Views: 5497
Submissions: 29
Favs: 543
3D Modeller | Registered: October 15, 2017 05:06:41 AM
Hello everyone!
Commissions CLOSED
Also take a look at my gallery, i hope you will like my art!
My Toothess animation on YouTube: https://www.youtube.com/watch?v=5qA7TKSqP4s
About me:
Male/ 23/Russian/ 3d artist/ 3d animator
I have experience in 3d graphics
I know how to create models, textures, skeletons for posing, animations
and my skills grow every day!
I do really enjoy doing this
Queue:
frozedfrenchdragon - 30%
Redrosid - 40%
dakotawindrunner - 0%
=====================
Featured Submission
Stats
Comments Earned: 95
Comments Made: 65
Journals: 4
Comments Made: 65
Journals: 4
Recent Journal
CHARACTER COMMISSION INFO (G)
5 years ago
Undestand that 3D modelling is very hard and time consuming process. So be prepared for big prices.
I can make simple shapes and flat color for cheap, but I prefer long and very high quality commissions which test my potential and go beyond the edge of my skill.
Usually first I make 3d model and textures (and sometimes rig, facial emotions),
Then I make presentation of this 3d model
So it's very beneficial to spend time for one character's model, and then use it to create a lot of arts in different poses and lighting
Final result types below - you can pick any amount for cheap price (when model is ready)
Also you can commission me again for new arts in new poses, for new animations, etc.
Because 3d model of this character is ready, so we can make new content easily.
You can get:
-character renders from several views
-different poses
-360 turnaround video
-flying camera animation to show off you character
-video of animated character (for each animation from several views)
-Sketchfab upload - so you can look at your character from any angle in browser (support animations)
-for 3d printing (so you can give this model to your 3d printer or your local 3d printing company without long preparations)
-model for VR chat (with movements, mouth animations)
-model for MMD (with rig\sceleton and shape keys\morphs shapes)
-model for SFM\Garry's mod
-different facial emotions for stickers
-renders for comics
-Blender3D model with rig/sceleton ready for animation
-obj format + textures + all wip and source files (so you can upload your character anywhere you want, in AR app, in your game, or edit model by yourself)
-short film
-animated character for Unreal Engine 4 (almost game prototype)(I can also program simple, popular things using plagins and tutorials)
Prices:
For now I estimate price based on 50$ per day (I spend 5-10 intense hours a day)
So for now commission's price is equal to complexity
Prices could rise dramatically soon depending on demand and my limited time
Anyway prices will never be lower so don't wait with your commission
Default character commissions stages:
-basemesh
-sculpting
-detailed sculpting
-retopology, UV, baking
-texturing
-rigging
-facial rigging
-presentation (lighting, rendering, exporting, color-correction)
-animation
I can make simple shapes and flat color for cheap, but I prefer long and very high quality commissions which test my potential and go beyond the edge of my skill.
Usually first I make 3d model and textures (and sometimes rig, facial emotions),
Then I make presentation of this 3d model
So it's very beneficial to spend time for one character's model, and then use it to create a lot of arts in different poses and lighting
Final result types below - you can pick any amount for cheap price (when model is ready)
Also you can commission me again for new arts in new poses, for new animations, etc.
Because 3d model of this character is ready, so we can make new content easily.
You can get:
-character renders from several views
-different poses
-360 turnaround video
-flying camera animation to show off you character
-video of animated character (for each animation from several views)
-Sketchfab upload - so you can look at your character from any angle in browser (support animations)
-for 3d printing (so you can give this model to your 3d printer or your local 3d printing company without long preparations)
-model for VR chat (with movements, mouth animations)
-model for MMD (with rig\sceleton and shape keys\morphs shapes)
-model for SFM\Garry's mod
-different facial emotions for stickers
-renders for comics
-Blender3D model with rig/sceleton ready for animation
-obj format + textures + all wip and source files (so you can upload your character anywhere you want, in AR app, in your game, or edit model by yourself)
-short film
-animated character for Unreal Engine 4 (almost game prototype)(I can also program simple, popular things using plagins and tutorials)
Prices:
For now I estimate price based on 50$ per day (I spend 5-10 intense hours a day)
So for now commission's price is equal to complexity
Prices could rise dramatically soon depending on demand and my limited time
Anyway prices will never be lower so don't wait with your commission
Default character commissions stages:
-basemesh
-sculpting
-detailed sculpting
-retopology, UV, baking
-texturing
-rigging
-facial rigging
-presentation (lighting, rendering, exporting, color-correction)
-animation
User Profile
Accepting Trades
No Accepting Commissions
No Character Species
Dragon
Favorite Music
Rock, Power metal
Favorite TV Shows & Movies
West World, How to train your dragon
Favorite Games
Life is Strange, Dead Space
Favorite Gaming Platforms
PC
Favorite Animals
Dragons, dinosaurs, any reptiles
Favorite Foods & Drinks
Meat C:
FA+
frozedfrenchdragon
Redrosid
dakotawindrunner


