
Man, this one is so old. It brings back memories from the time we were young, and smart enough to play the most complete (and complex) RPG game ever: Rolemaster!
As a fanatic GM club, we even created our customized player classes, with their six original and fully equilibrated spell lists (man, that's 138 original spells to create and balance!). We were so young and foolish!!
So I created the Carnalist, the master of flesh, and tried make some illsutrations using the same BW style than the other Rolemaster isllustrations. There are blatant flaws in it, but that was a first try, after all.
How did you guess Chimerics Law was the flesh tranformation list? :)
As a fanatic GM club, we even created our customized player classes, with their six original and fully equilibrated spell lists (man, that's 138 original spells to create and balance!). We were so young and foolish!!
So I created the Carnalist, the master of flesh, and tried make some illsutrations using the same BW style than the other Rolemaster isllustrations. There are blatant flaws in it, but that was a first try, after all.
How did you guess Chimerics Law was the flesh tranformation list? :)
Category Artwork (Traditional) / Fantasy
Species Wolf
Size 617 x 536px
File Size 219.5 kB
I was kind of shocked to fine someone who also enjoyed RoleMaster who was on FA though from what you said that was I am assuming a many many years before posting this and this was posted nearly two decades ago.
Do you still think of the golden days when you where a kid and of playing RoleMaster?
Do you still think of the golden days when you where a kid and of playing RoleMaster?
Sometimes yes. These were good times when we could afford to meet on every sunday to play. Now, figures, we are older and all of us have other obligations.
We then played every edition from the first up to the RMSS. Rolemaster was particular in many ways: the 2-hours needed to build up 1st level characters. The extensive list of skills and resolution rules (it even had rules for Midwifery). The impossibly huge amount of spell lists (including one that allowed farmers to hatch eggs). The extensive tables of weapons and criticals (including the infamous 22ESlash)... and of spell failures.
Yes Rolemaster could tell you not only that you horribly failed, but exactly how you terribly failed. And my ability to roll open-ended critical failures or the dreaded 66 at the worst possible times has left more than one GM or fellow players speechless and dumbfounded.
We then played every edition from the first up to the RMSS. Rolemaster was particular in many ways: the 2-hours needed to build up 1st level characters. The extensive list of skills and resolution rules (it even had rules for Midwifery). The impossibly huge amount of spell lists (including one that allowed farmers to hatch eggs). The extensive tables of weapons and criticals (including the infamous 22ESlash)... and of spell failures.
Yes Rolemaster could tell you not only that you horribly failed, but exactly how you terribly failed. And my ability to roll open-ended critical failures or the dreaded 66 at the worst possible times has left more than one GM or fellow players speechless and dumbfounded.
If you have any interest at looking at them I am creating my own playable races that I am posting here.
I create new races because I find interesting ideas for races and that there is no one for me to actually play the game with. The only real opportunity I really had to play any TTRPG was my last two years in high-school in the late 80s and the guys I hanged out with where always out voting me with them always wanting to play strategy board games and not RPGs. We knew how to play Axis and Allies to best way that before the second turn was over we already knew who won the game and there was no point in continuing.
I create new races because I find interesting ideas for races and that there is no one for me to actually play the game with. The only real opportunity I really had to play any TTRPG was my last two years in high-school in the late 80s and the guys I hanged out with where always out voting me with them always wanting to play strategy board games and not RPGs. We knew how to play Axis and Allies to best way that before the second turn was over we already knew who won the game and there was no point in continuing.
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