
easily the best render of a model i've ever done :D
Category All / All
Species Unspecified / Any
Size 1280 x 720px
File Size 1 MB
I think your render is a little too grainy. I could be wrong but I think you need to mess with your "final gather" settings a little. Also, the specularity on the red side of the pokeball is so tight that it has jagged, pixelated edges, it just needs to be a smidge less tight.
But those are small things. Otherwise, this is looking great!
But those are small things. Otherwise, this is looking great!
This makes me really miss being able to run blender...!
You're really getting quite talented! And, at the risk of sounding sorta dorky (and it's been quite awhile since I've blendered anything), but I'm actually very impressed with how smoothly the two halves of the ball curve around the button.
Huh, I don't quite remember the render settings; I thought there once was some sort of option to help 'blend' the light paths around to make it less grainy... I'd need to open the thing to look it up.
How many passes/samples are you doing, out of curiosity (and maybe what was your render time, if you remember?)
(I probably have no idea what I'm talking about, oops)
You're really getting quite talented! And, at the risk of sounding sorta dorky (and it's been quite awhile since I've blendered anything), but I'm actually very impressed with how smoothly the two halves of the ball curve around the button.
Huh, I don't quite remember the render settings; I thought there once was some sort of option to help 'blend' the light paths around to make it less grainy... I'd need to open the thing to look it up.
How many passes/samples are you doing, out of curiosity (and maybe what was your render time, if you remember?)
(I probably have no idea what I'm talking about, oops)
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