
New test, added new eye textures, normal maps and specularity. Also slightly
changed some of the settings for the fur, still need to work on those settings
tho, and fix the nose so it doesn't look like plastic. x3
Also, his fur is looking pretty messy, dirty and stuff, and the fur amount is a
bit low, so I need to fix that too.
changed some of the settings for the fur, still need to work on those settings
tho, and fix the nose so it doesn't look like plastic. x3
Also, his fur is looking pretty messy, dirty and stuff, and the fur amount is a
bit low, so I need to fix that too.
Category Designs / General Furry Art
Species Canine (Other)
Size 960 x 960px
File Size 346.4 kB
Listed in Folders
Hmm, first of all, my plan is to make a fully rendered scene, with lots of more objects than just this character. I have alot in mind, but I havn't fully studied 3D officially, so I'm not sure how long it will take. But I'm learning it, so it will hopefully not take that long to create the other objects for the scene. :3
Also, the character model for the scene will also look different than this base, so that will probably take a bit time aswell, but it will go much faster to work with when the base is done. ^^
Also, the character model for the scene will also look different than this base, so that will probably take a bit time aswell, but it will go much faster to work with when the base is done. ^^
Oooo that sounds very complex! Learning 3D modeling is great fun, if you need any good textures i used http://www.cgtextures.com/ when i was in college, they have amazing texture, good enough for bump maps! It certainly helps to have a base to be able to clone and build off of :D I am looking forward to seeing what you come up with :D
Comments