion Negating Gun from Captain Cold. I have to say, I really love how it gives this gear the very classical raygun look. It would almost even remind you of the classical old cartoons or classical alien shows that we remembered and enjoyed from a while ago. While for the augments, it can be pretty much worth the reward, but at a cost. Anyways, this Legendary Gear has 2 augments, which the first one was Crystallization, which frozen opponents take Damage Over Time in addition to being stunned, which is a very nice choice there, so if you froze your opponent, you can take your time while your opponent's health is drained away, but only a little. The 2nd of the augments is Super Charged, which Captain Cold's Tech Upgrade Character Power charges faster but the charge will deplete over time. So least you'll be able to get it up to the max level as fast as possible, but you'll have to think which one to use very quickly if you wish to use level 3 because as soon as it's maxed out, it'll start to decrease. So guess that's one way to think fast and to be more aggressive to freezing your opponent very quickly. So overall, it's a very good Legendary Gear. Even though one of the augments is a little double edged, but very good. So if you like to get this "cool" Legendary Gear, then feel free to go for it.
Number 2: The Demon Child's Deadly Blade from Robin. Just when you thought Robin was a dangerous threat as well, his Legendary Gear will be sure to give his opponents a hard time. Even though his augments didn't have much, but one of them had a serious impact which got the fans on their toes to be extremely careful. Anyways, this Legendary Gear has 2 augments, which the first one was Vital Point, which you have a 2% chance to for Sword attacks to Critical Hit for 5% increased damage, which is a good thing because one of his Unique Epic gear sets requires a 5 piece to get that attribute, so with that, you don't need to worry about getting this gear set anymore for now. The 2nd of the augments is Legendary Supermove, which Robin summons the Redbird Cycle to assist him during his Supermove. So in thus, he has an alternate Supermove which was very careful to watch out for because this Supermove is a mix of Superman's Alternate Supermove which was unblockable along with Joker's Alternate Supermove which has a length as well. So if the players are not careful and didn't time the jump to avoid it, Robin will just sink the Supermove in easily. So overall, it's a very impressive Supermove and if you're a fan of Robin or enjoyed checking out Supermoves, then I recommend you to go for it. It's a very easy Legendary Gear to obtain too.
Number 1: Sweet Kiss of Poison Flowers from Poison Ivy. This Legendary Gear should become super sweet and has sealed this top rank with a kiss. Not only it looks awesome in design, but she almost shares the same as Atrocitus' Legendary Gear. So with 4 villains getting the best Legendary Gears, they might as well become the DC Comic's version of "The Beat-Alls" for that matter. Anyways with the funny jokes aside, this Legendary Gear has 2 augments, which the first one was Plant Protection, of which while her Plant Minion is active, Poison Ivy takes 10% reduced damage while for the 2nd augment, My Pet, of which My Deadly Nightshade(her Plant Minion) is out for the entire match and follows Ivy's every move. Which I have to admit, it was super awesome that she may compete with Atrocitus himself as well. Not only her plant is out for the entire time, which even though she can make her plant shoot out attacks or burrow around for a low attack(which will take a little bit to charge up like Atrocitus' Legendary Gear), but while her minion is out, Poison Ivy's damage is reduced by 10% for the entire match, so in thus, increases her defense as well. Which I have to admit, it was awesome. So overall, if you are looking for a very good Legendary Gear, I highly recommend you to get that. You'll make your opponents feel green with envy AND jealousy.
Anyways guys, thank you guys for reading the 3rd part of the entire Top 7 Legendary Gear of Injustice 2. The next update will have the 4th and final page of the characters that are available from the start of the game(not the DLCs). So after the 4th Page is done, I may go over not only the Top 10 Worst Legendary Gears of Injustice 2, but also the Top 10 Best Legendary Gears of Injustice 2 as well. Of course once the Legendary Multiverses for the DLC characters is done, I'll be going over the Top 7 for a couple of more before I'm ready to do the final Top 10, which includes all characters, including the DLC characters. So until then, hope you buds have a good time and have an awesome Thanksgiving there. ^^
What brought you to Babyfur?
Posted 8 years agoHeya buds. How are things going? I'm doing good here as well. Ever since I saw
poofy-shark's post, I figured for laughs that I give it a try for myself as well. So if there are some that are curious, here are the answers. =3
What drew you to the baby fandom?
By regression with magic or scientific means. I did enjoy checking out some cartoons(even there are some from the games, but unknown at the moment) that has an invention or a creature that can regress a person to a baby, so it's like you'll never know what just happened. It can even happen to a hero or a villain too. Not to mention that I enjoyed seeing a baby that can act cute or mischievous. It's like when you enjoyed being little again when you're having fun.
