
A handful of alternate color schemes and two sets of fur patterns (barely noticeable, due to the posing choices. Oh well!) My feature of my custom shader network is how easy it is to swap out shader nodes to get different color schemes, and "fur map" shader mask files to get different fur patterns.
My normal color choice is top left for comparison. The Top right is an older color scheme brought up to the v3 network. Similarly, the lower left corner was the shares the same shaders with the older v2 network I used for the prototype female model. Although, the different lighting and fur patterns really make it rather hard to tell they are the same colors scheme.
The lower right is a brand new color scheme; created it in about 15 minutes just because I needed a forth image. It kind of suffers for it, but I really like that strange pink highlight beneath the eye! I must figure out how that happened...
My normal color choice is top left for comparison. The Top right is an older color scheme brought up to the v3 network. Similarly, the lower left corner was the shares the same shaders with the older v2 network I used for the prototype female model. Although, the different lighting and fur patterns really make it rather hard to tell they are the same colors scheme.
The lower right is a brand new color scheme; created it in about 15 minutes just because I needed a forth image. It kind of suffers for it, but I really like that strange pink highlight beneath the eye! I must figure out how that happened...
Category All / Miscellaneous
Species Vulpine (Other)
Size 1280 x 1280px
File Size 1.41 MB
Comments