Fifth Age - Concept Locations: Blacksmith/Forge
concept work of a blacksmith. Here, players can forge new weapons and upgrade them using magical elements. Some forges may not be all the same as some may carry jewelry. Some may carry only Basic Swords, while others may have more fancy swords.
Current working idea: Most of the Royal Blades and higher grade swords will be mostly found on adventure missions or whatever. But you can take them to a normal blacksmith
OR
Take them to a specialized blacksmith dealing in more holy swords.
Current working idea: Most of the Royal Blades and higher grade swords will be mostly found on adventure missions or whatever. But you can take them to a normal blacksmith
OR
Take them to a specialized blacksmith dealing in more holy swords.
Category Artwork (Traditional) / Miscellaneous
Species Unspecified / Any
Size 1280 x 894px
File Size 312.3 kB
Well MMO. Which yes, is a MASSIVE undertaking. So far it's a one man team.
But I'm in a depressing state of things art wise. I hope that I will come back soon, with even more skill. Right now, armor designs and such is all about I can do with such little confidence.
But I'm in a depressing state of things art wise. I hope that I will come back soon, with even more skill. Right now, armor designs and such is all about I can do with such little confidence.
I really wanted to get this project off the ground sooner, but I think there's a deeper earning as to why it's going soooooooo slooooowwww.
I'm planning to make this one a 3D type one. Except i find a lot of mmos to be all the same. I'm wanting to make this very different.
For instance: there will be al sorts of gameplay. Well...that's the idea at least. Not sure if you've seen the items and weapons, but I plan to have players to use items, swords, staves, shields and such.
You know how in your typical MMO, you level up your character and you get skills right? Well when a player equips a sword and shield you can take on a dgameplay similar to that of Legend of Zelda.
Hopefully....
The armors im working on are the more grand and exquisite grades. Meaning they will power you up dramatically, but one should focus on becoming more powerful naturally. Without the use of armor or such.
I'm planning to make this one a 3D type one. Except i find a lot of mmos to be all the same. I'm wanting to make this very different.
For instance: there will be al sorts of gameplay. Well...that's the idea at least. Not sure if you've seen the items and weapons, but I plan to have players to use items, swords, staves, shields and such.
You know how in your typical MMO, you level up your character and you get skills right? Well when a player equips a sword and shield you can take on a dgameplay similar to that of Legend of Zelda.
Hopefully....
The armors im working on are the more grand and exquisite grades. Meaning they will power you up dramatically, but one should focus on becoming more powerful naturally. Without the use of armor or such.
That's what helped me get started on this project. My first MMO I played. It was really fun, simplistic, and had great events. Not too much crafting which I enjoyed. The power up system for the hero was really unique I thought as you could choose which abilities to have.
It just seemed like it was the perfect MMO.
Plus the speed power up was truly a blessing. You don't see those nowadays.
Anyways, that's been a big inspiration to me
It just seemed like it was the perfect MMO.
Plus the speed power up was truly a blessing. You don't see those nowadays.
Anyways, that's been a big inspiration to me
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