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Watcher | Registered: Oct 14, 2013 08:46
I'm too lazy to write something about me. Maybe I'll do it in the future. Meanwhile have fun reading some of my OC descriptions.
Shadownoth
Name: Shadownoth
Race: Worgen
Alignment: Neutral
Faction: Alliance
Eye color: Dark blue
Height: 2.39m / 7'10"
Weight: 128kg / 282lb
Age: 32
Description:
You stand before a mysterious Worgen, with a rather good shape for both stealth and agility. Growing from under his skin while protecting his body and serving as a thermal insulation, there's a light gray fur, now covered by his dark, grayish blue leather armor.
Shadownoth's soft mane runs through half his back, ending halfway his spine. His ears are well treated and in fact different from most worgen's, since worgen ears tend to get deteriorated over time from battles or through age process.
His "facial hair" is divided by three braids, held togheter by bronze rings. Two of them seems to come from the long mane that cover his cheeks, the third one is located at his chin, it's thicker than the other two at his cheeks but not as long as them.
The Worgen has a big scar crossing his right eye, which is now covered by a black eyepatch, hiding some violent and maybe rather sad history this worgen has yet to tell. Shadownoth's muzzle, mouth and cheeks are usually covered by a mask, although sometimes they're not. His cold, moist muzzle is as dark as the midnight and so are his lips and the inside of his ears.
A pack of throwing knifes is located on the worgen's belt, there's also a knife compartiment in his boots, you can notice that a skinning knife is located in the left boot, while a dagger is located in the right one.
His gloves are designed for assassination. Each glove has 3 sharp blades attached to them, that would follow the bones on his hands and resemble claws. They can prove very useful to the worgen in a situation where he would have to kill someone in public keeping a low profile or in a scenario where he was stripped of his many daggers.
Carrying some bottles and handbags with himself which could contain poisons or magic substances stolen from the ones he killed, this rogue is well prepared to incapacitate an enemy, if that's required. He travelled across the most exotic lands of Azeroth and collected mementos of his contracts and fallen enemies with him. Those mementos could be something as harmless as a leather strip or as deadly as a drake's breath.
His illusion techniques are quite impressive, in a situation where escape is the only option, he could throw a smoke bomb and leave a "clone" in the area for some seconds, confusing his enemies. Being trained and both subtlety thievery and assassination, Shadownoth can be not only light on his feet but deadly with pretty much anything he can find and turn into a weapon. Fading in the shadows and living on the same, this rogue is a great asset for anyone looking for something nefarious, yet silent.
Salazar Jones
Name: Salazar Jones
Race: Gray Wolf
Alignment: Neutral
Eye color: Nut-brown
Age: Unknown
Description:
An unfriendly gaze is set upon you as you walk by, observing each movement, even the more subtle move one can do. Those deep nut-brown eyes are enough to awaken a feeling of despair mixed with the most dangerous kind of liveliness. Filled with sadness they are, or maybe it’s only hatred… one can never ever know, for it’s a mystery itself to look directly at his stare for much time. A gray wolf-like figure is formed around those eyes, a leather mask with a vertical thin line opening in the middle and two openings converging to the top of the previous one on each side of the same, making the three thin air openings resemble a skull. The leather mask is strapped to his face by a couple iron holders which run their course around his head, having an adjustable buckle at the end which is now covered by this outlaw’s hair. Falling on his shoulders before running through the gunslinger’s back are his dark colored strands, which will converge into what is his hair, which feature a partially divided fringe falling to both sides of his head. Covering the top of the wolf’s head was a Stetson hat with its bond creatively decorated by a teeth halo. Yes, your eyes do not deceive you. Looks like the hat wearer decorated its bond entirely with teeth, those which were very sharp must have been from some unfortunate creatures he killed along his way. Whether the creatures were sapient or not is unknown.
