
Oh my gott, what is it and why does it look like shit?!
I made this quick sketch ref-sheet for my own needs. It's easier to ask commissioner to just pick one picture, then explain same things over and over again (especial with my lame english).
But then I thought, that someone can find this sh(ee/i)t usefull too and slightly pimped it, lol.
So. Feel free to use it! Attach this file with the choice you made to your discriptions, if your character references is not clear/detailed enough about legs anatomy area.
It's only about sceleton construction. No fat/muscular gradations this time. Maybe one day...
I made this quick sketch ref-sheet for my own needs. It's easier to ask commissioner to just pick one picture, then explain same things over and over again (especial with my lame english).
But then I thought, that someone can find this sh(ee/i)t usefull too and slightly pimped it, lol.
So. Feel free to use it! Attach this file with the choice you made to your discriptions, if your character references is not clear/detailed enough about legs anatomy area.
It's only about sceleton construction. No fat/muscular gradations this time. Maybe one day...
Category Cel Shading / Tutorials
Species Unspecified / Any
Size 1500 x 953px
File Size 218.5 kB
Well, it's just a sceleton construction, as I said. Proportions could be little bit different.
But actually, anatomy books and my own experience in 3D modeling/posing says that thigh should be longer. Epecial for female characters. But no need to care if it's just a picture.
But actually, anatomy books and my own experience in 3D modeling/posing says that thigh should be longer. Epecial for female characters. But no need to care if it's just a picture.
This is a really useful reference. I think my preference is types B and E.
Would be interesting to see how the resting "crouched" stance of the more digitigrade ones would effect muscles & joints in RL applications. My suspicion would be stronger tendons and higher metabolism due to having to keep the body in tension instead of weight being directed straight down at rest.. Possibly even shorter muscles and a more limited range of motion on the calf and upper thigh muscles as a result.
Would be interesting to see how the resting "crouched" stance of the more digitigrade ones would effect muscles & joints in RL applications. My suspicion would be stronger tendons and higher metabolism due to having to keep the body in tension instead of weight being directed straight down at rest.. Possibly even shorter muscles and a more limited range of motion on the calf and upper thigh muscles as a result.
The key to efficient bipedal motion is to have a resting stance while standing. The D through F creatures would simply get exhausted and put down their heel. That's why the digitigrade design will evolve further by shortening and compressing the tibia and fibula combo. The tendons of the tarsal section of the foot, both flexors and extensors will have to turn into actual muscles. That will offset the loss of mechanical strength of smaller shin section. While also maintaining full capabilities and mass of human lower leg. It's the ankle joint that will have to keep raising closer to the knee to achieve this, possibly messing today's mainstream aesthetics. On some anime style pics they have this already figured out.
E and F are my fav's when I'm looking at your art in particular. I always and up admiring the anatomy of the legs when I'm looking at pieces do by you. Every artist has that one thing that sets them apart, and i always notice that you always get the legs PERFECT!!!!! Totally fangirling out there but had to be done ^_^
Wow, that looks just impressive. Maybe you can do something similar with the different types of tail, especially with lizard like creatures, where the tail is the extension of the Body, rather than just looking like simply attached to the Body (when done anatomically correct)
Really well done.
Really well done.
That's is just great! Both your idea, that as far as I see materializes most of the furry leg-shapes that your comisioners could wish for, and your will to share it with us. A clear reference shapes of most sexy digitigrade legs I could wish to be able to draw. Thanks Wolfy. ^^
A ,B, C and E. Guess they all legit. provided that different critters have actually different anatomy of hindlegs. There are semi-digitigrade mustelids , rodents, there plantigrade skunks and some canidae. ALso, equines have neither of those - their anatomy is different and visually close to F, but isn't same shape\structure.
Y guess B also can be divided into 5 and 4 toe subtypes. Hard to tell about shape, even humans have different types of foot shape, not to count rare regional variants (there are even some tribes who got only two toes on their feet).
Y guess B also can be divided into 5 and 4 toe subtypes. Hard to tell about shape, even humans have different types of foot shape, not to count rare regional variants (there are even some tribes who got only two toes on their feet).
Hmm, a lot of my story characters have legs sort of in between B and D, but noooot quite C.
They're more like B, but they have D's foot-type. If that makes any sense.
Still, this whole chart is very helpful and informative! I'll have to def. keep it in mind, when Im developing OCs. c:
Love your leg anatomy, btw. Very believable~
They're more like B, but they have D's foot-type. If that makes any sense.
Still, this whole chart is very helpful and informative! I'll have to def. keep it in mind, when Im developing OCs. c:
Love your leg anatomy, btw. Very believable~
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