Views: 1309
Submissions: 4
Favs: 13

Game Developer | Registered: Jun 19, 2009 03:56
Wow, my old profile was kinda cringe... I've really become a different person as I've aged. I've aged. Oh god, I've aged!
I'm a game developer and 3D artist. I do lewd things, mostly. Way back when, I started working on a passion project called "Nipio's Adventure" but I wasn't good at making games, and I wasn't good at making art, and I wasn't good at taking criticism. This is harsh of myself to say, but I was actually really actually -terrible- at game design itself. The fun factor. The mechanics. Now, I dare say I'm pretty good! It only took me... what, 20 years of my life since I started?
I can be found on Telegram. I've decided to put my games on here because A) I'm furry and B) my games have furry appeal, though they're not "furry games."
The tools I CURRENTLY use for making games are:
Engine - Unity
Art - Blender, Photoshop, CorelDRAW, Lazy Nezumi
Sequencing - Vegas
SFX - Audition is so much better than Audacity in every conceivable way but I lost access to it last year when I downgraded my Adobe sub.
Music - MY BOYFRIEND
CMnesia <3!!!!! WE MET BACK IN THIS DAY I LOVE HIM SO MUCH SDGJK:LF (also I have my own FLStudio now, just like him!)
Warning: Years ago, I posted cringe below, and am going to lose subscriber:
I'm a Video game dev, by hobby and by life. I thought I might as well use my FA, because why the Hell not :3
I love making fun games. Love it! I'm making one now. Nipio's Adventure. I've gone through quite a few gameplay ideas, from random levels to multiple characters in a sidescrolling party, and even sidescroller Danmaku. I've started focusing on handcrafted, well thought out non-linear areas, with exploration based progress. Much like Castlevania: SoTN, finding new abilities lets you progress, and backtracking to where you've been will then reveal new areas.
As for me, I'm always online, usually busy but always in the mood for conversation! (Almost always :P) If you want to friend me, do so! No reference needed! Just keep in mind that I'm not in the habit of checking FA, and if I miss you, your best chance is to add me on Skype or Steam. I actually pay attention to -those- >w>
The tools I use for making games are:
Code - Microsoft Visual C++ Express, Gvim/Vim, GNU g++, gdb, valgrind
Art - GraphicsGale, Gimp, InkScape
Levels - Tiled, Tile Studio
Music - My anonymous friend and
CMnesia do it for me, I have little talent in that direction :P (but, they use LMMS)
I'm a game developer and 3D artist. I do lewd things, mostly. Way back when, I started working on a passion project called "Nipio's Adventure" but I wasn't good at making games, and I wasn't good at making art, and I wasn't good at taking criticism. This is harsh of myself to say, but I was actually really actually -terrible- at game design itself. The fun factor. The mechanics. Now, I dare say I'm pretty good! It only took me... what, 20 years of my life since I started?
I can be found on Telegram. I've decided to put my games on here because A) I'm furry and B) my games have furry appeal, though they're not "furry games."
The tools I CURRENTLY use for making games are:
Engine - Unity
Art - Blender, Photoshop, CorelDRAW, Lazy Nezumi
Sequencing - Vegas
SFX - Audition is so much better than Audacity in every conceivable way but I lost access to it last year when I downgraded my Adobe sub.
Music - MY BOYFRIEND

Warning: Years ago, I posted cringe below, and am going to lose subscriber:
I'm a Video game dev, by hobby and by life. I thought I might as well use my FA, because why the Hell not :3
I love making fun games. Love it! I'm making one now. Nipio's Adventure. I've gone through quite a few gameplay ideas, from random levels to multiple characters in a sidescrolling party, and even sidescroller Danmaku. I've started focusing on handcrafted, well thought out non-linear areas, with exploration based progress. Much like Castlevania: SoTN, finding new abilities lets you progress, and backtracking to where you've been will then reveal new areas.
As for me, I'm always online, usually busy but always in the mood for conversation! (Almost always :P) If you want to friend me, do so! No reference needed! Just keep in mind that I'm not in the habit of checking FA, and if I miss you, your best chance is to add me on Skype or Steam. I actually pay attention to -those- >w>
The tools I use for making games are:
Code - Microsoft Visual C++ Express, Gvim/Vim, GNU g++, gdb, valgrind
Art - GraphicsGale, Gimp, InkScape
Levels - Tiled, Tile Studio
Music - My anonymous friend and

Stats
Comments Earned: 67
Comments Made: 75
Journals: 5
Comments Made: 75
Journals: 5
Featured Journal
Gracious, 8 years later?
4 years ago
I logged into FA after 8 years of inactivity. I don't think I'll use the site much, but I had to at least make an effort to appear current! I was cringe.
User Profile
Accepting Trades
No Accepting Commissions
No Character Species
Pikachu, sometimes rabbit
Favorite Music
Mostly Touhou
Favorite TV Shows & Movies
Ratatoing, The Room, Food Fight
Favorite Games
Castlevania, Mario, Sonic
Favorite Gaming Platforms
PC
Favorite Animals
bunnies :3
Favorite Foods & Drinks
Sushi, bacon and tea
Contact Information



ArcanePanda
~arcanepanda
Also nothing is wrong with the retro look. :)