A neck would be easily visible if it were not for the reddish-brown poncho rolled around it as if its wearer was trying to wear it imitating a combination between a scarf and a short cape. An “as-black-as-the-night” sleeveless shirt could be spotted below a dark brown vest, both residing at toned chest. Two Magnum ammunition pack lines were wrapped around his chest (above the shirt but below the leather vest) forming an “X” and running their course up and down his shoulders. Compartments of many sorts were to be found in the inner part of the wolf’s leather vest and one could only guess what kind of items resided in those. This wolf’s bare arms were toned, not to the point where he could be called a bulky being but they were toned. The fur covering his arm was light gray colored, as most parts of his body were. Cutting through the fur were several scars on both his arms, whether they are from his fights or from some kind of torture/punishment is unknown. A Winchester lever-action rifle is placed in a support on his back and can only be fully seen if you’re seeing his back. Ammunition for the rifle was placed in a bracer on his left arm.
Hold by a leather belt with a big iron buckle is the gunslinger’s pants, made from a flexible material which looks like a soft version of leather. Not as dark as his leather vest but not very light either his pant has a beige-brown like color, with black details on the sides. Carrying two holsters for his Magnum revolvers, one placed on his left thigh and the other on the right. The leather belt features some compartments for grenades and other gadgets like caltrops, gunpowder and even a water can. The boots that the wolf is wearing are designed to cover from his heel to his metatarsus start, leaving the toes hanging outside. Three big toes in each paw, featuring big claws which could be useful in certain situations.
Looks like this wolf’s stare has really catch your attention, for you observed his features after it. Beware traveler, you’re in the presence of Salazar Jones, a dangerous and feared mercenary. No man alive can tell his age, no man alive can tell his failures, no man alive can tell what he really is. Beware, because this gunslinger presence may be the last presence you’ll ever be able to experience.
Shadownoth
Name: Shadownoth
Race: Worgen
Alignment: Neutral
Faction: Alliance
Eye color: Dark blue
Height: 2.39m / 7'10"
Weight: 128kg / 282lb
Age: 32
Description:
You stand before a mysterious Worgen, with a rather good shape for both stealth and agility. Growing from under his skin while protecting his body and serving as a thermal insulation, there's a light gray fur, now covered by his dark, grayish blue leather armor.
Shadownoth's soft mane runs through half his back, ending halfway his spine. His ears are well treated and in fact different from most worgen's, since worgen ears tend to get deteriorated over time from battles or through age process.
His "facial hair" is divided by three braids, held togheter by bronze rings. Two of them seems to come from the long mane that cover his cheeks, the third one is located at his chin, it's thicker than the other two at his cheeks but not as long as them.
The Worgen has a big scar crossing his right eye, which is now covered by a black eyepatch, hiding some violent and maybe rather sad history this worgen has yet to tell. Shadownoth's muzzle, mouth and cheeks are usually covered by a mask, although sometimes they're not. His cold, moist muzzle is as dark as the midnight and so are his lips and the inside of his ears.
A pack of throwing knifes is located on the worgen's belt, there's also a knife compartiment in his boots, you can notice that a skinning knife is located in the left boot, while a dagger is located in the right one.
His gloves are designed for assassination. Each glove has 3 sharp blades attached to them, that would follow the bones on his hands and resemble claws. They can prove very useful to the worgen in a situation where he would have to kill someone in public keeping a low profile or in a scenario where he was stripped of his many daggers.
Carrying some bottles and handbags with himself which could contain poisons or magic substances stolen from the ones he killed, this rogue is well prepared to incapacitate an enemy, if that's required. He travelled across the most exotic lands of Azeroth and collected mementos of his contracts and fallen enemies with him. Those mementos could be something as harmless as a leather strip or as deadly as a drake's breath.
His illusion techniques are quite impressive, in a situation where escape is the only option, he could throw a smoke bomb and leave a "clone" in the area for some seconds, confusing his enemies. Being trained and both subtlety thievery and assassination, Shadownoth can be not only light on his feet but deadly with pretty much anything he can find and turn into a weapon. Fading in the shadows and living on the same, this rogue is a great asset for anyone looking for something nefarious, yet silent.
