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So I ignore FA completely but always come back in like a year to add something...
So I worked on this the past few days. It's a 3D renderer written in HaXE, which in this case was compiled for a flash target. This doesn't use Stage3D (I don't think it's supported in HaXE, anyway); I wrote it from scratch. Here's a nice shiny geometric shape which I am sure is gonna have all the 'coons staring at for hours.
My idea: write an axonometric tile renderer to render a dimetric tilesets which will be blitted in accordance to a tile map, because a single tile only ever needs to be rendered no matter how many are on screen if it is axonometric (that means, the projection has no perspective). That's why the back 'pedal' appears to be the same size as the front 'pedal'; it's projected without perspective.
It's much more efficient with a CPP target, of course, but FA doesn't allow you to upload executables. I don't even know what their policy is for uploading .swf files that are not just animations. But... hey. There is a pretty geometric shape there. It's art, right? Right...?
Oh, you can click on the flash and move your mouse around to rotate the model however you'd like. Also provided an 'add shape' button which adds another, just so you can see how (in)efficient it is. It's all done in software, soo....
By the way, hows alls yous guys doin'?
So I worked on this the past few days. It's a 3D renderer written in HaXE, which in this case was compiled for a flash target. This doesn't use Stage3D (I don't think it's supported in HaXE, anyway); I wrote it from scratch. Here's a nice shiny geometric shape which I am sure is gonna have all the 'coons staring at for hours.
My idea: write an axonometric tile renderer to render a dimetric tilesets which will be blitted in accordance to a tile map, because a single tile only ever needs to be rendered no matter how many are on screen if it is axonometric (that means, the projection has no perspective). That's why the back 'pedal' appears to be the same size as the front 'pedal'; it's projected without perspective.
It's much more efficient with a CPP target, of course, but FA doesn't allow you to upload executables. I don't even know what their policy is for uploading .swf files that are not just animations. But... hey. There is a pretty geometric shape there. It's art, right? Right...?
Oh, you can click on the flash and move your mouse around to rotate the model however you'd like. Also provided an 'add shape' button which adds another, just so you can see how (in)efficient it is. It's all done in software, soo....
By the way, hows alls yous guys doin'?
Category Flash / Abstract
Species Unspecified / Any
Size 800 x 480px
File Size 45.6 kB
Comments