
So I love
c-trigger's work, and I love
greenendorf's work.
Trig's lines are always so fun and organic and squishy; whereas Greening has mastered the art of minimalistic colors/coloring. This is my first attempt at trying to bring the two together. Hope you guys like it!


Trig's lines are always so fun and organic and squishy; whereas Greening has mastered the art of minimalistic colors/coloring. This is my first attempt at trying to bring the two together. Hope you guys like it!
Category All / Fat Furs
Species Rhinoceros
Size 952 x 800px
File Size 214.2 kB
Listed in Folders
Hah, I'm very flattered by the combination! I think you're pretty close to my colouring style, so I don't know how much of this will be useful.
What I try to do is identify the most prominent colour for a piece, and have a much darker variant of that for the lines, and that colour would also double as the "black" for that colour scheme. Speaking of, I'd usually thicken up the lines here and there, but in this case, a compromise can be made by using that "black" colour to block-in some dark areas (like the dark grey stripes on his shirt and his jeans) to create contrast - and you know how much of a sucker I am for contrasts. The palette you've used here is good, but I'd make the dark tones just a little more dark. I'd probably go just a little further with the shading - it really depends on how much I end up doing. If there's a good amount of existing contrast with the flat colours, I don't use much.
I've (rather hastily) redone the colours closer to how I would do them, while trying to keep everything in a similar vein. It might have ended up just being a step in a sideways direction, but see what you think: https://www.dropbox.com/s/nisjug12v.....dhq/doki-g.png
Limiting the colours isn't hugely important, but I always try to use as few as I can as a personal preference. I turn that purple into a more reddy colour (noticing how it's the same colour as his tongue) to compliment the blue, and I outline the character in white so that I can get away with using a darker background colour while trying to utilize more of that red. Now, the outline may just be a bad habit of mine - the white edgings you have work well. I feel like I sometimes battle between old and new habits, and can't always tell which ones are good or bad additions, and which ones are superfluous.
Anyway, I'd be interested in your feedback to my edits, if you fancy! I could also clarify on any specific parts of yours, if I've missed anything.
What I try to do is identify the most prominent colour for a piece, and have a much darker variant of that for the lines, and that colour would also double as the "black" for that colour scheme. Speaking of, I'd usually thicken up the lines here and there, but in this case, a compromise can be made by using that "black" colour to block-in some dark areas (like the dark grey stripes on his shirt and his jeans) to create contrast - and you know how much of a sucker I am for contrasts. The palette you've used here is good, but I'd make the dark tones just a little more dark. I'd probably go just a little further with the shading - it really depends on how much I end up doing. If there's a good amount of existing contrast with the flat colours, I don't use much.
I've (rather hastily) redone the colours closer to how I would do them, while trying to keep everything in a similar vein. It might have ended up just being a step in a sideways direction, but see what you think: https://www.dropbox.com/s/nisjug12v.....dhq/doki-g.png
Limiting the colours isn't hugely important, but I always try to use as few as I can as a personal preference. I turn that purple into a more reddy colour (noticing how it's the same colour as his tongue) to compliment the blue, and I outline the character in white so that I can get away with using a darker background colour while trying to utilize more of that red. Now, the outline may just be a bad habit of mine - the white edgings you have work well. I feel like I sometimes battle between old and new habits, and can't always tell which ones are good or bad additions, and which ones are superfluous.
Anyway, I'd be interested in your feedback to my edits, if you fancy! I could also clarify on any specific parts of yours, if I've missed anything.
Holy crap. You didn't hold back at all.
I know your line theory. I adore it. And if I could have, I would have used it in a heartbeat. Problem is, that I typically am given a single-layer image to work with. This makes it impossible (As far as I know) to color the lines and keep them solid. The only workaround I have at all is a difficult one that requires pinpoint-pixel precision. I need black lines in order to utilize "Multiply" and keep them solid.
The aim here was to be rather monochromatic. Seems I didn't hit that solidly enough. I freaking love your color choices in the adjustment you made, though; and how much braver you are with shading and the white lines. A lot of your solutions are incredibly meaningful, and I could benefit from them if I wasn't so completely terrible at lines in PS. These white lines have great weight and make the character pop a lot more than I managed. I wish I had your talent.
Also I guess I missed a few aspects as there's no shading in this; only highlighting. That's why I was so sparse with it and didn't move it to his shirt. I agree that a fair amount of this is a lateral step, but what you did differently you did super well, and it's options like this that I wish I was better at seeing and taking.
THANK YOU.
I know your line theory. I adore it. And if I could have, I would have used it in a heartbeat. Problem is, that I typically am given a single-layer image to work with. This makes it impossible (As far as I know) to color the lines and keep them solid. The only workaround I have at all is a difficult one that requires pinpoint-pixel precision. I need black lines in order to utilize "Multiply" and keep them solid.
The aim here was to be rather monochromatic. Seems I didn't hit that solidly enough. I freaking love your color choices in the adjustment you made, though; and how much braver you are with shading and the white lines. A lot of your solutions are incredibly meaningful, and I could benefit from them if I wasn't so completely terrible at lines in PS. These white lines have great weight and make the character pop a lot more than I managed. I wish I had your talent.
Also I guess I missed a few aspects as there's no shading in this; only highlighting. That's why I was so sparse with it and didn't move it to his shirt. I agree that a fair amount of this is a lateral step, but what you did differently you did super well, and it's options like this that I wish I was better at seeing and taking.
THANK YOU.
Ah, I might have an interesting tip for the lines:-
When you start out with an image, make sure the lines are black enough, then set the default tool colours (black/white). There should be a "background eraser" function as an option for eraser tool. Pick that, and have the settings at discontigious, 100% tolerance, sample once, protect foreground colour. Click on a white space, then drag all around and it should erase the "paper" while keeping the lines. You should then be able to manipulate and/or lock the transparency of that layer, meaning you can change their colour at will, and start adding colours underneath on different layers. That's what I do when I scan traditional lines in. It works in PS7, so there should be a similar process for CS2... hopefully.
I did get a monochrome vibe to begin with - just that purple accent colour threw me a little. Probably cause I'm uptight and so used to using exactly the same hue throughout when I'm doing monochrome. It does take courage to mix it up like you did, and it breaks up the blue a little - that's something you've given me a mind to consider when I do that style again.
I think my colouring style tends to be very inconsistent, so I'm surprised anyone could decipher it enough to apply it for themselves. =P
When you start out with an image, make sure the lines are black enough, then set the default tool colours (black/white). There should be a "background eraser" function as an option for eraser tool. Pick that, and have the settings at discontigious, 100% tolerance, sample once, protect foreground colour. Click on a white space, then drag all around and it should erase the "paper" while keeping the lines. You should then be able to manipulate and/or lock the transparency of that layer, meaning you can change their colour at will, and start adding colours underneath on different layers. That's what I do when I scan traditional lines in. It works in PS7, so there should be a similar process for CS2... hopefully.
I did get a monochrome vibe to begin with - just that purple accent colour threw me a little. Probably cause I'm uptight and so used to using exactly the same hue throughout when I'm doing monochrome. It does take courage to mix it up like you did, and it breaks up the blue a little - that's something you've given me a mind to consider when I do that style again.
I think my colouring style tends to be very inconsistent, so I'm surprised anyone could decipher it enough to apply it for themselves. =P
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