
Morph Dragon project
ok so those of us who know the Daz dragon, know it is not the best model to morph. unlike the genisis model the dragon seems to have low poly density in all the wrong places so i will make my own. once the model is complete i will first put it in blender and rig it because that will be a much easier rig, also i have been playing around with the zbrush re-mesh feature to keep my poly count somewhere manageable
remember this is gonna be a model for people like me who like to morph and change their models around on one rig
remember this is gonna be a model for people like me who like to morph and change their models around on one rig
Category All / All
Species Unspecified / Any
Size 1280 x 780px
File Size 38.4 kB
1) move the elbow down to match the fold in the leg
2) for a flying dragon, make the chest bigger and extended back a bit more, to give room for the wing muscles to attach
3) extend the tail a bit
4) remove a bit of the bulk from the back feet, they look clunky as they are
5) add a bit more mass to the head, especially the muzzle
Those are the main things that bug me about the model as is.
2) for a flying dragon, make the chest bigger and extended back a bit more, to give room for the wing muscles to attach
3) extend the tail a bit
4) remove a bit of the bulk from the back feet, they look clunky as they are
5) add a bit more mass to the head, especially the muzzle
Those are the main things that bug me about the model as is.
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