
Super amazing game featuring none other than Scott Calico
Blast processing capable of clicking up to 6000-6006 digits of worthless shit!
Amazing no-effort graphics technology
Random clicking rewards encouraging more clicking!
Up to 1000 digits on screen for maximum epeen pleasuring!!
Windows only because I can't be arsed to work on ports for this https://dl.dropboxusercontent.com/u.....kerClicker.exe
Pulled out of my ass in around 3 hours
Blast processing capable of clicking up to 6000-6006 digits of worthless shit!
Amazing no-effort graphics technology
Random clicking rewards encouraging more clicking!
Up to 1000 digits on screen for maximum epeen pleasuring!!
Windows only because I can't be arsed to work on ports for this https://dl.dropboxusercontent.com/u.....kerClicker.exe
Pulled out of my ass in around 3 hours
Category All / All
Species Unspecified / Any
Size 960 x 540px
File Size 13.6 kB
We should work together to make an inflation game of some sort, maybe something silly :P
I'm fairly comfortable with writing in GML so I could at the very least help you out if you had any questions.
I got the full version of 8.1 on my computer if you want me to compile something for you without watermarks, if that matters \_o.o_/
I'm fairly comfortable with writing in GML so I could at the very least help you out if you had any questions.
I got the full version of 8.1 on my computer if you want me to compile something for you without watermarks, if that matters \_o.o_/
Can we get this seriously looked into? Inflation is best viewed through animated pictures, and we don't have enough good animations as it is. Most of which are done by DrgnAlexia ... who is rather amazing at it, but the cost for one if way too high >.> I know animations take time and hard work, but I feel if people devoted more work into animations... art would be a lot more interactive and make it so a wider audience enjoys it. not to say rule out normal art, but make animation a viable option for entertainment as well.
The challenge is that it's quite difficult to make a convincing animation for it that looks appealing, especially for a game.
I've managed to make a decent animation of it in blender some time back, and then output a bunch of frames for use in a game, but that HDD crashed ><
For something like a 2D game, it's really difficult to have a character that can be inflated and still have frames of animation for other things, not without having limbs and such as seperate objects which can look silly xD
I've managed to make a decent animation of it in blender some time back, and then output a bunch of frames for use in a game, but that HDD crashed ><
For something like a 2D game, it's really difficult to have a character that can be inflated and still have frames of animation for other things, not without having limbs and such as seperate objects which can look silly xD
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