
Who's gonna win?!
I posted something...not anthro/animal related in my gallery?! *hits self destruct button* O__O
Who doesn't like Wreck-It Ralph? Honestly.
I posted something...not anthro/animal related in my gallery?! *hits self destruct button* O__O
Who doesn't like Wreck-It Ralph? Honestly.
Category All / Fanart
Species Unspecified / Any
Size 991 x 659px
File Size 374.8 kB
Well all the 3d animatic characters and scene settings are already in existence(the biggest time consumer) so all they have to do is produce a script that's decent and piece the scenes together. 2014 isn't unreasonable as they have a year and 9 months. They've been producing sequels faster and faster with the animated films. With Disney buying the George Lucas star wars franchise and the super computing equipment as well that produces the clone wars saga, it shouldn't be that long to animate it. Besides it was released and finished in 2012 so 2 years isn't asking too much.
If they are smart they'll keep with the growing age group like they did with the harry potter films. Each one was for a slightly older age group.
But it was pretty damn good. Might be worth making a TV series out of it. Lucas did it with clone wars.
If they are smart they'll keep with the growing age group like they did with the harry potter films. Each one was for a slightly older age group.
But it was pretty damn good. Might be worth making a TV series out of it. Lucas did it with clone wars.
They aren't going to use Lucas Film people and software to animate Wreck-It Ralph. That's a totally different studio. That's rediculous! I don't know where you are getting that information from, but it's wrong. It'd be like saying the Pixar studio helped animate a Disney animation. They're different studios that have the same distributor. Yes, they are owned by the same company, but are still seperate entities.
Even for Ice Age and Shrek films there was at least a 3-4 year turn around.
I got a degree in computer animation. Once you finish animating there is still tons of work to be done. There has to be touch-ups, lighting, and rendering.
Don't mean to crush your dreams, but you'll probably have to wait until Frozen comes out til later this year. I don't think Disney has a big enough team to pump out WiR2 that fast. If that was the only thing on their plate it's possible, but there are still other projects that need to be worked on.
I want WiR2, but I also want them to take their sweet time developing a quality product.
Even for Ice Age and Shrek films there was at least a 3-4 year turn around.
I got a degree in computer animation. Once you finish animating there is still tons of work to be done. There has to be touch-ups, lighting, and rendering.
Don't mean to crush your dreams, but you'll probably have to wait until Frozen comes out til later this year. I don't think Disney has a big enough team to pump out WiR2 that fast. If that was the only thing on their plate it's possible, but there are still other projects that need to be worked on.
I want WiR2, but I also want them to take their sweet time developing a quality product.
Pixar directors and executives will follow Disney as anyone who doesn't follow will undoubtedly get their ass canned by the owners. Disney is the head of both companies. It's irrelevant that they are separate companies. They own it, they control it, they will direct it's course. It's just separate on paper.
And it good you have a degree because you know it's getting easier and faster to produce films as textures like hair etc, and easy to apply equations for individual movements, collision programming, are being constructed and stored for later use in other films.
It used to take 4-5 years to make a good animated film. I'd agree with Ice Age and Shrek taking 3-4 years but that was roughly a decade ago. It's faster now. Check this quote from the Pixar wiki recording the announcement to it's finished release date. "Monsters University, the prequel to Monsters, Inc. and Pixar's first prequel, was announced on April 22, 2010, for release on November 2, 2012." That's 2 years 6 months from start to release date, 3 years ago. So 2 years isn't that big a stretch taking into account the new tech over the time frame to render the footage, experienced staff that know the animatics inside out so no learning curve to worry about and a majority of the characters already developed. Plus Disney have been expanding their staff base so no restrictions on workload as they'd take the new staff and have them most likely work on new films with a little tutelage from experienced staff to get them up to speed with Disneys/Pixars programming environment dynamics.
Besides Disney have been buying all sorts of big companies Lucas Arts, Marvel, Pixar with long term plans for repayment of any loans as those companies are making a great profit all of which expands their repayments and their empire.
But in the final analysis I agree with you on this point, I prefer a well made film to a half assed film. So time, in this case, really should be irrelevant in the equation. But the one thing I am sure that irritates you as much as it does me is business relies on making money as fast as possible. And Disney is a business.
And it good you have a degree because you know it's getting easier and faster to produce films as textures like hair etc, and easy to apply equations for individual movements, collision programming, are being constructed and stored for later use in other films.
It used to take 4-5 years to make a good animated film. I'd agree with Ice Age and Shrek taking 3-4 years but that was roughly a decade ago. It's faster now. Check this quote from the Pixar wiki recording the announcement to it's finished release date. "Monsters University, the prequel to Monsters, Inc. and Pixar's first prequel, was announced on April 22, 2010, for release on November 2, 2012." That's 2 years 6 months from start to release date, 3 years ago. So 2 years isn't that big a stretch taking into account the new tech over the time frame to render the footage, experienced staff that know the animatics inside out so no learning curve to worry about and a majority of the characters already developed. Plus Disney have been expanding their staff base so no restrictions on workload as they'd take the new staff and have them most likely work on new films with a little tutelage from experienced staff to get them up to speed with Disneys/Pixars programming environment dynamics.
Besides Disney have been buying all sorts of big companies Lucas Arts, Marvel, Pixar with long term plans for repayment of any loans as those companies are making a great profit all of which expands their repayments and their empire.
But in the final analysis I agree with you on this point, I prefer a well made film to a half assed film. So time, in this case, really should be irrelevant in the equation. But the one thing I am sure that irritates you as much as it does me is business relies on making money as fast as possible. And Disney is a business.
Let's just say management getting into the storytelling department will mess things up. They may have valid ideas, but it's not what they are trained in professionally.
I just don't know where you are getting 2014 from? I know there are plans, but no concrete idea.
I don't want to talk about industry anymore! Because I don't really care about the politics. Okay?
I just don't know where you are getting 2014 from? I know there are plans, but no concrete idea.
I don't want to talk about industry anymore! Because I don't really care about the politics. Okay?
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