
Proportions 2: Mustache Ride
If you're using a skull as your metric, then you have to be aware that anthros,which tend to have wide, shorter skulls have to have larger proportions and they're not even proportional the way human proportions are.
If you keep them proportional you tend to get huge heads.
If you keep them proportional you tend to get huge heads.
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but I use the size of a human cranium to measure.
or to be more accurate, I make a large circle including head and neck, and measure that down 5 times. less realistic, but if I use your abovedescribed method the heads tend to become tiny. :P
anyway, your proportions things are pretty useful. :)
or to be more accurate, I make a large circle including head and neck, and measure that down 5 times. less realistic, but if I use your abovedescribed method the heads tend to become tiny. :P
anyway, your proportions things are pretty useful. :)
It's not "My" proportions. A human is pretty much 7 head heights high. You can check this by taking a picture of a person standing up straight and just measuring the head height and then dividing the overall body height by 7.
Heroic proportions are 7.5 to 8.
Skulls don't grow. so if you have a normal person who builds up their muscle to maximum or becomes morbidly obese, their head will not expand - Their necks and jowls might but their skull won't.
The interesting thing is that non-human heads tend to be shorter in height but wider in width. But then we have a few aesthetic assumptions - That the eyes will be human like and forward facing and that the forehead won't be as flat. So we skew the proportions because we expect a certain size, which leads to heads that look undersized when in fact they're oversized.
Heroic proportions are 7.5 to 8.
Skulls don't grow. so if you have a normal person who builds up their muscle to maximum or becomes morbidly obese, their head will not expand - Their necks and jowls might but their skull won't.
The interesting thing is that non-human heads tend to be shorter in height but wider in width. But then we have a few aesthetic assumptions - That the eyes will be human like and forward facing and that the forehead won't be as flat. So we skew the proportions because we expect a certain size, which leads to heads that look undersized when in fact they're oversized.
didn't mean it like "that". but you're right, of course.
I tend to use the animal head's shape more or less, aside the neck being connected to the underside of the cranium. lower, longer heads result in this. the rest is eye measure to make sure they won't look too wide, or too low. I have been advised to use human-like foreheads, but somehow it doesn't fit together in my mind. a matter of preferences I guess. :)
years ago people would critic that the heads would look too wide, but they took extensive cheek beards into account ( I also needed much more skills in getting shape and fur right, of course). people who designed their animal people just the same, too... but yeah, it was like momma crab telling their offspring to walk forward. :)
I tend to use the animal head's shape more or less, aside the neck being connected to the underside of the cranium. lower, longer heads result in this. the rest is eye measure to make sure they won't look too wide, or too low. I have been advised to use human-like foreheads, but somehow it doesn't fit together in my mind. a matter of preferences I guess. :)
years ago people would critic that the heads would look too wide, but they took extensive cheek beards into account ( I also needed much more skills in getting shape and fur right, of course). people who designed their animal people just the same, too... but yeah, it was like momma crab telling their offspring to walk forward. :)
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