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Head Researcher at Xenus Labs | Registered: Jul 19, 2017 08:03
My name's Xenus and I've been worldbuilding a universe for 10+ years. I'm finally ready to start sharing it publicly, I think. It's got a focus on implementing various kinks and fetishes in a way that feels natural and not forced, which is naturally not everyone's thing.
Mostly I do traditional sketches but I've been learning how to use CSP with some degree of success.
xenuslabs.bsky.social
Mostly I do traditional sketches but I've been learning how to use CSP with some degree of success.
xenuslabs.bsky.social
Stats
Comments Earned: 14
Comments Made: 32
Journals: 1
Comments Made: 32
Journals: 1
Featured Journal
Worldbuilding, Cliffnotes Version
a year ago
A quick reference guide to what I've been working on:
The solar system is based on the premise that ancient Primordial Gods of specific domains such as Chaos and Peace each created their own solar systems within the known universe, each one ruled by their specific domain and exemplified by it. This specific solar system was created by Path, the God of peace, and everything I've made so far takes place within it. This leaves a bunch of design space for other Primordial Gods and other solar systems within canon as well, though I haven't even begun to delve into that yet.
Wild, the god of Chaos, grew jealous of Path's system and sought to corrupt it from within. This sparked a huge war that left its scars across every planet, leading to the disappearance of Path and the banishment of Wild to the far reaches of space by entities called World Souls, physical manifestations of the planets themselves and extensions of their will. After the war each planet developed in isolation, and the war became ancient history that eventually became all but forgotten by everyone who was not there to see it firsthand.
The worlds:
Reliquary-
The first world to be created by Path. Steeped in high fantasy themes, and home to elemental mages and druids primarily. Werewolves roam the woods while demons lurk below the ground, sealed away by the goddess of the moon.
Vallia-
A rocky planet divided by war into two large countries, a large empire of dragons and dragonkin ascetics and a kingdom of knights bent on obtaining glory through dragonslaying. While the kingdom (currently unnamed) takes a lot of medieval inspiration, while for the Empire (also unnamed) I'm wanting to have a mix of Greek and eastern inspiration.
Nuos-
The planet most damaged by Wild, this planet lost access to the magic available on other worlds. Because of this technology was improved in it's stead, turning the planet into an advanced cyberpunk world. Most of the planet is uninhabitable, as monsters form from the ancient scars of the war, pushing the citizens to live in massive coastal cities or small fortified towns.
The original plan was to have 9 original planets, with two of them meeting their destruction in the war. This leaves 4 other planets that I haven't even started on yet, and while I do have some ideas I don't have anything concrete enough to share on that front yet. I'll make more journal entries later on, detailing some canon events and characters that I use frequently.
The solar system is based on the premise that ancient Primordial Gods of specific domains such as Chaos and Peace each created their own solar systems within the known universe, each one ruled by their specific domain and exemplified by it. This specific solar system was created by Path, the God of peace, and everything I've made so far takes place within it. This leaves a bunch of design space for other Primordial Gods and other solar systems within canon as well, though I haven't even begun to delve into that yet.
Wild, the god of Chaos, grew jealous of Path's system and sought to corrupt it from within. This sparked a huge war that left its scars across every planet, leading to the disappearance of Path and the banishment of Wild to the far reaches of space by entities called World Souls, physical manifestations of the planets themselves and extensions of their will. After the war each planet developed in isolation, and the war became ancient history that eventually became all but forgotten by everyone who was not there to see it firsthand.
The worlds:
Reliquary-
The first world to be created by Path. Steeped in high fantasy themes, and home to elemental mages and druids primarily. Werewolves roam the woods while demons lurk below the ground, sealed away by the goddess of the moon.
Vallia-
A rocky planet divided by war into two large countries, a large empire of dragons and dragonkin ascetics and a kingdom of knights bent on obtaining glory through dragonslaying. While the kingdom (currently unnamed) takes a lot of medieval inspiration, while for the Empire (also unnamed) I'm wanting to have a mix of Greek and eastern inspiration.
Nuos-
The planet most damaged by Wild, this planet lost access to the magic available on other worlds. Because of this technology was improved in it's stead, turning the planet into an advanced cyberpunk world. Most of the planet is uninhabitable, as monsters form from the ancient scars of the war, pushing the citizens to live in massive coastal cities or small fortified towns.
The original plan was to have 9 original planets, with two of them meeting their destruction in the war. This leaves 4 other planets that I haven't even started on yet, and while I do have some ideas I don't have anything concrete enough to share on that front yet. I'll make more journal entries later on, detailing some canon events and characters that I use frequently.
User Profile
Accepting Trades
No Accepting Commissions
No Character Species
Shapeshifter
Favorite Music
Punk, Rock, Alternative, Indie, Lofi
Favorite TV Shows & Movies
I don't really watch TV or movies
Favorite Games
Breath of the Wild, Warframe, Hyper Light Drifter, Night in the Woods, Bloodborne
Favorite Gaming Platforms
PC
Favorite Animals
Werewolves
Favorite Foods & Drinks
Alcohol
Favorite Quote
"If you fail to feel the pain of others, you do not deserve the name of man" -Saadi Shirazi
Contact Information


Thank you so much for the watch!
It means a lot for me, I'm glad you like what I do :)