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Note: It starts off slow, keep watching.
So that vore animation I'm working on?
Yeah here is the pre-render, what the term pre-render means is that this is by no means how the final product will look, this animation was rendered with very low quality shaders and no lighting calculations.
It is only to show what the movement and camera angles will look like.
That being said what do you guys think?
Length: 1:06
Frames: 2000
Sex: yes please.
So that vore animation I'm working on?
Yeah here is the pre-render, what the term pre-render means is that this is by no means how the final product will look, this animation was rendered with very low quality shaders and no lighting calculations.
It is only to show what the movement and camera angles will look like.
That being said what do you guys think?
Length: 1:06
Frames: 2000
Sex: yes please.
Category Flash / Vore
Species Unspecified / Any
Size 500 x 500px
File Size 8.24 MB
Looking good. :)
Can't wait to see the final render.
The only things I noticed in the way of problems was some very slight camera clipping at the beginning in the bottom left corner.
(Only because I'm so used to looking for that with my own work though :P)
There was also what looked a bit like verts sliding past one another in the very centre in line with the last bit of clipping.
I like the way the stomach valve almost looms on you and the quick look back at the way out closing.
Can't wait to see the final render.
The only things I noticed in the way of problems was some very slight camera clipping at the beginning in the bottom left corner.
(Only because I'm so used to looking for that with my own work though :P)
There was also what looked a bit like verts sliding past one another in the very centre in line with the last bit of clipping.
I like the way the stomach valve almost looms on you and the quick look back at the way out closing.
Thanks, I actually think that the verts you noticed in the center are really just and artifact of the OGL shader I used to render this, it fakes light based on the normal of the faces relative to the camera so when they face away it gets darker, you know, so maybe thats what you noticed?
Anyhow i'm currently rendering a semi final out atm at like 480x270 res and even that only gets me ~100 frames every 6 hours, so with 1700 more frames to go it might be a while before that one finishes.
But I might be able to get my hands on a titan GFX card in a month or so. maybe...
Anyhow i'm currently rendering a semi final out atm at like 480x270 res and even that only gets me ~100 frames every 6 hours, so with 1700 more frames to go it might be a while before that one finishes.
But I might be able to get my hands on a titan GFX card in a month or so. maybe...
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