Conner in Wonderland 05 - Not Kansas
> MUSIC - 30%
> SOUND EFFECTS - 40%
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> SAVE GAME
Saving to Slot 1...
Game saved.
Please also note this game features an Auto-Save function, currently active.
Continue?
> YES
"You want me to try that other door?" asks Nunya. Other door? What other door? Rolling his eyes, Nunya gestures to the Custodial Closet in the hand mirror you still have propped up.
But that's just a REFLECTION, isn't it?
> DO NOT OPEN OTHER DOOR
What's the matter? Afraid something horrible is going to be behind it? Scared that you'll meet some sudden and tragic end this early in the game? Well, what's worse? Opening the door, or spending the rest of the game wondering if you had passed up the opportunity on some amazing and incredibly important item?
> OPEN OTHER DOOR
Angry slimy tentacles of poisoned darkness suddenly lunge from the tiny door, smothering and crushing you before pulling you into --
No, just kidding. What kind of game kills you off this early? Seriously though, your fingers are too big to work that teeny tiny doorknob. Either you'll have to shrink yourself down, or you'll have to ask someone of a similar small stature to open it for you.
> USE RAT ON OTHER DOOR
You ask Nunya to try the door in the reflection, not knowing what to expect. The rat simply passes through the frame of the hand mirror like there wasn't a silvery solid surface in the way, turns the doorknob of the Custodial Closet, and opens the door. Leaning down a bit, you can see inside to find the small room beyond is stocked with a few CLEANING SUPPLIES, like a mop with a pointy metal handle and a mop bucket that could fit over the tip of your finger; perfect for cleaning up tiny messes! There's also what looks like a table with a hole in the center and a very thin string wrapped around its middle.a bit impractical, but since it's not nailed down, Nunya takes all three somewhat related items and carries them out of the reflection to put them in your inventory.
"Don't say I didn't do you no favors!" Before you can wrap your head around the triple-negative, Nunya returns to the gym bag. With nothing else left in the Custodial Closet, you put away the hand mirror as well.
> TAKE DOOR SIGN
You shouldn't take that! No one will know it's a Tisloc Laidostuc then!
> WIPE HAND MIRROR WITH STINKY GYM TOWEL
The hand mirror isn't dirty enough to justify wiping it down. Even if it was, that is not what stinky gym towels are for.
> USE NEWSPAPER ON HAND MIRROR
Reading the jumble of letters in the newspaper backwards does not make it any less confusing. If anything, it only makes it more confusing. Best leave it to the professionals of the rodent persuasion.
> USE WARNING POSTER ON HAND MIRROR
Looking at the poster in the mirror, you can clearly see that it warns you (or un-warns you) to "HCTAW ROUY NO PETS T'NOD". Solid advice.
> REMOVE WATCH FROM POSTER REFLECTION
What a convoluted but clever way to get a pocket watch! Unfortunately, the watch in the poster reflection is just as two-dimensional as the watch in the actual poster. Looks like you'll have to figure out some other way to tell the time!
> CLIMB STAIRS
Confident that you've done everything you can in your search for Jose in the subway station, you climb the stairs to the surface.
...And you find you are definitely not in the city any more. Emerging from what appears to be the trunk of an enormous, building-sized tree with branches that seem to provide shade for a mile in every direction, you notice a distinct lack of concrete and car horns. Instead, you're provided with a grand (if simplified) view of a land you've never seen before. You can make out a large SHINY GREEN CITY, a big RED CASTLE, a STRANGE FOREST, a HUB CITY with a LIGHTHOUSE no where near any body of water, and a dark MOUNTAIN RANGE with an equally dark FORTRESS nestled amongst the peaks, and its own ominous weather system.
Before you can start trying to make sense of it all, someone comes up the pathway toward you, oblivious to the steep incline of the hillside. As they get closer, you notice that it's a small MONKEY in a red vest, neatly balanced on a unicycle, a feat made even more impressive by the bowler hat he wears on his head, from which sprouts a multitude of arrow-shaped SIGNS of all colors and sizes. Some read 'This Way!' while others read 'Go There'. One even points straight down, reading 'Why Not Here?'
Upon reaching the top of the hill, the monkey comes to a halt, teetering back and forth on his wheel. "How do, friend! You look new around here! Lost your way? Need a new one? Boy, I bet you're glad to see me, then! Not only am I familiar with the area, but I have all sorts of ways for sale. Prices are low, low, low and everything must go, go, go! I got a great two-for-one sale going on right now as of three seconds ago!
