
Woo woo! Its been a while, but the next page of sonic yugioh cards is DONE! Once again I used hellbond's super special awesome card templates. Now for each of their effects:
Dr. Eggman: as long as a machine type badnik is on the field, he can't be targeted for attack. increase atk of all machine badniks by 200 and lower the def by 500. You can only control one eggman. (Eggman controls his badnik army, and as long as he's there to bark orders and threaten them they'll fight harder.)
E-102 Gamma: When this card attacks, roll a 6 sided die once. It can attack as many times as the result -1 as long as the opponent has monsters. Also does the small animal thing. (In the game Gamma could aquire multiple targets, so I figured out a way to use that.)
Eggman Nega: can't be targeted for attack when machine type badniks are out. Once per turn pay 500 life points to add a machine type badnik's def to its atk. a monster affected by this inflicts no battle damage and is destroyed at the end of the turn. You can only control 1 eggman nega. (Eggman Nega is like Eggman, but in the game "Nega" bosses are harder, so I figured he'd have a similar but more powerful effect, kinda like wild natures release crossed with limiter removal.)
Metal Sonic: Once per turn this monster can take on the type, attribute, and effect of one enemy monster. when destroyed it can be special summoned by tributing a machine type badnik or small animal token. In this case increase the atk by 500 until the end of your next turn. (Thanks to his nanotech upgrade metal sonic can copy the abilities of anyone and regenerate almost any damage. But this is a very powerful set of affects, so I'm saying right now this card will be restricted to 1 per deck)
Nack the Weasel: This monster is also considered a badnik for rule perposes. Any monster that battles this monster has its atk reduced by half until your opponent's next turn. (Nack is evil, he is also treacherous and tricky. Also I wouldn't have thought to use him if it weren't for Chrono Crossover.)
Silver Sonic Mk2: If this is the only card in your hand, you may summon it without a tribute, in this case it returns to your hand in the end phase. Any monster destroyed by this card in battle has its effect negated. (Silver Sonic mk2 had a tendancy to drop in unexpected in Sky Sanctuary zone. He's basically like metal sonic except slower and stronger, instead of imitating effects he negates them.)
Captain Whisker: If "johnny" is out he only needs one tribute. As long as Johnny is on the field his atk increases by 500. You can only control 1 captain whisker and destroying him releases a small animal token. (like the other "leader" characters you can only control 1 at a time, and I figured if Johnny and Whisker were made into cards they would be similar to the swamp and lava battleguards.)
E-123 Omega: This monster can attack ANY monster, even if there is an effect that prevents it from being targeted or stops you from entering your battle phase. When destroyed he drops a small animal token. (Omega has a one track mind centered on his target, command knight? marauding captain? swords of revealing light? nightmare steel cage? Dr. Eggman or any of those other effects? He punches through them all and kills whatever he wants to.)
Johnny: increase the atk of this card by 500 when captain whisker is out, you can only control 1 Johnny at a time, drops a small animal token. (Even badguys are capable of teamwork.)
Dr. Eggman: as long as a machine type badnik is on the field, he can't be targeted for attack. increase atk of all machine badniks by 200 and lower the def by 500. You can only control one eggman. (Eggman controls his badnik army, and as long as he's there to bark orders and threaten them they'll fight harder.)
E-102 Gamma: When this card attacks, roll a 6 sided die once. It can attack as many times as the result -1 as long as the opponent has monsters. Also does the small animal thing. (In the game Gamma could aquire multiple targets, so I figured out a way to use that.)
Eggman Nega: can't be targeted for attack when machine type badniks are out. Once per turn pay 500 life points to add a machine type badnik's def to its atk. a monster affected by this inflicts no battle damage and is destroyed at the end of the turn. You can only control 1 eggman nega. (Eggman Nega is like Eggman, but in the game "Nega" bosses are harder, so I figured he'd have a similar but more powerful effect, kinda like wild natures release crossed with limiter removal.)
Metal Sonic: Once per turn this monster can take on the type, attribute, and effect of one enemy monster. when destroyed it can be special summoned by tributing a machine type badnik or small animal token. In this case increase the atk by 500 until the end of your next turn. (Thanks to his nanotech upgrade metal sonic can copy the abilities of anyone and regenerate almost any damage. But this is a very powerful set of affects, so I'm saying right now this card will be restricted to 1 per deck)
Nack the Weasel: This monster is also considered a badnik for rule perposes. Any monster that battles this monster has its atk reduced by half until your opponent's next turn. (Nack is evil, he is also treacherous and tricky. Also I wouldn't have thought to use him if it weren't for Chrono Crossover.)
Silver Sonic Mk2: If this is the only card in your hand, you may summon it without a tribute, in this case it returns to your hand in the end phase. Any monster destroyed by this card in battle has its effect negated. (Silver Sonic mk2 had a tendancy to drop in unexpected in Sky Sanctuary zone. He's basically like metal sonic except slower and stronger, instead of imitating effects he negates them.)
Captain Whisker: If "johnny" is out he only needs one tribute. As long as Johnny is on the field his atk increases by 500. You can only control 1 captain whisker and destroying him releases a small animal token. (like the other "leader" characters you can only control 1 at a time, and I figured if Johnny and Whisker were made into cards they would be similar to the swamp and lava battleguards.)
E-123 Omega: This monster can attack ANY monster, even if there is an effect that prevents it from being targeted or stops you from entering your battle phase. When destroyed he drops a small animal token. (Omega has a one track mind centered on his target, command knight? marauding captain? swords of revealing light? nightmare steel cage? Dr. Eggman or any of those other effects? He punches through them all and kills whatever he wants to.)
Johnny: increase the atk of this card by 500 when captain whisker is out, you can only control 1 Johnny at a time, drops a small animal token. (Even badguys are capable of teamwork.)
Category Artwork (Traditional) / Fanart
Species Unspecified / Any
Size 873 x 1280px
File Size 287.2 kB
If they make a Sonic set, they have to do stuff for other cartoons. Like the Boondocks
Huey Freeman: Tell the opponent that "Jesus was black, Ronald Reagan is the devil, and the government planned 9/11", and deal 3000 life points of damage, losing your reputation in the process.
Ed Woncler: Steal 1000 of your oppoent's life points. If they ask questions about why, threaten them and take an additional 500 points.
Tom: Give 500 of your life points back for fear of being "anally raped".
Riley Freeman: Pee on your oppoenent's cat and then send all their monsters to the graveyard.
Stinkmeaner: This gives you the right to tear up your opponent's best cards, storm out of the room, and act all morose.
Huey Freeman: Tell the opponent that "Jesus was black, Ronald Reagan is the devil, and the government planned 9/11", and deal 3000 life points of damage, losing your reputation in the process.
Ed Woncler: Steal 1000 of your oppoent's life points. If they ask questions about why, threaten them and take an additional 500 points.
Tom: Give 500 of your life points back for fear of being "anally raped".
Riley Freeman: Pee on your oppoenent's cat and then send all their monsters to the graveyard.
Stinkmeaner: This gives you the right to tear up your opponent's best cards, storm out of the room, and act all morose.
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