2nd was an idea that was based off of Yoshi's Island that dragged me into it, including that Yoshi was looking out for Baby Mario, which brought to the idea of a magic I learned called Bubble of Youth which anyone that gets absorbed in a bubble will be regressed to a baby.
Lastly, it was thanks to lots of artists that draws cute pictures that brought me into the fandom, but the one I would thank the most is definitely
ArtieCanvas that got me into the fandom even more that at times, I can think of plenty ideas that I can use for later on if given the chance. ^^
Are you more into babyfur, diaperfur, or something else?
Definitely a tie between a babyfur and something else due to a couple of reasons. If there was something important that I have to do, like saving the day, then I would be back up to my normal grown age, very much the brave, determined, responsible, yet very kind and caring to others to help those in need, even though in my grown self, I still act pretty naive at times like a young child. Of course as a baby, I would tend to be very mischievous(just like any Koopaling would) and would have fun playing with other babies as well, even to play video games with the babies too(since I'm a big time gamer) but even as a baby, I still acted very determined to help others out, even still in diapers too. X3 Although irl, I really don't dress or act like a baby at all, fortunately however, I am truly a gamer irl nevertheless, so expect me to be a nice gentleman if someone did met me.
What are your favorite little space or baby-fur related activities and things?
In little space wise, I tend to have fun with having a good time playing with others, even sharing some good laughs, even especially
Amotose or many other of my buds at times too. But I also enjoy playing video games with them as well with other activities. In baby-fur wise, I tend to be quite a cutie that can get into mischief, but it didn't stop me from doing what I can to help other babies or any other heroes as well, so it happens when I'm determined, although if for some reason I get knocked in the air hard enough or nabbed which either of them could get me trapped in a bubble, I might expect to cry(like Baby Mario) unless a friend pops a bubble which in thus... I'll simply stop crying in a hurry. Meanwhile, I still enjoyed playing with the other babies, including my buds, even video games as well and some cartoons as well that catches my attention. X3
Anyways, that's all of the information that I have left to explain everything to you buds there. So until then, hope you buds have an awesome time. (my tail wags) ^.^
poofy-shark's post, I figured for laughs that I give it a try for myself as well. So if there are some that are curious, here are the answers. =3What drew you to the baby fandom?
By regression with magic or scientific means. I did enjoy checking out some cartoons(even there are some from the games, but unknown at the moment) that has an invention or a creature that can regress a person to a baby, so it's like you'll never know what just happened. It can even happen to a hero or a villain too. Not to mention that I enjoyed seeing a baby that can act cute or mischievous. It's like when you enjoyed being little again when you're having fun.
2nd was an idea that was based off of Yoshi's Island that dragged me into it, including that Yoshi was looking out for Baby Mario, which brought to the idea of a magic I learned called Bubble of Youth which anyone that gets absorbed in a bubble will be regressed to a baby.
Lastly, it was thanks to lots of artists that draws cute pictures that brought me into the fandom, but the one I would thank the most is definitely
ArtieCanvas that got me into the fandom even more that at times, I can think of plenty ideas that I can use for later on if given the chance. ^^Are you more into babyfur, diaperfur, or something else?
Definitely a tie between a babyfur and something else due to a couple of reasons. If there was something important that I have to do, like saving the day, then I would be back up to my normal grown age, very much the brave, determined, responsible, yet very kind and caring to others to help those in need, even though in my grown self, I still act pretty naive at times like a young child. Of course as a baby, I would tend to be very mischievous(just like any Koopaling would) and would have fun playing with other babies as well, even to play video games with the babies too(since I'm a big time gamer) but even as a baby, I still acted very determined to help others out, even still in diapers too. X3 Although irl, I really don't dress or act like a baby at all, fortunately however, I am truly a gamer irl nevertheless, so expect me to be a nice gentleman if someone did met me.
What are your favorite little space or baby-fur related activities and things?
In little space wise, I tend to have fun with having a good time playing with others, even sharing some good laughs, even especially
Amotose or many other of my buds at times too. But I also enjoy playing video games with them as well with other activities. In baby-fur wise, I tend to be quite a cutie that can get into mischief, but it didn't stop me from doing what I can to help other babies or any other heroes as well, so it happens when I'm determined, although if for some reason I get knocked in the air hard enough or nabbed which either of them could get me trapped in a bubble, I might expect to cry(like Baby Mario) unless a friend pops a bubble which in thus... I'll simply stop crying in a hurry. Meanwhile, I still enjoyed playing with the other babies, including my buds, even video games as well and some cartoons as well that catches my attention. X3Anyways, that's all of the information that I have left to explain everything to you buds there. So until then, hope you buds have an awesome time. (my tail wags) ^.^
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