These are the most common runes that the Nezra use I will list the runes and there powers I will also be creating mutations based on the rune :)
These runes are mainly found in the village of the Fiknal clan, priests of the Fiknal clan have studded the runs and over time found that they can be etched into the skin of there people and then bound to the users soul to harness the full power of the runes, but with power comes great evil aswell for if the soul of the user is too weak or tainted in any way they become mutated and lose there soul to evil.
Rune of Earth: this rune allows the user to manipulate the earth around him/her, but also gives the user super strength and skin as hard as stone.
Rune of Slash: This rune while common is very powerful, the rune gives the power to sever the bond between a user and his/her rune the downfall of this run is it can only be bonded to weapons and armor.
Rune of Fire: The rune of fire is quite literally the most used of all the runs, the rune once bound to a user allows him/her to instantly create fire either on there skin or above there skin.
Rune of Thunder: The rune of thunder is very difficult to master, it is so unstable that the priests of Fiknal banned anyone but the monks and priests in there village of there use.
Rune of Ice: The ice rune is second most popular of all runes being the polar opposite of fire many users of fire and ice tend to become fierce rivals or an almost unstoppable team.
Rune of Healing: This rune as its name states it is used to heal both the user and others, there have been no reports of any user of this rune being mutated.
The Nezra and the runes belong to me ©StrikerXero
These runes are mainly found in the village of the Fiknal clan, priests of the Fiknal clan have studded the runs and over time found that they can be etched into the skin of there people and then bound to the users soul to harness the full power of the runes, but with power comes great evil aswell for if the soul of the user is too weak or tainted in any way they become mutated and lose there soul to evil.
Rune of Earth: this rune allows the user to manipulate the earth around him/her, but also gives the user super strength and skin as hard as stone.
Rune of Slash: This rune while common is very powerful, the rune gives the power to sever the bond between a user and his/her rune the downfall of this run is it can only be bonded to weapons and armor.
Rune of Fire: The rune of fire is quite literally the most used of all the runs, the rune once bound to a user allows him/her to instantly create fire either on there skin or above there skin.
Rune of Thunder: The rune of thunder is very difficult to master, it is so unstable that the priests of Fiknal banned anyone but the monks and priests in there village of there use.
Rune of Ice: The ice rune is second most popular of all runes being the polar opposite of fire many users of fire and ice tend to become fierce rivals or an almost unstoppable team.
Rune of Healing: This rune as its name states it is used to heal both the user and others, there have been no reports of any user of this rune being mutated.
The Nezra and the runes belong to me ©StrikerXero
Category Artwork (Traditional) / Fantasy
Species Unspecified / Any
Size 956 x 1280px
File Size 132.3 kB
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