

--- This was a 'Dollar Sketch Commission'. Info may be found here: http://www.furaffinity.net/journal/480744/ ---
Category All / All
Species Unspecified / Any
Size 315 x 748px
File Size 90.9 kB
CITY-OF-UNITY.COM
"Cadet Kiriel is correct: victory is about control of the battlefield. When you can control where your opponent goes and engage him at a time and place of your choosing, you are assured of victory. This is as true in arm's-length close quarter battle as it is along an entire division front. Today we will focus on area denial and the maneuvering of your enemy at close range.
"This is a standard Ministry issue Mark Twenty-Nine offensive grenade. You've all been familiarized with them, but I will remind you of the pertinent specs. Assault fuze is set to the minimum one second to prevent rebound or return. Lethal fragmentation radius is three meters, nominal safety radius is four meters...The fragmentation elements are low mass and slow dramatically as they exit the lethal range, having almost no wounding capacity after traveling four meters...
"This room is five meters across. Defend yourselves."
A modest five feet, two inches in height, out of uniform Hadiya hardly has the build most would associate with soldiering; a slight, slender physique whose wiry muscularity is rarely obvious in the loose clothing she tends to wear. Her head is predominantly murine, though there's a faintly more rabbity than mouselike pudginesss to her muzzle. The right corner of her mouth is puckered into a permanent grin by an old, jagged scar that twists up that side of her face and along her cheekbone. An Urial sheep's curling horns and horizontally-slit-pupiled eyes showcase her father's influence. Patchwork fur is almost evenly divided down her muzzle: grey-black to the left and creamy yellow-white to the right with a contrasting black oval around her golden right eye. her throat is tinted a rich russet that becomes visible again on her left hand, her right hand being creamy-white. A skullcap of glossy black feathers fills the space between broad, sweeping horns that frame round mouse-ears. Her tail is slender and mostly mouse-like, though the fur near its tip has a slightly coarse tuft. Her feet are relatively rodentiform but with golden birdlike scaling near the ankle and shank, and sharp birdlike spurs at the 'heel'. Her voice has a heavy Arabi sweetness to it, cut with a hoarse , rusty rasp that most would associate with a really bad throat injury, although she has no scarring on her throat...Molasses poured over broken glass.
Off-duty she tends to dress in a faux-uniform style made fashionable during the later war years...Loose BDU-style pants and mandarin-collared, military-cut long-sleeved tunics of bright gem tones, quilted for warmth and belted at the waist. The quilting does a fair amount to conceal her meager bust and hips, and it's not unusual for strangers approaching from behind to mistake her for a young male. While it was fashionable in the heyday of such outfits to wear an ornamental knife and a box-pouch that mimicked a holster, the weapons at her waist are neither gemmed nor decorative: an early-issue MDISU dagger-length semi-automatic gunblade honed with long use until the blade is thin as pain, and balancing it on her right hip the flat white ceramet of an issue sidearm.
"Cadet Kiriel is correct: victory is about control of the battlefield. When you can control where your opponent goes and engage him at a time and place of your choosing, you are assured of victory. This is as true in arm's-length close quarter battle as it is along an entire division front. Today we will focus on area denial and the maneuvering of your enemy at close range.
"This is a standard Ministry issue Mark Twenty-Nine offensive grenade. You've all been familiarized with them, but I will remind you of the pertinent specs. Assault fuze is set to the minimum one second to prevent rebound or return. Lethal fragmentation radius is three meters, nominal safety radius is four meters...The fragmentation elements are low mass and slow dramatically as they exit the lethal range, having almost no wounding capacity after traveling four meters...
"This room is five meters across. Defend yourselves."
A modest five feet, two inches in height, out of uniform Hadiya hardly has the build most would associate with soldiering; a slight, slender physique whose wiry muscularity is rarely obvious in the loose clothing she tends to wear. Her head is predominantly murine, though there's a faintly more rabbity than mouselike pudginesss to her muzzle. The right corner of her mouth is puckered into a permanent grin by an old, jagged scar that twists up that side of her face and along her cheekbone. An Urial sheep's curling horns and horizontally-slit-pupiled eyes showcase her father's influence. Patchwork fur is almost evenly divided down her muzzle: grey-black to the left and creamy yellow-white to the right with a contrasting black oval around her golden right eye. her throat is tinted a rich russet that becomes visible again on her left hand, her right hand being creamy-white. A skullcap of glossy black feathers fills the space between broad, sweeping horns that frame round mouse-ears. Her tail is slender and mostly mouse-like, though the fur near its tip has a slightly coarse tuft. Her feet are relatively rodentiform but with golden birdlike scaling near the ankle and shank, and sharp birdlike spurs at the 'heel'. Her voice has a heavy Arabi sweetness to it, cut with a hoarse , rusty rasp that most would associate with a really bad throat injury, although she has no scarring on her throat...Molasses poured over broken glass.
Off-duty she tends to dress in a faux-uniform style made fashionable during the later war years...Loose BDU-style pants and mandarin-collared, military-cut long-sleeved tunics of bright gem tones, quilted for warmth and belted at the waist. The quilting does a fair amount to conceal her meager bust and hips, and it's not unusual for strangers approaching from behind to mistake her for a young male. While it was fashionable in the heyday of such outfits to wear an ornamental knife and a box-pouch that mimicked a holster, the weapons at her waist are neither gemmed nor decorative: an early-issue MDISU dagger-length semi-automatic gunblade honed with long use until the blade is thin as pain, and balancing it on her right hip the flat white ceramet of an issue sidearm.
She's a hybrid from the http://city-of-unity.com setting where critters can interbreed (and genetic purity or lack thereof is a major roleplaying issue). Lots of mouse and Urial sheep, some antelope and cormorant (thus the feathers between her horns), and a few other things tossed in along the way somewhere back down her family tree. If you actually bounce up two posts, that's one of her signature quotes and a description of the character.
It's a pretty cool setting if you like far-future stuff with heavy social and political atmosphere.
It's a pretty cool setting if you like far-future stuff with heavy social and political atmosphere.
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