
So first and foremost before I finalize the model. I need to position the pieces for his walking posture on the ground, even though most of the time he's flying cause the huge psychic is lazy like that, as this is the most important posture to shape his body around. Otherwise it'd get real awkward around the junction area, his hind legs, and lower hips, and that's only the issue right off the bat.
So originally when I first showed off this http://www.furaffinity.net/view/16066979/ , the body mesh I used was recycled from my Mar, which is recycled from Sol because they're the same breed of dragon, and Ralph beef bull models, but recently I had finished piecing together a new beef model and realized this would fit both bodies well, plus I've added bump mapping to it. xD The tail and lower belly are not part of the lower body mesh. I have those as visual placeholders to help with finalizing it without putting in too much more work.
I'm most likely going to (finally) replace the hands with a simpler hand made up of significantly fewer polygons so when. To save me grief of making spheres evenly rounded out of deformed ones, I'm going to delete the lower body's belly and attach the larger belly to it, but not in the currently shown shape. It'll make it easier to deform his belly with the bones. And that's concerning mostly his lower body.
Oh and JUNCTION BUTT xD
done in blender
So originally when I first showed off this http://www.furaffinity.net/view/16066979/ , the body mesh I used was recycled from my Mar, which is recycled from Sol because they're the same breed of dragon, and Ralph beef bull models, but recently I had finished piecing together a new beef model and realized this would fit both bodies well, plus I've added bump mapping to it. xD The tail and lower belly are not part of the lower body mesh. I have those as visual placeholders to help with finalizing it without putting in too much more work.
I'm most likely going to (finally) replace the hands with a simpler hand made up of significantly fewer polygons so when. To save me grief of making spheres evenly rounded out of deformed ones, I'm going to delete the lower body's belly and attach the larger belly to it, but not in the currently shown shape. It'll make it easier to deform his belly with the bones. And that's concerning mostly his lower body.
Oh and JUNCTION BUTT xD
done in blender
Category Sculpting / Fat Furs
Species Mammal (Other)
Size 1280 x 1266px
File Size 295.8 kB
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