INVENTORY:
- WARNING POSTER
- GYM BAG
GYM BAG INVENTORY:
- EL TORO COSTUME
- STINKY GYM TOWEL
- HAND MIRROR
- ALUMINUM CAN
- OLD NEWSPAPER
- NUNYA
- TINY CLEANING SUPPLIES
> SOUND EFFECTS - 40%
| | | - - - - - - -
| | | | - - - - - -
> SAVE GAME
Saving to Slot 1...
Game saved.
Please also note this game features an Auto-Save function, currently active.
Continue?
> YES
"You want me to try that other door?" asks Nunya. Other door? What other door? Rolling his eyes, Nunya gestures to the Custodial Closet in the hand mirror you still have propped up.
But that's just a REFLECTION, isn't it?
> DO NOT OPEN OTHER DOOR
What's the matter? Afraid something horrible is going to be behind it? Scared that you'll meet some sudden and tragic end this early in the game? Well, what's worse? Opening the door, or spending the rest of the game wondering if you had passed up the opportunity on some amazing and incredibly important item?
> OPEN OTHER DOOR
Angry slimy tentacles of poisoned darkness suddenly lunge from the tiny door, smothering and crushing you before pulling you into --
No, just kidding. What kind of game kills you off this early? Seriously though, your fingers are too big to work that teeny tiny doorknob. Either you'll have to shrink yourself down, or you'll have to ask someone of a similar small stature to open it for you.
> USE RAT ON OTHER DOOR
You ask Nunya to try the door in the reflection, not knowing what to expect. The rat simply passes through the frame of the hand mirror like there wasn't a silvery solid surface in the way, turns the doorknob of the Custodial Closet, and opens the door. Leaning down a bit, you can see inside to find the small room beyond is stocked with a few CLEANING SUPPLIES, like a mop with a pointy metal handle and a mop bucket that could fit over the tip of your finger; perfect for cleaning up tiny messes! There's also what looks like a table with a hole in the center and a very thin string wrapped around its middle.a bit impractical, but since it's not nailed down, Nunya takes all three somewhat related items and carries them out of the reflection to put them in your inventory.
"Don't say I didn't do you no favors!" Before you can wrap your head around the triple-negative, Nunya returns to the gym bag. With nothing else left in the Custodial Closet, you put away the hand mirror as well.
> TAKE DOOR SIGN
You shouldn't take that! No one will know it's a Tisloc Laidostuc then!
> WIPE HAND MIRROR WITH STINKY GYM TOWEL
The hand mirror isn't dirty enough to justify wiping it down. Even if it was, that is not what stinky gym towels are for.
> USE NEWSPAPER ON HAND MIRROR
Reading the jumble of letters in the newspaper backwards does not make it any less confusing. If anything, it only makes it more confusing. Best leave it to the professionals of the rodent persuasion.
> USE WARNING POSTER ON HAND MIRROR
Looking at the poster in the mirror, you can clearly see that it warns you (or un-warns you) to "HCTAW ROUY NO PETS T'NOD". Solid advice.
> REMOVE WATCH FROM POSTER REFLECTION
What a convoluted but clever way to get a pocket watch! Unfortunately, the watch in the poster reflection is just as two-dimensional as the watch in the actual poster. Looks like you'll have to figure out some other way to tell the time!
> CLIMB STAIRS
Confident that you've done everything you can in your search for Jose in the subway station, you climb the stairs to the surface.
...And you find you are definitely not in the city any more. Emerging from what appears to be the trunk of an enormous, building-sized tree with branches that seem to provide shade for a mile in every direction, you notice a distinct lack of concrete and car horns. Instead, you're provided with a grand (if simplified) view of a land you've never seen before. You can make out a large SHINY GREEN CITY, a big RED CASTLE, a STRANGE FOREST, a HUB CITY with a LIGHTHOUSE no where near any body of water, and a dark MOUNTAIN RANGE with an equally dark FORTRESS nestled amongst the peaks, and its own ominous weather system.
Before you can start trying to make sense of it all, someone comes up the pathway toward you, oblivious to the steep incline of the hillside. As they get closer, you notice that it's a small MONKEY in a red vest, neatly balanced on a unicycle, a feat made even more impressive by the bowler hat he wears on his head, from which sprouts a multitude of arrow-shaped SIGNS of all colors and sizes. Some read 'This Way!' while others read 'Go There'. One even points straight down, reading 'Why Not Here?'
