
Uncolored Version: http://www.furaffinity.net/view/15810442/
So i had some down time between 8pm-3am to get to work on this. Ended up getting really far into this coloring job. I had to stop at 3, I couldn't hold my mouse anymore. Came back to this at about 12n and worked till 3pm, I'm extremely satisfied with this. If i were to go back and revise this I might add some glows, if I can find that tool agin. Now i only had that time above since its midterms week, and I have a lot of studying to do today and for the rest of this week, I couldn't let this pic sit that long.
Thank you very much
UBA! I took you up on your permission to color and well let me know what you think about this. I spent much more time on this one then the last time I did this.
I decided to do something different this time. From what I have learned in both my art class and from UBA's streams, I busted my notes out and began with the background. In the Sketch there were outlines for a brick wall and buildings n the BG. I decided to shadow the buildings and add some texture and more cracks and bricks to the brick wall. From this point I added the grass, colored and re-lined the floor, rocks. This is when I took to coloring Rkar. My method is to select areas and clear all white from the scene, leaving only the lined work. Then i use the paint bucket to get the colors out onto the selected areas. (I select areas that need similar coloring then work from that and clean up all the imperfections, white dots.) After I do this I added a blue cooler, adjusted the Shadows and Highlights to bring out the mid tones and inner line work. This is also a double layer of Rkar too, helps with the lines. All that together equals this end product.
This was originally a traditionally drawn commission that I had out to
UBA I would call this a secret commission lol, since he's on a hiatus. lol no xP.
Art ©
UBA
Coloring: © ME
Rkar © ME
Sangheili & UNSC Name © 343 Industries
Originally Submitted: October 7th, 2014 06:31 PM
So i had some down time between 8pm-3am to get to work on this. Ended up getting really far into this coloring job. I had to stop at 3, I couldn't hold my mouse anymore. Came back to this at about 12n and worked till 3pm, I'm extremely satisfied with this. If i were to go back and revise this I might add some glows, if I can find that tool agin. Now i only had that time above since its midterms week, and I have a lot of studying to do today and for the rest of this week, I couldn't let this pic sit that long.
Thank you very much

I decided to do something different this time. From what I have learned in both my art class and from UBA's streams, I busted my notes out and began with the background. In the Sketch there were outlines for a brick wall and buildings n the BG. I decided to shadow the buildings and add some texture and more cracks and bricks to the brick wall. From this point I added the grass, colored and re-lined the floor, rocks. This is when I took to coloring Rkar. My method is to select areas and clear all white from the scene, leaving only the lined work. Then i use the paint bucket to get the colors out onto the selected areas. (I select areas that need similar coloring then work from that and clean up all the imperfections, white dots.) After I do this I added a blue cooler, adjusted the Shadows and Highlights to bring out the mid tones and inner line work. This is also a double layer of Rkar too, helps with the lines. All that together equals this end product.
This was originally a traditionally drawn commission that I had out to

Art ©

Coloring: © ME
Rkar © ME
Sangheili & UNSC Name © 343 Industries
Originally Submitted: October 7th, 2014 06:31 PM
Category Artwork (Digital) / Fanart
Species Sangheili / Elites
Size 989 x 1280px
File Size 1017.9 kB
Comments