Woof! Took about 11 hours in total. *falls over* Boy, that was fun.
With my semi-limited music-sequencing software, I unfortunately could not match the "whatever" sound that's, like, funky or whatever. (It's the one that isn't the brass at the beginning for example)... had to settle for an Orchestra Hit. Nothing else came remotely close. :Þ
But other than that... *pats himself on the back* Near perfection. :Þ Oh woof.
With my semi-limited music-sequencing software, I unfortunately could not match the "whatever" sound that's, like, funky or whatever. (It's the one that isn't the brass at the beginning for example)... had to settle for an Orchestra Hit. Nothing else came remotely close. :Þ
But other than that... *pats himself on the back* Near perfection. :Þ Oh woof.
Category Music / Game Music
Species Unspecified / Any
Size 120 x 120px
File Size 1.18 MB
Oh my sweet mercy. *listens again with headphones* Your sense of pitch is excellent, otherwise I would have heard a wrong note like a painful hairtrigger. X3 Do you use the same technique as me - listening to each SPC instrument separately?
I had toyed with doing this for a long time, but never actually did... Did you upload the MIDI file too?
+fave
I had toyed with doing this for a long time, but never actually did... Did you upload the MIDI file too?
+fave
You have more skill than I do. ^^ Actually, I can do it (since some games like Earthworm Jim for example do not have a specific instrument assigned to a sound channel; they all seem mixed), but it requires slowdown and save states (which I use anyway). I just save at a certain spot (many times) and reload it (many times) until I match a note and its length, then move on with the other 99,999 notes. ^~ It's just that on games like that, it takes a little more time. Danger, I think, is too fast though without listening to each one separately... for me. But yeah, games like Earthworm Jim, Star Ocean, Maui Mallard, Tales of Phantasia, they're a little trickier for me.
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