Flash submissions are emulated via Ruffle. Ruffle is currently in development and compatibility is not guaranteed. Click here for more info.
A smaller, banner version of what will be the start screen of the game I'm working on, MORSELS.
For the past couple of months, I have been dropping some comments on how I've been developing a game, as part of the Banana Jam '15 Game-Jam. My team consists of a programmer/coder, and a fellow assisting us with music/sound.
I can't really elaborate at this point, or show what I've done so far (in fact, my part is pretty much done at this point), but I am sure to come to you fine folk here on FA, to raise interest. Maybe I can get you guys interested in a bunch of games (besides the one I'm working on, of course). Please, feel free to share on the social farts, and any questions are welcome.
Our delivery date is on the 30th of April, so more stuff might be brought up at that point.
For the past couple of months, I have been dropping some comments on how I've been developing a game, as part of the Banana Jam '15 Game-Jam. My team consists of a programmer/coder, and a fellow assisting us with music/sound.
I can't really elaborate at this point, or show what I've done so far (in fact, my part is pretty much done at this point), but I am sure to come to you fine folk here on FA, to raise interest. Maybe I can get you guys interested in a bunch of games (besides the one I'm working on, of course). Please, feel free to share on the social farts, and any questions are welcome.
Our delivery date is on the 30th of April, so more stuff might be brought up at that point.
Category Flash / Miscellaneous
Species Unspecified / Any
Size 960 x 202px
File Size 89.4 kB
Listed in Folders
Kinda, I guess.
I just signed up to participate on a gamejam that was being organized by a PT game studio, back in January. I was accepted, and they put me on a team with two other people, both programmers (until one of them up and left).
We won't have a game worth selling by the end of the month, but at least a demo or proof of concept. Maybe enough to either get some backing, or do non-kickstarted crowdfunding (but only done right).
It also depends on what my colleague wants to do. if he doesn't want to move on with this thing afterwards, regardless of whether we win or not, I might just look for someone else to program the thing.
TL;DR: too many variables. xD
I just signed up to participate on a gamejam that was being organized by a PT game studio, back in January. I was accepted, and they put me on a team with two other people, both programmers (until one of them up and left).
We won't have a game worth selling by the end of the month, but at least a demo or proof of concept. Maybe enough to either get some backing, or do non-kickstarted crowdfunding (but only done right).
It also depends on what my colleague wants to do. if he doesn't want to move on with this thing afterwards, regardless of whether we win or not, I might just look for someone else to program the thing.
TL;DR: too many variables. xD
FA+

Comments