Strength and Endurance WIP
This is the upcoming artwork of "Strength and Endurance", the remake of "Rainy Lessons".
It returns the Shivanian heroes: Hotara, Skaro and Agamid (lizardman form)
Critiques are welcomed.
Update (12/19/13)
1) Line tools are gone. Only the native-like textures applied on everything, like bars and the metal bar.
2) About textures on trees, roots are only added...only the colored version can put different textures since I don't have time to draw due to personal issues
3) Skaro and Agamid's feet are changed
4) Skaro's left arm is changed, but I had problems with perspective on it, so please tell me what do you think.
5) Agamid expression is added with "surprised" face
6) The perspective bars are slightly changed,
7) Due to problems with re-sketching and changing plans (such that the scale-added original version is already added, and that there were difficulties in matching two perspective poses), the four links about "pull ups" suggestions do not work. I chose the below one: which the arms are more apart and hands turn to front
Addition:
Hotara is resized when his pull-up position is lower than the original, to follow the perspective. But, however, it affects the area of the artwork, so the top of the image is cropped.
Update (12/21/13)
4) Skaro's left arm was not correctible, so I redrew it
5) Agamid's expression is changed: his left eye level is moved and his mouth is opened.
old version: https://www.dropbox.com/s/rv2fv56ea.....%20lineart.jpg
2nd version: https://www.dropbox.com/s/cvp4qziqb.....urance%202.jpg
--- thank you for the helpful corrections ---
It returns the Shivanian heroes: Hotara, Skaro and Agamid (lizardman form)
Critiques are welcomed.
Update (12/19/13)
1) Line tools are gone. Only the native-like textures applied on everything, like bars and the metal bar.
2) About textures on trees, roots are only added...only the colored version can put different textures since I don't have time to draw due to personal issues
3) Skaro and Agamid's feet are changed
4) Skaro's left arm is changed, but I had problems with perspective on it, so please tell me what do you think.
5) Agamid expression is added with "surprised" face
6) The perspective bars are slightly changed,
7) Due to problems with re-sketching and changing plans (such that the scale-added original version is already added, and that there were difficulties in matching two perspective poses), the four links about "pull ups" suggestions do not work. I chose the below one: which the arms are more apart and hands turn to front
Addition:
Hotara is resized when his pull-up position is lower than the original, to follow the perspective. But, however, it affects the area of the artwork, so the top of the image is cropped.
Update (12/21/13)
4) Skaro's left arm was not correctible, so I redrew it
5) Agamid's expression is changed: his left eye level is moved and his mouth is opened.
old version: https://www.dropbox.com/s/rv2fv56ea.....%20lineart.jpg
2nd version: https://www.dropbox.com/s/cvp4qziqb.....urance%202.jpg
--- thank you for the helpful corrections ---
Category Artwork (Digital) / General Furry Art
Species Lizard
Size 2148 x 1286px
File Size 793.2 kB
Mh, I see how you find the problem on his shoulders and neck.
Actually it's my problem with the perspective on anatomy, and I haven't been taken up with that camera angle so much (I get used to front views) so I should keep on practicing with this topic.
Thanks for noticing. ^^
oh, I hid my comment below as I didn't click the reply button at first
Actually it's my problem with the perspective on anatomy, and I haven't been taken up with that camera angle so much (I get used to front views) so I should keep on practicing with this topic.
Thanks for noticing. ^^
oh, I hid my comment below as I didn't click the reply button at first
The following aspects would have to be corrected/need correcting:
BACKGROUND
Somehow, the background looks much better than the characters this time. I do like the general idea of this very difficult perspective and - even if you have drawn something like this in the past - the new version still is more interesting and appealing.
Still... I could kick your a** for using the LINE TOOL once again!!! Kevin... break the lines. Try NOT to use the "perfect" line tool for the bars and the architecture of your world anymore!! You can use the tool in the sketch, but then try to draw it by hand. At least add some cracks or ridges every now and then. I do NOT believe that your creatures are able to build such PERFECT constructs.
