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So I finally have a job. The owner of a Flash Animation studio in Provo heard about me from another BYU animation student, looked up my work on my blog, and wanted to hire me. So I basically had a job handed to me out of the blue. And what's even better, I've started working remotely from home. Since I've never used Flash before, I've just been training lately. This is what I've managed to come up with so far. There are a few problems with it, but I'm pretty happy with it seeing as how this is the first time I've animated a four-legged animal (unless of course you count the rat, but that definitely did not move like a normal animal).
Category Flash / Animal related (non-anthro)
Species Lion
Size 550 x 400px
File Size 28.9 kB
constructive crit. :) She looks like she is limping.
What I see is this: Her rear leg set- The hips rise when the far (right) hind leg is supporting the full weight. But when the left (near) hind leg supports the full weight the hips do not rise. This causes a limp-like motion.
Her for legs are doing the same as the rear. The shoulder blades aren't moving quite enough. Lions shoulders roll. Disney's The Lion King is a very good example as they exaggerate it enough for the human eye to really notice it.
Comment: Other then the limping, the whole of the piece is smooth, the anatomy very good, the animation easy and not jumpy, and the gait itself is very even. Four legged walk cycles are some of the hardest to do as they require more detail-work on most of the rest of the body because the whole of the body moves.
With humans we lean forward to walk, and that's about it. :) So Kudos!! good job!
What I see is this: Her rear leg set- The hips rise when the far (right) hind leg is supporting the full weight. But when the left (near) hind leg supports the full weight the hips do not rise. This causes a limp-like motion.
Her for legs are doing the same as the rear. The shoulder blades aren't moving quite enough. Lions shoulders roll. Disney's The Lion King is a very good example as they exaggerate it enough for the human eye to really notice it.
Comment: Other then the limping, the whole of the piece is smooth, the anatomy very good, the animation easy and not jumpy, and the gait itself is very even. Four legged walk cycles are some of the hardest to do as they require more detail-work on most of the rest of the body because the whole of the body moves.
With humans we lean forward to walk, and that's about it. :) So Kudos!! good job!
Comments