This is the character I made for a contest/tourney on Deviantart.
Random facts and other info:
~If somebody makes skin contact on her head, she starts to pick up other people's flashbacks and could possibly pass them on.
~She's easily frightend by demons and will pretend to be tough until she comes up with a plan.
~She can be a bit silly and lightheaded. For example, she'll forget that her powers are limited in battle (thus the constant aardvark summoning).
~Sometimes the aardvarks she summons change shape and colour depending on her mood.
~She can be thrown into hysterics quite easily. If somebody made a silly noise or tickled her, it would be almost impossible to stop her laughing. If she continues laughing for over an hour, she passes out.
~Sometimes she goes overboard in battle. Alot of people dislike her for that, but she can't help it.
~She's really a nice person... when there aren't any demons running around causing havoc.
~She has a friend in the adventuring buisness called Vennat. He's sometimes gives Johnai information about Bloodrien's whereabouts.
Johnai's attacks:
Flame trap: A fire element based attack. She focuses her energy on her target and sparks off a small flame. She doesn't need to use her hands for this attack. Often used to disharm people in battle or to distract somebody before fleeing.
Graceful breeze: A wind element based attack. Used for defence rather than offence. She summons a powerful gust of wind which keeps her afloat and safe from falling to her death. She can only stay in the air for so long and she cant fly with this technique. Sometimes she'll use it for a boost before making a huge jump.
Rushing rapids: A water based element attack. Whenever she's near a lake, ocean or even a small puddle, Johnai can manipulate water and spray it in battle. She can only keep this attack up for a short amount of time.
Strike bolt: A lightning based attack. Johnai points a finger up at the sky while she looks at her target, then a lightningbolt comes down from the heavens to strike.
Ice blast: Probably Johnai's strongest attack. She brings her palms together to unleash a strong, cold blast which will freeze on contact. Used as a last resort.
Summon: Johnai's "special" attack. She does some kind of sign with her hands to summon Gods of power and elements. Sadly she can only summon what look like aardvarks. Her furry friends may look weak but in packs they can bring a fully grown person to their knees. Sometimes Johnai has control over them... sometimes she doesn't. It all depends on her current mood and status when she summons them. The aardvarks are considered to be lesser Gods of nature. Their true power is unknown.
Random facts and other info:
~If somebody makes skin contact on her head, she starts to pick up other people's flashbacks and could possibly pass them on.
~She's easily frightend by demons and will pretend to be tough until she comes up with a plan.
~She can be a bit silly and lightheaded. For example, she'll forget that her powers are limited in battle (thus the constant aardvark summoning).
~Sometimes the aardvarks she summons change shape and colour depending on her mood.
~She can be thrown into hysterics quite easily. If somebody made a silly noise or tickled her, it would be almost impossible to stop her laughing. If she continues laughing for over an hour, she passes out.
~Sometimes she goes overboard in battle. Alot of people dislike her for that, but she can't help it.
~She's really a nice person... when there aren't any demons running around causing havoc.
~She has a friend in the adventuring buisness called Vennat. He's sometimes gives Johnai information about Bloodrien's whereabouts.
Johnai's attacks:
Flame trap: A fire element based attack. She focuses her energy on her target and sparks off a small flame. She doesn't need to use her hands for this attack. Often used to disharm people in battle or to distract somebody before fleeing.
Graceful breeze: A wind element based attack. Used for defence rather than offence. She summons a powerful gust of wind which keeps her afloat and safe from falling to her death. She can only stay in the air for so long and she cant fly with this technique. Sometimes she'll use it for a boost before making a huge jump.
Rushing rapids: A water based element attack. Whenever she's near a lake, ocean or even a small puddle, Johnai can manipulate water and spray it in battle. She can only keep this attack up for a short amount of time.
Strike bolt: A lightning based attack. Johnai points a finger up at the sky while she looks at her target, then a lightningbolt comes down from the heavens to strike.
Ice blast: Probably Johnai's strongest attack. She brings her palms together to unleash a strong, cold blast which will freeze on contact. Used as a last resort.
Summon: Johnai's "special" attack. She does some kind of sign with her hands to summon Gods of power and elements. Sadly she can only summon what look like aardvarks. Her furry friends may look weak but in packs they can bring a fully grown person to their knees. Sometimes Johnai has control over them... sometimes she doesn't. It all depends on her current mood and status when she summons them. The aardvarks are considered to be lesser Gods of nature. Their true power is unknown.
Category Designs / Human
Species Unspecified / Any
Size 1236 x 1057px
File Size 605.2 kB
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