
Keep them coming is your not on this list yet.
Category Story / Fantasy
Species Unspecified / Any
Size 50 x 50px
File Size 5.4 kB
I'm replying to you here.I think this is with our added offensive/defensiv ability
Bio : Tatsu
Team : Screaming D
P = 4
S = 4
G = 2
S = 5
H = 5
Young paladin from Azeroth who has been around various parts of the multiverse, but usually likes to relax on Earth after a chance encounter with :icon:matthewbrandon.Tatsu joinned the "Screaming D" baseball team after a chance encounter with his friend Purgy joinning the team.More used to actually fighting then having played much sports, the idea of doing something carefree and fun got him to sign up and try his best. Stil learnning the basics
SO - Hammer of Justice - Focuses his energy into the bat, giving it a rather bright glow, making it look like his paladin warhammer. This causes his hits to be more of a chance for a homerun BUT making the rest of the bat/hammer narrow, guaranteeing more chance to miss if not a direct hit on the head of said bat/hammer. Balls shines when being hit
SD - Pursuit of Justice - Working on expert speed, even in his armor, he's able to will himself to run even faster to try and catch balls hit in his direction.However, due to his armor, he can only run straight, and if he misses the ball, leaves his position open, as he slams into a nearby wall, dazed, before able to run back to his position
If it's overpowered, can work on it again.Trying to fit within the rules ^^
Bio : Tatsu
Team : Screaming D
P = 4
S = 4
G = 2
S = 5
H = 5
Young paladin from Azeroth who has been around various parts of the multiverse, but usually likes to relax on Earth after a chance encounter with :icon:matthewbrandon.Tatsu joinned the "Screaming D" baseball team after a chance encounter with his friend Purgy joinning the team.More used to actually fighting then having played much sports, the idea of doing something carefree and fun got him to sign up and try his best. Stil learnning the basics
SO - Hammer of Justice - Focuses his energy into the bat, giving it a rather bright glow, making it look like his paladin warhammer. This causes his hits to be more of a chance for a homerun BUT making the rest of the bat/hammer narrow, guaranteeing more chance to miss if not a direct hit on the head of said bat/hammer. Balls shines when being hit
SD - Pursuit of Justice - Working on expert speed, even in his armor, he's able to will himself to run even faster to try and catch balls hit in his direction.However, due to his armor, he can only run straight, and if he misses the ball, leaves his position open, as he slams into a nearby wall, dazed, before able to run back to his position
If it's overpowered, can work on it again.Trying to fit within the rules ^^
OooooOOOOOoo i really like your special moves.. man fuck.. why can these be a real game with Dice rolling options hahah
Stat change for balance:
Bio : Tatsu
Team : Screaming D
P = 5
S = 1
G = 3
S = 3
H = 4
Your special speed move makes up for the lack of speed. your armor is your reason your slow and reason your strong ^^
Stat change for balance:
Bio : Tatsu
Team : Screaming D
P = 5
S = 1
G = 3
S = 3
H = 4
Your special speed move makes up for the lack of speed. your armor is your reason your slow and reason your strong ^^
Did this revision. Figure to give his charging run more weakness.What do you think?
Bio : Tatsu "the Paladin"
Position : Third Base
Team : Screaming D
P = 5
S = 1
G = 2
S = 3
H = 5
Young paladin from Azeroth who has been around various parts of the multiverse, but usually likes to relax on Earth after a chance encounter with
matthewbrandon.Tatsu joinned the "Screaming D" baseball team after a chance encounter with his friend Purgy joinning the team.More used to actually fighting then having played much sports, the idea of doing something carefree and fun got him to sign up and try his best. Stil learnning the basics
SO - Hammer of Justice - Focuses his energy into the bat, giving it a rather bright glow, making it look like his paladin warhammer. This causes his hits to be more of a chance for a homerun BUT making the rest of the bat/hammer narrow, guaranteeing more chance to miss if not a direct hit on the head of said bat/hammer. Balls shines when being hit
SD - Pursuit of Justice - Working on expert speed, even in his armor, he's able to will himself to run even faster to try and catch balls hit in his direction.However, due to his armor, he can only run straight, and if he misses the ball, leaves his position open, as he slams into a nearby wall, dazed, before able to run back to his position. If crashing into wall, armor falls off and takes time to be put on. Open for surprise mountings from others
Bio : Tatsu "the Paladin"
Position : Third Base
Team : Screaming D
P = 5
S = 1
G = 2
S = 3
H = 5
Young paladin from Azeroth who has been around various parts of the multiverse, but usually likes to relax on Earth after a chance encounter with

SO - Hammer of Justice - Focuses his energy into the bat, giving it a rather bright glow, making it look like his paladin warhammer. This causes his hits to be more of a chance for a homerun BUT making the rest of the bat/hammer narrow, guaranteeing more chance to miss if not a direct hit on the head of said bat/hammer. Balls shines when being hit
SD - Pursuit of Justice - Working on expert speed, even in his armor, he's able to will himself to run even faster to try and catch balls hit in his direction.However, due to his armor, he can only run straight, and if he misses the ball, leaves his position open, as he slams into a nearby wall, dazed, before able to run back to his position. If crashing into wall, armor falls off and takes time to be put on. Open for surprise mountings from others
Ah.Thanks just wanted to clear up. Hmmm.Well figuring Tatsu's mentality
P = 5
S = 1
G = 2
S = 3
H = 5
I figure with the armor, he'd actually not be that good diving for catches/glovework. He could dive, but if he missed, it'd take him a second or 5 to get up, and with his armor, would be slow if he had to worry about dropping it.
As for Sexiness...well he's in armor so only his cock and face sticking out, so basic sexiness,I fully agree.For horniness, it'd be 5 though I think. He's always horny, hence why he never wears a codpiece. so he'd be a liability and always wanna fuck guy/girl/anything in between.
So he'd have weakness and be more balanced? Cause homeruns are dangerous so better as drawbacks you think?
P = 5
S = 1
G = 2
S = 3
H = 5
I figure with the armor, he'd actually not be that good diving for catches/glovework. He could dive, but if he missed, it'd take him a second or 5 to get up, and with his armor, would be slow if he had to worry about dropping it.
As for Sexiness...well he's in armor so only his cock and face sticking out, so basic sexiness,I fully agree.For horniness, it'd be 5 though I think. He's always horny, hence why he never wears a codpiece. so he'd be a liability and always wanna fuck guy/girl/anything in between.
So he'd have weakness and be more balanced? Cause homeruns are dangerous so better as drawbacks you think?
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