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Submissions: 145
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Natural Philosofur | Registered: July 20, 2009 05:25:10 PM
โธ๏ธ๐ชทhere goes nothing . . . . . .
This world is PvE NOT PvP
Creation is the noblest endeavor of the human* spirit, and creation's purest form is....
Art.
Art?
Art
Art!
๐๐๐ฅ Claw your existence into the cosmos ๐ฅ๐๐
๐ Seek kindness ๐
โจ Create light โจ
L o v e
Philosophy:
The
Unwavering,
Unrelenting,
Unflinching,
Uncompromising,
and
Unapologetic
Commitment to Truth.
Wherever it may lead you.
About me
๐ณ๏ธโ๐ 38 male/pan/demi/poly/switch ๐ณ๏ธโ๐
Raised in the US Midwest (Wisconsin ๐) live in the Pacific Northwest (hello Seattle ๐ต)
Some of my skills include philosophy, physics, and overthinking how to say hello to someone.
I'm a romantic naturalist
Romantic = Love is the only satisfactory human* answer to the ambiguity of reality and the dilemma of existence.
Naturalist = No ghosts no gods no demons. No metaphysical escape hatches. I worship at the altar of science.
Bipolar Type 1 + FELINE so please expect some neurodivergent views and high voltage chaos ๐
Hobbies and interests
I enjoy:
โซ Playing, writing, listening to, and learning about music ๐ธ
๐ Hiking, backpacking, mountaineering, exploring nature ๐
๐ฎPlaying social video and tabletop games๐ฒ
๐งMeeting people and learning their stories (v scary tho)๐
โCounting, measuring, and describing the structure, order, and relationship of shapes โ
๐ฑGardening๐ธ
Anime - Some of my fave series:
Spice and Wolf, Berserk, Ginga Nagareboshi Gin, Hellsing, Fullmetal, Madoka, Trigun, Wolf's Rain, Scavenger's Reign, Pantheon, Blue Eye Samurai, Mushi-shi (Shiver like I used to ๐ต ๐ธ)
Technology / Engineering
From Greek techne: art/craft. Asking Nature politely to behave in a specific way. Mostly replaced by AI these days, but ~6 years with small startups/healthcare and ~6 years at AWS and GCP deep in the SRE weeds hacking out reliability bugs.
Sci-fi / fantasy - space and magic
I love imagining the way the multiverse *could* work.
And of course:
๐ฑ๐ผ๐ธ๐ท๐บ๐ฟ๐ โ๏ธ๐ชฒ๐๐ณ๐ฒ๐ฆ
๐๐๐โ๏ธ๐ชต ๐จ๐ฌโ๏ธ
N A T U R E
๐ฑ๐ผ๐ธ๐ท๐บ๐ฟ๐ โ๏ธ๐ชฒ๐๐ณ๐ฒ๐ฆ
๐๐๐โ๏ธ๐ชต ๐จ๐ฌโ๏ธ
๐ฏ๏ธ*poof*. light's out โจ ๐ Featured Submission
Stats
Comments Earned: 1093
Comments Made: 1404
Journals: 4
Comments Made: 1404
Journals: 4
Featured Journal
Seeking 2D Games Artist (G)
a month ago
hi :>
i'm looking for a partner to create some games with โจ
i don't really have many people watching me here, and i'm planning to advertise in a few spaces, but figured i'd try FA first just in case =^-^= would be nice to have a fluffy artist to partner with ๐พ
i'm focused pretty much exclusively on 2D multiplayer, i love crafting cooperative experiences.
all Unity so far, but open to conversation! you don't have to have experience in the engine or even in game dev, if you're an artist and we vibe and our aesthetics match i can teach and we can learn together =^-^=
i have four projects in various states of waiting-for-an-artist-partner, here are some things i've worked on :
1.) Ailurian Saga - my first game attempt, started about 4 years ago, turn-based tactical RPG on a hex grid, 8 different guilds (classes) that you can swap between, party and social mechanics. introduces some lore and worldbuilding for "Ailuria" which i've set a lot of my projects in.
