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Writer | Registered: October 30, 2008 10:47:00 PM
I HAVE MOVED! You can find me at
skaarUnder the thick cover of the menacing storm clouds, nestled between the ocean and tall mountains, the city was asleep. Night had descended upon it as rain drizzled on its empty streets. With a powerful rumbling noise, thunder struck the nearby mountains, briefly illuminating an unusual sight.
Atop the tallest branch of the tallest tree on the tallest peak, a strange creature was perched. It was unlike anything else in this world. A humanoid, bipedal reptile, with deep green hide and piercing brown eyes. An imposing presence despite his average stature, he was an agile creature at ease in any situation. He had often been referred to as "dragon", a title he now accepted with great pride. But it had not always been so.
How many years had it been since he had awaken into this world? Frightened of the strange creature he found himself to be, he had lived on the outskirts of society, hiding his presence from a world he did not feel part of. The night was his mistress, thievery his sustenance. Until a fateful turn of events forced him to leave the shadows and reveal himself to the world.
And in time, he grew to love this world, and despise those that would see it harmed. But he had not forgotten the skills he had acquired while living his hidden life. Infiltration, thievery, sabotage, assassination... Dirty work that had to be done to keep this world safe. Dirty work that must never be traced back to him. Dirty work: perfect for this dragon rogue.
Rain trickled down his smooth green skin as the wind picked up, making his black cloak dance wildly. Thunder struck once more, briefly revealing the light leather armor he donned. A pair of short swords, hanging at his waist alongside various tools of his trade, glinted under the intense light. That was all he needed to face anything this world would throw at him.
Spreading his wings wide, he leapt from his perch, gliding purposefully towards the city with determination in his eyes. At dawn, the world would be forever changed. He grinned. Once again.
Stats
Comments Earned: 236
Comments Made: 125
Journals: 2
Comments Made: 125
Journals: 2
Recent Journal
FA Defender version 0.3.1 released!
14 years ago
Small update, game can still be found at the same place as before: http://www.furaffinity.net/view/6498240
Version 0.3.1: September 17 2011
Skills adjustments:
- The Killing Horniness and Permanent Exhibit skills have new icons! They're not much to look at, but at least theres something more than just text.
- The Permanent Exhibit stats boost now generates 80% fewer fans than it did before. It was just absurdly overpowered since I slowed the pace of the game.
- The Cumbardment stats boost increases damage by 10%, up from 5%.
- Flash Freeze cooldown increased to 40 seconds, up from 30.
Towers and enemies balancing:
- Enemy movement speed now has a bit of random to it (about ±10%) to make movement more dynamic and interesting.
- The difficulty in infinite mode now ramps up a bit faster (~5%) because games were taking too long and skilled players could fill the whole map with level 5 towers even on very hard, resulting in boredom.
- Fixed a bug with the final wave of Stalker Valley where the emails had a difficulty factor of 55, instead of 5.5, thus making them 10x stronger than they should be and kicking most player's ass way too hard. In addition, that wave was made about 5% easier.
- Humping Fox's range has been increased to 90 at all levels, up from 80
- Blasting Tiger has been made a bit stronger: Damage is now 10 / 18 / 30 / 45 / 70, up from 8 / 15 / 25 / 40 / 65
- Frost Dragon' slow has been weakened a bit, is now 22% / 29% / 35% / 39% / 42%, down from 25% / 32% / 38% / 42% / 45%
Miscellaneous:
- Version number can now be found on the title screen, in the bottom-right.
- Fixed a bug with particles (liquid splashes for example) not disappearing properly when game was paused or over.
- Screenshot mode: fixed a display bug where the fans earned value was not rounded to the nearest integer value.
- Screenshot mode: now displays the wave reached before winning / losing.
- Screenshot mode: now displays that you have a new high score.
- Screenshot mode: version text is now easier to read.
Version 0.4 sneak peak: A new gameplay mode! Involving everyone's favorite: Meteo-Rex, and his delicious Rampage ability! Coming out sometime in the next week or so.
Version 0.3.1: September 17 2011
Skills adjustments:
- The Killing Horniness and Permanent Exhibit skills have new icons! They're not much to look at, but at least theres something more than just text.
- The Permanent Exhibit stats boost now generates 80% fewer fans than it did before. It was just absurdly overpowered since I slowed the pace of the game.
- The Cumbardment stats boost increases damage by 10%, up from 5%.
- Flash Freeze cooldown increased to 40 seconds, up from 30.
Towers and enemies balancing:
- Enemy movement speed now has a bit of random to it (about ±10%) to make movement more dynamic and interesting.
- The difficulty in infinite mode now ramps up a bit faster (~5%) because games were taking too long and skilled players could fill the whole map with level 5 towers even on very hard, resulting in boredom.
- Fixed a bug with the final wave of Stalker Valley where the emails had a difficulty factor of 55, instead of 5.5, thus making them 10x stronger than they should be and kicking most player's ass way too hard. In addition, that wave was made about 5% easier.
- Humping Fox's range has been increased to 90 at all levels, up from 80
- Blasting Tiger has been made a bit stronger: Damage is now 10 / 18 / 30 / 45 / 70, up from 8 / 15 / 25 / 40 / 65
- Frost Dragon' slow has been weakened a bit, is now 22% / 29% / 35% / 39% / 42%, down from 25% / 32% / 38% / 42% / 45%
Miscellaneous:
- Version number can now be found on the title screen, in the bottom-right.
- Fixed a bug with particles (liquid splashes for example) not disappearing properly when game was paused or over.
- Screenshot mode: fixed a display bug where the fans earned value was not rounded to the nearest integer value.
- Screenshot mode: now displays the wave reached before winning / losing.
- Screenshot mode: now displays that you have a new high score.
- Screenshot mode: version text is now easier to read.
Version 0.4 sneak peak: A new gameplay mode! Involving everyone's favorite: Meteo-Rex, and his delicious Rampage ability! Coming out sometime in the next week or so.
User Profile
Accepting Trades
No Accepting Commissions
No Character Species
Dragon
Favorite Music
Celtic opera orchestra (is that a thing?)
Favorite Games
Warcraft III, F-Zero GX, Heroes III, Thief II
Favorite Gaming Platforms
PC
Favorite Animals
Dinosaurs
Favorite Foods & Drinks
Anything I haven't tried yet
Favorite Quote
All memory of your existence will be wiped from reality. You will die, and no one will mourn.
Contact Information
FA+
darkgem
tojo-the-thief
kaa

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