
here is a request I did for
djwolfof him on the Holodeck of a Starfleet ship.

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Probably. I do remember an episode or two where the Enterprise blows up from a Warp Core overload. But, I clearly remember the Voyager core just floating about in space.
TNG probably just had ejection failure, or something. Still, I tend to ponder if the teleporter was the cure-all to breach situations.
TNG probably just had ejection failure, or something. Still, I tend to ponder if the teleporter was the cure-all to breach situations.
OMG! We need a friggin' Holodeck in the 21'st century. Just imagine hosting a whole convention inside one. Forget wearing faux fur to become a character. Just have the holodeck materialize a comfortable skin around everyone and the world's most realistic con can begin. No mad scientist potions, needed.
As nice as that sounds, it's not without its own dangers; the hardcore gamers who get so wrapped up in their games that they forget to eat... the die-hard costumers who are more picky than Goldilocks about getting their costumes just right, even if it means sacrificing sleep... Give a person like this, like me, free reign and unlimited options to design our costumes, and we could be in there for hours or even days, missing the rest of the con because we're experimenting with different looks.
And when the con's over and the hologram shuts off... that's an inevitable surge of disappointment from two groups of people; the ones who prefer their animal forms to their human skins, and the ones who weren't decisive enough to pick one and stick with it before they ran out of time. (And again, both of these people are me, so there's a bit of personal experience talking.)
And when the con's over and the hologram shuts off... that's an inevitable surge of disappointment from two groups of people; the ones who prefer their animal forms to their human skins, and the ones who weren't decisive enough to pick one and stick with it before they ran out of time. (And again, both of these people are me, so there's a bit of personal experience talking.)
The beauty of Trek's long life span is how much they've had time and room to explore such notions.
Let's show Lt. Broccoli, ( http://youtu.be/bO7wE8snf2E ) for example. He had such a hard time existing in the 'real world' that he tried his darndest to be a shut in to the 'holo world'. After all, there are plenty of people that would move right into the simulated world where you had more control and could make life comfy. A world where everyone 'liked and loved' you. And, at least in that future reality, the holodeck could even make any kind of food or drink that you desired. (It is noted quite a few times that simulated food and drink tends to pale to the real thing, though.) We already have plenty of examples in the real world of people that only move away from a computer's simulated world to keep their basic needs in check. That selection, if given the option for holo simulation, would most certainly vanish into the fiction, never to be seen again...or, at least until the power bill went unpaid for too long. If they made a holodeck in real life, then a certain amount of the populous would just vanish. Who's to say if that's a good or a bad thing. Room for debate on both sides of that issue.
And, I went looking for the early episode clip of Worf in the holodeck with Riker during a combat simulation to shine on about how agressive hardcore gaming could get. But, I just slipped into an hour plus of funny edited scenes, instead.
As for a convention inside a holodeck. Why would it end? The computer would just dream up the environment and most of the characters, anyhow. On demand. All you need is the time...and power.
Let's show Lt. Broccoli, ( http://youtu.be/bO7wE8snf2E ) for example. He had such a hard time existing in the 'real world' that he tried his darndest to be a shut in to the 'holo world'. After all, there are plenty of people that would move right into the simulated world where you had more control and could make life comfy. A world where everyone 'liked and loved' you. And, at least in that future reality, the holodeck could even make any kind of food or drink that you desired. (It is noted quite a few times that simulated food and drink tends to pale to the real thing, though.) We already have plenty of examples in the real world of people that only move away from a computer's simulated world to keep their basic needs in check. That selection, if given the option for holo simulation, would most certainly vanish into the fiction, never to be seen again...or, at least until the power bill went unpaid for too long. If they made a holodeck in real life, then a certain amount of the populous would just vanish. Who's to say if that's a good or a bad thing. Room for debate on both sides of that issue.
And, I went looking for the early episode clip of Worf in the holodeck with Riker during a combat simulation to shine on about how agressive hardcore gaming could get. But, I just slipped into an hour plus of funny edited scenes, instead.
As for a convention inside a holodeck. Why would it end? The computer would just dream up the environment and most of the characters, anyhow. On demand. All you need is the time...and power.
You raise some very good points, and I don't even really disagree with the overall assessment... I'm just not sure it's a good idea as a general rule for people to knowingly imprison themselves in a lotus-eater fantasy like that; at a certain point, real people have to return to reality(even if it's only to go to work so they can afford to pay the power bill ).
Reality certainly has things to offer. Alas, fantasy that feels 'real enough' is like reality with a sugar coating.
As this guy that went around the world to see how people in many countries lived, (He requested that all their worldly possessions be brought out in front of their dwellings so he could take a photograph and document it. Americans were very hard pressed to cooperate, thanks to cultural differences and amount of work needed to relocate all those possessions.) the number one thing that people shared was the love for a good story. And, that was through the television. Huts with little more then an electrical line for the light even had the TV.