2.) Xerus Protocol - 2d multiplayer ship/crew management simulator, players crew different seats (captain, pilot, engineer, scientist, gunner) with separation of responsibilities, crew needs, exploring the galaxy with friends :>
3.) Dungeons of Ailuria - oldschool dungeon crawler, 6 classes (defender,warrior,mage,rogue,cleric,samurai), 2d grid based dungeon exploration, real-time combat, MMO and MUD and dungeon crawler mechanics collide.
4.) Romulus Et Remus - current project, very fresh, survival crafting, base building, eventually town / resource management. rimworld/dwarf fortress vibes mixed with don't starve, UnReal world, Elin, Eco (crafting game). you start off with 2-4 players and work cooperatively to gather, craft, survive.
i'm a decent programmer with about 14 years of experience
even if most of that is useless these days because coding is just telling claude what to do. -__-
i'm strong at dev, systems, and translating ideas and dreams into programmable mechanics.
send a note if interested, i can show off projects, talk about what they'd need, figure out if we'd be able to work together =^-^=
i can pay a little $$$ up front, especially if it'd mean getting your full-time focus - though my own runways are pretty short at the moment :x glad to talk =^-^=
i'm fully engaged on this, can't imagine ever going back to corporate tech again, too many ethical qualms, layoffs, and workplace suicides, i'd rather starve. but i'd *really* rather make a living from my passion if possible.
ty for reading / considering ๐
i'm looking for a partner to create some games with โจ
i don't really have many people watching me here, and i'm planning to advertise in a few spaces, but figured i'd try FA first just in case =^-^= would be nice to have a fluffy artist to partner with ๐พ
i'm focused pretty much exclusively on 2D multiplayer, i love crafting cooperative experiences.
all Unity so far, but open to conversation! you don't have to have experience in the engine or even in game dev, if you're an artist and we vibe and our aesthetics match i can teach and we can learn together =^-^=
i have four projects in various states of waiting-for-an-artist-partner, here are some things i've worked on :
1.) Ailurian Saga - my first game attempt, started about 4 years ago, turn-based tactical RPG on a hex grid, 8 different guilds (classes) that you can swap between, party and social mechanics. introduces some lore and worldbuilding for "Ailuria" which i've set a lot of my projects in.
2.) Xerus Protocol - 2d multiplayer ship/crew management simulator, players crew different seats (captain, pilot, engineer, scientist, gunner) with separation of responsibilities, crew needs, exploring the galaxy with friends :>
3.) Dungeons of Ailuria - oldschool dungeon crawler, 6 classes (defender,warrior,mage,rogue,cleric,samurai), 2d grid based dungeon exploration, real-time combat, MMO and MUD and dungeon crawler mechanics collide.
4.) Romulus Et Remus - current project, very fresh, survival crafting, base building, eventually town / resource management. rimworld/dwarf fortress vibes mixed with don't starve, UnReal world, Elin, Eco (crafting game). you start off with 2-4 players and work cooperatively to gather, craft, survive.
i'm a decent programmer with about 14 years of experience
even if most of that is useless these days because coding is just telling claude what to do. -__-
i'm strong at dev, systems, and translating ideas and dreams into programmable mechanics.
send a note if interested, i can show off projects, talk about what they'd need, figure out if we'd be able to work together =^-^=
i can pay a little $$$ up front, especially if it'd mean getting your full-time focus - though my own runways are pretty short at the moment :x glad to talk =^-^=
i'm fully engaged on this, can't imagine ever going back to corporate tech again, too many ethical qualms, layoffs, and workplace suicides, i'd rather starve. but i'd *really* rather make a living from my passion if possible.
ty for reading / considering ๐
User Profile
Accepting Trades
No Accepting Commissions
No Character Species
Amur Leopard (melanistic)
Favorite Music
Prog metal, punk, hip-hop, indie, I love love love ๐ music ๐ music ๐ music of almost all kinds
Favorite TV Shows & Movies
Lion King, Samsara, Wolfwalkers
Favorite Games
Souls-likes, 4x, strategy, survival crafters
Favorite Gaming Platforms
PC
Favorite Animals
Panthera Pardus :3
Favorite Foods & Drinks
Vegan, eclectic
Favorite Quote
Optimism isn't a denial of the darkness; it's the affirmation that through our action, we may create light
Contact Information
Kumi
~slyfoxxahri
https://www.furaffinity.net/view/64476251/
Your artwork is getting more and more, it makes me happy <3
Art makes life brighter.
FA+