Salazar Jones
Name: Salazar Jones
Race: Gray Wolf
Alignment: Neutral
Eye color: Nut-brown
Age: Unknown
Description:
An unfriendly gaze is set upon you as you walk by, observing each movement, even the more subtle move one can do. Those deep nut-brown eyes are enough to awaken a feeling of despair mixed with the most dangerous kind of liveliness. Filled with sadness they are, or maybe it’s only hatred… one can never ever know, for it’s a mystery itself to look directly at his stare for much time. A gray wolf-like figure is formed around those eyes, a leather mask with a vertical thin line opening in the middle and two openings converging to the top of the previous one on each side of the same, making the three thin air openings resemble a skull. The leather mask is strapped to his face by a couple iron holders which run their course around his head, having an adjustable buckle at the end which is now covered by this outlaw’s hair. Falling on his shoulders before running through the gunslinger’s back are his dark colored strands, which will converge into what is his hair, which feature a partially divided fringe falling to both sides of his head. Covering the top of the wolf’s head was a Stetson hat with its bond creatively decorated by a teeth halo. Yes, your eyes do not deceive you. Looks like the hat wearer decorated its bond entirely with teeth, those which were very sharp must have been from some unfortunate creatures he killed along his way. Whether the creatures were sapient or not is unknown.
A neck would be easily visible if it were not for the reddish-brown poncho rolled around it as if its wearer was trying to wear it imitating a combination between a scarf and a short cape. An “as-black-as-the-night” sleeveless shirt could be spotted below a dark brown vest, both residing at toned chest. Two Magnum ammunition pack lines were wrapped around his chest (above the shirt but below the leather vest) forming an “X” and running their course up and down his shoulders. Compartments of many sorts were to be found in the inner part of the wolf’s leather vest and one could only guess what kind of items resided in those. This wolf’s bare arms were toned, not to the point where he could be called a bulky being but they were toned. The fur covering his arm was light gray colored, as most parts of his body were. Cutting through the fur were several scars on both his arms, whether they are from his fights or from some kind of torture/punishment is unknown. A Winchester lever-action rifle is placed in a support on his back and can only be fully seen if you’re seeing his back. Ammunition for the rifle was placed in a bracer on his left arm.
Hold by a leather belt with a big iron buckle is the gunslinger’s pants, made from a flexible material which looks like a soft version of leather. Not as dark as his leather vest but not very light either his pant has a beige-brown like color, with black details on the sides. Carrying two holsters for his Magnum revolvers, one placed on his left thigh and the other on the right. The leather belt features some compartments for grenades and other gadgets like caltrops, gunpowder and even a water can. The boots that the wolf is wearing are designed to cover from his heel to his metatarsus start, leaving the toes hanging outside. Three big toes in each paw, featuring big claws which could be useful in certain situations.
Looks like this wolf’s stare has really catch your attention, for you observed his features after it. Beware traveler, you’re in the presence of Salazar Jones, a dangerous and feared mercenary. No man alive can tell his age, no man alive can tell his failures, no man alive can tell what he really is. Beware, because this gunslinger presence may be the last presence you’ll ever be able to experience.
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Worgen
Favorite Music
Rock, metal, classical, game soundtracks, anime soundtracks.
Favorite TV Shows & Movies
Alien, Star Wars, Godzilla, Pulp Fiction, The Thing, Scarface
Favorite Games
Mass Effect, Dragon Age, Mortal Kombat, Resident Evil, Dino Crisis, World of Warcraft, Gears of War, Metal Slug, TLoK & Castlevania
Favorite Gaming Platforms
Xbox One, Xbox 360 and Nintendo 3DS.
Favorite Animals
Wolves, lynx, foxes, sharks, bats and reptiles (lizards, dinosaurs and dragons).
Favorite Foods & Drinks
Japanese food.
Favorite Quote
"Embrace the darkness."
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