
katana like in appearance but is a hand and half sword, so could be wielded with one or both hands. It is the same length of PD's arms from shoulder to finger/claw tip.
The bell has runes etched inside it and a simple chant can bring out its power. Dibilitating those who hear except the caster. Ranges from dizziness to paralysis depending on the willpower of the foe.
Materials:
Mithril blade, iron crossguard with mithril "tooth" to act as a catch on opposing weapons, dire leather as the grip and sheathe, silver bell and décor on sheathe, red ribbon attached to bell and pommel
Forbidden Runes: runes the gods themselves sealed, but seals never stay for long.
applied:
Limitless:
Edge: the weapon's edge is so fine that, with enough force applied, can rend a fully armored tank's hull
Durability: the weapon is unbreakable and never requires resharpening
Abilities:
Quick Sheathe: sleek design for easy draw and sheathing
Dibilitating Bell (chants required): nasty debuffs and effects on foes that hear it (deaf foes unaffected)
Toothcatch: locking blades can be disarmed when caught
Final Edge/Excite Drive: this weapon comes with its own attack finishers that differs with each wielder
Cons:
weapon curses:
Deaf Reversal: if target is deaf or protected from the noise of the bell, the caster is affected instead.
Theft: will stay in the sheathe if stolen and cannot be used unless owner chants "Right of Ownership" oath.
Bell Noise: the bell makes noise, making it unadvisable to use in stealth
destruction: attempts to destroy the weapon result in the destruction of the attempted destroyer, by insanity or physical pain. Applies to owner as well.
The bell has runes etched inside it and a simple chant can bring out its power. Dibilitating those who hear except the caster. Ranges from dizziness to paralysis depending on the willpower of the foe.
Materials:
Mithril blade, iron crossguard with mithril "tooth" to act as a catch on opposing weapons, dire leather as the grip and sheathe, silver bell and décor on sheathe, red ribbon attached to bell and pommel
Forbidden Runes: runes the gods themselves sealed, but seals never stay for long.
applied:
Limitless:
Edge: the weapon's edge is so fine that, with enough force applied, can rend a fully armored tank's hull
Durability: the weapon is unbreakable and never requires resharpening
Abilities:
Quick Sheathe: sleek design for easy draw and sheathing
Dibilitating Bell (chants required): nasty debuffs and effects on foes that hear it (deaf foes unaffected)
Toothcatch: locking blades can be disarmed when caught
Final Edge/Excite Drive: this weapon comes with its own attack finishers that differs with each wielder
Cons:
weapon curses:
Deaf Reversal: if target is deaf or protected from the noise of the bell, the caster is affected instead.
Theft: will stay in the sheathe if stolen and cannot be used unless owner chants "Right of Ownership" oath.
Bell Noise: the bell makes noise, making it unadvisable to use in stealth
destruction: attempts to destroy the weapon result in the destruction of the attempted destroyer, by insanity or physical pain. Applies to owner as well.
Category All / All
Species Unspecified / Any
Size 1221 x 769px
File Size 19 kB
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