Furthermore, it is not believable. Also, find a better way to draw trees. The texture of the trees looks boring and uninventive. But I like the roots. This is the best part of the background: the roots of the trees.
FEET
I've given up talking to you about your feet design... I figured this is how you draw digitigrade feet, so I don't care anymore. BUT: the right character's foot is missing ankles! The lower leg just morphes into the foot, which would not work. The middle character's feet are horrible bags of meat, which are just dangling downwards. No ankle or real foot can be seen here. The left character's foot looks good.
FACIAL EXPRESSIONS
The right character (Agamid?) looks very stupid. He has a dull expression and does NOT even look at the guy hanging there! OMG, don't you see it?? He is not even paying attention. -..-
The other guys are okay.
PERSPECTIVE
This is a very daring, difficult perspective. Looks fine so far, BUT I am not sure... I think there's something wrong with the bar and the two bars at the side. Somehow, it doesn't seem to me that the iron bar would fit like this... but I could be wrong here. Check it again!
SKARO
His left arm (the raised one) is a mess. The anatomy is completely wrong here - draw it again! Look where his shoulder and biceps is... omg, no. Not like this! Check other artists or photos, okay?
HOTARA...
This is where you will undoubtfully start to cry again... because I'd suggest to draw this character completely NEW!
Why? Because his hands, arms, body and legs don't work this way. He is doing "chin ups", yeah... but his chin isn't even near the bar and nobody would hang like this!! Also, you have had a lot of problems with his arms here, I can see that. Despite of his horrible legs (the thighs are correct, though!) and feet, the arms and torso does NOT work!
Try to find better references... maybe in other art galleries or on the internet.
BUT this Hotara is NOT well done and his arms would never be able to pull himself up like this!!!!
THIS might help:
http://www.kidcheck.de/images/wiss_.....9_t02_1600.jpg
http://fitness-barnim.de/blog/klimmi_01a.jpg
http://fitness-barnim.de/blog/ristgriff.jpg
http://fitness-barnim.de/blog/Klimmi_brust_a.jpg
If nothing helps, then CHANGE the position of arms, like here:
http://www.y-punkt.de/resource/reso.....mage_popup.jpg
SUMMERY of SUGGESTIONS:
1.) Get rid of your LINE TOOl, which makes perfect lines (if I ever have to mention it again, I will seize contact forever!)
2.) Find a better texture for the trees.
3.) Correct the feet of the characters! Add ankles and check again, WHEN and WHERE a foot begins and where the leg ends!
4.) Correct Skaro's left arm!
5.) Change the stupid (sorry) face expression of the right character!
6.) Check the perspective of the bar!
7.) Correct Hotara entirely!!!! I would draw him completely new... because the position of his arms and body does not work this way, when doing this exercise. Sorry, but you really have to do it again.
--> I will check if you've followed all 7 points next time!!
I know this picture is not new, but an update of this version:
http://www.furaffinity.net/view/4699902/
I don't know why you're doing this... the same picture and context, but a new view angle. Well, okay... reminds me of my "On the hunt" artwork, which has originally been a comic panel of a very old comic...
I did believe that you want to give me your own thoughts about this artwork, as a helpful critique to my art.
About the background, you still urge me not to use the line tool on architecture, like the wooden planks, the support bars and the metal bar. Fine, since it's a fantasy world, I will change the story that contains "straightly built" description even though the Shivanians have skilled workers. Btw, these lines will help me, too, as you said. To make it as "vanishing point", or a guide, to be exact.
About the feet, yeah, I can see the right character's foot has missing ankles.
Facial expression of that guy...for me his character is calm, quiet and serious, and he doesn't talk so much. Well, if it should have expressions in the sense, the I'll try: toothy surprise (according to your Hotara facial expressions).
I had problems with redrawing Skaro's left arm without references, so I did this anyway. Well, I'll surf on internet how the arms bend in that angle.
