
Character entry for a pipedream game I was musing over (I guess you can call monster mayhem). No its not to be taken seriously as you can tell I'm still using that art style and the entry looks a little less than subpar.
The concept of the game would be a 3d rampage style game, sorta katamari-esque in the your character starts out fairly small and needs to collect/consume catalysts to increase their stats and growth. Each character would have their own motivations and storylines as to why they are wrecking around the city/cities.
In addition there would be an alternative/multiplayer mode by playing as a specialist commando for dealing with these types of threats where you go around, utilize weapons and surroundings against the monsters and earn a budget based on how well you combat them to upgrade yourself, gear, and get new tools like special toxins to deal with large creatures, bolacannons, or shrink rays to set back growing monsters.
The concept of the game would be a 3d rampage style game, sorta katamari-esque in the your character starts out fairly small and needs to collect/consume catalysts to increase their stats and growth. Each character would have their own motivations and storylines as to why they are wrecking around the city/cities.
In addition there would be an alternative/multiplayer mode by playing as a specialist commando for dealing with these types of threats where you go around, utilize weapons and surroundings against the monsters and earn a budget based on how well you combat them to upgrade yourself, gear, and get new tools like special toxins to deal with large creatures, bolacannons, or shrink rays to set back growing monsters.
Category Artwork (Digital) / Macro / Micro
Species Unspecified / Any
Size 1280 x 1120px
File Size 175.4 kB
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