Endless Realms player race preview
Player race artwork for Endless Realms, a D&D-like "pen and paper" fantasy RPG I'm working for.
Preliminary concept art for the player races - we started off outlining them as silhouettes for comparative purposes, to get a feel for their overall look and shape.
Concept & Artwork © 2014-2017 Lunar Games Inc.
Endless Realms FAQ: http://www.furaffinity.net/journal/5774483/
Preliminary concept art for the player races - we started off outlining them as silhouettes for comparative purposes, to get a feel for their overall look and shape.
Concept & Artwork © 2014-2017 Lunar Games Inc.
Endless Realms FAQ: http://www.furaffinity.net/journal/5774483/
Category Artwork (Digital) / Fantasy
Species Unspecified / Any
Size 1200 x 233px
File Size 331.5 kB
Weeeeeellll, none of the races here are intended to be shapeshifters or lycanthropic in nature, but I'm sure there's some sort of template that'll get worked in so you can have the ability to change shapes if you want (like the druid shape change spell or lycanthropy condition in DnD).
But yes, there's a feline race!
But yes, there's a feline race!
Mmm, there isn't a werewolf race, persay, but the giant race is going to have prominent canine influences :b None of the races are canonically lycanthropic in nature, but I'm sure there'll be a lycanthropy condition/template that can be applied to players with lycanthropy.
But yes, there's a big wolfy-type race :b
But yes, there's a big wolfy-type race :b
Heh, yeah - the developers didn't like the idea of races just being "human, tall human, stocky human, tiny human, green human". We've tried to still provide safe/approachable humanoids, but also included some more exotic ones.
The first race is female only, the second last one isn't terribly sexually dimorphic (although we may mess with them a bit), and the last one is genderless.
The first race is female only, the second last one isn't terribly sexually dimorphic (although we may mess with them a bit), and the last one is genderless.
EXACTLY!! Elves, Dwarves, Hobbits, gnomes blah blah blah..... they're all just freakin' humans! How does anyone find that interesting, creative, diverse ect?
The second to last is certainly one of my 3 favorites. Very, squirrelish. I'd like to see differences between the male and female. Just don't do the chest-boob thing on something that feral looking, that's my vote
The second to last is certainly one of my 3 favorites. Very, squirrelish. I'd like to see differences between the male and female. Just don't do the chest-boob thing on something that feral looking, that's my vote
Yeah, they were removed because we ran into... briefly put, design issues.
The cat people were redundant as a race - the developers wanted a more or less neko-race (human but with ears and tail), but we already have the bunny-girl race, which is essentially neko, plus they received critique that the design they wanted (http://sta.sh/0prpa7e421h) was really, really generic in appearance. Because at least one of the developers was really set on having cat-people, I suggested them let me modify the race into a more unique one. I had originally wanted to create something more Khajiit/Farghul-like, something that would please cat-lovers, wasn't a neko, and also hope to work in something to make them stand out as unique, but they wanted a neko, or nothing, plus they felt we had too many "furry" races as it was, so they made the decision to remove them completely and replace them with something non-furry, and something filling a niche we didn't already have done (which was something demonoid).
They may show up again in later books, with additional player races and things like that, but we won't be having cat people as one of the core player races.
The cat people were redundant as a race - the developers wanted a more or less neko-race (human but with ears and tail), but we already have the bunny-girl race, which is essentially neko, plus they received critique that the design they wanted (http://sta.sh/0prpa7e421h) was really, really generic in appearance. Because at least one of the developers was really set on having cat-people, I suggested them let me modify the race into a more unique one. I had originally wanted to create something more Khajiit/Farghul-like, something that would please cat-lovers, wasn't a neko, and also hope to work in something to make them stand out as unique, but they wanted a neko, or nothing, plus they felt we had too many "furry" races as it was, so they made the decision to remove them completely and replace them with something non-furry, and something filling a niche we didn't already have done (which was something demonoid).
They may show up again in later books, with additional player races and things like that, but we won't be having cat people as one of the core player races.
No, I'm not done with the races. I'll eventually be doing more of them, fully clothed and garbed in their style, and making sure I show any other gender or variant, for their respective race pages in the book, but I'm not doing that yet.
Yes, I'll be drawing classes, but probably not for a while yet - they're still being worked on, and I believe there's an excess of classes right now, and they're trying to figure out which ones will be the "core" ones, I think?
Yes, I'll be drawing classes, but probably not for a while yet - they're still being worked on, and I believe there's an excess of classes right now, and they're trying to figure out which ones will be the "core" ones, I think?
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