Upon reaching the top of the hill, the monkey comes to a halt, teetering back and forth on his wheel. "How do, friend! You look new around here! Lost your way? Need a new one? Boy, I bet you're glad to see me, then! Not only am I familiar with the area, but I have all sorts of ways for sale. Prices are low, low, low and everything must go, go, go! I got a great two-for-one sale going on right now as of three seconds ago!
INVENTORY:
- WARNING POSTER
- GYM BAG
GYM BAG INVENTORY:
- EL TORO COSTUME
- STINKY GYM TOWEL
- HAND MIRROR
- ALUMINUM CAN
- OLD NEWSPAPER
- NUNYA
- TINY CLEANING SUPPLIES
RULES AND FIRST PAGE
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Category All / General Furry Art
Species Raccoon
Size 700 x 1500px
File Size 702.7 kB
Talk to the monkey on the unicycle, because... well, why not? He has to have something interesting to say, maybe even useful. See what his prices are on ways. Can't hurt to shop.
That place with a beacon looks as good a place as any to look for Jose; may as well start there.
Also that forest with the giant mushrooms looks vaguely interesting; I can't see how anything can go wrong by going there and seeing what there is to see.
That place with a beacon looks as good a place as any to look for Jose; may as well start there.
Also that forest with the giant mushrooms looks vaguely interesting; I can't see how anything can go wrong by going there and seeing what there is to see.
Show monkey inventory and ask what you could barter with them for his own wares.
Ask monkey where you are.
Ask monkey about the places off in the distance.
Describe Jose to monkey and ask if he's been seen around here.
Ask monkey if the name 'Brock' sounds familiar to him.
Ask monkey if he can read the newspaper and to read it to you if so.
Ask monkey if he knows how to remove the watch from the warning poster.
And finally, (just to be nice, I guess), ask monkey his name.
And just to be (extra nice) to your ratty companion, introduce Nunya to the monkey and tell him [the monkey] your own name.
Ask monkey where you are.
Ask monkey about the places off in the distance.
Describe Jose to monkey and ask if he's been seen around here.
Ask monkey if the name 'Brock' sounds familiar to him.
Ask monkey if he can read the newspaper and to read it to you if so.
Ask monkey if he knows how to remove the watch from the warning poster.
And finally, (just to be nice, I guess), ask monkey his name.
And just to be (extra nice) to your ratty companion, introduce Nunya to the monkey and tell him [the monkey] your own name.
Yay for auto save feature!
> Introduce yourself and Nunya to the monkey.
> Ask for monkey's name.
> Apologize to monkey that the silly game has elected not to include your wallet in your inventory despite the fact you'd never leave home without it.
> Describe your friend, Jose, to the monkey and ask if they have seen the bull.
> Introduce yourself and Nunya to the monkey.
> Ask for monkey's name.
> Apologize to monkey that the silly game has elected not to include your wallet in your inventory despite the fact you'd never leave home without it.
> Describe your friend, Jose, to the monkey and ask if they have seen the bull.
>ASK MONKEY IF HE WOULD LIKE TO ENGAGE IN A SPICY SALSA DANCE
>IF MONKEY AGREE, DANCE SPICY SALSA DANCE WITH MONKEY
>COMPLIMENT MONKEY ON HIS STYLE
>GAIN 20 AFFECTION POINTS TOWARDS ROMANTIC RELATIONSHIP WITH MONKEY
>LOSE 100 AFFECTION POINTS FROM NUNYA... IS NEGATIVE 100 A POSSIBLE THING?
>IF MONKEY AGREE, DANCE SPICY SALSA DANCE WITH MONKEY
>COMPLIMENT MONKEY ON HIS STYLE
>GAIN 20 AFFECTION POINTS TOWARDS ROMANTIC RELATIONSHIP WITH MONKEY
>LOSE 100 AFFECTION POINTS FROM NUNYA... IS NEGATIVE 100 A POSSIBLE THING?
Ooh, a grand (if simplified) vista! Must admire!
... Ok, done that! Good work on all the little details in there. Much appreciated :)
>Read SIGNS on MONKEYS HAT
> Talk to MONKEY
>Ask MONKEY about JOSE
>Ask MONKEY about HUB CITY
> Use CURSOR to scan BACKGROUND for SINISTER YET VAGUE SHAPES or other PLOT DEVICES.
... Ok, done that! Good work on all the little details in there. Much appreciated :)
>Read SIGNS on MONKEYS HAT
> Talk to MONKEY
>Ask MONKEY about JOSE
>Ask MONKEY about HUB CITY
> Use CURSOR to scan BACKGROUND for SINISTER YET VAGUE SHAPES or other PLOT DEVICES.
FA+

ravenlock
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