Technical things
General | Posted 5 years agoIt might interest some people, so why not telling to use the chance?
The tool used for posing is Concept Matrix.
The modelling itself works over rotating the joints. Sometimes bugs occur, and you have to move the parts very special to get them into the desired position.
The average edit time for a single pose is 1-3 hours, for a double pose 2-5 hours, depending on a lot of stuff like the besaid bugs, basic complexity of the pose(s), level of wanted details, the need for multiplie variations, and finding out if it's even possible without too much clipping. Sometimes there are chances to work around the clippings, sometimes a pose has to get dismissed midwork because of the impossibility.
I tend to put heavy edits into the gallery, and pure screenshots (except first) and minor edits into scraps. If not other stated, all poses are self made, and newer stuff mostly put for use for all on xivmodarchive.
I'd appreciate if credits are given in case you use them for own published screenshots.
The tool used for posing is Concept Matrix.
The modelling itself works over rotating the joints. Sometimes bugs occur, and you have to move the parts very special to get them into the desired position.
The average edit time for a single pose is 1-3 hours, for a double pose 2-5 hours, depending on a lot of stuff like the besaid bugs, basic complexity of the pose(s), level of wanted details, the need for multiplie variations, and finding out if it's even possible without too much clipping. Sometimes there are chances to work around the clippings, sometimes a pose has to get dismissed midwork because of the impossibility.
I tend to put heavy edits into the gallery, and pure screenshots (except first) and minor edits into scraps. If not other stated, all poses are self made, and newer stuff mostly put for use for all on xivmodarchive.
I'd appreciate if credits are given in case you use them for own published screenshots.
FA+