It's really bad for me, replacing Hotara's positioning in pull ups. It will take me much time to think about the arms, legs and torso from that view, and the chin-up. Also it will take many tries to draw the result correctly. Oh my, that's another whole workout! XP
And there's your summarized points for me to read comprehensively and directly. The lineart wouldn't be easy to fix, but it's worth a try. I will comment you next time for the update on this submission, because if there is a case of new but misleading points (but I hope I will concentrate on the art)
Thank you so much, Patrick. I'm glad you made these suggestions straightforward. :)
btw, you gotta know the right character, "Agamid Drakarum". He was a minor character, but later I made him as one of the main characters.
That druid Agamid (I love his name) heals Hotara and Skaro throughout the journey, since he has full knowledge of "magic of nature". He turns into green dragon permanently in further chapters, and becomes leader of Legendary Dragons of Benevolence in next story. (Targon is his second-in-command)
About the background, you still urge me not to use the line tool on architecture, like the wooden planks, the support bars and the metal bar. Fine, since it's a fantasy world, I will change the story that contains "straightly built" description even though the Shivanians have skilled workers. Btw, these lines will help me, too, as you said. To make it as "vanishing point", or a guide, to be exact.
About the feet, yeah, I can see the right character's foot has missing ankles.
Facial expression of that guy...for me his character is calm, quiet and serious, and he doesn't talk so much. Well, if it should have expressions in the sense, the I'll try: toothy surprise (according to your Hotara facial expressions).
I had problems with redrawing Skaro's left arm without references, so I did this anyway. Well, I'll surf on internet how the arms bend in that angle.
It's really bad for me, replacing Hotara's positioning in pull ups. It will take me much time to think about the arms, legs and torso from that view, and the chin-up. Also it will take many tries to draw the result correctly. Oh my, that's another whole workout! XP
And there's your summarized points for me to read comprehensively and directly. The lineart wouldn't be easy to fix, but it's worth a try. I will comment you next time for the update on this submission, because if there is a case of new but misleading points (but I hope I will concentrate on the art)
Thank you so much, Patrick. I'm glad you made these suggestions straightforward. :)
btw, you gotta know the right character, "Agamid Drakarum". He was a minor character, but later I made him as one of the main characters.
That druid Agamid (I love his name) heals Hotara and Skaro throughout the journey, since he has full knowledge of "magic of nature". He turns into green dragon permanently in further chapters, and becomes leader of Legendary Dragons of Benevolence in next story. (Targon is his second-in-command)
Don't you read what I am writing?? The perfect lines of the LINE TOOL are bad for your fantasy world, BUT most of all it's not artistic! It's a horrible, artificial way of drawing lines, which wouldn't be so perfect in the real world. There are exceptions, but not this time!
So, the LINE TOOL can be used in the sketch, but not in the final version!!!
Agamid's expression cannot be excused. He does NOT pay attention here, so he is not interesting or important in the artwork.
Change it.
And... don't you EVER say "it won't be easy to fix the line art"... Kevin... this is a digital drawing!!!!!!!! YOU CAN CHANGE EVERYTHING!
A million times!
So, the LINE TOOL can be used in the sketch, but not in the final version!!!
Agamid's expression cannot be excused. He does NOT pay attention here, so he is not interesting or important in the artwork.
Change it.
And... don't you EVER say "it won't be easy to fix the line art"... Kevin... this is a digital drawing!!!!!!!! YOU CAN CHANGE EVERYTHING!
A million times!
Yeah, yeah right. It's about the line tool that should be avoided in these purposes--you've been telling me that a million times. Even Agamid's expression should be changed to play an important role on this artwork.
Mh, million times to change everything in digital art, huh? I didn't know that, but at least I will keep it in my mind.
Mh, million times to change everything in digital art, huh? I didn't know that, but at least I will keep it in my mind.
"Mh, million times to change everything in digital art, huh? I didn't know that, but at least I will keep it in my mind."
