I got TWO days off (in a row!) so I finished something website appropriate!
I was going to add some textured scales, but I'm not quite sure what the best way to do that is without shamelessly using Photoshop's snakeskin texture and 3Ding it out with liquify. Although, would that have been superior to the current state of very little texture? Tutorial link anyone? Maybe I still will.
The full size is 1500 x 1900, so compression is prone to kill something in this picture no matter how many hours I put into those blasted loathsome background stones (which I hate [though not in appearance {one more set of parentheses}]). I'm also not going to edit this comment after I see the damage. So there.
The goal for next time I put something here is to have something full body. CS4 is on the way. Maybe I'll put the money together somehow. ...or maybe I'll just build something for the Team Fortress 2 servers because I just can't seem to spread my focus around enough. Both?
I was going to add some textured scales, but I'm not quite sure what the best way to do that is without shamelessly using Photoshop's snakeskin texture and 3Ding it out with liquify. Although, would that have been superior to the current state of very little texture? Tutorial link anyone? Maybe I still will.
The full size is 1500 x 1900, so compression is prone to kill something in this picture no matter how many hours I put into those blasted loathsome background stones (which I hate [though not in appearance {one more set of parentheses}]). I'm also not going to edit this comment after I see the damage. So there.
The goal for next time I put something here is to have something full body. CS4 is on the way. Maybe I'll put the money together somehow. ...or maybe I'll just build something for the Team Fortress 2 servers because I just can't seem to spread my focus around enough. Both?
Category Artwork (Digital) / General Furry Art
Species Dragonborn
Size 1011 x 1280px
File Size 166.4 kB
FA+

Comments