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White sorceress kitty Akenis created by yasei
Here is pic with her http://yasei.deviantart.com/art/Rakshasa-Akenis-138723911?q=boost%3Apopular%20((rakshasa)%20AND%20(by%3Ayasei))&qo=0
Here is pic with her http://yasei.deviantart.com/art/Rakshasa-Akenis-138723911?q=boost%3Apopular%20((rakshasa)%20AND%20(by%3Ayasei))&qo=0
Category Artwork (Digital) / Fantasy
Species Tiger
Size 1280 x 918px
File Size 116.2 kB
Rakshasha are interesting D&D creatures... they are essentially immortal (even if you kill them, they are simply reborn in new bodies), delightfully evil, have an air of nobility around them despite their evil deeds, and are masters of illusions. Plus, most spells don't even work on them... They are quite tough opponents. You meet quite a few in Baldur's Gate.
Btw, to be more anatomically accurate - they have backwards hands. Their palms are on the outside...
Btw, to be more anatomically accurate - they have backwards hands. Their palms are on the outside...
Both. In BGII you meet a travelling potion seller and her bodyguards - you can talk to them and even buy stuff from them. It's not until later when some genies are in the town of Trademeet, starting an embargo on trade that you learn that the genies are hunting a disguised Rakshasa called Ihtafeer. You get a clue from a thief that the potion seller might not be what she seems, and if you start questioning her she reveals her true form. (Or, as it happened to me, Jan Jansen the eccentric gnome illusionist/thief in my party interrupts the dialogue and says "Y'know, not to worry you or anything, but is it only me who noticed that the kindly lady there has a tiger head? Just... saying, don't mind me if it's not important." Man, I love Jan... Anyway, they attack you and you will have to bring back her head to the genies to make them leave and resume the trade in the city.
No, you drew her hands well - I meant, in D&D their palms are on the outside. Handshakes must be weird with them!
And yeah, they are immortal - when their bodies are killed their spirits just go back to the plane they came from, and every 100 years or so a new generation of bodies are bred for these souls to inhabit. The monster manual doesn't go into detail whether the male and female Rakshasi have sex and bear children or just do this magically, but heh... It'd be a weird and interesting idea if they did - raising a kid so it can be a receptacle for one of their old buddies to inhabit.
No, you drew her hands well - I meant, in D&D their palms are on the outside. Handshakes must be weird with them!
And yeah, they are immortal - when their bodies are killed their spirits just go back to the plane they came from, and every 100 years or so a new generation of bodies are bred for these souls to inhabit. The monster manual doesn't go into detail whether the male and female Rakshasi have sex and bear children or just do this magically, but heh... It'd be a weird and interesting idea if they did - raising a kid so it can be a receptacle for one of their old buddies to inhabit.
Whoa what a comment!
But I have a hope that there are other ways to solve this problem - like "punish" those genies for hunting this kitty and cowardice ("We dont want to mess with her so we're looking for other to do dirty job for us")
I can say that there are many ways of interpretation of these cats - compare Rak. from BG2 to those from HoMM 5 (true beasts!)
But I have a hope that there are other ways to solve this problem - like "punish" those genies for hunting this kitty and cowardice ("We dont want to mess with her so we're looking for other to do dirty job for us")
I can say that there are many ways of interpretation of these cats - compare Rak. from BG2 to those from HoMM 5 (true beasts!)
Heh, well I can get lost in the details. When I remembered this quest I had to look up the GameFAQs page, and that made me interested in her dialogue...
Yeah, since the genie are Dao (lawful evil genies from the elemental plane of Earth) you can just as easily kill those three and be done with the quest (actually you get more XP this way). That way you can use Ithafeer as a potion seller for the rest of the time, as long as you do not bring Jan or Keldorn into her tent (they'll see her for what she is and she'll attack). Though she is no saint - the thief who gives you intel on her says people who go into the potion seller's tent often never come out (Rakshasa eat humans, their favourite food...)
Heh, yeah, like the HOMMV ones too. I was surprised they replaced the Nagas with Rakshasi, but left their abilities the same (large attack power, no retaliation) - but cannot complain about their appearance. Too bad the upgraded form isn't female too (probably the only such case in the game where a new mesh is used after the upgrade) - ironically, this was the case for Genies in HOMMIII, the basic Genie is a female, the Master Genie is a male. Upgrading includes a gender switch?
Yeah, since the genie are Dao (lawful evil genies from the elemental plane of Earth) you can just as easily kill those three and be done with the quest (actually you get more XP this way). That way you can use Ithafeer as a potion seller for the rest of the time, as long as you do not bring Jan or Keldorn into her tent (they'll see her for what she is and she'll attack). Though she is no saint - the thief who gives you intel on her says people who go into the potion seller's tent often never come out (Rakshasa eat humans, their favourite food...)
Heh, yeah, like the HOMMV ones too. I was surprised they replaced the Nagas with Rakshasi, but left their abilities the same (large attack power, no retaliation) - but cannot complain about their appearance. Too bad the upgraded form isn't female too (probably the only such case in the game where a new mesh is used after the upgrade) - ironically, this was the case for Genies in HOMMIII, the basic Genie is a female, the Master Genie is a male. Upgrading includes a gender switch?
Rakshasi have many interpretations - in the original indian myths, they are many-armed, many-headed man-eating giants. Hey, they are the main villains in the Ramayana. I always liked that there was a female one who helped Rama's wife out of kindness and she was given redemption. Even the survivors were pardoned after the main baddie was killed.
The BG2 ones are actually perhaps their earliest game interpretations, as they come from D&D and have been present in that setting since 1978. In D&D they are especially dangerous enemies since they are immune to level 1-7 spells - basically only very powerful wizards or priests can affect them - while them being high level wizards themselves, and being immune to their own spells - you can guess how bad that can be (they can drop a fireball right next to themselves and be unaffected). They are also immune to non-magic weapons, of course.
The BG2 ones are actually perhaps their earliest game interpretations, as they come from D&D and have been present in that setting since 1978. In D&D they are especially dangerous enemies since they are immune to level 1-7 spells - basically only very powerful wizards or priests can affect them - while them being high level wizards themselves, and being immune to their own spells - you can guess how bad that can be (they can drop a fireball right next to themselves and be unaffected). They are also immune to non-magic weapons, of course.
They have "beastly" heads in the original myths, but that mostly comes down to stuff like this: http://upload.wikimedia.org/wikiped.....Yakshagana.jpg Blame indian art in general...
The D&D version has specifically described to have either tiger or monkey heads, with tiger being more common. At first this was just the head, but in later editions they became fully anthro as well on the pictures.
The D&D version has specifically described to have either tiger or monkey heads, with tiger being more common. At first this was just the head, but in later editions they became fully anthro as well on the pictures.
Here is her scene (and the battle) on youtube: http://youtu.be/BTkAHRS_uos?t=12m29s
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