These kind of sentences annoy me and get on my nerves... you can't be serious.
DON'T TELL ME YOU DIDN'T KNOW THAT YOU CAN CHANGE EVERYTHING in a digital artwork!??? -..- Please, don't act so stupid, okay?
Of course you can change ANY digital artwork a million times... it's not REAL... it's digital!
And don't repeat everything I say again! You can either take the advise or you don't. But think first before you write!
These kind of sentences annoy me and get on my nerves... you can't be serious.
DON'T TELL ME YOU DIDN'T KNOW THAT YOU CAN CHANGE EVERYTHING in a digital artwork!??? -..- Please, don't act so stupid, okay?
Of course you can change ANY digital artwork a million times... it's not REAL... it's digital!
And don't repeat everything I say again! You can either take the advise or you don't. But think first before you write!
How can I compare it to the old version now, you pencil? XD It's not possible, because you re-subitted this... right here. I have no chance of comparing it now.
So I shall check it with my checklist, which you have added here.
1) Line tools are gone. Only the native-like textures applied on everything, like bars and the metal bar.
Yes, better. CHECK!
2) About textures on trees, roots are only added...only the colored version can put different textures since I don't have time to draw due to personal issues.
Lame excuse. But it looks a tiny bit better. CHECK!
3) Skaro and Agamid's feet are changed
The ankles are still wrong and they don't really have a heel. Still, it's okay. CHECK!
4) Skaro's left arm is changed, but I had problems with perspective on it, so please tell me what do you think.
No, it's not! It still looks horribly wrong! CHANGE IT AGAIN!
5) Agamid expression is added with "surprised" face.
He looks rather dull, sorry... and his left eye (viewer's perspective) is NOT correct! It's on his snout... and it has NO eye socket! CHANGE IT AGAIN!
6) The perspective bars are slightly changed.
The bars are okay. CHECK!
7) Due to problems with re-sketching and changing plans (such that the scale-added original version is already added, and that there were difficulties in matching two perspective poses), the four links about "pull ups" suggestions do not work. I chose the below one: which the arms are more apart and hands turn to front.
This kind of pull-up is MUCH better! CHECK!
You still have to work on the follwing points:
4
5
So I shall check it with my checklist, which you have added here.
1) Line tools are gone. Only the native-like textures applied on everything, like bars and the metal bar.
Yes, better. CHECK!
2) About textures on trees, roots are only added...only the colored version can put different textures since I don't have time to draw due to personal issues.
Lame excuse. But it looks a tiny bit better. CHECK!
3) Skaro and Agamid's feet are changed
The ankles are still wrong and they don't really have a heel. Still, it's okay. CHECK!
4) Skaro's left arm is changed, but I had problems with perspective on it, so please tell me what do you think.
No, it's not! It still looks horribly wrong! CHANGE IT AGAIN!
5) Agamid expression is added with "surprised" face.
He looks rather dull, sorry... and his left eye (viewer's perspective) is NOT correct! It's on his snout... and it has NO eye socket! CHANGE IT AGAIN!
6) The perspective bars are slightly changed.
The bars are okay. CHECK!
7) Due to problems with re-sketching and changing plans (such that the scale-added original version is already added, and that there were difficulties in matching two perspective poses), the four links about "pull ups" suggestions do not work. I chose the below one: which the arms are more apart and hands turn to front.
This kind of pull-up is MUCH better! CHECK!
You still have to work on the follwing points:
4
5
Weeeeee, thank you very much ^^. I feel okay with the lineart ;)
btw, about that note I sent you, let us ignore that problem. I was just upset about my bro. He was right, so I should accept that it was my responsible to go into the angry situation. I'm sorry for being sadistic and annoying at you. :(
btw, about that note I sent you, let us ignore that problem. I was just upset about my bro. He was right, so I should accept that it was my responsible to go into the angry situation. I'm sorry for being sadistic and annoying at you. :(
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