
Fan Favorites #11 - Spyro
Hide yo' sheep!
Available on merch at my convention tables!
Available on merch at my convention tables!
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...he always was a character in a franchise. They made those games for money. At the time they were hired guns for Universal Vivendi.
"Do you regret letting the Spyro franchise go? The games have been ... different since it left Insomniac."
James Stevenson, community relations manager for Insomniac Games: "I don't think so. We made the games, and that was it. Ratchet and Clank is another character-based series that we love. There's no regret. We've moved on to other projects, and Universal still owns the property."
I liked Spyro as well and I'm sure they put a lot of heart into it but game developers need to feed their families and keep a roof over their heads. When it comes to making millions of dollars vs not making millions of dollars you'd be nuts to not do what they chose to do.
"Do you regret letting the Spyro franchise go? The games have been ... different since it left Insomniac."
James Stevenson, community relations manager for Insomniac Games: "I don't think so. We made the games, and that was it. Ratchet and Clank is another character-based series that we love. There's no regret. We've moved on to other projects, and Universal still owns the property."
I liked Spyro as well and I'm sure they put a lot of heart into it but game developers need to feed their families and keep a roof over their heads. When it comes to making millions of dollars vs not making millions of dollars you'd be nuts to not do what they chose to do.
That, or they wanted more creative freedom. I heard that they were had problems with creating new ideas for the franchise due to Spyro being on all fours. I think it is quite evident in Year of the Dragon, with the amount of different game play elements and additional playable characters.
I just like how the earliest concept of Spyro looked like a kangaroo http://thegamershub.com/wp-content/.....11/11/A001.jpg
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