Testing Your Growth Drive Twitch Integration
Posted 4 months agoHello everyone!
So I decided to try out streaming whatever I do to be more transparent and share my progress and thoughts regarding the project.
I guess we could play YGD on the stream... There's a little catch though: I won't be playing YGD - YOU will.
The stream will be live on Saturday 14th at 15:30 (3:30 p.m.) UTC on Twitch: https://www.twitch.tv/tamnyamden
To elaborate everything a bit further:
There's a little system I've been working on past few weeks, that I would like to test. It basically allows for the Twitch integration for the game.
As for now it's quite basic, but funny nevertheless. You will be able to see for yourself though ¦>
Everything said, rest assured - that system is not my top priority. I just wanted to create something interesting for my streams - just a gimmick of sorts.
You can also get your character featured on the stream!
More info about that in the Discord server: https://discord.gg/uCrQGgq7sh
So I decided to try out streaming whatever I do to be more transparent and share my progress and thoughts regarding the project.
I guess we could play YGD on the stream... There's a little catch though: I won't be playing YGD - YOU will.
The stream will be live on Saturday 14th at 15:30 (3:30 p.m.) UTC on Twitch: https://www.twitch.tv/tamnyamden
To elaborate everything a bit further:
There's a little system I've been working on past few weeks, that I would like to test. It basically allows for the Twitch integration for the game.
As for now it's quite basic, but funny nevertheless. You will be able to see for yourself though ¦>
Everything said, rest assured - that system is not my top priority. I just wanted to create something interesting for my streams - just a gimmick of sorts.
You can also get your character featured on the stream!
More info about that in the Discord server: https://discord.gg/uCrQGgq7sh
YGD Discord server
Posted 5 months agoHello everyone!
A week ago I have finally created a dedicated Discord server for YGD and possibly other stuff I do:
https://discord.gg/ZE3kAX4q
There you can post your suggestions, leave bug reports, share custom scenarios for the current version of the game or just have a chat with me or other players on any topic you like (most of the channels are SFW, though!)
Also, I will be posting my current workflow and concepts there regularly, so you will always be informed about what I am up to at any given moment and will be able to give your feedback if you'd like to
Once again thank you for your interest in the project!
There are some bigger things to come, I promise~
A week ago I have finally created a dedicated Discord server for YGD and possibly other stuff I do:
https://discord.gg/ZE3kAX4q
There you can post your suggestions, leave bug reports, share custom scenarios for the current version of the game or just have a chat with me or other players on any topic you like (most of the channels are SFW, though!)
Also, I will be posting my current workflow and concepts there regularly, so you will always be informed about what I am up to at any given moment and will be able to give your feedback if you'd like to
Once again thank you for your interest in the project!
There are some bigger things to come, I promise~
Happy New Year, everyone! (+ YGD 2024 retrospective)
Posted 9 months agoThe dawn of the new year is upon us, and therefore, I decided to make a little retrospective of everything what happened to YGD and myself in 2024.
First things first, even though technically Indev-1 and Indev-2 versions of the game were released back in 2023, the Indev-3 version, that actually took it all off, was released in January 2024. Thus, I deem 2024 to be the real first year of the game's existence.
If anyone is interested in numbers, since then and throughout the year the average daily plays count steadily kept on around 100-150. As of now, the total amount of YGD's itch.io page views is 52.1k, the download count is 334. In 2024 the game has got 2 version updates and more than 80 patches. As of now, there are 4 global game modes, 9 event-related modes and 53 unique events available in the base game. There are also 22 achievements, 20 common upgrades and 12 ascension upgrades.
I hope the game brought joy to everyone who played it.
I would like to express special gratefulness to everyone who supported and keeps supporting the game on Boosty!
Thanks to your support, I can continue pushing the things forward, polishing rough edges and bringing in the most ambitious ideas.
I was also able to cover nearly 70% of money I spent on some of the game's assets, including music and graphics.
Speaking of which, in the 2024 YGD got 3 unique compositions, that were written exclusively for the game (main theme, space theme and kaiju mode theme). Well, technically 5, because there are 2 compositions I had to cut during the development. They were also custom made, but did not really 'click' with the game.
