
So apparently, GigaCake can't work on my arts quick enough, but can whip me up an interactive Java toy made with an old program.
Seems legit.
For all its flaws (no hose connected to the dragon, for instance), it's actually a pretty whimsical idea; an old woman who has taken out her inflatable dragon toy and decided to play with it one last time. There's no limits to the amount of air she can pump into it, and the only limit to its size is her imagination (and apparently the program's limitations. Phooey!). Even the graphics are pretty cool, if only because they remind me of old Nintendo 64 games. Would be nice if they were more polished or animated like the old games, but you can't have everything (yet!).
You can download it here (Requires Java).
If the file fails to work, install the program it was made in and run it from there. Sorry I didn't realize this sooner...
Controls:
* Click and drag to move around the scenery.
* Click on dragon's or lady's head to look at them. (Helpful in looking at the growing dragon toy)
* Press space to reset the viewpoint. (May require turning around)
* Up key or clicking on hand will pump the dragon up.
* Down key or clicking on foot will deflate the dragon to normal size. (Has warning to prevent accidental deflation)
* P key pops the dragon. (Permanent, requires restart. Has warning to prevent accidental popping)
* If made the right size, the dragon can be ridden and flown by clicking its right wing. (Permanent, requires restart)
* Pressing Q will print the times pumped.
* Pressing W will print the Dragon's height in meters. (WARNING: Experimental, large decimal values)
Known Bugs:
* Dragon inflation is not realistic. The animation is stiff and the size is multiplied exponentially (it's noticeable in larger sizes).
* Dragon riding not perfect. Lady won't mount realistically.
* After 78 pumps, lady will turn around to face dragon, making for awkward posing. Deflating the dragon will reorient the lady.
* At 169 pumps, dragon will sink into ground. This is a program bug and it is unknown how to fix this issue.
* Pumps after 169 will make dragon grow too large for its world, but measuring the height after such pumps is good for the imagination (I got it to about 139 miles, as big as a city or bigger!)
Ideas for future releases:
* Add more life to lady and dragon in animation and interactivity.
* Add scenery for more vibrant environment and size comparison.
* More realistic inflation. Additive rather than multiplicative.
* Possible controllable deflation for selective size.
* Rounding up size and converting it to a number of measurements (Feet and inches, miles, comparative measurements (2 elephants tall)).
* Using objects to interact with dragon and lady (brush against dragon, feed lady, even use pins and patches.)
* Riding/flying minigame to collect new items and avoid obstacles.
* Possible choice of inflatable toys, like cats, hamsters, and other animals.
These are the ideas of a dreamer, though, who only wishes for the time and skills to program a fully immersible inflation game. I wonder if Unity is easy to use... Still need to find a way to sculpt 3D models, though.
Seems legit.
For all its flaws (no hose connected to the dragon, for instance), it's actually a pretty whimsical idea; an old woman who has taken out her inflatable dragon toy and decided to play with it one last time. There's no limits to the amount of air she can pump into it, and the only limit to its size is her imagination (and apparently the program's limitations. Phooey!). Even the graphics are pretty cool, if only because they remind me of old Nintendo 64 games. Would be nice if they were more polished or animated like the old games, but you can't have everything (yet!).
You can download it here (Requires Java).
If the file fails to work, install the program it was made in and run it from there. Sorry I didn't realize this sooner...
Controls:
* Click and drag to move around the scenery.
* Click on dragon's or lady's head to look at them. (Helpful in looking at the growing dragon toy)
* Press space to reset the viewpoint. (May require turning around)
* Up key or clicking on hand will pump the dragon up.
* Down key or clicking on foot will deflate the dragon to normal size. (Has warning to prevent accidental deflation)
* P key pops the dragon. (Permanent, requires restart. Has warning to prevent accidental popping)
* If made the right size, the dragon can be ridden and flown by clicking its right wing. (Permanent, requires restart)
* Pressing Q will print the times pumped.
* Pressing W will print the Dragon's height in meters. (WARNING: Experimental, large decimal values)
Known Bugs:
* Dragon inflation is not realistic. The animation is stiff and the size is multiplied exponentially (it's noticeable in larger sizes).
* Dragon riding not perfect. Lady won't mount realistically.
* After 78 pumps, lady will turn around to face dragon, making for awkward posing. Deflating the dragon will reorient the lady.
* At 169 pumps, dragon will sink into ground. This is a program bug and it is unknown how to fix this issue.
* Pumps after 169 will make dragon grow too large for its world, but measuring the height after such pumps is good for the imagination (I got it to about 139 miles, as big as a city or bigger!)
Ideas for future releases:
* Add more life to lady and dragon in animation and interactivity.
* Add scenery for more vibrant environment and size comparison.
* More realistic inflation. Additive rather than multiplicative.
* Possible controllable deflation for selective size.
* Rounding up size and converting it to a number of measurements (Feet and inches, miles, comparative measurements (2 elephants tall)).
* Using objects to interact with dragon and lady (brush against dragon, feed lady, even use pins and patches.)
* Riding/flying minigame to collect new items and avoid obstacles.
* Possible choice of inflatable toys, like cats, hamsters, and other animals.
These are the ideas of a dreamer, though, who only wishes for the time and skills to program a fully immersible inflation game. I wonder if Unity is easy to use... Still need to find a way to sculpt 3D models, though.
Category Scraps / Inflation
Species Western Dragon
Size 960 x 720px
File Size 62 kB
Listed in Folders
Just downloaded it today.. was not able to get it working in a browser but was able to play and open the game in the program provide (only one minor problem is for some odd reason the program makes windows run in basic mode) besides that it's a good start to an inflate game I liked it and I'm sure with time it will only get better. tyvm for sharing this
Probably try it in the program it was made in...
http://www.alice.org/kelleher/story...../download.html
http://www.alice.org/kelleher/story...../download.html
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