
A commission that
underax asked me to do. A scene from the story, Rubrum Brethren, written by
paulgon illustrated.
A new guy wants to enter to the cult were Brunder is the leader. The test to be a member is having a match against a member of the cult, in this case,Brunder choose Underax to make the test. Is this guy gonna win or get a good lesson from him?


A new guy wants to enter to the cult were Brunder is the leader. The test to be a member is having a match against a member of the cult, in this case,Brunder choose Underax to make the test. Is this guy gonna win or get a good lesson from him?
Category Artwork (Digital) / General Furry Art
Species Dragon (Other)
Size 1969 x 1476px
File Size 995.4 kB
No matter the outcome, I think
Paulgon is going to enjoy the show.
No real artistic errors that I can see, so I'd say you've done well here.

No real artistic errors that I can see, so I'd say you've done well here.
Hmm... commenting this is a bit tough. Let me start with the positive aspects.
First of all, I really like how you have finished the green guy's skin and body pose. Though there are some minor flaws in anatomy, his movement and pose works so well that we get a dynamic impression. He is casting away his cloak and the cloth is even flying through the air in a quite believable way.
Furthermore, facial expressions are pretty well done, too. That is something you are good at.
^_^
Sadly, there are some annoying flaws... two aspects, to be true.
For one, I really find the void in the lower right part of the picture very annoying and not pleasing. Somehow, there should have been a better composition... something to fill this unused space. Yeah, sorry.
That's the only flaw on the background, though.
On the other hand we have Brunder... his body is an anatomical accident/mess. Sorry.
His arms are too thin and not really connected to his wrists (they seem to he broken). Then, I would NEVER draw muscles (in this case his abs) visible through a CLOAK!! Buddy, no muscles would push through the cloth that strongly. Never.
His crotch has the right position, but there are no butt muscles and the thighs are way too small and too thin. Also, the legs are really... wrong.
I admit, the sitting pose is not simple... so you might work on this.
So... a well done Underax... but a less good Brunder.
Expressions and scene is okay, too... composition can be improved.
Not a bad work, but you see, I suggest a real model for the future... if you want to draw rather difficult poses again, such as the sitting one. Never underestimate this pose.
Your colouring/shading is improving, though.
First of all, I really like how you have finished the green guy's skin and body pose. Though there are some minor flaws in anatomy, his movement and pose works so well that we get a dynamic impression. He is casting away his cloak and the cloth is even flying through the air in a quite believable way.
Furthermore, facial expressions are pretty well done, too. That is something you are good at.
^_^
Sadly, there are some annoying flaws... two aspects, to be true.
For one, I really find the void in the lower right part of the picture very annoying and not pleasing. Somehow, there should have been a better composition... something to fill this unused space. Yeah, sorry.
That's the only flaw on the background, though.
On the other hand we have Brunder... his body is an anatomical accident/mess. Sorry.
His arms are too thin and not really connected to his wrists (they seem to he broken). Then, I would NEVER draw muscles (in this case his abs) visible through a CLOAK!! Buddy, no muscles would push through the cloth that strongly. Never.
His crotch has the right position, but there are no butt muscles and the thighs are way too small and too thin. Also, the legs are really... wrong.
I admit, the sitting pose is not simple... so you might work on this.
So... a well done Underax... but a less good Brunder.
Expressions and scene is okay, too... composition can be improved.
Not a bad work, but you see, I suggest a real model for the future... if you want to draw rather difficult poses again, such as the sitting one. Never underestimate this pose.
Your colouring/shading is improving, though.
Yeah, I was kinda expecting that someone would say something about the space I left on the lower left side corner. I couldn´t find something to cover that part, knowing that Underax will be the main character to be noticed on the pic, and having Brunder on the backside like a second character on the pic, it wasn´t easy to find a way to put the two characters on its respective place for their roles on the pic. I first tried to put Underax at the middle of the scene to be the main character of the pic, but I couldn´t find place for Brunder to be noticed, so I put them one side to the other.
As for that space, at first I though puting the cloak on the floor might do the thing, but having a cloak at the middle of the arena wreslte wasn´t a smart idea XP Maybe somekind of a mark or a logo of the cult could be a good idea, but I didn´t ask about that if it was possible to add something ^ ^º so I decided to leave it like that XP
As for the sitting part with Bruder, I actually search for samples, but well, I couldn´t see too much because my reference were people used too much clothes XP I could´t find a real model sitting in front, so I improvised heh.
So, the composition thing is something that I normally don´t have much trouble, but I´ll be careful for the next time to avoid this kind of things. And yes, the anatomy is something that I´m still developing. Is really hard heh, but I won´t stop watching and learning to avoid these kinds of mistakes ;D Thanks for the feedbacks man!
As for that space, at first I though puting the cloak on the floor might do the thing, but having a cloak at the middle of the arena wreslte wasn´t a smart idea XP Maybe somekind of a mark or a logo of the cult could be a good idea, but I didn´t ask about that if it was possible to add something ^ ^º so I decided to leave it like that XP
As for the sitting part with Bruder, I actually search for samples, but well, I couldn´t see too much because my reference were people used too much clothes XP I could´t find a real model sitting in front, so I improvised heh.
So, the composition thing is something that I normally don´t have much trouble, but I´ll be careful for the next time to avoid this kind of things. And yes, the anatomy is something that I´m still developing. Is really hard heh, but I won´t stop watching and learning to avoid these kinds of mistakes ;D Thanks for the feedbacks man!
Cool man, you brought out the feeling of how the cult's colloseum would look in my mind. and the shading too, is a strong point since you highlighted the areas of light exposure that it clearly demarcated the good contrast between shade and highlights, and that is absolutely splendid when picturing character in darker environment.
Just an issue, try to find a balance between the 2 characters here, I mean, some kinda perspectives are needed to overcome the problem being too spacious idle space in this drawing, otherwise, just great!
:D
Just an issue, try to find a balance between the 2 characters here, I mean, some kinda perspectives are needed to overcome the problem being too spacious idle space in this drawing, otherwise, just great!
:D
Oh really? Good ^ ^ It was hard to choose the kind of ruins at the beginning when Paulgon explain the details before. But after telling him some examples of what kind of ruins might fits for his story, after saying greeks, we though in the same stuff like some columns like the greeks used to have, and with the underground arena, well, pure improvization XD
Thanks for the comment Echin ^ ^ And yeah, I´ll be carefull with the composition and the balance of the pic, heh, that´s strange, normally I don´t have that kind of trouble XP but I´ll be carefull with that for the next time ^ ^ Thanks.
Thanks for the comment Echin ^ ^ And yeah, I´ll be carefull with the composition and the balance of the pic, heh, that´s strange, normally I don´t have that kind of trouble XP but I´ll be carefull with that for the next time ^ ^ Thanks.
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