I think the majority of the people would utilize a holodeck as a place to escape to, if only for a few hours. But some will just move in.
As this guy that went around the world to see how people in many countries lived, (He requested that all their worldly possessions be brought out in front of their dwellings so he could take a photograph and document it. Americans were very hard pressed to cooperate, thanks to cultural differences and amount of work needed to relocate all those possessions.) the number one thing that people shared was the love for a good story. And, that was through the television. Huts with little more then an electrical line for the light even had the TV.
I think the majority of the people would utilize a holodeck as a place to escape to, if only for a few hours. But some will just move in.
It's the people who would choose to move in that worry me. The addictive nature of video electronics has been cited as a primary cause of obesity in some cases, and I don't believe that's much of an exaggeration; the advent of the remote control has removed a very high percentage of the effort involved in running these things. When similar percentages of effort are removed from preparing food(via replication), or even perhaps going to the bathroom... suddenly, the same people who commit themselves to the escapism may well end up slowly killing themselves for it.
And while the pragmatic cycnic in me is shouting that that would be no great loss, it's still sad to think that people could be so disillusioned by reality that they would prefer to live and die alone in their own private fantasies.
And while the pragmatic cycnic in me is shouting that that would be no great loss, it's still sad to think that people could be so disillusioned by reality that they would prefer to live and die alone in their own private fantasies.
We are neglecting one primary function of the holodeck, though. It encourages movement to interact with. It's not a round dome I-Max theatre with a couch. You are encouraged to walk, run, hop, jump, dance, do dodging maneuvers...physical activity. Granted, it's not explained too well how it does all this. They state in the original pilot that there are physical walls. But, the simulation uses 'tricks' to keep the people from bumping into one another or the walls. (When the program is complex enough. Personally, I think over half of the scripts simply ignore the physical walls when they use that gimick room, anyhow.) Which means that it's not a traditionsl PC or console where you are encouraged to sit and stare at a flat surface.
Still, I get your point that there are those that would choose to lock themselves away from the real world.
Of course, I can think of far worse things. Like in one of the worlds of my writings, where it's people thought that integrating a kind of holo deck that operated around the real world was a great idea. It did this by laying down roots from which the fields and matter and trickery were produced from. And, they put a learning computer in control of it all. Problem was, once the machine learned how to emulate people to the point of having no clues, it became too hard to figure out who was real and who was simulated. Slowly, every living being would wind up falling in love with a simulant. It wasn't like you could ask a question to find out. The machine learned to lie quite efficiently to make the players happy. Nor could devices be used to figure out a simulated being. The machine simply replicated all technology that would give away the facts and fed it false data. And, once every family has a simulant parent, the off spring would be simulants, too. So, a population that grew too comfortable simply died out from old age. And the machine just kept on running a simulation world full of simulants that thought they were real. Machine was never 'evil'. It never sought to kill. It just became 'too good' at deceit in order to carry out it's primary requirements.
Still, I get your point that there are those that would choose to lock themselves away from the real world.
Of course, I can think of far worse things. Like in one of the worlds of my writings, where it's people thought that integrating a kind of holo deck that operated around the real world was a great idea. It did this by laying down roots from which the fields and matter and trickery were produced from. And, they put a learning computer in control of it all. Problem was, once the machine learned how to emulate people to the point of having no clues, it became too hard to figure out who was real and who was simulated. Slowly, every living being would wind up falling in love with a simulant. It wasn't like you could ask a question to find out. The machine learned to lie quite efficiently to make the players happy. Nor could devices be used to figure out a simulated being. The machine simply replicated all technology that would give away the facts and fed it false data. And, once every family has a simulant parent, the off spring would be simulants, too. So, a population that grew too comfortable simply died out from old age. And the machine just kept on running a simulation world full of simulants that thought they were real. Machine was never 'evil'. It never sought to kill. It just became 'too good' at deceit in order to carry out it's primary requirements.
Granted, here in the 21'st century, the closest thing we're likely to get is the original Enterprise's holodeck. (Oh, yes. It's a fact. Enterprise (no extension) had a holodeck. Most fans on Earth would say 'No. It didn't.' Alas, they'd be wrong. Thanks to that horrid Saturday morning anime series, the ship had an honest to goodness holodeck on board. Granted, it did seem to only be a large room with 360 degrees of flat screen TVs that seemlessly merged. And, we never got a hint that it projected any objects or people. But, it was clearly marked as being a 'Holodeck'. The anime also placed Furries on board and had a few other upgrades going on. Just be thankful that the 'personal body shield' that doubled for space walking never reached the TNG stage.
So, yea. If all we get is a room sized TV that lets you view the whole world, then lazy people would just sit there.
So, yea. If all we get is a room sized TV that lets you view the whole world, then lazy people would just sit there.
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