
Draw in an oC with
maraudingmarauder
Um... since I have no idea on the specifics of this machine and I don't want to get anything wrong, I'm just gonna copy/paste what the owner of the character and machine has to say about it.
While checking out an isolated computer lab, Lu and Solid appear to have stumbled upon quite a treasure - a computer mainframe, connected to all manner of high-tech gadgets, and loaded with a huge collection of simulations and games. Most notably of all, the system appears to be the home to some sort of artificial intelligence, a helpful interface who was only to happy to answer any questions they had.
Why, that device to the left? Oh, that's a holographic projector. Hard light, you know. Allows the AI to manifest and project a physical presence to interact with anyone in the same room. Oh, that booth to the right? Why, that's the fruit of all our research here - it's a digitiser, capable of transcribing physical objects into electronic data, and vice versa! With that, anyone who steps inside can be inserted into the network's simulation system!
Renasolid decided to give it a go, especially after finding a fighting game in the list of available applications, and soon wound up delivering some righteous punching. Ludash, meanwhile soon found that this was no mere neural hookup - the booth was empty, all trace of his companion having vanished into the digital realm...
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Some of you may remember Hungrym0us3 from the old VOCT2 thing.
Since I'm sorely lacking any sci-fi characters, I figured the mouse was due a reboot. Capable of manifesting via a hologram to talk to anyone in the room, or dispatching holoprojector-equipped robots to interact with folks further afield, the UI for this system is a friendly sort - a cheery personality construct capable of adapting to whoever is operating the computer and adjusting itself, both in appearance and personality. There is a lingering influence in there from a former user, someone who was unfortunate enough to suffer some sort of medical complications and perish while their mind was connected to an earlier incarnation of the neural interface, but all the instabilities appear to have been ironed out.
Of course, this system does have its dangers for the unwary user - though that might be exactly what they want. Set the simulation into freeform mode, or give the AI a poorly-worded instruction as to what you want it to simulate, and you might be in trouble - especially if you set the simulation to hardcore mode, forget to set the exit parameters, or simply happen to be unfortunate enough to be in there when someone outside decides to mess with the controls and disable the verbal interface.
Still, at least you'll be safe in there if you do happen to get archived onto a hard drive - though in most cases, the unfortunate user's simulated surroundings are actually quite soft...

Um... since I have no idea on the specifics of this machine and I don't want to get anything wrong, I'm just gonna copy/paste what the owner of the character and machine has to say about it.
While checking out an isolated computer lab, Lu and Solid appear to have stumbled upon quite a treasure - a computer mainframe, connected to all manner of high-tech gadgets, and loaded with a huge collection of simulations and games. Most notably of all, the system appears to be the home to some sort of artificial intelligence, a helpful interface who was only to happy to answer any questions they had.
Why, that device to the left? Oh, that's a holographic projector. Hard light, you know. Allows the AI to manifest and project a physical presence to interact with anyone in the same room. Oh, that booth to the right? Why, that's the fruit of all our research here - it's a digitiser, capable of transcribing physical objects into electronic data, and vice versa! With that, anyone who steps inside can be inserted into the network's simulation system!
Renasolid decided to give it a go, especially after finding a fighting game in the list of available applications, and soon wound up delivering some righteous punching. Ludash, meanwhile soon found that this was no mere neural hookup - the booth was empty, all trace of his companion having vanished into the digital realm...
=========================================
Some of you may remember Hungrym0us3 from the old VOCT2 thing.
Since I'm sorely lacking any sci-fi characters, I figured the mouse was due a reboot. Capable of manifesting via a hologram to talk to anyone in the room, or dispatching holoprojector-equipped robots to interact with folks further afield, the UI for this system is a friendly sort - a cheery personality construct capable of adapting to whoever is operating the computer and adjusting itself, both in appearance and personality. There is a lingering influence in there from a former user, someone who was unfortunate enough to suffer some sort of medical complications and perish while their mind was connected to an earlier incarnation of the neural interface, but all the instabilities appear to have been ironed out.
Of course, this system does have its dangers for the unwary user - though that might be exactly what they want. Set the simulation into freeform mode, or give the AI a poorly-worded instruction as to what you want it to simulate, and you might be in trouble - especially if you set the simulation to hardcore mode, forget to set the exit parameters, or simply happen to be unfortunate enough to be in there when someone outside decides to mess with the controls and disable the verbal interface.
Still, at least you'll be safe in there if you do happen to get archived onto a hard drive - though in most cases, the unfortunate user's simulated surroundings are actually quite soft...
Category Artwork (Digital) / Scenery
Species Exotic (Other)
Size 1280 x 1280px
File Size 189.9 kB
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