The game has also got the new UI, which is present in the PC version (browser version will also get the UI update in a short time).
However, the development is obviously not over yet.
Here I would like to share some of my plans*:
1. Further Scenario Editor development;
2. Completing YGD's graphical overhaul;
3. More references for estimating character's size;
4. New modes, including, but not limited to the 'Influencer mode' and the first real boss battle mode;
5. 'Reality shift' (unlockable content upon completing the game);
6. Incorporating a story for the base game mode (I do already have a concept of the plot I would want to elaborate).
*The goals are present in no real order.
I hope to release the first definitive alpha version by the summer of 2025, though I am quite uncertain whether I would be able to do it by that time, giving some IRL obstacles I am going to face in the upcoming year.
I am also working on setting up a dedicated Discord server. Unfortunately it proved to be a bit more complicated than expected, due to Discord being blocked in the country of my residence. :<
For me personally the new year draws very harsh perspectives.
Certain IRL circumstances are going to hit me very hard. :<
YGD has always been a test of endurance for me and it will likely stay this way moving forward into 2025.
But I want YGD completed nevertheless.
Sorry if I let down your expectations at any point in 2024 and once again thank you very much for the interest in YGD, it really means a world to me.
Let the new year bring you and your close ones only the best of experiences.
Stay positive at all times and simply be happy.
Thank you.
Happy New Year. <3
First things first, even though technically Indev-1 and Indev-2 versions of the game were released back in 2023, the Indev-3 version, that actually took it all off, was released in January 2024. Thus, I deem 2024 to be the real first year of the game's existence.
If anyone is interested in numbers, since then and throughout the year the average daily plays count steadily kept on around 100-150. As of now, the total amount of YGD's itch.io page views is 52.1k, the download count is 334. In 2024 the game has got 2 version updates and more than 80 patches. As of now, there are 4 global game modes, 9 event-related modes and 53 unique events available in the base game. There are also 22 achievements, 20 common upgrades and 12 ascension upgrades.
I hope the game brought joy to everyone who played it.
I would like to express special gratefulness to everyone who supported and keeps supporting the game on Boosty!
Thanks to your support, I can continue pushing the things forward, polishing rough edges and bringing in the most ambitious ideas.
I was also able to cover nearly 70% of money I spent on some of the game's assets, including music and graphics.
Speaking of which, in the 2024 YGD got 3 unique compositions, that were written exclusively for the game (main theme, space theme and kaiju mode theme). Well, technically 5, because there are 2 compositions I had to cut during the development. They were also custom made, but did not really 'click' with the game.
The game has also got the new UI, which is present in the PC version (browser version will also get the UI update in a short time).
However, the development is obviously not over yet.
Here I would like to share some of my plans*:
1. Further Scenario Editor development;
2. Completing YGD's graphical overhaul;
3. More references for estimating character's size;
4. New modes, including, but not limited to the 'Influencer mode' and the first real boss battle mode;
5. 'Reality shift' (unlockable content upon completing the game);
6. Incorporating a story for the base game mode (I do already have a concept of the plot I would want to elaborate).
*The goals are present in no real order.
I hope to release the first definitive alpha version by the summer of 2025, though I am quite uncertain whether I would be able to do it by that time, giving some IRL obstacles I am going to face in the upcoming year.
I am also working on setting up a dedicated Discord server. Unfortunately it proved to be a bit more complicated than expected, due to Discord being blocked in the country of my residence. :<
For me personally the new year draws very harsh perspectives.
Certain IRL circumstances are going to hit me very hard. :<
YGD has always been a test of endurance for me and it will likely stay this way moving forward into 2025.
But I want YGD completed nevertheless.
Sorry if I let down your expectations at any point in 2024 and once again thank you very much for the interest in YGD, it really means a world to me.
Let the new year bring you and your close ones only the best of experiences.
Stay positive at all times and simply be happy.
Thank you.
Happy New Year. <3
Merry Christmas!
Posted 9 months agoHello, everyone!
Just wanted to wish you a wonderful Christmas and happy holidays. <3
Just wanted to wish you a wonderful Christmas and happy holidays. <3